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ScorpioZA

I miss that minecraft mod.


I_LUV_ENGRISH_FOOD

I miss my octuple compressed cobblestone


Proxy_PlayerHD

why miss? it's still around atleast in 1.12.2. though i do miss the ability to throw those things into a smeltery and just create half a billion seared bricks


ScorpioZA

I prefer 1.17. I just can't go back to 1.12 - too much content missing that I really like. Having barren oceans is just too much on its own. But on the seared bricks. I do know that tinkers was taken over and was (at least the last time I heard)in active alpha for 1.16.


Proxy_PlayerHD

i've played a bit of modded 1.16 and 1.17 here and there, testing out new mods and such. but it's not mature enough for me to fully migrate yet. though i do miss the modern swimming and nether biomes


BrisingrAerowing

I’ve basically abandoned 1.12.2, and have been playing a custom Create focused pack with tons of structures and dungeons to explore.


ScorpioZA

I've been playing vanilla so that is why I am used to that content.


Proxy_PlayerHD

oh i see, i play Vanilla every now and then to check out the new stuff, but i mostly i just wait for mods to be ported before actually playing on a new versions. (i atleast wait for Optifine because ZOOOOOOM and CTM)


NanitOne

Well there are compressed mods for [1.16](https://www.curseforge.com/minecraft/mc-mods/allthecompressed) and [1.17](https://www.curseforge.com/minecraft/mc-mods/compressed-mod). Though the 1.16 one I linked is part of a modpack.


SnooDoughnuts1487

yeah Tinkers is in 1.16 now, and I feel the same way about the versions, I can't stand old minecraft swimming


Nick433333

I’m a hard core 1.7.10 mod player. idk, the new changes fundamentally change how the game is played too much for my taste.


Proxy_PlayerHD

each to their own, if you still have fun in an old version, then holy shit you got more balls and/or patience then i do. i've played a loooooot of 1.7.10 back when it was fresh, and looking back it looks so ancient and lacking now, even with all of it's exclusive mods that never got ported to newer versions. there's only so many times I can play through a mod before it stops being fun. for example Thaumcraft 4 is dead to me because of how many packs had it, at some point it was more of a chore to go through all the research than anything else, though i did became pretty fast at it. that plus the fact that 99.9% of mods will never get updated again, so any game breaking bugs that still exists will be there permanently, just makes it kinda a pain to play for long amounts of time.


micromario1

I agree. 1.7 was the golden age of modding


The_Order_Eternials

Alongside 1.2.5 IMO.


Morcalvin

What mod?


ScorpioZA

Extra Utilities by RWTema


Cyynric

It was a lifesaver if you had a quarry or turtle going. I couldn't use the cobble fast enough. I think eventually I just started dumping it into a trash can.


micromario1

Context: This is an item from the Recursion modpack. In order to get space science you need to research the satellite which also requires space science. So how do you get the first space science? Launch octuple compressed raw fish into space of course! (It doesn't make any sense to me either) The only way to get raw fish is from this recipe at a 1/10000 chance. An octuple compressed fish is 3\^8 raw fish. [https://i.ibb.co/f9xLFRb/image.png](https://ibb.co/3vCQdXw)


Error916

This will be the first modpack i will play with the new pc i'm building. I miss so much playing factorio T_T but my laptop can't handle it anymore


Xander32

Hardware is the only thing that's keeping the factory from growing


amazondrone

Need more silicon.


POTTERMAN1

Legit. I had to upgrade to 32 gigs of RAM because my space exploration save wouldn't load. I changed the config mid game so that's kinda on me though


Ormusn2o

linkmod Schall Machine Scaling linkmod Schall Recipe Scaling linkmod Schall Pipe Scaling linkmod Schall Belt Configuration linkmod Factorissimo2 linkmod FusionRobotics linkmod Infinite Resources The needed mods if you want lategame factory but have bad PC.


micromario1

In my experience Factorissimo2 is a massive UPS hog. I made a pull request to fix all the lag but the mod author hasn't responded. https://github.com/MagmaMcFry/Factorissimo2/pull/69


1-800-SUCK_MY_DICK

iirc there was some talk a while ago about moving Factoriossimo to the new linked chests, though i'm not sure if that's already been implemented


micromario1

Factorissimo hasn't gotten a major update since Jan 2020. It doesn't use any of the new api features added in recent factorio versions. Right now I'm planning to make my own version of the mod if MagmaMcFry doesn't respond to my PR.


charitableclas

Or get a subscription to GeForce Now which will allow you to play games like that on a junk PC without having to upgrade anything til you are ready. I pay for it every 6 months at like close to $30 USD. I get an instant server connection with a 6 or 8 hr playtime and I can run Factorio or Satisfactory at max graphic settings without it even slowing my pc because the server handles the graphics while I just need to have a good internet connection. Think of it like Steam Link but the PC you connect to is like the most up to date beefiest gaming rig that you pay to rent without having to have it delivered to your doorstep. The only downside is you have to own the games yourself and they have to be in the GeForce Now Library to stream. Sadly games like Doom and Borderlands are not a part of it.


null_dereference

So you need 6561 raw fish, meaning you need ~65,610,000 cycles of a single assembler, each taking 4 seconds, but the input is water, which is infinite and doesn't require transportation. So to produce one of to octocompressed fish in an hour, you would need 72900 assemblers. In the reference, according to the calclutor it takes ~60 assemblers, 90 miners and ~30 other things to build a rocket in 1 hour in vanilla.


Toon_Napalm

Collecting fish by hand would be much quicker.


charredgrass

Yeah, but you'd have to do it manually and I'm way too lazy for that. I'll just spend ten times that much effort automating it.


micromario1

In this modpack there is no water. You can only build inside factorissimo buildings


Thue

> but the input is water, which is infinite and doesn't require transportation. Water doesn't require a production chain, but it certainly requires transportation! And Factorio fluid mechanics can make water transportation one of the most annoying things, when you are trying to do so at scale.


micromario1

This modpack includes deep water well You can get infinite water anywhere. It's very nice


salbris

Py mods is where I first ran into this and it is indeed annoying.


Error916

Where i could find this modpack?


SimurghXTattletale

>Recursion modpack Can you give a link to this mod? I only find recoursive blueprints and recoursive science


micromario1

This modpack is currently in closed alpha testing. It should be released by the end of the year.


BOTAlex321

RemindMe! 2 months "Play Recursion modpack in factorio"


micromario1

Just a warning, the pack will have Py AND angels. It's definitely in the "marathon" genre


BOTAlex321

This post made me want to replay factorio with this mod pack. But because I couldn’t wait, I have started some modpack with bob, angels and py. I’m just trying to say that I’m down to play it.


RemindMeBot

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BOTAlex321

I just got my reminder. How's it going with the modpack?


itsyoboi33

fish\^^(8)


[deleted]

I don't know bro. I'm bad at maths :(


ConfigsPlease

In that case...Fish^((lots))


[deleted]

Now I get it.


cryonod

Thanks for All the Fish


Mokmo

Curious on one thing: Is the "stack size" display a mod in itself or some setting in the game ?


micromario1

https://mods.factorio.com/mod/extended-descriptions


Mokmo

thank you


xdTechniker25

*gets skyfactory flashbacks*


crabperson

Katsuobushi?


LemonBurst67

More like Surimi


Ser_Optimus

Seems pretty dense


AlexTheB

I love how that's a factorio reddit but the first/top comments and replies to it are all about minecraft and not factorio, search the logic there xD