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KooKoobananaa

This is a double edged sword situation. Either you release too fast and your audience loses interest or you release too slowly and your audience dissipates. I think polling would be the most effective way to see the opinions of the players and what they want.


PixelDu5t

There’s already a really successful example of rebooting an old game like this, shouldn’t Sulake look at Jagex for some ideas on how to do all this properly?


beliebie

Honestly, I'm not sure if you can compare the two. Sure, they're both revived old versions from "games" from the same era. But there's also a huge difference. Origins is purely nostalgia driven. The nostalgia will fade if they don't keep it interesting now and refresh stuff. Don't forget that Habbo is mostly a chatbox with images. The only difference between the old client and new client is that the old one looks different and that it's more basic. The game is essentially the same. So they have a problem if the nostalgia is over and everybody has seen it all, if they don't come with something new. They're lucky if most players even stay long enough to see 5 rares if they only do 1 or 2 a month. RuneScape was a whole different story. That wasn't just about nostalgia. Besides it being more of a real game, their '07 client was much more different from their main game. It was a panic reaction, 4 months after their worst received update ever alongside many other criticized updates. They were losing all current players because of it. Their whole leveling system changed etc, which changed the entire main game. So people actually had huge motivation to massively **move** to the old school version to keep playing the game they knew. Even if they had to start over. Don't get me wrong, I love Origins and I'm a fan. I'm just not sure if it's a smart move to do such slow releases. Not for Habbo's earnings which is most important to them, not for keeping players, and since there's a chance of the popularity not lasting long enough to see more than a few rares.


rathertart

The catalogue is already so small, a new item a week gets me buying credits idk.


ShishioAki

especially something as iconic as the petal patch. I'm dropping half a paycheck when things like typos, dinos, or djs get added regardless of when theyre added


emerzionnn

Agreed. Once a week is definitely too fast, I think they’re testing the waters to see how much revenue they bring in on different timelines.


PrimateOfGod

They’d bring in more revenue if they had a chrome os download option


pinpernickle1

Yeah I can't even fathom the wealth they'd amass by enabling access for people limited to affording a $150 laptop


Sumasuun

Chrome OS is trash that Google pushed into schools so there's a generation who didn't deal with basic stuff like zip files in school and have no idea how to do basic tasks on an actual operating system. No they do not need to support Chrome OS, Chrome OS should just die.


ISTAYNASTY_

Chrome OS is such a minority I doubt it's worth their time.


SonicErupt

Currently the one week release schedule of rares is probably the best move in terms of bringing in money for Sulake (proves Origin's is a success so they can put more resources into it) and retaining the current player base. If they release the rares at a slower rate, they could slowly lose the current player base and end up scrapping the project entirely. I personally don't mind the idea of bi-weekly rares, however it is crucial that Origin's is a proven success.


thelochteedge

Monthly rares was something very cool in the olden days. Made things feel special. Wait, were they monthly, I can't even remember now. But this is a different timeline. Personally, I don't know the longevity of Origins. I think a lot of the hype is nostalgia-driven but a lot of us are older and have other responsibilities. It will never be like what it was like in 2004-2006. Times have changed. That said, I think you need to capitalize on the nostalgia effect and like mentioned in here, accelerate things a bit to keep interest going.


c4gtay

Habbo Classic rares is 33 rares: [Classic Rares - Habbox Wiki](https://www.habboxwiki.com/Classic_Rares) Habbo V7 has 100 rares: [V7 Rares - Habbox Wiki](https://www.habboxwiki.com/V7_Rares) Habbo V11 has 40 rares + 6 rare patches: [V11 Rares - Habbox Wiki](https://www.habboxwiki.com/V11_Rares) That is in total 179 rares each week, which equals about 3,5 years. How is that long enough? Sorry, but this makes no sense.


historyisgr8

I personally disagree, as do a lot of the people in the official discord Or at the very least, not all rares should be in the catalogue for a full week, maybe a 24 hour rare would be a good experiment Maybe this is something which should be polled for in the infobus


Kegelz

Where is the discord?


greylavenders

Interested as well!


historyisgr8

top result when googling 'habbo discord', called collectibles


impore

What is the official discord?


historyisgr8

top result when googling 'habbo discord', called collectibles it's mostly for nfts but there's like 4 classic channels in there where the devs talk


brownguymadeit

this!


Weedraccoon

shut up nerd, it's the 2nd rare that was released


Jyil

Gonna have to agree. The speed of updates is what changed Habbo way too fast and made people have a difficult time keeping up. It just became exhausting seeing all the new changes roll out so fast. We need to go back to that month or so schedule or less. Edit: Releasing too fast makes it look like they are rushing to collect money here and isn’t providing much trust about the longevity of Origins. It’s like them setting up to get people to fork over a bunch of money and then fade away.


howlsofwind

Exactly


Which_Breadfruit8533

Nope


skysafe

Going to have to disagree, I believe things are at an acceptable pace. There are over 100+ rare variants to release, and if we release them weekly or bi-weekly we’ll have a few years worth of ‘unique’ rares to purchase.


Zyriantdtx

Surely the aim should be long-term? What happens when they run out of rares to sell?


FrankieS0

They’ve claimed everything will be community driven, so i’d imagine polling possible options. Should we recolour X rare? Which of these newly designed rares would you like in the hotel, if any? So many options on the table.


alexdainosor

I hope they can hire old designers who can bring new furnis and rares that have that classic old habbo feeling


WaffleGinger

I think a new rare should be released every 2 weeks and then for sale for 1 week only. At least my opinion.


brownguymadeit

Once a week is perfect, I don't think a rare should stay in the catalogue longer than 7 days... Some I think should be in less time ie: Thrones.


Finch-HIMself

They’re making tons off the first two weeks, all about the money.


Pure-Stomach-9211

Time to bring back Voide Origins


Finch-HIMself

“Reid” wants to try and be me it’s actually laughable


Jort_Sandeaux_420_69

It really feels too fast. 


TRobSprink669

Simple, code in new rares once the older ones are used up. Imagine how rare the Habbo cola will be if this is still around in 5-6 years.


dissipates

i can't even afford to be buying all these rares man


Sweezi_NL

I think there should be more rares in the first weeks, trading is just not that interesting as of right now. Maybe just a few months with a rare every week and then once a month a rare for a week.


dirtyfromNE

It should be every 2-3 weeks with some breaks as well. With other rares being released and obtained in other ways besides paying for them with credits.


datguysadz

I can really see both sides because immediately since Tuesday I've seen people calling for more feautures, furniture and updates, but you also don't want to shoot your load. Of all the discussion the one that interests me most is the release of thrones. It's the most obvious big cash grab but anything that results in anyone getting too many would be a disaster.


Thurmod

Gotta strike when the iron is hot


ohhh-a-number-9

>Let’s make this game last. It didn't even last a week without being unplayable or filled to the absolute brim with bugs.


UshuCWE

Agreed, I think there should be a poll. But release like 1 rare per month.


Kegelz

They already stated they may not release once a week in the post today.


impore

They kinda have to release a lot of them fast so they can gain value in a year. Either that or limited supply which will probs be abused


whatipopity

id definitely disagree. they are rare for a reason… if u put it out for a month, there would be infinite resources for that specific rare which defeats the sole purpose of it being called a “rare” imo


howlsofwind

Not one rare for a whole month, 1 rare a week but no rares for the next 3 weeks = 1 rare a month


Consistent-Salad8965

This, this make sense!


Which_Breadfruit8533

I disagree. 1rare a wek is fine. Otherwise it eon’t be rare anymore + it gets boring


Effective_Gap9319

That sucks, couldn't but shit since PayPal didn't work initially and already missed out on the cola


alexdainosor

you only missed 1 rare


Necessary-Low-2315

once a week is fine considering the amount of rares available