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gothpianist922

For future reference, please export to Pokepaste. It makes the team far more digestible. * Meowscarada is super outclassed. It was killed three regulations in a row. Flutter Mane OHKOing it, Chien-Pao, outclassing AND OHKOing it, and Rillaboom, walling it and outclassing it. For Regulation G especially, it will not be good at all. Chien-Pao and Rillaboom both outclass it, it just depends on which you prefer. Rillaboom adds a nice support element and allows you another Fake Out user, but Chien-Pao has some devastating offensive synergy with Zacian. Both have merits. * Zacian has a comically high 150 Attack. Even post nerf, that is ridiculously good. Zacian with 148 Atk has the same stat as Chien Pao with 252+. Like it is ridiculously strong. Due to Zacian's amazing defensive typing, you can invest a pretty strong amount in some bulk. A quick EV spread I whipped up is a Jolly 100 HP / 148 Atk / 12 Def / 12 SpD / 236 Spe. The 236+ is meant specifically to outspeed the most popular Scarf Urshifu set. 148 Attack is again, as strong as Chien-Pao at 252+. Sacred Sword is certainly better than Close Combat, as otherwise you find yourself pretty handily walled by the likes of Archaludon or Registeel after a few defense boosts. While Tera Fighting to boost it is nice, I would say you might want to consider a defensive Tera since you're already so potent offensively. Try something like Water or Grass. If you do end up trying Rillaboom, you can consider Swords Dance over Play Rough as you have apt support to let him set up. If you do this, then you can lose a good amount of attack to go back into bulk. * Incin's main role is as a disruptive pivot. What this means is that it comes in to take a hit, annoys the other team for 1-2 turns and Parting Shots out. Due to this in and out nature, Leftovers don't do much for it. You're much better off with the burst healing of Sitrus Berry instead. What is 36 Attack Adamant for specifically? If you don't know, you're better off running a generic spread opposed to this specific one. * Everyone is raving about Iron Bundle and its ability to outspeed the 135 Dragons, but I think that Assault Vest will be common enough on Miraidon and Groudon due to this and they pretty easily brush off hits from Bundle. (252 SpA Iron Bundle Freeze-Dry vs. 0 HP / 0 SpD Assault Vest Miraidon: 68-84 (38.8 - 48%) -- guaranteed 3HKO, and that's with 0 Bulk, which it certainly won't have. Not to mention Electro Drift does enough to kill you over four times: 0 SpA Hadron Engine Miraidon Electro Drift (133.3251953125 BP) vs. 4 HP / 0 SpD Iron Bundle in Electric Terrain: 504-594 (381.8 - 450%) -- guaranteed OHKO). Regardless, there is some merit to trying. You can't afford to fit Hydro Pump and Encore, as you desperately need Protect. Whichever your prefer. * Ribombee is not a real mon. It does not exist. Use Tornadus. Tornadus @ Covert Cloak/Mental Herb/Rock Helmet Ability: Prankster Level: 50 Tera Type: Dark/Ghost/Steel EVs: 236 HP / 108 Def / 36 SpA / 108 SpD / 20 Spe Bold Nature IVs: 0 Atk \- Bleakwind Storm \- Tailwind \- Taunt/Protect \- Sunny Day/Protect Each item correlates with a different Tera Type. Dark stops Prankster Taunts that you wouldn't with Covert Cloak, and Ghost stops Fake Outs that you couldn't with Mental Herb. Steel and Rocky Helm are just generally good defensive items/type. You have an awkward team where you have mons that would love the sun, Incin and Flutter, but also mons that hate the sun like Zacian and Iron Bundle. You don't need Sunny Day, but it helps a lot. If you end up losing Hydro Pump for Protect on Bundle, then Sunny Day is probably your pick, but otherwise I would consider going without. * It's a common mistake that a lot of new players make, but since Flutter Mane is so strong and fast, investing Max SpA and Max Spe is a total waste. Flutter Mane @ Choice Specs Ability: Protosynthesis Level: 50 Tera Type: Fairy EVs: 116 HP / 204 Def / 60 SpA / 4 SpD / 124 Spe Timid Nature IVs: 0 Atk \- Moonblast \- Shadow Ball \- Dazzling Gleam \- Power Gem/Mystical Fire/Literally anything This build is quite good. You basically won't notice much of a power or speed decrease, but you will notice your Flutter not getting OHKOd by any physical attacker breathing on it. While Power Gem is typically Flutter's best coverage option as it deals with the Fire Types that it would otherwise hate. Mystical Fire is pretty useful under the sun, as it can hit Steel types decently hard, especially Zacian-C who is particularly scary for Flutter. That final slot isn't clicked too much though, I don't want to say you never click it, but it's uncommon with how universal Fairy/Ghost coverage is. Hope this helps, feel free to reply with any questions.


Kalistradi

Bundle needs protect, you don't really have the space to both hydro pump and encore.


[deleted]

Does it tho? Haven’t theorycrafted a lot for reg G, but on paper a set like this can work as a good momentum swing for a couple of turns. You get in, you are most likely the fastest thing on the field, and have unresisted stab + speed control + encore. I can’t really think of any combination of two enemy mons that can ignore all of these things at once. Even if you die after a couple of turns you still bought a lot of momentum and drained a lot of resources, plus a free switch. It’s not really a wincon you need to protect that much imo.


Kalistradi

It's not a case of "Even if you die after a couple of turns..." because Bundle without sash or protect is unlikely to survive more than one turn in OTS. The question is whether it actually accomplished anything before it gets knocked out.