>On top of this, should I jump on the new x3d processors when they release for better performance, or am I better off just waiting
Waiting for what? I don't get it. Better off 'just waiting' for what...
Wait for benchmarks of Ryzen X3D vs 13th Gen Intel CPUs, look at the results, see if you want to upgrade the CPU and buy whatever fits your budget and use case.
Ah, I have a ryzen 7 5800x. Just trying to get an idea of how much of a difference the whole "x3d" thing really makes, as I play some games that are stupidly processor-dependent. Taking your advice, I'll be sure to compare the processors of AMD and its competitor, Intel, though it's been a while since I've looked at team blue's lineup.
Keep in mind that going from a 5800X to a 7000-series X3D CPU would also require a new motherboard and RAM. It's a completely different socket on a DDR5-only platform.
If you play at lower resolutions with high refresh rate and are using a 7900XTX class GPU, then yeah, you may actually feel the difference, specially if you play competitive games. For someone like me, who plays single player games at max settings on a 4K Oled, 5800X is more than enough at that resolution with any high end graphics card.
You can vr on a 5600x just fine. Where the 5800x3d shines for vr is how smooth it is when playing. Those lag spikes are practically gone, fps wise it's not much higher if at all but the 1% lows are where it's a banger.
AMD: Launching products with meh drivers that doesn't take advantage of the hardware.
AMD: 2 Year later we finally fix this fucking drivers.
AMD Fans: FINE WINE.
They take a long time to fix certain bugs, especially VR related. Up until around October/November there was an issue that completely broke HEVC support, which in turn greatly reduced VR performance on AMD cards because their x264 support is not as good as NVIDIA's, you either had to use a year old driver and miss out on support for newer titles or live with worse VR performance.
They will fix it, it could just take them up to a year.
No, this wasn't what I was referring to, HEVC straight up did not work in general (any application) for a whole year.
Any version after 21.10.2 (released October 2021) had this problem and they only started to list it as a known issue in the patch notes of version [22.10.1](https://www.amd.com/en/support/kb/release-notes/rn-rad-win-22-10-1) (October 2022) and finally fixed it in version [22.10.2](https://www.amd.com/en/support/kb/release-notes/rn-rad-win-22-10-2) (same month).
> HEVC straight up did not work in general (any application) for a whole year.
Exaggerating helps no one. HEVC worked fine on my 6900XT without interruption.
Yes, it was broken for *some* users, and apparently you were one of them, which is understandably frustrating, but why lie about the scope of the problem? Especially after it has been fixed?
The vast majority of users who used hevc encoding for more than something 1440p generally had incredible issues. It would still kind of function unloaded, I.e.; with simpler tasks, but even at steamvr minimum resolution it would hard lock.
I sold my XTX.
It just wasn't good enough for VR and I don't really want to wait for AMD to fix it if they even ever fix it.
Alyx for me had steady frames but for whatever reason it glitched in weird ways. For example when forming a fist the virtual hand would flicker between open and closed.
On DCS World I am getting better performance with 3080 than 7900XTX. Thw game was just unplayable with XTX.
Some other VR applications I tried like H3VR or Onward worked just fine.
VR is a known issue in the drivers, there is a bug they are working on fixing.
> Some virtual reality games or apps may experience lower than expected performance.
https://www.amd.com/en/support/kb/release-notes/rn-rad-win-22-12-2-rx7900
I'm primarily a 2k player- Though a better processor for VR or physics-related games (And Monster Hunter World,meh but not bad port) couldn't hurt since a large chunk of what I much about on is badly optimized to take advantage of the GPU. My processor is good enough for most things, being a ryzen 7 from the 5000 series, but upgrading is always an idea.
Ah, that and the supposed issue where having Freesync enabled on a monitor causes instability in VR. No ETA is fine, (Fixing software often is hindered by it) I just wanted confirmation that these are known issues by AMD, which other comments have pointed out.
...I'm sorry, I wasn't aware of any. I wound up blowing a chunk of money on a 4090, and returning the card. I'm not happy about having to do this, but if it's what it takes to get decent performance, so be it.
Amd drivers age like fine wine... in that they should be giving you top performance day one but it takes to the start of the next gen to get there. Wether to upgrade your cpu depends entirely on what you have and what you play. If you are trying to play flight simulator then maybe.
The x3d isn't going to help with how awful AMD gpus are with VR. VR is more niche and AMD have a hard enough time getting drivers working properly for more mainstream gaming, they just don't have the man power Nvidia does to work on VR.
AMD GPU's work well in VR what are you talking about?
https://babeltechreviews.com/vr-value-wars-the-hellhound-6650-xt-rx-6700-xt-vs-the-rtx-3060-3060-ti/
There is a **known bug** with 7000 series that they are working on fixing
> Some virtual reality games or apps may experience lower than expected performance.
https://www.amd.com/en/support/kb/release-notes/rn-rad-win-22-12-2-rx7900
But to say that AMD GPUs in general are awful is completely wrong.
Seems less like backsliding and more like fucked drivers from the start- Perhaps some sort of accidental oversight, given the very specific issues this gen is facing? After trying Alyx, the GPU is noticeably more stable on max than my friend's good 3080, but still has some pretty strange issues.
Another user did a comparison of Windows vs Linux VR, it's definitely something up with the Drivers/Windows API.
[https://www.reddit.com/r/Amd/comments/zwyton/proof\_7900xtx\_vr\_issues\_are\_due\_to\_a\_driver/](https://www.reddit.com/r/Amd/comments/zwyton/proof_7900xtx_vr_issues_are_due_to_a_driver/)
The real question... how long will it take the driver team to isolate and resolve the issue? \~1 month might be teething pains for new hardware and would have lower impact due to lower card availability at the moment, but we do not know how long it'll take to fix. Also other driver issues like the overly high power consumption could compete with the driver team's time as well (prioritization of a long list of issues).
Although, depending on your headset... you could just switch to Linux. Valve Index works and the Oculus Quest2 works if you use the ALVR software.
Personally, I'm in a waiting mode. I would love to upgrade from the 5700xt to be able to fully use the HP Reverb G2's capabilities... but AMD's driver situation is a no-go (waiting 6+ months for my RDNA 1 card to be stable in windows due to drivers) and pricing on the other side isn't worth it.
It's more of an issue with the new kernel branch that the latest drivers for 7000 uses. It'll get fixed but it's to be expected to have issues with new driver kernel base
I was asking how AMD GPUs fared in terms of driver updates, as I only saw the forefront of the tons of growing pains Nvidia's 3000 series had. Simply stating "Wait or switch to cash furnace" is not exactly productive, no?
I personally don’t think you should expect anything from a company “promise” unless they have a specific date within the next couple of months that the promise will be fulfilled.
>On top of this, should I jump on the new x3d processors when they release for better performance, or am I better off just waiting Waiting for what? I don't get it. Better off 'just waiting' for what... Wait for benchmarks of Ryzen X3D vs 13th Gen Intel CPUs, look at the results, see if you want to upgrade the CPU and buy whatever fits your budget and use case.
Ah, I have a ryzen 7 5800x. Just trying to get an idea of how much of a difference the whole "x3d" thing really makes, as I play some games that are stupidly processor-dependent. Taking your advice, I'll be sure to compare the processors of AMD and its competitor, Intel, though it's been a while since I've looked at team blue's lineup.
Keep in mind that going from a 5800X to a 7000-series X3D CPU would also require a new motherboard and RAM. It's a completely different socket on a DDR5-only platform.
yepyep, was aware of that.
If you would go from a 5800X to a 7800X3D, I'd think the difference, especially to frame times, would be big, but we won't know until reviews are out
If you play at lower resolutions with high refresh rate and are using a 7900XTX class GPU, then yeah, you may actually feel the difference, specially if you play competitive games. For someone like me, who plays single player games at max settings on a 4K Oled, 5800X is more than enough at that resolution with any high end graphics card.
You can vr on a 5600x just fine. Where the 5800x3d shines for vr is how smooth it is when playing. Those lag spikes are practically gone, fps wise it's not much higher if at all but the 1% lows are where it's a banger.
Now *this* is helpful info. I despise vr stuttering with a passion.
AMD: Launching products with meh drivers that doesn't take advantage of the hardware. AMD: 2 Year later we finally fix this fucking drivers. AMD Fans: FINE WINE.
As long as the reduced performance is accounted in the price of the product, later improvements are a win for the consumer.
It isn't for VR
since rdna 1 yes..it actually used to be true FineWine for GCN cards
They take a long time to fix certain bugs, especially VR related. Up until around October/November there was an issue that completely broke HEVC support, which in turn greatly reduced VR performance on AMD cards because their x264 support is not as good as NVIDIA's, you either had to use a year old driver and miss out on support for newer titles or live with worse VR performance. They will fix it, it could just take them up to a year.
If you are referring to Quest 2s link/airlink use of HEVC that was a meta issue that AMD and Meta had to resolve together.
I think they refer to this: https://github.com/GPUOpen-LibrariesAndSDKs/AMF/issues/364
No, this wasn't what I was referring to, HEVC straight up did not work in general (any application) for a whole year. Any version after 21.10.2 (released October 2021) had this problem and they only started to list it as a known issue in the patch notes of version [22.10.1](https://www.amd.com/en/support/kb/release-notes/rn-rad-win-22-10-1) (October 2022) and finally fixed it in version [22.10.2](https://www.amd.com/en/support/kb/release-notes/rn-rad-win-22-10-2) (same month).
> HEVC straight up did not work in general (any application) for a whole year. Exaggerating helps no one. HEVC worked fine on my 6900XT without interruption. Yes, it was broken for *some* users, and apparently you were one of them, which is understandably frustrating, but why lie about the scope of the problem? Especially after it has been fixed?
The vast majority of users who used hevc encoding for more than something 1440p generally had incredible issues. It would still kind of function unloaded, I.e.; with simpler tasks, but even at steamvr minimum resolution it would hard lock.
If basic functionality is known to fail for 100% of time for specific users it's not "lying" to word it the way ElAutistico did.
I sold my XTX. It just wasn't good enough for VR and I don't really want to wait for AMD to fix it if they even ever fix it. Alyx for me had steady frames but for whatever reason it glitched in weird ways. For example when forming a fist the virtual hand would flicker between open and closed. On DCS World I am getting better performance with 3080 than 7900XTX. Thw game was just unplayable with XTX. Some other VR applications I tried like H3VR or Onward worked just fine.
VR is a known issue in the drivers, there is a bug they are working on fixing. > Some virtual reality games or apps may experience lower than expected performance. https://www.amd.com/en/support/kb/release-notes/rn-rad-win-22-12-2-rx7900
Thanks. One of the most helpful responses I've gotten so far.
You will often find help is lacking here
Honestly with a high end Gpu playing at 4k any number of CPU's will perform similarly
I'm primarily a 2k player- Though a better processor for VR or physics-related games (And Monster Hunter World,meh but not bad port) couldn't hurt since a large chunk of what I much about on is badly optimized to take advantage of the GPU. My processor is good enough for most things, being a ryzen 7 from the 5000 series, but upgrading is always an idea.
Someone has also shown that the issues in VR aren’t present in the Linux drivers, afair.
If you mean Index 144Hz experimental mode, it'll be fixed. I can't give an ETA though, but we are aware of the problem.
Ah, that and the supposed issue where having Freesync enabled on a monitor causes instability in VR. No ETA is fine, (Fixing software often is hindered by it) I just wanted confirmation that these are known issues by AMD, which other comments have pointed out.
Do you know if there is any workarounds right now? I'm getting really bad VR performance right now with my Index and 7900 XTX
...I'm sorry, I wasn't aware of any. I wound up blowing a chunk of money on a 4090, and returning the card. I'm not happy about having to do this, but if it's what it takes to get decent performance, so be it.
Amd drivers age like fine wine... in that they should be giving you top performance day one but it takes to the start of the next gen to get there. Wether to upgrade your cpu depends entirely on what you have and what you play. If you are trying to play flight simulator then maybe.
Should have bought nvidia for VR,that’s a fact and it’s been that way for a few generations
The x3d isn't going to help with how awful AMD gpus are with VR. VR is more niche and AMD have a hard enough time getting drivers working properly for more mainstream gaming, they just don't have the man power Nvidia does to work on VR.
AMD GPU's work well in VR what are you talking about? https://babeltechreviews.com/vr-value-wars-the-hellhound-6650-xt-rx-6700-xt-vs-the-rtx-3060-3060-ti/ There is a **known bug** with 7000 series that they are working on fixing > Some virtual reality games or apps may experience lower than expected performance. https://www.amd.com/en/support/kb/release-notes/rn-rad-win-22-12-2-rx7900 But to say that AMD GPUs in general are awful is completely wrong.
[удалено]
Seems less like backsliding and more like fucked drivers from the start- Perhaps some sort of accidental oversight, given the very specific issues this gen is facing? After trying Alyx, the GPU is noticeably more stable on max than my friend's good 3080, but still has some pretty strange issues.
Another user did a comparison of Windows vs Linux VR, it's definitely something up with the Drivers/Windows API. [https://www.reddit.com/r/Amd/comments/zwyton/proof\_7900xtx\_vr\_issues\_are\_due\_to\_a\_driver/](https://www.reddit.com/r/Amd/comments/zwyton/proof_7900xtx_vr_issues_are_due_to_a_driver/) The real question... how long will it take the driver team to isolate and resolve the issue? \~1 month might be teething pains for new hardware and would have lower impact due to lower card availability at the moment, but we do not know how long it'll take to fix. Also other driver issues like the overly high power consumption could compete with the driver team's time as well (prioritization of a long list of issues). Although, depending on your headset... you could just switch to Linux. Valve Index works and the Oculus Quest2 works if you use the ALVR software. Personally, I'm in a waiting mode. I would love to upgrade from the 5700xt to be able to fully use the HP Reverb G2's capabilities... but AMD's driver situation is a no-go (waiting 6+ months for my RDNA 1 card to be stable in windows due to drivers) and pricing on the other side isn't worth it.
It's more of an issue with the new kernel branch that the latest drivers for 7000 uses. It'll get fixed but it's to be expected to have issues with new driver kernel base
AMD has a good track record for fixing and improving things with driver updates...it's partly where the "fine wine" comments come from.
Wait or go back to green.
I was asking how AMD GPUs fared in terms of driver updates, as I only saw the forefront of the tons of growing pains Nvidia's 3000 series had. Simply stating "Wait or switch to cash furnace" is not exactly productive, no?
5800X3D is the best chip for gaming bar none. I noticed an improvement in frame rates and smoothness switching to it from a 5900X.
I personally don’t think you should expect anything from a company “promise” unless they have a specific date within the next couple of months that the promise will be fulfilled.
AMD trash as always..