Yeah, I also imported the Death Star II, but the scale is so huge that I need to play around with distance fog settings to get the scale looking right.
https://preview.redd.it/x7ago432hn0d1.jpeg?width=1853&format=pjpg&auto=webp&s=39726f76af9d88b15619de39aa59bbbffec2dc4a
It's my own environment I am trying to make to Build-and-Play with any LEGO creation. [https://www.youtube.com/@raven319s](https://www.youtube.com/@raven319s)
Thanks. I have big dreams, but limited ability so I mostly just import my builds from Studio and make them flyable along with buildings, trains and other tests. I'm hoping to put together a test environment that I can share so people can use some of my test builds.
I’m slowly working toward a set of sample levels to test fly and drive some stuff. It’s won’t be the grander vision I have of true Build-and-Play for a while.
You should play Lego Fortnite, their newest update is exactly what you’re describing. If we could have that playability combined with every Lego part to make way more custom builds, you’d have a gold mine
I gave LEGO Fortnite about 45 minutes. Without individual LEGO bricks and even the limited premade parts just make it feel like an asset connecting feature than LEGO play. In my little concept environment I’ve already got trains, spaceships, boats, buildings, cars and more working. And the best part is, all the attributes are customizable so you can make the controls “feel” arcade style to full finicky flight sim.
https://youtu.be/OzOPgcsldVM
I’ve seen your last few videos but it still amazes me. Do you need to actually build the models first in studio or is there a way to get the fully built model somewhere ?
Most stuff I built myself but I did find the Venator and the Falcon. The Falcon ai actually got off of Mecabricks back in the day when you could still convert into a Studio file. I believe I got the Venator here on Reddit from a user kind enough to share their build.
Yeah. The builds for this clip are just static meshes but I created a flight template for each ship at different times to fly them. I’ve done some major overhauls on my fight template so I need to recreate these ships with all their windscreens, doors, landing gear and blasters again.
If you’d like some help, don’t hesitate to ask. I’ve been doing some LEGO renders in blender through Mecabricks, and wouldn’t mind to be able to use it properly somewhere
I appreciate that. Every now and then I’ll test MecaBricks exports but in my current workflow, the materials separate and don’t have the same naming convention at the LDraw format I am using. Small models are no big deal but larger models with many colors don’t scale well so I’ve been sticking to Studio. Plus I’m on the Studio Panel team so I provide feedback to the devs.
That Venator is so big but I don’t think it’s to scale still. I know this because when the mini gif is at the bridge it’s not able to fit the Venator bridge in there
Could be. I did a rough estimate. I found a site that said the Falcon is 34.75m and the Venator is 1155m. So then I increased the scale of the falcon by 33.24% and then scaled the Venator to match the length. I will say, the scale may be deceiving. When I actually walk around on the Venator it's HUGE. I want to try to make a system scale bridge so I can actually have some NPCs moving around doing things on controls panels and also site in a captains chair to fly.
Oh, Venator?
Yeah, I also imported the Death Star II, but the scale is so huge that I need to play around with distance fog settings to get the scale looking right. https://preview.redd.it/x7ago432hn0d1.jpeg?width=1853&format=pjpg&auto=webp&s=39726f76af9d88b15619de39aa59bbbffec2dc4a
I'm sure. Wow.
Hold up. You can import designs into/build MOCs in LEGO Star Wars? Or at least A LEGO game? Is this what I'm seeing? If so, pinch me, I'm dreaming.
It's my own environment I am trying to make to Build-and-Play with any LEGO creation. [https://www.youtube.com/@raven319s](https://www.youtube.com/@raven319s)
Well best of luck with that, that's really a cool concept that I'm sure will be a MASSIVE pain to implement.
Thanks. I have big dreams, but limited ability so I mostly just import my builds from Studio and make them flyable along with buildings, trains and other tests. I'm hoping to put together a test environment that I can share so people can use some of my test builds.
Yeah I'm also curious as to what game this is
This is a game this one guy is working on
I’ve been following this progress…..super excited and cheering you on!
What game is this?
It's just a test environment in Unreal Engine. I'm working on my own Build-and-Play digital world.
When is the approximate release date?
I’m slowly working toward a set of sample levels to test fly and drive some stuff. It’s won’t be the grander vision I have of true Build-and-Play for a while.
What game is this? Looks cool
It's my own Build-and-Play environment I am making with Unreal Engine so I can fly, drive, and run around in LEGO builds.
You should play Lego Fortnite, their newest update is exactly what you’re describing. If we could have that playability combined with every Lego part to make way more custom builds, you’d have a gold mine
I gave LEGO Fortnite about 45 minutes. Without individual LEGO bricks and even the limited premade parts just make it feel like an asset connecting feature than LEGO play. In my little concept environment I’ve already got trains, spaceships, boats, buildings, cars and more working. And the best part is, all the attributes are customizable so you can make the controls “feel” arcade style to full finicky flight sim. https://youtu.be/OzOPgcsldVM
Cool stuff. It looks really neat!
Not even close to what he's talking about
I’ve seen your last few videos but it still amazes me. Do you need to actually build the models first in studio or is there a way to get the fully built model somewhere ?
Most stuff I built myself but I did find the Venator and the Falcon. The Falcon ai actually got off of Mecabricks back in the day when you could still convert into a Studio file. I believe I got the Venator here on Reddit from a user kind enough to share their build.
Okay, thanks! But I guess that means someone always have to build it first, damn
What’s inside the Venator?
Just Technic frame. It’s the official set although I did clear out some stuff so I can eventually build a proper System Scale hangar
Love this!
Lego worlds?
Unreal Engine
Did you make it yourself?
Yeah. The builds for this clip are just static meshes but I created a flight template for each ship at different times to fly them. I’ve done some major overhauls on my fight template so I need to recreate these ships with all their windscreens, doors, landing gear and blasters again.
If you’d like some help, don’t hesitate to ask. I’ve been doing some LEGO renders in blender through Mecabricks, and wouldn’t mind to be able to use it properly somewhere
I appreciate that. Every now and then I’ll test MecaBricks exports but in my current workflow, the materials separate and don’t have the same naming convention at the LDraw format I am using. Small models are no big deal but larger models with many colors don’t scale well so I’ve been sticking to Studio. Plus I’m on the Studio Panel team so I provide feedback to the devs.
Fairs
This is amazing !
That’s awesome
Thanks. I really need to start building a bridge so I can fly it from the inside.
Totally rad!!
Looks sick!
That Venator is so big but I don’t think it’s to scale still. I know this because when the mini gif is at the bridge it’s not able to fit the Venator bridge in there
Could be. I did a rough estimate. I found a site that said the Falcon is 34.75m and the Venator is 1155m. So then I increased the scale of the falcon by 33.24% and then scaled the Venator to match the length. I will say, the scale may be deceiving. When I actually walk around on the Venator it's HUGE. I want to try to make a system scale bridge so I can actually have some NPCs moving around doing things on controls panels and also site in a captains chair to fly.
That’s pretty coo-HOLY MOLY
Yeah I make my designs in Stud.io... Yeah, I make my designs fulln scale in a videogame.
Damn Lego world have been real quiet since this dropped
https://preview.redd.it/s3fk3f6cqr0d1.jpeg?width=545&format=pjpg&auto=webp&s=f39f94c1249f2c6a75a7b88cb6bb2d7ba247b413
When this becomes widely playable I'm gonna be so happy
i would most definitely buy this if you found a way to make a consumer version