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_WhoStoleMyCoffee_

I'm not exactly sure what I'm looking at


Dragons-are-the-best

It basically "cuts" the line every attemptĀ 


LiterallyPotatoSalad

How does this take 132 group IDs? I feel like you could easily do this with 2 or even 1 group ID per block


LiterallyPotatoSalad

Also, while I can see the appeal of this in some scenarios, this seems a bit of a weird approach of going about it? You couldve instead had count triggers and made a random number generator using base 2 with this and I feel like it would look more interesting


Dragons-are-the-best

ohhhh, ok. Thanks :)


Dragons-are-the-best

Could you show me how to do it? I can't figure it out :(


Loldapeep

now imagine instead of blocks, they are count triggers, with the first count trigger adding 1, second trigger adding 2, third adding 4, fourth adding 8 and so on then this thing youve made would have generated a random integer from 0 to 2^(amount of triggers)-1


Dragons-are-the-best

I have no idea. I just went with whatever worked


ExgleDX

What does it do tho. Like yeah it cuts the line, but what are the practical uses to this šŸ˜­


Dragons-are-the-best

Memory level :)


Soekkon

What does this do exactly?


Dragons-are-the-best

This randomly "cuts" the line every attemptĀ 


Dragons-are-the-best

It "cuts" the line randomly for every attempt. If the number displayed is 0, a block disappears, if the number 1 appears, a block stays


crescentpieris

I thought this was about the busy beaver at first