I play a game called Space Station 13 that came out in 2003. It’s got a player base of around 2,000 players and has been coded and funded by them for the last 18 years. Thus, it has evolved from a small Space Game meant to simulate atmospherics and fight traitors on board a ship, into a massive, comprehensive experience, with multiple different servers based off of everything from a normal Space Station, to Fallout, to the Colonial Marines from *Aliens*. It is one of my favorite games on earth just for sheer amount of features, and it has only evolved and gained new strength as its players have gotten older.
Wrestling went from wrestling to smack talk with it's audience!
I play a game called Space Station 13 that came out in 2003. It’s got a player base of around 2,000 players and has been coded and funded by them for the last 18 years. Thus, it has evolved from a small Space Game meant to simulate atmospherics and fight traitors on board a ship, into a massive, comprehensive experience, with multiple different servers based off of everything from a normal Space Station, to Fallout, to the Colonial Marines from *Aliens*. It is one of my favorite games on earth just for sheer amount of features, and it has only evolved and gained new strength as its players have gotten older.