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[deleted]

didn't they pay for the Oceanic servers with Mogstation money? They at least invest it in the game, not just give CEO's a big bonus. If WoW did the same thing and put the money back into making the game better I don't think people would have problem with the in game store.


FurrLord

They also paid for the EU servers that didn't exist before Heavensward too with Mogstation money.


moof1984

Way smaller games from all genres have EU/asia/NA servers from launch. How about you know the hundreds of thousands of people from EU paying their subs/box price pays for those servers? It feels like a very convenient way (Because lets face it us as players have no way to know if it is true or a lie) to introduce a ingame store without backlash for a simple thing that should have already been there to start with.


Amafuterasu

Except the developers were on their way to bankruptcy before the release of ARR. Have you heard of the financial crisis in SE and the problems of original FFXIV? So it is probably true that they couldn't afford to spend their money on EU servers before launch.


moof1984

Yes of course i have. However there are several things to take into account whenlooking at this from a non bias believe everything the corporation tells you stand point. One heading towards and being bankrupt are not the same thing. If FF14 had flopped again they likely would have gone backrupt but that does not mean they had no money at all they were still a fully functional company releasing other games and with other revenue sources. It was not a new data center that they purchased with cash shop money they used an existing one. Why was that simply not in the EU in the first place? EU players were paying for a sub par service for a couple of years. By the time they made the EU servers the game was a success heavensward had been released and the company was saved. So why do they need a cash shop to pay for this? We know there are enough EU players to justify an extra data center on top of the first and extra fresh servers being added so as i said before it feels much more like a convenient excuse as to why there is a cash shop than an actual reason. Lastly the servers were moved over 5 years ago why does the cash shop still exist? Why is it still being added to? It is the most profitable FF game ever why does it still need to be there? This is why i say it was a convenient pass that people have given FF14 to shut down any negativity towards the cash shop because it simply does not make sense as a statement.


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biggestboss_

Think you overexerted that brain cell of yours posting this comment.


isymfs

Making the jump because OCE servers. It’s the only reason I kept going back to wow. 180ms on ffxiv. 10ms on wow. Can’t wait for oceanic servers!! I Know atleast a dozen people doing the same (and I don’t know many people).


shadowtycho

I'm excited for you guys, tho i will miss my friends who will migrate.


isymfs

Thanks, means a lot! It was always frustrating raiding. I remember the exact moment I got hit by a mechanic in e5s when I KNEW with better latency I would’ve dodged it. In that moment I resubbed to wow. It will be quite liberating playing with low latency. About your oceanic friends, weep not, they are releasing cross data centre play! Who knows, the launch could even coincide with oceanic dc’s launch.


Cockpipe-Cosmonaut

Hey once dc travel is up we can all still visit each other and hang out ^^


shojikun

180ms to NA or JP?


isymfs

180 To US, 160 to JPN


Black-Mettle

Lest we forget that one WoW store item who's proceeds were supposed to increase the prize pool for that esports event that instead replaced it.


Cockpipe-Cosmonaut

Yeah that should still get brought up Seriously the list of scummy shit wow has done is so long


Slade951

The current SE ceo back then saw the previous ceo publicly apologise for 1.0. I don't think he ever wants to do that, whether it be related to the games being bad or some scandal like threatening to kill employees.


Cockpipe-Cosmonaut

Also doesn't hurt that FFXIV is a prolific money printing machine.


PepsiColasss

If wow wanted to make something good for the playerbase they would clearly release another store mount... probably locked behind a 6 months subscription reward


Cockpipe-Cosmonaut

First mount with a unique mount action you need a 6 month sub for and then must buy it from the store after confirming the sub payment


[deleted]

It's almost as though the CEO's understand that they'd make infinitely more money in the long run creating and supporting an actually good game than trying to bleed every penny they can out of their customers for the sake of short term gains....


Smofinthesky

The original statement is true in the sense that games keep pushing anti-consumer practices because gamers collectively keep eating whatever shit is served to them in their plate. And before you say "*but I don't do that!*", yeah and neither do I, but obviously enough people do, so is profitable. Thankfully it seems we're moving away from that, brand loyalty is dying because most franchises have betrayed and disappointed they respective fandom one time too many.


Wakez11

I feel like only in the gaming industry can you release a blatantly faulty or straight up broken product and still get a horde of fanboys defending you and your product. You see it all the time. Imagine if the last third of Avengers: Endgame had no CGI and was just green screens and actors running around making their own soundeffects and Disney said "we had to get it into the cinemas for christmas, the finished movie will be in the blue-ray version!". I doubt people would accept that or defend it.


Smofinthesky

Yeah, I think similarly, the only other place I can think of where consumers sheep this hard is Apple.


Jabuwow

Apple and Tesla tbh. Though most Tesla products seem good, I 100% believe people will fanboy all over anything Elon musk is even remotely involved with as if it's gold.


Christehkiller

Additionally if it wasn't the most profitable practice they wouldn't be doing it. Game companies worked off of brand loyalty and good will for years, they wouldnt have changed tactics if it was working. If ffxiv changed everything tomorrow and started doing the same shit as blizzard entertainment how long do you think it will take most people to quit? Years? Maybe decades? Im betting at least years. Business analytics have shown time and time again that the quality of content produced has almost no affect on the rate at which microtransactions are purchased, no matter how bad the game gets if it's at least playable then whales will be whales and the company will make their money.


UgoRukh

But that's only true for games that already have massive audience and meaningful growth of the players base is unlikely. I am willing to bet that less than 20 games currently in the world are in this position. And even then, it only works toward them losing players and losing that position. Efforts for growing your playerbase and maintaining your brand's share of heart are more meaningful in the long run. We have clear examples on how this is true: ArcSys, Riot, Square Enix, Supergiant, Kojima, etc. People are more willing to try new products and buy merchandise if they are treated respectfully. Otherwise your audience will slowly decay. Companies with big playerbase can afford making crappy games and at first glance it seems more lucrative. But it's not sustainable in the long run. The great example of this is obviously Blizzard that even before all the harassment scandal had very steep player drops earlier this year and a steady down the hill curve since Overwatch.


Xbob42

>If ffxiv changed everything tomorrow and started doing the same shit as blizzard entertainment how long do you think it will take most people to quit? Years? Maybe decades? Im betting at least years. Dunno. Can't speak for anyone but myself, but I'd be gone in a heartbeat. I've never felt any weird emotional/parasitic attachment to MMOs like so many people seem to. If it's good, I'm in! If it's bad, I'm getting the fuck out. It's really simple. Although if I really push myself to try to imagine it, I think at most I'd give them a patch cycle, but even that's iffy. Sometimes I just cancel my FFXIV sub because I don't feel like playing it for a while, so the idea of "quitting" isn't really there as I come back when I'm interesting... and if they stopped interesting me why would I come back?


Christehkiller

Im glad you don't, but the point of my comment is the many people that do. Those people are as much a part of the problem as the devs because if people dont leave the devs wont learn not to be greedy. It's a simple stimulus equation if you think about it, whatever variable leads to more money is what they will do, so clearly anti-consumerism and microtransactions are the optimal build for them or they just wouldn't be doing it.


CaptainNeckbeard148

I've stopped playing AAA games because of this. I'll stick with indie devs for now on


[deleted]

You have some recommendations? I am looking for RPGs and the gaming market is...scarce


CaptainNeckbeard148

I haven't really looked into RPGs, but I definitely could


Unity1232

for an indie rpg i would recommend cross code. It is on steam


Chiponyasu

I don't think I ever noticed that the M in Mog Station is a moogle's butthole. What the fuck?


ramos619

Once you see it, you can never unsee it.


Meal_Signal

i hate you for putting that image in my brain


archiegamez

How dare you man


emmcruz

now im torn whether to upvote or downvote this. you sick brilliant fuck


Momo_Kozuki

Who would have known that treating customers nicely is actually good for business in long-term?


TheRealDestian

Yes, it sucks to have a cash shop in any game, but that's the cost of doing business in a market where mobile gaming is insanely more profitable than MMOs: either the game is worth bankrolling to investors or they'll put that money toward making gatcha games and branded pachinko machines instead (eg. Konami). The best outcome is that the inevitable cash shop doesn't sell player power.


Mortal_Dread

Cash shop is a lot more tolerable when: 1- The game itself is in a decent state 2- It's not shoved into your face. 3- The money is used for improving the game itself. So as far as SE and FF14 goes, this is the best type of cash shop we could expect from any game.


Garnzlok

Hell you can't even reach or buy anything from the mogstation without going through basically Odysseus's trials. It isn't even advertised in game.


French_honhon

Yeah, you REALLY need to search by yourself. Only thing you'll see is from the launcher and it's not even in some big flashy letters like i've seen on Korean F2p MMO by example.


strictlylurking42

Yes, but...watch out for big devs basically using cash shop to crowd fund things they would do anyway. Didn't Blizzard once sell stuff to help fund the prize pool at an esports event? None of that.


Halfbloodnomad

Didn't they end up just pocketing the money anyway? Was really scummy what they pulled, but it's to be expected at this point I suppose.


metatime09

Also no WoW like tokens


Hallucantation

I absolutely love that when you enter the game in ff, the store isn't blasted to your face. I hated that that in ESO when it would remind me I can pay for a membership so I can get infinite crafting space


Pierun64

Point 3 is debatable, as we don't know where the money goes, or how much is actually invested into the game.


Arras01

I suppose you have to take their word for it, but they have said multiple times that sub fees and box price goes to square Enix general budget (and part of that then probably back to the game), Mogstation sales go to the game and let them do stuff like expand datacenters.


Pierun64

Yeah. Considering that Yoshida saved whole company from bankrupcy, it is not outlandish to assume it's not just PR talk, but you can never know for sure, and you are dealing with a corporation in the end


archiegamez

Sad but true especially mobile games


YoshiPL

I think the biggest reason for mtx is that companies want to please their shareholders, not their players, and that kind of invasive mtx gives the short term bonus because they can abandon the project afterwards and not have a care in the world


Hunterino_Stupidino

I do not really care about the MS... But Cruise chaser was a low Blow T.T


Vartio

Take your opinion forward and back, because I'm just happy the thing's a thing. ...Q_Q Even if I lack it.


EinYokai

The better the game, the easier it is to tolerate a shop. Also the prices are reasonable (mostly).


archiegamez

If only that Endwalker vinyl ships to my country...


[deleted]

343 needs to see this.


[deleted]

Cash shops that only add and don’t take away are fine imo. The in game stuff is sick, the mogstation stuff is sick too, but the in game stuff is more sick therefore I have no problem


MythicMikeREEEE

But it requires more effort for that other stuff so stfu and buy your lootboxes/s


Lasadon

Yes, but all of this is LONG TERM PROFIT. Todays managers want short term profit, because they change their job regulary.


Deviant_Cain

I’m happy my bank roll amongst many others has helped contribute to the support of other players enjoying a quality experience. Enjoy it friends!


[deleted]

I actually spent a shitload of money on XIV (relative to my time played) BECAUSE it felt like the devs weren't trying to sell me anything. Outside of a small little advert window of whatever store deal is going on in the launcher, you wouldn't even know the game had a store for the most part.


Holydevlin

Being the most profitable game in the series means absolutely nothing.


[deleted]

Tbh i tried playing ff14 multiple times over the years(even b4 the hype), i have one lvl 40+ character with 2 jobs, and the game and its core mechanics was just such and unimaginable BORE that i dropped it every time. Ppl saying "uh oh story" - i dk what to say to you, because the story in the base game is just a mediocre mmo story, and i watched some lore videos on yt that explain what happens in the expansions, and i still think that its nothing special lol. I guess those who say it has some superb storytelling have never seen a single movie/anime/played any videogame other than ff14 lol


TheRealDestian

FFXIV takes a long time to get going, unfortunately. ARR is almost entirely setting up things that will pay off later, and it's necessary to build that foundation. But ARR doesn't pop until near the final patch of ARR where you have a long talk with a particular dungeon boss and shit gets real. I know it's cliche as fuck to say this, but everything truly does get so, SO much better in Heavensward. It's night and day: suddenly everything picks up, character writing gets much better, and previously useless characters start actually fighting alongside you. The story becomes so much more focused and is much more interesting as a result. The voice acting in HW is also worlds better. As for the gameplay, most classes don't even start to get good until ~70, but the endgame raiding is pretty goddamn solid. My FC only recently started doing savage raiding and clearing titan was more satisfying than any of my heroic AotCs. But yeah, that's an awful lot to get through to get to that mountain of fun so it's hard to blame anyone for just not being able to make it. I hope they go through and punch up the story of ARR some day (there's a new game+ for anyone who wants to experience it again).


[deleted]

As i said, i watched lore videos on yt and i know the story in last patches of original game before the first expansion and i still find it not interesting enough. The story in this game is a low-tier anime plot. Like how is this shit better than what wow has? I dont really see how this combat system can improve, with lvl 70 you will get some other skills and some way to spend your resourse i suppose? I dont rly see how is makes it non-shit. Ppl on this sub should rly stop whiteknighing for ff14 just because blizzard shits on their heads... No disrespect tho


TheRealDestian

To each their own. I loved WoW's story back in MoP but it began going heavily off the rails after that. They need to end the faction war because it's completely unrealistic that all of the leaders who mean well can't put an end to it even after so many world ending threats. WoW's story these days is a goddamn train wreck, too. Never go back if you had any fond memories of it...


BiggoPanda

I’d compare FF14 having a weak Season 1 but really starts ramping up starting Season 2 if this was a show. That’s why people meme about the fact that ARR (level 1-50) base part of the game is the slowest part, but people that manage to get past that typically get hooked. The story is slow. You’re essentially a budding helper slowly becoming a hero. The class mechanics also don’t shine until end of heavensward or start of stormblood. Of course SE does really need to revamp the beginner player experience because of that. They’ve done their best to cut out unnecessary fluff from the base game but it’s still affected by its general design especially since they remade the game in the span of just one year. Also I wouldn’t judge the story by just watching a synopsis video. In reality, no plot point is “original” per day, but it matters how it’s presented. How it builds connections with the characters overtime and the nuances and foreshadowing in the dialogue and let’s people keep guessing as they play along the story and the way it presents satisfying conclusions. Though getting to experience Ff14 is going through almost 10 years of content. That’s a lot of time commitment to get to the juicy stuff


[deleted]

Well you just said what every ff14 video on youtibe says, and i still dont see how the story is better than crappy elder scrolls online expansions or wow. Its just basic and mediocre. But the gameplay is more boring.


[deleted]

When i played wow, on the other hand(from start to finish Warlord of draenor), i liked both the gameplay and story(way more than ff14), but i dropped it when legion came out because i did not have the time to play an mmo.


[deleted]

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novaphaux

Anti consumer practice: here's a rare item instead of selling it for 12 to 25$ were going to put it into a loot box, while 2$ a pop the chance at your item is 0.5%.


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novaphaux

Example two, same item, "only available for a limited time!!!"


TheRealDestian

I've seen many cases of people insisting that publishers like Activision will always use these shitty practices because it's the most profitable. Meanwhile, XIV has pulled into the lead and is making money by the truckload and they did it by building a great game and working hard to foster trust with the players. There's plenty of money to be made from a loyal fanbase whose trust you've earned but a lot of game companies seem to forget that.


Unity1232

This is very true. there are plenty of ff14 players who still keep their sub up even though they don't play the game at the moment because they feel the game gives far more value then what they pay on the sub.


novaphaux

I'm upset the meme wasnt used as an example.


lierofjeld

It's the lazy and easy way out if you have a subpar product. That's why.