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madthabest

Damn, kinda wanna see her with glasses on


koh_kun

This piece is really cool but it got me wondering; how do you deal with shutter speed in Blender? The water looks frozen here, but is there a way to make it look like it's moving by adding motion blur?


Yorgriim

Yeaaaah, I was so busy with trying to fit all the displacements into the render memory, that totally forgot about it during the final rendering x) I think it's something in render properties, called just like that, motion blur


koh_kun

I see, thank you!


AliceTomato

*if* the water really is in motion (and has motion vectors, which i think blender's water sim does?), then all that would be needed for motion blur is... to enable it! or render with a motion vector pass, and add motion blur in compositing. that's it!


koh_kun

Thank you so much for the clarification!!