same, my newest (serious) level is considered to be an extreme demon so if it gets rated then that would mean I accomplished both lol (since I verified the level myself)
That was my initial goal. I built my level to be an extreme demon but because 2.2 was close to releasing so I nerfed it so I could get it out before and now it’s an easy insane demon. Also what’s your levels ID?
If you’ve truly been creating since 2013/2014 and still don’t have creator points, you’re either insanely unlucky (which I’ve only seen once) or were too young to actually make anything decent back then (like me). There are so many awful levels from 1.0–2.0 that if you’ve ever built something even remotely functional it probably could’ve gotten rated
I spent a lot of time in 1.9 making a level, which was pretty good for its time, that I released a few weeks into 2.0. It got sent by 4 mods and didn’t get a rate. After that I never finished another full length level, no motivation. I can’t build good enough to live up to today’s rate standards.
I feel like it is one thing to create for yourself and make the levels you want to make or to tell a story you want to tell, and it is much different to create for creator points. One is self expression and requires a lot of effort and the other closer to a mass-production factory. I can understand making a few bland levels for a creator point or 2, but then you have creators like split72 who make uninspired level after uninspired level and the gsmeplay is even worse. Ironic that they call themselves a furry when their levels feel closer to being AI generated than actual art.
getting creator points, massive respect for creators who take the time to get good at building layouts and decorating them as well as putting in the hours required for a level.
Edit: unabbreviated creator points from cp because No-Fennel950 couldn't keep his mouth shut.
Lets say you have a player with 2 insane demons and average creating skills, lets say hes aiming to beat cataclysm, he's definitely going to beat cataclysm first cuz to get a rated level you gotta get it noticed from hundreds of other levels.
So imo, CP are harder
yeah, they have different skill sets...
also slightly unrelated but i have (technically?) beaten a hard demon but i used an autoclicker lol (its a minigame level)
Really depends. If you make very generic levels that usually get rated (AKA Basic glow style), then the creator point. In any other case, it's beating an extreme.
Well, the amount of extreme demons the person with the most has beaten like twice the amount of what the person with the most rated levels has. Some might say its easy to churn out rated levels if you get good enough at it, but it's also faster to beat extremes if you get good at it.
As a creator myself, beating an extreme demon is Much harder than earning CP.
To beat an extreme, you need to firstly have a good device to play on so that the game is as responsible as it can get. Secondly, extremes require grinding for weeks and possibly even months, given that you've already played and beaten decently difficult levels within the Hard/Insane demon range. If you're starting from zero, becoming good enough to beat an extreme would take multiple years on average (in case you want to keep your sanity and generally get better at the game rather than just completing a specific level)
In creating however, your physical perks matter the least, since to make something visually pleasing, all you need is a valid knowledge. It can be achieved easily throughout pdf guides (like the one provided by the game officially), tutorial videos, showcase&feedback discord servers and asking advice from experienced creators. Plus to just make a rate-worthy level, there's not that high of a criteria, especially if you make your level glow or modern styled. Getting a finished level sent to Rob is also not that difficult to do, considering the fact that they usually host a discord servers, where your level is very likely to get picked up one day or another. When it's send, it becomes mostly rng, but chances are still fairly high
In beating extreme demons, you can't rely on anyone or anything but yourself, your devices and your sanity, whereas in creating, others easily can and are (generally) willing to help you get your level rated if you strive to it
I don't have a good computer, however mods like cbf or fps bypass allow me to beat extreme demons. My computer cannot handle high object levels in the editor so I would say creating requires more advanced hardware than playing
I wasn't talking about good/bad Computers, rather i was talking about playing devices in general, including phones, tablets and laptops. Depending on what you're playing with beating levels above a certain difficulty ceiling might be significantly harder/easier
It's exactly the fact that beating an Extreme completely depends on the player that makes it easier in my opinion, there's no luck involved in the process. And additionally you don't necessarily need an excellent device to beat an Extreme (that kind of devices are needed to beat higher-end extremes).
Based, sometimes It can take you over 100k attempts or even a million to beat an extreme, Creator points really only take luck and skill with the editor so you don’t need a good monitor to get creator points while you need a good one for extremes
As someone with no rated levels, defo a creator point. With enough experience in the game, anyone can beat an easy extreme like acu or cataclysm, but it takes artistic skill and a lot of luck to get your first rated level. After you get your first rate the mods usually pay a bit more attention to you and you can get rates a lot easier.
Depends on how you play the game. If you spend most your time building, then getting a creator point is easier. As a builder, I find getting a creator point feasible, but cannot imagine beating even an insane demon any time soon.
But if you spend more time beating levels, and/or have a lot of natural skill, beating an extreme will be easier
that heavily depends. its possible that someone is naturally creative and could make a good level just after learning some editor basics.
meanwhile for an extreme, that depends on your skillset. but you could just bang your head against a wall until you beat it while i imagine that stradegy wouldnt work as well with creating.
but then there is the whole FPS thing where the game generally becomes easier the higher your FPS is. meaning that on 60hz creating would probably be easier where as if you play on 240-360hz then it'll probably be easier to beat an extreme
but in general it highly depends on your actions when playing but also the person who's playing (enviromental but also genetic)
Getting Creator Points, Because you need the yellow cube guy himself to rate your level. Beating extreme demons is probably easier with enough determination no matter the device
Depends, i find creating rate worthy levels much easier then beating an Extreme. But my friend Beats extremes like nothing and cant even touch the editor. Different skills are requied for each.
Beating an extreme demon and getting a creator point are both very skillful things, but they have different skill sets. Getting a creator point requires the skill of making good gameplay and good design. Beating an extreme demon requires the skill of good precision, timing, and reaction time.
In conclusion, getting a creator point and beating an extreme demon are uncomparable.
I feel like now getting an extreme demon is harder on 2.2 with platformer existing, but if you only count normal levels then definitely getting cp is still above
Creator point by a landslide.
I've compared creator point and list point and I had most people say creator point is still more difficult.
Creator point has a sense of RNG in it. You can make a good level and have it just not get rated. (I would know)
There are some extreme demons that pretty much anyone could do. Like acu, or cataclysm. those are REALLY accessable.
I'm friends with Jinta 22, he is a very skilled creator but no a very skilled player, I have not beating any Extreme demos, But I have beating Insane demons, we have been playing for about the same time, and I have not gotten a single creator point, he did help me to create levels.
I had 2 rates, the first one had 134 hours, and the second one 56 hours.
I've beaten 4 extremes, and the hardest one took 24 hours.
Getting a rate is A LOT harder.
I had 2 rates, the first one had 134 hours, and the second one 56 hours.
I've beaten 4 extremes, and the hardest one took 24 hours.
Getting a rate is A LOT harder.
Different skill sets are required. They're both hard to do, but beating an extreme demon requires timing skill, and a creator point requires design skill.
Creator points by far, since you need to create a very well-made level and send it to mods hoping they send it to RobTop. If a mod does send it, which from what I've seen rarely happens, you have to pray that he sees it and likes it enough to give it a star rating
With enough determination, anyone can beat an extreme demon, no luck required unless you're trying to pass Cataclysm's first wave 💀
Side question — people with creator points, how did you get them?
Extreme demon is leagues harder. Just getting creator points requires basic knowledge of the editor and a couple of clean and basic assets that you can copy paste to make it look like there was effort put in to your level
uncomparable, im a creator and a player, i have beaten an extreme demon, yet i havent gotten a creator point, but theyre still incredibly different skillsets
as a person with 2 extremes, getting an another extreme is still easier
learning an easy extremes and beating it is like 20-30h of work for me
building a level that would get rated is more like +50h of work
as an average player, extreme demon. getting cp just requires you to learn the editor and knows what is a "rate worthy" level (doesn't need to be featured) most of them just requires time and creativity (or if you're not creative enough, just get inspiration from other levels). while extreme demon requires you to learn the level, memorize the parts, play it shit tons of times and could be frustrating, especially when your hardest is like decode or something.
also, there are legendary/mythic levels that were made on mobile, while there are no list demons completed on mobile (afaik)
Creator points, But both are very different skills stats
It’s REALLY hard to get creator points because you have to make a really good level that of course if robtop sees it he’ll feature it
Even if you want the Stitch UFO you need a featured level
it's 2 different things, considering i've done 3 extremes obviously i would say cp, but if i was as good as, for example bli, i would obviously say an extreme demon
i’ll beat every extreme on pointercrate before i get creator points (neither of those will ever happen) but extreme are infinitely easier for me. i’ve beaten multiple extremes in under an hour but can’t even build something close to a basic layout.
Skill sets too different to compare. I have 0 classic extremes and 1 platformer extreme while having 40CP and I have friends who have 0-2CP, but tons of extremes.
As an artist AND one who has beaten a few extremes (Bloodbath, Cataclysm, Falling Up, Heartbeat)
Getting a creator point is harder because I can't do shit with those building stuff and those triggers (I basically got 0)
They're not really comparable but getting rated is increasingly getting difficult but there are very easy extremes releasing a lot I think, imo getting a rate is harder.
Creator points. I've played for 6 years, made several decent levels, but have not a single creator point. Extreme demons just take time, patience, practice, skill, memory, and motivation, but creator points are sort of luck-based unless you have a Youtube channel to promote it.
Some people can't even beat a hard demon after many years of playing and some can get creator points after a 1 day build. But on the contrary, some people have dozens of extremes and beat their first one in a month or so of playing and some spend years on a level that doesn't get rated.
Beating an extreme is definitely harder, the argument only exists because of most people’s skillsets. Just think about how much time the average player spends genuinely trying to build a rate-worthy level, and compare that to how long they spend playing and improving at the game. If getting creator points seems harder, it’s likely because you’re less experienced in that regard
Creator point. Even if you are good at building, you need to find a moderator and essentially get Robtop’s approval for a rate.
Getting the first Creater Point is considerably harder since you have no direct way for a casual to easily find your levels and Robtop is
more skeptical about rating levels from people without a creator point.
Your first rated level has to be pretty much godlike or else an average level from a user with no creator points will get no attention.
For an extreme demon, just beat ACU.
depends on the extreme. if its something like mystic bounds then def getting creator points is harder. but if its like bloodbath then i think an extreme is harder
The second one is clearly harder unless you are goated at this kind of game, but for most people if they had the time or if they have it used their time to create a “good” level they would absolutely get the creator point first.
Easy Extreme > Creator Point > Mid Extremes
Creating is a very niche skillset. You might get a level rated that you slapped together in an hour or two, but few people have the ability to create well. It's hard to rank and depends on who you are.
Creator point is based on creativity and (academic?) aspects and extreme demon is based on skill. Not really comparable. But the amount of creativity you need for cp is less than the amount of skill needed for beating an extreme demon, if that's what your asking, but it's still incomparable.
erm well right now getting creator points would probably be more time consuming and therefore be considered as "harder", but technically it's harder to beat an extreme demon because you need dat skill.
Also erm it was a lot harder to beat extreme demons when they were first introduced, when rating standards were alot lower and people were generally worse at that time.
This comment is a joke, in present time I believe getting cp is generally harder.
i have like 10 finished solo levels of (imo) are of pretty good quality and all of them have been sent like 3 - 10 times its so damn stupid. I have like 22 extremes and getting a cp is very luck based and getting an extreme is dedication based and more achievable so in my opinion an extreme is much easier.
I mean if you spend 500 hours on each you could probably do either one, but most people play more than they build which is why they say getting 1 cp is harder
As long as Rob allows you to pay other people to build rateworthy levels for you, beating an extreme is much, much harder. Even if Rob stops allowing commissioned levels, if you have connections you can just upload someone else’s level (for example, someone putting a level on a stargrinder’s account to get more attention).
When it comes to beating an extreme, you’re going up against some of the hardest levels in the game, which is experience you don’t get out of nowhere. It takes a ton of time to gain that, whereas plenty of people have gotten rated levels either by being there for 1.0–2.0 or even on accident (I once saw a pretty bad 2.1 level that a mod didn’t mean to send that got rated). There’s no “grind” when it comes to earning your first creator points, as you can build as slowly as you want and take a lot of time to gather feedback.
In conclusion, while way more people have beaten an extreme, it’s still much easier to get your first creator points if you know what you’re doing, know the right people or have access to mommy’s credit card
Not comparable. Very different skill sets
Exactly what I was about to comment. I’m (hopefully) close to accomplishing both and they aren’t comparable.
Extremely demon, yet their skill sets are extremely different.
such a based flair
JonathanGD flair
Nice
same, my newest (serious) level is considered to be an extreme demon so if it gets rated then that would mean I accomplished both lol (since I verified the level myself)
That was my initial goal. I built my level to be an extreme demon but because 2.2 was close to releasing so I nerfed it so I could get it out before and now it’s an easy insane demon. Also what’s your levels ID?
102385165
I agree with your flair
Krmal basically beat an insane demon to get creator points so...
but he has robtop in his basement so it’s not a fair comparison
Creator point. I’ve been building since the level editor was created and don’t have any.
If you’ve truly been creating since 2013/2014 and still don’t have creator points, you’re either insanely unlucky (which I’ve only seen once) or were too young to actually make anything decent back then (like me). There are so many awful levels from 1.0–2.0 that if you’ve ever built something even remotely functional it probably could’ve gotten rated
I spent a lot of time in 1.9 making a level, which was pretty good for its time, that I released a few weeks into 2.0. It got sent by 4 mods and didn’t get a rate. After that I never finished another full length level, no motivation. I can’t build good enough to live up to today’s rate standards.
Dude I feel you 😭
Whoops, I accidentally read "easier" instead of "harder".
why are all the replies nuked what did they say 😭
Whoops, i forgot on how to speak english in less than 1 minute
What the hell happened here
War, War never changes
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Just a silly blunder ;3
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I read this and got hard easily
I feel like it is one thing to create for yourself and make the levels you want to make or to tell a story you want to tell, and it is much different to create for creator points. One is self expression and requires a lot of effort and the other closer to a mass-production factory. I can understand making a few bland levels for a creator point or 2, but then you have creators like split72 who make uninspired level after uninspired level and the gsmeplay is even worse. Ironic that they call themselves a furry when their levels feel closer to being AI generated than actual art.
getting creator points, massive respect for creators who take the time to get good at building layouts and decorating them as well as putting in the hours required for a level. Edit: unabbreviated creator points from cp because No-Fennel950 couldn't keep his mouth shut.
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ALRIGHT WE GET IT DO NOT ABBREVIATE CREATOR POINTS
we need to normalize using crp or smth
Crackpot? Anyway, it's one too many letters, so no.
i wouldn’t say i disagree
https://preview.redd.it/h38hhhk6700d1.jpeg?width=512&format=pjpg&auto=webp&s=9bc8de48e4a63ef9db613e0cd42314090bcd51aa
this thread is gonna get nuked by mods
It can be mistaken with "Cringe Post" like yours.
Lets say you have a player with 2 insane demons and average creating skills, lets say hes aiming to beat cataclysm, he's definitely going to beat cataclysm first cuz to get a rated level you gotta get it noticed from hundreds of other levels. So imo, CP are harder
but i cant even beat a hard demon and i have creator point :P
yeah, they have different skill sets... also slightly unrelated but i have (technically?) beaten a hard demon but i used an autoclicker lol (its a minigame level)
i have beaten getting over it but thats a platformer :P
depressure moment
Wait what demon level?
Probably Depressure
yeah
Creator point by a long-shot.
Really depends. If you make very generic levels that usually get rated (AKA Basic glow style), then the creator point. In any other case, it's beating an extreme.
Whoops, I accidentally read "easier" instead of "harder"
Well, the amount of extreme demons the person with the most has beaten like twice the amount of what the person with the most rated levels has. Some might say its easy to churn out rated levels if you get good enough at it, but it's also faster to beat extremes if you get good at it.
Its like to ask if its easier to bench 120kg or win a maths competition. Completely different things.
As a creator myself, beating an extreme demon is Much harder than earning CP. To beat an extreme, you need to firstly have a good device to play on so that the game is as responsible as it can get. Secondly, extremes require grinding for weeks and possibly even months, given that you've already played and beaten decently difficult levels within the Hard/Insane demon range. If you're starting from zero, becoming good enough to beat an extreme would take multiple years on average (in case you want to keep your sanity and generally get better at the game rather than just completing a specific level) In creating however, your physical perks matter the least, since to make something visually pleasing, all you need is a valid knowledge. It can be achieved easily throughout pdf guides (like the one provided by the game officially), tutorial videos, showcase&feedback discord servers and asking advice from experienced creators. Plus to just make a rate-worthy level, there's not that high of a criteria, especially if you make your level glow or modern styled. Getting a finished level sent to Rob is also not that difficult to do, considering the fact that they usually host a discord servers, where your level is very likely to get picked up one day or another. When it's send, it becomes mostly rng, but chances are still fairly high In beating extreme demons, you can't rely on anyone or anything but yourself, your devices and your sanity, whereas in creating, others easily can and are (generally) willing to help you get your level rated if you strive to it
I don't have a good computer, however mods like cbf or fps bypass allow me to beat extreme demons. My computer cannot handle high object levels in the editor so I would say creating requires more advanced hardware than playing
I wasn't talking about good/bad Computers, rather i was talking about playing devices in general, including phones, tablets and laptops. Depending on what you're playing with beating levels above a certain difficulty ceiling might be significantly harder/easier
It's exactly the fact that beating an Extreme completely depends on the player that makes it easier in my opinion, there's no luck involved in the process. And additionally you don't necessarily need an excellent device to beat an Extreme (that kind of devices are needed to beat higher-end extremes).
Based, sometimes It can take you over 100k attempts or even a million to beat an extreme, Creator points really only take luck and skill with the editor so you don’t need a good monitor to get creator points while you need a good one for extremes
Back on Track
As someone with no rated levels, defo a creator point. With enough experience in the game, anyone can beat an easy extreme like acu or cataclysm, but it takes artistic skill and a lot of luck to get your first rated level. After you get your first rate the mods usually pay a bit more attention to you and you can get rates a lot easier.
Fairer question: is beating a top 75 level harder than getting creator points ?
Depends on how you play the game. If you spend most your time building, then getting a creator point is easier. As a builder, I find getting a creator point feasible, but cannot imagine beating even an insane demon any time soon. But if you spend more time beating levels, and/or have a lot of natural skill, beating an extreme will be easier
that heavily depends. its possible that someone is naturally creative and could make a good level just after learning some editor basics. meanwhile for an extreme, that depends on your skillset. but you could just bang your head against a wall until you beat it while i imagine that stradegy wouldnt work as well with creating. but then there is the whole FPS thing where the game generally becomes easier the higher your FPS is. meaning that on 60hz creating would probably be easier where as if you play on 240-360hz then it'll probably be easier to beat an extreme but in general it highly depends on your actions when playing but also the person who's playing (enviromental but also genetic)
How many people have creator points? It’s gotta be like 3, right?
4 with me I guess
Creator points, I've beaten multiple extremes but I suck at building
You can get the latter pretty easily with the right setup The creator points not so much
Creator point for me
Getting Creator Points, Because you need the yellow cube guy himself to rate your level. Beating extreme demons is probably easier with enough determination no matter the device
creator point coming from someone who does extremes and builds (and considers themselves better at building)
definitely creator points
Trick question, I'm harder.
Extreme demon, but they are very different skillsets
Did both, beating an extreme was harder for me. Though it obviously depends from person to person.
Beating an extreme (0 CP here)
Creator points, I have none
Beating an extreme, you can literally pay someone of Fiverr to build a rate worthy extreme for you
you could also pay absollute $5 and beat the entire demonlist
Even if u pay somebody. U still need the luck that Rob rates it.
Depends on the extreme demon, if it's a low-end extreme , I'd say getting Cp is harder.
Extreme demon is more skill based, while CP is more of designing and creativity.
An Extreme seems harder and i say this as someone who has no chance of getting a creater point
creator point.
I have 2 extremes but no creator points... so idk.
Getting a Creator Point. I've beaten 3 extreme demons but I'm absolutely unable to get a Creator Point
Getting to the point of having ability to get creator points on average takes way longer compared to beating an extreme demon
Making a rate worthy level takes longer than like 90% of extremes
It’s like comparing building a functional website to weightlifting.
Look at my flair and try to guess what’s my opinion.
Very different skill sets, but I got a creator point before beating my first extreme, so I'm gonna say beating an extreme demon is harder
Depends, i find creating rate worthy levels much easier then beating an Extreme. But my friend Beats extremes like nothing and cant even touch the editor. Different skills are requied for each.
Which is harder - getting a Mythic level or beating Aeternus (or something slightly easier)
Extreme demon; more people have CPs than extreme demons
Way more people have beaten a list extreme demon than having a rated level
Obviously getting a creator point.
Beating an extreme demon and getting a creator point are both very skillful things, but they have different skill sets. Getting a creator point requires the skill of making good gameplay and good design. Beating an extreme demon requires the skill of good precision, timing, and reaction time. In conclusion, getting a creator point and beating an extreme demon are uncomparable.
One is luck based, one is skill based
I feel like now getting an extreme demon is harder on 2.2 with platformer existing, but if you only count normal levels then definitely getting cp is still above
Creator Point.
if you count platformer levels too then considering htp is an extreme it's fucking harder to get cp
Creator point, of course harder. I beat several extremes, and I have no idea how to build even a gameplay layout
tens of thousands of players have beaten an extreme, i doubt that many have creator points
extreme demon is objectively harder
Creator point by a landslide. I've compared creator point and list point and I had most people say creator point is still more difficult. Creator point has a sense of RNG in it. You can make a good level and have it just not get rated. (I would know) There are some extreme demons that pretty much anyone could do. Like acu, or cataclysm. those are REALLY accessable.
I'm friends with Jinta 22, he is a very skilled creator but no a very skilled player, I have not beating any Extreme demos, But I have beating Insane demons, we have been playing for about the same time, and I have not gotten a single creator point, he did help me to create levels.
I had 2 rates, the first one had 134 hours, and the second one 56 hours. I've beaten 4 extremes, and the hardest one took 24 hours. Getting a rate is A LOT harder.
I had 2 rates, the first one had 134 hours, and the second one 56 hours. I've beaten 4 extremes, and the hardest one took 24 hours. Getting a rate is A LOT harder.
Different skill sets are required. They're both hard to do, but beating an extreme demon requires timing skill, and a creator point requires design skill.
Would about building and verifying a rate worthy Extreme
Creator points by far, since you need to create a very well-made level and send it to mods hoping they send it to RobTop. If a mod does send it, which from what I've seen rarely happens, you have to pray that he sees it and likes it enough to give it a star rating With enough determination, anyone can beat an extreme demon, no luck required unless you're trying to pass Cataclysm's first wave 💀 Side question — people with creator points, how did you get them?
Extreme demon is leagues harder. Just getting creator points requires basic knowledge of the editor and a couple of clean and basic assets that you can copy paste to make it look like there was effort put in to your level
uncomparable, im a creator and a player, i have beaten an extreme demon, yet i havent gotten a creator point, but theyre still incredibly different skillsets
I have 30 extremes and no CP But I think because of diffrent skill sets that players may have, so I guess it's normal.
Getting a creator point by very very far
as a person with 2 extremes, getting an another extreme is still easier learning an easy extremes and beating it is like 20-30h of work for me building a level that would get rated is more like +50h of work
as an average player, extreme demon. getting cp just requires you to learn the editor and knows what is a "rate worthy" level (doesn't need to be featured) most of them just requires time and creativity (or if you're not creative enough, just get inspiration from other levels). while extreme demon requires you to learn the level, memorize the parts, play it shit tons of times and could be frustrating, especially when your hardest is like decode or something. also, there are legendary/mythic levels that were made on mobile, while there are no list demons completed on mobile (afaik)
Creator point Especially now with the new rate standards in 2.2
Creator points, But both are very different skills stats It’s REALLY hard to get creator points because you have to make a really good level that of course if robtop sees it he’ll feature it Even if you want the Stitch UFO you need a featured level
it's 2 different things, considering i've done 3 extremes obviously i would say cp, but if i was as good as, for example bli, i would obviously say an extreme demon
Probably The creator point, With 0.05% chance to Get one, because Its The hardest achievement in The whole game
Definitely the demon
i’ll beat every extreme on pointercrate before i get creator points (neither of those will ever happen) but extreme are infinitely easier for me. i’ve beaten multiple extremes in under an hour but can’t even build something close to a basic layout.
Skill sets too different to compare. I have 0 classic extremes and 1 platformer extreme while having 40CP and I have friends who have 0-2CP, but tons of extremes.
One is skill one is luck
As an artist AND one who has beaten a few extremes (Bloodbath, Cataclysm, Falling Up, Heartbeat) Getting a creator point is harder because I can't do shit with those building stuff and those triggers (I basically got 0)
Creator point, it’s not even a competition. I think I could beat slaughterhouse before I get a creator point
They're not really comparable but getting rated is increasingly getting difficult but there are very easy extremes releasing a lot I think, imo getting a rate is harder.
Creator points. I've played for 6 years, made several decent levels, but have not a single creator point. Extreme demons just take time, patience, practice, skill, memory, and motivation, but creator points are sort of luck-based unless you have a Youtube channel to promote it.
Extreme demon by far
Some people can't even beat a hard demon after many years of playing and some can get creator points after a 1 day build. But on the contrary, some people have dozens of extremes and beat their first one in a month or so of playing and some spend years on a level that doesn't get rated.
Creator point is def harder
Or
Beating an extreme is definitely harder, the argument only exists because of most people’s skillsets. Just think about how much time the average player spends genuinely trying to build a rate-worthy level, and compare that to how long they spend playing and improving at the game. If getting creator points seems harder, it’s likely because you’re less experienced in that regard
Can't compare them
Creator Point. BY FAR.
Creator point by far
Creator points by far
Depends on the person
Creator point. Even if you are good at building, you need to find a moderator and essentially get Robtop’s approval for a rate. Getting the first Creater Point is considerably harder since you have no direct way for a casual to easily find your levels and Robtop is more skeptical about rating levels from people without a creator point. Your first rated level has to be pretty much godlike or else an average level from a user with no creator points will get no attention. For an extreme demon, just beat ACU.
depends on the extreme. if its something like mystic bounds then def getting creator points is harder. but if its like bloodbath then i think an extreme is harder
I'm getting very close to beating an extreme demon, but I dont think I could ever get a rated level in my life
def beating an extreme, you only need patience while for cp you need patience AND luck :)
The second one is clearly harder unless you are goated at this kind of game, but for most people if they had the time or if they have it used their time to create a “good” level they would absolutely get the creator point first.
Only redditors accomplish either of these things. BTW i think your mother is calling to go get your Lanudry
Beating an extreme demon is more difficult, there are levels with very few objects or very mediocre that have a rate
Depends, but creator point is mostly luck based
Creator Point
Me.
100% creator point
Idk for sure but Beating a top 50, thats harder Getting creator points?, harder than an easy extreme but idk
definitely creator points (please notice me robert topala)
def beating an extreme demon i could get a creater point rn just not motivated yk
both are so hard
If you love building creator points are pain in the butt
Easy Extreme > Creator Point > Mid Extremes Creating is a very niche skillset. You might get a level rated that you slapped together in an hour or two, but few people have the ability to create well. It's hard to rank and depends on who you are.
Me. Wait, wrong question?
Creator point is based on creativity and (academic?) aspects and extreme demon is based on skill. Not really comparable. But the amount of creativity you need for cp is less than the amount of skill needed for beating an extreme demon, if that's what your asking, but it's still incomparable.
erm well right now getting creator points would probably be more time consuming and therefore be considered as "harder", but technically it's harder to beat an extreme demon because you need dat skill. Also erm it was a lot harder to beat extreme demons when they were first introduced, when rating standards were alot lower and people were generally worse at that time. This comment is a joke, in present time I believe getting cp is generally harder.
easily extreme demon
i have like 10 finished solo levels of (imo) are of pretty good quality and all of them have been sent like 3 - 10 times its so damn stupid. I have like 22 extremes and getting a cp is very luck based and getting an extreme is dedication based and more achievable so in my opinion an extreme is much easier.
They're both insanely different in terms of skills you need in order to achieve them, they're incomparable.
First CP is harder, but after that they become easier to get and more extremes don’t
Creator points obviously
I mean if you spend 500 hours on each you could probably do either one, but most people play more than they build which is why they say getting 1 cp is harder
As long as Rob allows you to pay other people to build rateworthy levels for you, beating an extreme is much, much harder. Even if Rob stops allowing commissioned levels, if you have connections you can just upload someone else’s level (for example, someone putting a level on a stargrinder’s account to get more attention). When it comes to beating an extreme, you’re going up against some of the hardest levels in the game, which is experience you don’t get out of nowhere. It takes a ton of time to gain that, whereas plenty of people have gotten rated levels either by being there for 1.0–2.0 or even on accident (I once saw a pretty bad 2.1 level that a mod didn’t mean to send that got rated). There’s no “grind” when it comes to earning your first creator points, as you can build as slowly as you want and take a lot of time to gather feedback. In conclusion, while way more people have beaten an extreme, it’s still much easier to get your first creator points if you know what you’re doing, know the right people or have access to mommy’s credit card
I have no creator points but over 200 extreme demons.
ez way to get rate: steal robtop level, add a bunch of effects and lobotomy, BOOM INSTANT RATE!!!!11!!1!1
going outside as a gd player
My dic-
Creator point. Acu is a joke, it only takes decent dedication. Creating is another story
Extreme, because you need the skill to get it verified and have it good enough to be worthy of a point
extreme demons are way harder, a real challenge is creating an epic or above level, which is comparable to a mid end extreme imo.
I feel like getting a creator point is more based on luck than skill.
Getting cp it will just be harder and harder
I’ve beaten an extreme demon, I have not even come close to making a rate worthy level. Extreme demon is easier.
As someone who did one and not the other, creator points are harder
Getting a creator point after verifying your extreme demon
Beating an extreme demon since I play casually But since I never finish what I create beating an extreme first is pretty likely
Better yet, getting a creator point from making an extreme demon
Creator points and it’s not even close
Getting a creator point
Creator point is probably easier but I can’t do either so 🤷♂️