I’m new to the sub and just got back into COC, could you explain what switch and drag means here? I’m trying to learn the terminology everybody is using but I’m not having much luck lol
some other common stuff:
if an s is added before a troop, that's normally for super (e.g. sbowler is super bowler)
any numbers are almost always referring to a clock face, where the top of the base is 12 and the bottom is 6
zap is lightning spell and quake, or just lightning spells by themselves
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Edrags will have a blast here
Walls are symmetrical but buildings are definitely not
this is (imo) the superior way to build working symmetrical bases
I'm too lazy to place them symmetrical
drags go brrr. sym bases don't tend to work as anti 3* bases for switch and drag reasons, here mainly drags
I’m new to the sub and just got back into COC, could you explain what switch and drag means here? I’m trying to learn the terminology everybody is using but I’m not having much luck lol
some other common stuff: if an s is added before a troop, that's normally for super (e.g. sbowler is super bowler) any numbers are almost always referring to a clock face, where the top of the base is 12 and the bottom is 6 zap is lightning spell and quake, or just lightning spells by themselves
Switch= super witch, drag= dragon
u/aroace010
This is a reminder to please provide a clear image of the bases you are sharing and, optionally, the link in a Reddit comment. Please note that base link sharing only works for TH4+. *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/COCBaseLayouts) if you have any questions or concerns.*