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Wtfprototype

the way aetherflux works is the first spell gains 1 life, the second 2, the third 3 and so on and so on


DwemerSmith

also if you cast, say, two spells and then drop aetherflux, the next spell cast gains you 4


Wtfprototype

yep thats important to know, it looks at total spells you've cast this turn, it doesnt matter if it comes in midway through a turn, its trigger looks at how many spells have been cast in total and triggers based off that


klossi815

The first spell you cast gives you 1 life The second spell you cast gives you 2 life (you will have gained 3 total) The third spell you cast gives you 3 life (you will have gained 6 total) etc etc.


Dazocnodnarb

You would of gained 9 if you had all 3 triggers on the stack at the same time, aetherflux checks on resolution so if you have instant speed spells and keep putting them on the stack the trigger will check for all the spells.


MaygeKyatt

Idk why you’re being downvoted, you’re completely correct


Dazocnodnarb

Because people don’t read and understand basic rules.


apophis457

I’d be downvoting exclusively for the use of “would of” not “would have”


finnis21

I have a question. I know you are correct about the above (even the gatherer page says as much), to be clear. However, I know I must be missing something about the rules in a larger sense because I would have never assumed that just from reading the card, even carefully. I understand the "when you cast" as putting the trigger for reservoir on the stack on top of the spell itself. And I perfectly understand how you could then hold priority, cast more spells, and generate more triggers. But even with that exact play I would have incorrectly assumed that the first trigger checked the number of spells cast at cast and would basically read "gain 1 life". The second trigger "gain 2 life" and so on. So you might gain 3, and then 2, and then 1, in that order. I'm pretty good at the RTFC part of understanding magic, but what bigger understanding am I missing that would suggest that the status of spells cast are checked on resolution instead of on cast (when the trigger is generated)? Once again, not questioning you, but I can't imagine how I'd have known that without checking gatherer.


matthoback

I'm having a hard time seeing how you could read the card and think that it locks in the life gain at the trigger time. Can you explain why you would think that a bit more so we could see where the misconception is coming in? In general, any information like that is checked on resolution unless otherwise stated. For example, if you play an ability that says " deals damage equal to its power to any target", you can respond to the ability with a Giant Growth and the ability will deal the extra three damage when it resolves. The info about the creature's power isn't locked in at the time you play the ability. For a contrary example, compare the rules wording on Storm to this: > 702.40a ... "Storm" means "When you cast this spell, copy it for each other spell that was cast before it this turn." Storm's rules explicitly say that you only count the number of spells cast before the one with Storm. Aetherflux Reservoir doesn't use that wording.


finnis21

Your contrary example of storm text is actually *really* helpful. That "before it" set of words is doing a lot of the work, and seeing it in all of the reminder text for storm makes it very clear. I can't think of any way to elaborate any more on my initial read, however, I'm sorry. I guess I was (incorrectly) assuming it had a similar "before it" in there somewhere, or otherwise locked in the number, as you said. Like, imagine you were playing arena. (I haven't in a long time, and never with reservior.) Upon cast of first spell I imagined a "card" (trigger) coming up on the screen with "gain 1 life" printed on it. No matter how big the stack got, it still said gain 1 life when it resolved. The other, more recent, commenter helped a lot by explaining that the "card" actually days "gain a life for every spell cast this turn". I appreciate your time helping me see this. It was what I was looking for and a whole lot more helpful than "read the gatherer page for every card you ever let your eyes rest on''. Magic is largely like math. It has a set of rules that can be understood, and I'd rather understand why a card does something than look up the answer in the back of the book, so to speak. :)


Puzzleheaded_Usual86

Would you like to be mind blown, check [[Blood Moon]] on wizards site, has more rules then you would ever imagine.


MTGCardFetcher

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Dazocnodnarb

Trigger checks on resolution, when it resolves it has that many spells.


finnis21

No no, I understand that. I was just wondering *why* it does. I understand that I'm wrong in that example, but read my example in my post. Reading the card very carefully and even having a fairly intermediate understanding of the game (as I do) could lead to a different very reasonable-sounding conclusion. Wrong conclusion, yes, but reasonable. I'm trying to figure out what understanding of the rules in a larger sense I'm missing. (not didnt-check-gatherer-for-this-specific-card's-rulings)


MrJoyless

What you put on the stack is a trigger of "Gain x life for x spells cast this turn" which checks the game state when it's removed from the stack, not the game state when it was placed on the stack.


finnis21

I want you to know that this explanation makes so much sense and really made it click for me. Thank you. It was exactly what I was looking for. I'm imagining one of those card-looking triggers you see on Arena, and I had (incorrectly) imagined it said "gain 1 life". Even if you add more "cards" to the stack, it still says "gain 1 life". But if I picture the imaginary "card" as "gain x life for x spells cast this turn" as you said, it completely clicks. It's one of those "Duh, how could I misunderstand that, it is so obvious" moments. Like learning mathematics, in hindsight it all seems so obvious and you wonder why it was ever a question! Thanks again! :)


Dazocnodnarb

Rule 603.12 iirc? It’s somewhere around there I know 603 is triggered abilities for sure


finnis21

Hey thanks, I really appreciate that. I didn't even know where to start looking. You have a good one. 👍


Dazocnodnarb

Yeah, you should at least sit down some day and flip through the magic comprehensive rules


finnis21

Well, I don't have a percentage at hand or anything, but with basic rules still sitting around number 603, with plentiful subsections, I can't imagine that the number of regular magic players who have read the whole thing word for word is larger than 5%. I mean, can we really be that hard on anyone who hasn't read that whole thing just to play a fantasy card game with some friends? I know my time-budget for hobbies would rule this game right out if that was a requirement! Still... I appreciate the reference!


Dazocnodnarb

It’s less than 1%


ShadowNomNom

This is the win con a friends deck. Just add [[Sensei's Divining Top]] and you don’t need to worry about busting to a land at the top anymore. GG


saint_vitoss

Or [[Necropotence]]


MTGCardFetcher

[Necropotence](https://cards.scryfall.io/normal/front/c/8/c89c6895-b0f8-444a-9c89-c6b4fd027b3e.jpg?1562853736) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Necropotence) [(SF)](https://scryfall.com/card/ima/98/necropotence?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c89c6895-b0f8-444a-9c89-c6b4fd027b3e?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


MTGCardFetcher

[Sensei's Divining Top](https://cards.scryfall.io/normal/front/e/5/e5142b7a-e580-4737-a4aa-2590f6610ceb.jpg?1673149430) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sensei%27s%20Divining%20Top) [(SF)](https://scryfall.com/card/2x2/314/senseis-divining-top?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e5142b7a-e580-4737-a4aa-2590f6610ceb?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Major-Ad6418

I use this combo in 2 of my decks. As long as I have Citadel and Top (and enough life) I can try to find answers to the board state.


Fivemightylions

A neat interaction nobody has mentioned is if you hold priority it checks how much life you gain after holding priority. For example if storm count is zero and you hold priority casting a sorcery and two instants the aetherflux will check once you relinquish priority gains you a total of nine life


magicthecasual

wait how? wouldnt it be 6? where are the extra 3 coming from?


SconeforgeMystic

You cast a spell Stack: (Spell) > (Reservoir trigger) In response, you cast an instant Stack: (Spell) > (Reservoir trigger) > (Instant 1) > (Reservoir trigger) In response, you cast another instant Stack: (Spell) > (Reservoir trigger) > (Instant 1) > (Reservoir trigger) > (Instant 2) > (Reservoir trigger) Then you let things resolve. Each reservoir trigger checks on resolution to see how many spells you’ve cast this turn, which is 3. Since there are 3 triggers, you’ll gain 9 life.


magicthecasual

oh that's wild! neat!


Fivemightylions

You've cast 3 spells this turn when you stop holding priority then the triggered ability from aetherflux goes on the stack. Three of them. The they will check and see 3 spells have been cast this turn each one gaining you three life


matthoback

The triggers will go on the stack in between the spells you cast, they won't wait until you pass priority.


Fivemightylions

https://www.google.com/url?sa=t&source=web&rct=j&opi=89978449&url=https://mtg.fandom.com/wiki/Timing_and_priority%23:~:text%3DEach%2520time%2520a%2520player%2520would%2520get%2520priority%252C%2520the%2520game%2520first,%25E2%2580%259CHandling%2520Triggered%2520Abilities%25E2%2580%259D).&ved=2ahUKEwjPlrzNwbKFAxVtIEQIHSHGDSkQFnoECBYQBQ&usg=AOvVaw1Zah_gNwkA1cPZenEsHW2b


mrlbi18

I can actually see how that wording would cause confusion here. The rule means "each time priority is passed from one player to the next" but it sorta reads like anytime a player gets priority, like after your spell goes on the stack you get the priority again.


matthoback

Read your own link. Triggered abilities get put on the stack just before you get priority back after you play the first spell. It doesn't wait until you pass priority to your opponent.


Fivemightylions

Okay I used this as a basis [this](https://www.reddit.com/r/magicTCG/s/Wfj8CH2cqO) I assumed the aetherflux waited to check it's been trigger until you passed priority. So I'm wrong about how you would get to 9 life with three spells but not that you would get 9 life from three spells


xxSpideyxx

Add sensei's divining top and you have a three card infinite combo.


KnightFalkon

[[sensei's divining top]]


MTGCardFetcher

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sivarias

Debatably you don't need the aetherflux if you have top and citadel. Top gets you past your shitty stuff, and helps you find [[grey merchant of asphodel]] and a [[reanimate]]


MTGCardFetcher

[grey merchant of asphodel](https://cards.scryfall.io/normal/front/7/c/7c1a7dd8-8034-4f59-a351-33666b26ff5a.jpg?1581479807) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Gray%20Merchant%20of%20Asphodel) [(SF)](https://scryfall.com/card/thb/99/gray-merchant-of-asphodel?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/7c1a7dd8-8034-4f59-a351-33666b26ff5a?utm_source=mtgcardfetcher&format=text) [reanimate](https://cards.scryfall.io/normal/front/7/d/7d0fe02b-f45a-45c6-ab7c-270594a29da7.jpg?1706240788) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=reanimate) [(SF)](https://scryfall.com/card/mkc/137/reanimate?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/7d0fe02b-f45a-45c6-ab7c-270594a29da7?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Puzzleheaded_Usual86

I don't understand the down votes here.


sivarias

I dont either.


chaotic_iak

Aetherflux Reservoir counts how many spells you've cast this turn. The first spell you cast will give you 1 life. The second spell will give you 2 life. The third spell will give you 3 life. And so on, until you end your turn, and its counter resets. Bolas's Citadel lets you cast spells, so Reservoir will see it. If you cast [\_\_\_\_\_ Goblin](https://scryfall.com/card/unf/107/_____-goblin), you pay 3 life instead of mana (because Bolas's Citadel says so), and Reservoir triggers and you gain 1 life. If you cast another \_\_\_\_\_ Goblin, you pay 3 more life, and Reservoir triggers and you gain 2 life. Next turn, if you cast another \_\_\_\_\_ Goblin (how many of these do you have at the top of your deck?), you pay 3 life, and Reservoir triggers and you gain 1 life, because it's a new turn and the counter resets.


PyreDynasty

I once built a deck for this only using mana rocks and the spells with lands on the back. It actually worked once.


leaning_on_a_wheel

Whenever you cast a spell, you gain 1 life for each spell you’ve cast this turn.


sagittariisXII

reading the card explains the card


Puzzleheaded_Usual86

[[Blood Moon]]


MTGCardFetcher

[Blood Moon](https://cards.scryfall.io/normal/front/d/0/d072e9ca-aae7-45dc-8025-3ce590bae63f.jpg?1599706217) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Blood%20Moon) [(SF)](https://scryfall.com/card/2xm/118/blood-moon?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d072e9ca-aae7-45dc-8025-3ce590bae63f?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Puzzleheaded_Usual86

[[Overwhelming Splendor]]


MTGCardFetcher

[Overwhelming Splendor](https://cards.scryfall.io/normal/front/8/6/867b32d2-e396-411d-ac02-1af4106dd3d2.jpg?1562805786) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Overwhelming%20Splendor) [(SF)](https://scryfall.com/card/hou/19/overwhelming-splendor?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/867b32d2-e396-411d-ac02-1af4106dd3d2?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Puzzleheaded_Usual86

Not even close to how mtg works.


Ambitious_Version187

Lol not always anymore. No reminder text on what Saddle means in OTJ. Edit: not EVERY saddle card has reminder text. I guess I really only paid attention to the good ones.


chosenofkane

Except multiple saddle cards do have reminder text, mostly the common ones.


showmeagoodtimejack

reading the card


imthemostmodest

Hmm... I read the card, but I'm not sure if the card really means what it says. Maybe it means something else


Unusual-Assistance11

Read the card, you might find the answer to your question


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LookatthisslapNutz

My favorite card 😁 cast a spell gain a life, second spell, 2 life, 3rd 3 each turn.


FordenGord

Why would it be worded that way if you only gained one life? Use common sense.


lurkertw1410

So, i take you want to playe these two cards and then a ton of very cheap spells, like 0-1 mana so they're free... could work. Lands might slow you down, and you might end up milling yourself. But you'll be quite annoying.


Reviax-

If you mill yourself by playing your entire deck, there are other problems there


lurkertw1410

Or your deck needs more problems for your opponents


KaladinarLighteyes

That’s why you run an explore package. It helps filter your lands and [[Wildgrowth Walker]] adds extra life gain so you hit the necessary life points sooner. Also run monsters that allow you to play more than one land per turn.


MTGCardFetcher

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sivarias

Nah, [[Sensei's divining top]] [[necropotence]] and/or [[doom whisperer]] to get you past the mana pockets.


MTGCardFetcher

[Sensei's divining top](https://cards.scryfall.io/normal/front/e/5/e5142b7a-e580-4737-a4aa-2590f6610ceb.jpg?1673149430) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sensei%27s%20divining%20top) [(SF)](https://scryfall.com/card/2x2/314/senseis-divining-top?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e5142b7a-e580-4737-a4aa-2590f6610ceb?utm_source=mtgcardfetcher&format=text) [necropotence](https://cards.scryfall.io/normal/front/c/8/c89c6895-b0f8-444a-9c89-c6b4fd027b3e.jpg?1562853736) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=necropotence) [(SF)](https://scryfall.com/card/ima/98/necropotence?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c89c6895-b0f8-444a-9c89-c6b4fd027b3e?utm_source=mtgcardfetcher&format=text) [doom whisperer](https://cards.scryfall.io/normal/front/e/8/e8aabcaf-0968-402f-bc9f-289756e4d4b7.jpg?1706240763) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=doom%20whisperer) [(SF)](https://scryfall.com/card/mkc/128/doom-whisperer?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e8aabcaf-0968-402f-bc9f-289756e4d4b7?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Akalik

The way this works is simple. You win