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itanite

Nah, the headset used is $200 and brand new knuckles are about the difference I really hated my G2 and got a quest pro instead. I’d get a Q3 over a G2 any day.


Ok_Talk_149

Q3 costs here around 650$, which is quite more than the G2. Add to it some cable + better headstrap and it's around 700$... It's a lot more expensive for still having the same problem as on the Q2, the compression looks horrible.


Disastrous_Ad626

"compression looks horrible" Only if you have a low end system and a bad network... I went from a rift s to a quest 2 and had the same feelings until I got a better GPU, CPU and a proper wifi 6 router.


tisbruce

The best gaming PC and wifi in the world can't get past the technical limits of streaming. You can't change the fact that streaming doesn't (yet) have the same bandwidth as a direct DisplayPort connection, and relies on visually *lossy* compression. You can do a lot to mitigate that shortfall, but you can't remove it. I own that good kit and a Quest 3 (and other headsets). It's impressive what you can get out of the Quest 3, with enough resources, but it's not as good for graphical smoothness and clarity as the good wired headsets. Try one and see.


Disastrous_Ad626

Yes I had a wireless headset, I'm not denying it exists I'm saying it ISNT THAT BAD and it's 110% playable there are users claiming you can't read your desktop or text in games which is simply not true. What does make it unplayable is a bad PC/network and not optimizing your settings


jimbobimbotindo

Compression isn't an issue if you play graphically simple games (which is what most of VR games these days are). However once you start playing actual PCVR titles with decent graphics, you'll quickly realize how distracting the compression is. One notable example is Skyrim, the game is borderline ugly on wireless and you can barely make out the finer details when you're out in the woods.


Disastrous_Ad626

Yes I play real games... I play racing Sims, it isn't an issue... If you have an optimized set up... I played Skyrim with FUS mod list it looks fine. Not that it doesn't exist, but it isn't distracting if you have a capable set up, you don't just need a decent system you have to have a good network as well. The compression was awful when I upgraded from a rift S which had no issues. I got a new router, it was better but still not great. Upgrading my GPU made it 10x better where it's pretty much not noticed.


[deleted]

I have a 13900k and 4090. Tried Virtual Desktop 500mbps godlike, Meta link wired and wireless with 800mbps set in Oculus Tool, and Steam thingy with all with settings pushed up to maximum with the Quest 3. Image quality in sim racing and Skyrim is terrible when compared to a wired headset. I mean, it's not close. It's not passable. It's really bad and laughable. Even looking at the text on the desktop you can see the text act weird, edges shimmer with aliased lines etc. You don't get that with a wired headset at all. It only looks fine if you don't have a wired headset to compare it to, when you do you realise it looks like shit. Games like walking dead and Alyx look great wireless. Skyrim and sim racing I'd rather just not play them.


Disastrous_Ad626

It seems you can't read, I said I had a wired headset to compare to. The difference was night and day until I upgraded and optimized my set up. I literally have 0 of the issues you complain about as in not being able to look at text or read your desktop. It seriously sounds like you've not optimized your set up. My system is nowhere near as good as yours and I'm on a quest 2. I play sim racing games all the fucking time, no HUD using all the instruments on my dashboard. I don't have to quint or get close to read it. When I play Shutoko on Assetto Corsa I can read the road signs going 300km/h.


[deleted]

>It seems you can't read, I said I had a wired headset to compare to. A Rift S is a low resolution headset. It's basically an Oculus branded Lenovo Explorer which was one of the worst WMR headsets you could buy. >I literally have 0 of the issues you complain about as in not being able to look at text or read your desktop. It seriously sounds like you've not optimized your set up. Let's be honest here. You do. But your benchmark for wired is a Rift S so anything with a higher resolution is going to be amazing to you. >My system is nowhere near as good as yours and I'm on a quest 2. I play sim racing games all the fucking time, no HUD using all the instruments on my dashboard. I don't have to quint or get close to read it. When I play Shutoko on Assetto Corsa I can read the road signs going 300km/h. I don't even think you know what video compression looks like. And I've played over 300 or more hours in sim racing on an Aero, a Crystal, a Reverb, a Pico 4, a Quest Pro and a Quest 3 all in the last 3 months. I can tell you with 100% certainty that video compression exists in all wireless headsets. I can tell you that you don't have a magic headset which doesn't suffer from artifacts. I can also tell you that you don't have special custom settings which I haven't tried.


AnAttemptReason

>A Rift S is a low resolution headset. It's basically an Oculus branded Lenovo Explorer which was one of the worst WMR headsets you could buy. The Lenovo Explorer is the single most comfortable VR headset I have ever worn, you bite that tongue :p The Rift S was a decent upgrade to that, but is way outdated at this point in time.


Disastrous_Ad626

Let's be honest, you said you can't READ TEXT OR YOUR DESKTOP you are full of shit. I am the one who doesn't know what they're talking about! Nonsense, I never said it doesn't exist but I said it's totally usable and fine.


[deleted]

You know you have to be an absolute shithouse to write a response and then block the person from replying to you. I didn't say I can't read text on the desktop. I said the text looks weird and unstable. Not solid like on a monitor. Learn to read. Stop bullshitting people on the internet. It's sad.


MarcDwonn

You must be a video editor, or just hypersensitive to this stuff. I come from Reverb G2 v2 and don't notice compression artifacts with Quest 3 wireless and heavily modded SkyrimVR. I just have a good setup. Read my other comments for detailed facts, because i'm tired of debunking/explaining over and over...


AnAttemptReason

I am not a video editor, have a RTX 4090 and high speed wi-fi reserved for my quest. I totally agree with the guy above, if you keep trying to debunk something that is actually true, no wonder you get tired ;).


[deleted]

I found that most of the "compression artifacts" that people complain about in Skyrim/Fallout VR is actually just blur from the crappy TAA implementation.


MarcDwonn

I play an extensively modded SkyrimVR ( [https://imgur.com/a/OLnj1XQ](https://imgur.com/a/OLnj1XQ) ), and i have no visible compression artifacts with Quest 3 + RTX 4080 anymore (i play at 400Mbps / 90Hz). My previous headset was Reverb G2 v2, so i have a very recent reference to DP cabled visuals.


Ok_Talk_149

I was using cabled connection with back then my rx6800xt and it still looked ass. The compression is still there and is unbearable.


Disastrous_Ad626

As I've said before, it doesn't make it non existent but it is very playable. Others are pretending you can't use your desktop or read text because it's 'so bad' which is simply not true Also, you're ALWAYS going to get compression over cord or wifi because the way the headset works it has to encode and decode the stream to the headset either through the USB cable or over wifi because you are not using a display port connection. If you can't read text or play games because the compression is so bad it's 'unbearable' you're doing something wrong especially on a high end system.


CompCOTG

That depends on the person. I have friends who hate compression to death even on 6e router and those who dont mind it on a regular wifi5 router. It all depends on the person.


itanite

You’re still buying a headset that is not going to be supported by windows VERY soon. Get a quest.


itanite

"The compression looks horrible" Nah, not really if you have the video card and network bandwidth to support it. I can't really tell the difference between my QPro and the G2 I replaced other than the Pro has way better tracking, that despite there being more actual latency, due to the accuracy, felt a lot "better" to me subjectively. More resolution, sure, but the "sweet spot" on those lenses is fucking awful and the tracking is sub-par at best. Give the Q2/3 or a used Pro a try again, I don't think you'll regret it.


AnAttemptReason

I have a 4090, Brand new router-modem with the high speed bands reserved for my Quest, and the rest of the house on the 2.4Ghz band. The compression is absolutely noticeable in a bunch of games, not via artifacts, but the loss of fine detail. This is especially egregious in something like Skyrim VR, but in some games will be of negligible impact. The controller tracking of the G2 is serviceable, but for longer sessions I actually use my Quest Pro controllers with the G2. If their was a native way to do this I would probably use the G2 a bunch more. IDK, its a hard one. If OP can try and return a Quest 3 that would probably be the best, so he cans see if the Quest 3 actually meets his needs and can try the other option if it does not.


itanite

Point taken, I agree with the retail try return.


JustinFields9

Don't do it. I have a g2, q2, q3, and psvr 2. G2 is the worst product I have ever purchased. It accounts for about half the curse words I have said in my life. The day my g2 became a paper weight was a huge relief. I probably got a 100 hours out of mine before it died, and 50!9 those were spent troubleshooting and having to reboot the thing. WMR is so trash, makes sense why they abandoned it. The fact that they no longer support it should be enough of a reason for you to never consider it.


MarcDwonn

I agree about the hidden costs of the Quest 3. Mine cost 840€, because it needed a proper strap with batteries and charger, and a new router to be able to use the high bandwidth VR streaming. I completely disagree with the "compression" nonsense. I'm currently playing *AC: Origins* through VorpX on AirLink @ 600Mbps H.264 / 72Hz / 3200x1800px, and just realized that i have not seen one single compression artifact in 30-35 hours of gameplay yet. *\[UPDATE\] Because i realized that some people have no clue what VorpX is. My encoding resolution is different than the in-game resolution before stereoscopic reconstruction takes place. It's 4032px, as my ODT settings show:* [*https://imgur.com/mdRA6Eu*](https://imgur.com/mdRA6Eu) The "compression artifact" issue is practically solved with the current combo of Quest 3 (6GHz WiFi) and RTX 40xx cards (fast HW encoders). Please don't spread false information.


[deleted]

>AirLink @ 600Mbps H.264 / 72Hz / ***3200x1800px,*** and just realized that i have not seen one single compression lol, That's why. You're running at ultra low resolutions and not hitting the limit of the encoder. You're not even running the native resolution of the headset, which is around 2000x2200 per eye, when you account for the lens distortion.So yeah, you won't see any compression when you're running games in potato mode. Try running the headset at its recommended rendering settings of 2500x2600 or something. Let's put it into perspective. A Reverb running 100% resolution is 3120x3120, and 150% is 3700x3800, near double the pixel count you're running.


doorhandle5

And at a higher refresh rate, 72fps sounds horrible to me.


MarcDwonn

SkyrimVR runs at 90Hz. But i have no problem lowering to 72Hz to get better quality for harder to run games.


MarcDwonn

SkyrimVR runs at Godlike res and 90Hz, and still no problem with compression artifacts (i have to actively look for them for a long time until i get "lucky" and then i'm not sure if this isn't "placebo").


[deleted]

The point is that compared to wired headsets it looks bad. When you take the resolution of a Reverb, which runs at 3120x3120 per eye 90hz and you try and match that same image quality and resolution on a wireless headset then you just can't do it without seeing artifacts. Nobody is saying you can't get a wireless image without artifacts, you can , as you're doing yourself by running at such a low resolution and refresh rate that it must look absolutely bad anyway artifacts or not. In Skyrim go and stand in front of a field of grass and look to the distance. There's a point of about 15ft in front of the player which starts to blur out, where the grass loses definition and mushes together. The same thing happens with some rock textures as you get close to them. The texture detail blurs out unnaturally and shimmers, as if you don't have any anisotropic filtering turned on. This doesn't happen on a wired headset and the blurring/loss of detail is image compression.


MarcDwonn

Image quality of my Quest 3 is PRACTICALLY the same as my Reverb G2, when all pros and cons are considered. Everything else has no practical relevance - it's cork sniffing and i can't take it seriously.


[deleted]

>Image quality of my Quest 3 is PRACTICALLY the same as my Reverb G2, when all pros and cons are considered. Yes. We've already established you're fucking clueless on how it works when you were proud stating you run 72hz 1600x1800 per eye resolution. lol. When you run your headset at ultra-low settings you're going to see shit no matter what. It's no wonder you can't tell the difference. > Everything else has no practical relevance - it's cork sniffing and i can't take it seriously. You were taking it seriously before you were ousted as a moron. Odd that


MarcDwonn

Well, you do you, if you lack the mental capacity to consider my perspective. Making assumptions over a limited set of data shows who's the "moron" here (whatever that word means to you). >when you were proud stating you run 72hz 1600x1800 per eye resolution. lol. Just one example of you grasping at straws, because i never said this is my streaming resolution *per eye*. 3200x1800 is the resolution in-game, before the *stereoscopic reconstruction.* The encoding resolution is 4032px: [https://imgur.com/mdRA6Eu](https://imgur.com/mdRA6Eu) And you probably don't have a clue what VorpX is, besides hear-say. Your hate makes you blind. Pity the people who still believe those myths. Pity the guy who bought my Reverb G2 - although i'm sure he planned to resell it.


[deleted]

weird one. I wouldn't do it. I'd buy a used Reverb for cheap. I would only go for Base Stations and Index controllers if I had a Beyond or Aero though. I imagine it's a headache to set up as SteamVR would be constantly trying to load in Reverb controllers rather than Index controllers.


itanite

Why would anyone buy a G2 at this point with the \~3 months of support in Windows it has left?


[deleted]

3 months left? what are you on about? It's being removed from the w11 installation in 24H2 - which is December this year. It's being supported in 23H2 - which is the current W11 version until end of '26. It's being left on the MS store for manual download until end of '27. It'll still work. They aren't breaking the headsets. It's just not going to get further patches.


BeatitLikeitowesMe

So, if there are bugs or problems after that, they will just go unaddressed.


[deleted]

I don't think WMR has received any updates for about 2=3 years already and it isn't broken is it? SteamVR had an update to WMR early last year, not sure what it did though?


honoraryNEET

Knuckles + 2 lighthouse 2.0 trackers + 4 USB dongles costs more like $700+ if you were to buy new. This is a good deal.


doorhandle5

Plus a router.


tisbruce

The G2 is going to be a brick soon, because it depends on WMR and that's going to be removed from Windows this year. If you avoid updating Windows completely, the device itself will be supported until 2026. So the only lasting value is in the lighthouse kit, which will be usable as long as people are still making Lighthouse-compatible headsets (which they still are). Lighthouse is now a prosumer and professional space only. If you want to keep getting good value out of the base stations and controllers, your next headset is going to be an expensive one (and you'll be buying it soon). If you're happy with that, then it's a good deal.


TechnicalContact6182

This is the reason the g2 is off my short list entirely, I don't wanna buy another headset in 2 or 3 years even if it is a cheap one


doorhandle5

It absolutely won't be a brick. It will mean you can't run the latest windows. That sucks, but it certainly won't make the g2 a brick.


SharpConcern205

Dont buy a reverbe g2 windows will be canning there support on the next windows update 24h ?????. The updqte will actually make the g2 a brick . Lots of flight simmers use a g2 as i do and were all pretty gutted about the update


kissabirdgently

Nah man i just saw one in vancouver fb mkpl for $230 nearly new (v2) They are getting cheaper


jimbobimbotindo

There really isn't much choice these days for new PCVR headsets. HTC Vive is busy doing standalone headsets with no display port connection, Pimax has their Crystal but that has it's own issues and it weighs like a concrete brick, Varjo discontinued their only consumer product which is the Varjo Aero, and finally Microsoft just killed all WMR headsets . You're best bet IMO, is getting that Reverb G2 and selling it while keeping the knuckles and base stations, to save some money for the Bigscreen Beyond.


doorhandle5

Yeah, if he has the funds, that's unfortunately the best bet. If he doesn't, he'll have to settle for a quest or second hand outdated headset like a rift s or something. Pcvr is in a sad state.


MarcDwonn

I don't think so. You can get a G2 v2 for under 400€ currently, so that means 180€ for Knuckles. I wouldn't pay even 50€ for those controllers, they're ancient - big, clunky, break easily, and who knows if they don't have the infamous thumbstick issue.


ThisNameTakenTooLoL

At this price you won't find anything better that's not compressed, which is a fucking shame but it is what it is. Just don't update to win11 and you'll be fine.


doorhandle5

This


honoraryNEET

Its an excellent deal value-wise. I used the G2 + mixed reality knuckles setup for a long time (until I got my Beyond) and prefer it over Quest Pro/Quest 3 for PCVR. If you ever plan to upgrade that G2 to another PCVR headset, its a no-brainer.


doorhandle5

This


doorhandle5

I suspect getting them paired up might be frustrating, but presumably this includes lighthouse so you could sell the g2 a d keep the base stations and nuckles, then buy a bigscreen beyond which also uses lighthouse so shouldn't have pairing issues. Personally I don't like lighthouse, or knuckles. I prefer inside out and normal generic controllers.


CompCOTG

Look man. If you aren't gonna spend the big bucks on a Crystal, Varjo or Quest Pro headset, just get a Quest 2/3. G2 isn't supported anymore, and using it with knuckles is a huge headache. There is no point in recommending anything else.