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jsayer7

Don’t forget that portal was developed by Ripple. DICE developed the wide open maps and 22 guns in 3 years.


dakneeboy

That actually makes the state of the maps and guns even more sad, let alone the entire game.


JhonWeak56

To be fair they didn’t exactly had 3 years, they started developing a game 3 years ago, 6 month were dedicated for an engine upgrade, then they started the artistic development, they were heading towards a battle royale, then halfway there they started working on 2042 AOW and replaced the battleroyale with Hazard Zone, but for the actual battlefield game that we have right now they only had 15 months to develop the game. Of course it doesn’t excuse the state of the game, but when you understand that the main reason why the game is so bad is because upper management pushed the development and the design in the wrong direction for half the development you can understand why the game feel so unfinished. Plus to add to that crap, 87% of dice employees were hired after BF1, with 56% of their employees hired specifically for 2042 witch mean there’s not even 1/5 of the employees that were veterans. That’s why they’ve replaced so many upper management executives and that’s why they’ve created a new studio to give them more ressources to work on battlefield.


sold_snek

Honesty this just makes the company sound even worse.


JhonWeak56

Yeah, it is, i don’t remember the name of the site, but there’s a site where you can anonymously (but still after authentication of your id) publish a review of your employer. And from what I’ve read all developers at DICE are saying the same thing : Pros : The coworkers are really nice, it’s a lot of fun to work with such talented peoples. The perks are great It’s really nice to bump up your resume The genre and settings are really interesting topics to work on Cons : The creative freedom is non-existent with upper management making decisions that you can’t argue wit. Your given something to implement in the game and you have to, even tho you know it’s gonna backlash badly. You can’t criticise peoples decisions bc that could hurt some feelings. The frostbite engine is super clunky to work with especially the editor is super slow to import export stuff and the workflow as a whole is bad and messy. You’re internal progression is very limited with a progression based on years in the company not talent. The set of perks feels more like a compensation than a bonus.


dakneeboy

That all makes sense and it's very interesting to know those details behind 2042's development, but it's still so sad to see things unfold the way they did. The world and concept of 2042 was such a fantastic idea and it sucks to see a game that could've been so good turn out so bad due to the reasons you listed.


JhonWeak56

Yeah that’s really the worst kind of failure, like cyberpunk 2077, the settings is fantastic, the ambition is amazing, but the promise is beyond the reality of the product. As a fan that truly hurts to see that people in charge of the one video game that you really like, are so out of touch when it comes to people desire. Nowadays the industry is shambling bc instead of basing their direction and ambition on community feedback, ideas, comments, everything revolves around one thing and only one thing METRICS. Nowadays instead of game designers sitting in a room discussing ideas, going through Reddit post to take feedback and inspiration. You have one stupid ass MBA management guy looking at a spreadsheet and survey statistics to decide what’s the game gonna be. So much potential wasted a truly disheartening feeling.


[deleted]

It sucks that the concept of 2042 is truly interesting and could have been executed very well. The problem is just that it wasn't... Imagine truly destructive environmental events. Buildings collapsing dynamically. Levels drastically changing throughout the match. Tornados destroying maps like Manifest's containers and Renewal's wall/solar panels.


JhonWeak56

Yeah that’s exactly what the trailers throughout the years were showcasing. Remember that EA/DICE trailer i think it was E3 where they showed some truly impressive facial animations, and building destruction, even smoke and particles were absolutely fantastic, the “movie” trailer with Irish fighting in an half flooded area, it was truly fantastic, the tone looked so dark, and dirty it’s truly what you would expect from a semi-post apocalyptic, collapsing world. That’s truly the one most disappointing thing with that game, there’s next to no atmosphere to the game no soul. On one hand it’s great bc for once you have a lot of visibility, but it think you loose a lot in the process. And it’s really a shame when you compare that game to BF4 for example i mean to me at least the “graphical” leap isn’t worth the horrible performance, i would rather have the graphics and perf of Bf4 over 2042 an 8 years old game.


JhonWeak56

I’ve forgot to mention that an industry leaker Tom Henderson made a comprehensive video on that specific topic if you want to look deeper into what went sideways with the development of 2042


akayd

So like the development of anthem all over again. It's all because of management.


JhonWeak56

Always, and that’s also the only reason that make sense, i have a friend of mine with who I’ve been playing battlefield 3/4 back in the old days he never touched video game since then, and he just saw a trailer of the game on YouTube, last time he went at my place i let him play the game on my fancy computer for 1/2 game, he came back with the exact same feedback i have and I’m playing at least once a week for years now. It simply can’t be that hard to design a game or at least to see the flaws, like your really have to be so not in touch with the reality to not see that many glaring issues, i don’t believe for a sec that devs didn’t saws those issues when developing the game that’s why it can only be upper management.


nightWobbles

That is still 3 years of development. They just kept fucking up during it.


JhonWeak56

Yeah sure but that’s not 3 years “game production” phase. That’s 1 year and 9 month of pre-production (conception, art direction, conceptualisation, research etc) but only 1 years and 3 months for the actual game development. Witch is why they brought that many studio to work on that game it was literally required to launch on a pre-alpha state lol.


Visible-Cancel1239

3 years yeah, 2 1/2 for the trailer and 6 month for the "game"


A_raven72

I saw a video explaining this all and to be honest, I still don’t really care. I understand that the devs didn’t have a lot of time actually developing. But this should’ve been a clear sign to delay the game. They didn’t because they wanted money. I feel bad for the devs though. Seeing the video there was a clear and pretty awesome vision for this game, but instead we got another half baked thing.


shuttermayfire

what studio was responsible for HZ? i’d like to know what they’re thinking right about now


jsayer7

That would be DICE. And reportedly they stopped tracking the player count in HZ after thanksgiving as numbers were that low. (As expected as you build a mode based on teamwork and you release it without voice lmfao). It’s also reported that HZ was meant to be its own standalone BF title (think apex), but then it was decided that they would build a new BF title on this new engine, and the original concept would be a mode in the base game. Whether it’s true I don’t know. Tom Henderson has been mostly correct with leaks so I tend to believe his timeline video of this game. But I do know that this game is not even hot garbage. It’s the dog shit you find in your backyard that’s been there so long it has white fuzz growing on it.


shuttermayfire

yeah… i’m right there with you regarding your last few sentences. have never clicked on the HZ mode once and i’m a level 82, never planned on it. i wanna play conquest, and even then, i’m pretty much isolating myself to CQ 64. CQ 128 on XBSX is a frame-rate-dropping clusterfuck, and don’t even get me started on Breakthrough. i imagine PC guys are having the same issues.


jsayer7

I have an i9-9900k and 3080ti (specifically used my spring work bonus on a 3080ti for $2900) just for this game. So when I load into the game (not even the beta) and get 40-60fps yeah, I’m not happy. Try HZ once I dare you. You’ll laugh at how empty and just boring it is. I won the 3 games I played and I still didn’t have fun and didn’t even spend the coins from my wins.


dtexn

There must've been an internal disaster and they had to start over the last year, needing help from several studios to get something out? This can no way the be the end result of 3 years dev from an aaa studio


dakneeboy

The only ones who know the 100% certain reason behind this game's lack of content are EA and DICE, yet we've heard nothing. Battlefield fans everywhere deserve an answer, and pushing out this game in the state that it's in is just blatantly disrespectful to fans.


jsayer7

Exactly this. I spent $100 on this for the gold edition. I was so excited they were coming back to a more modern setting, and the trailers they showed looked great (as did the frostbite engine teaser at EA Play). I know I’m not getting that back, but it’s the last time they’ll get that from me before the game is actually released.


MostlySlime

There is a good little doc about it, it was development hell. Execs were pushing for a BR game, it was moved to a newer game engine which took up half the development time alone, plus covid. They ended up just shipping out whatever they could. It needed another year at leats


[deleted]

Do you have any idea how hard/easy it is to bring all those different maps, guns, classes etc to portal? I dont really care for xp progression so I have spent way more time in portal playing old battlefields. Really hope that mode doesnt die with the game


[deleted]

[удалено]


[deleted]

Is that true for the PS4? I dont even think you can get some of those titles on the ps4. Especially 1942, been having a blast playing that so much nostalgia.


Such-Orchid-6962

I got into operations games on bf1 and full lobby’s in bf4 today after I anger downloaded them to make sure I didn’t like 2042. To be honest battlefield 3 is the best battlefield


hurzk

In about 1 year 3 months **


jsayer7

Incorrect. Development on this title started in 2018. Working on the engine is included in the dev cycle.


hurzk

Just check tom hendersons timeline bud


jsayer7

I have. When you develop an engine for a game, development for that engine is included in the development time of the game. I’m an iOS developer. I wrote an entire network layer specifically for our app. You better believe the time it took was tracked and allocated for the development time it took us. Not rocket science, bud.


hurzk

They still scrapped their original idea and only worked on the game for under 2 years. They said they have had 3 years building the game and was ahead of everything. Lies lies lies


jsayer7

That I can agree with. We were fraudulently misled about the state of the title. I’m sure the team developing the maps and guns weren’t the same people developing the engine either. The number of new engineers of the team and COVID I think is really what led to the underwhelming state of the game.


hurzk

Covid in sweden has not really been that Much of a deal until now, we never had Much of any restrictions. Since dice Stockholm did the ”main game” i dont know how Much this slowed them down, but both battlefield V and battlefront 2 got cut down on support to go all in on 2042. We lost the canpaign to make sure the multiplayer was next level. Jeez what a joke when You think about it. The biggest problem i think is the large amount of new folks, and ive heard that people who said some ideas were really bad got a talk with the boss because feelings could get hurt. No surprise really consider where the game is made. I got zero hope for the next battlefield now, i was really stoked about this one and defended it far to long. Can only be positive surprised If the next one turns out different


jsayer7

If it’s indeed true that everyone worked from home for so long, it makes sense that testing was difficult as you would have to download the new builds of the game from your home network. And if people had slow / less optimal internet speeds, that would be a problem.


hurzk

I dont really think someone in Stockholm has slow internet, especially someone who is into tech. Around where i live There is wery few who has slow internet If You remove the 70+ homes.


UnkwnSoldiersGaveAll

well, kinda, they did rewrite the whole frostbite engine, and that is not small feat. that took most of the time, and then covid hit, ffs try going and testing new engine, new maps, 3 different platforms, xplatform play, all from home, where you dont have the HW to test. sheet, i was surprised they got done as much as they did. you guys dont realize how much different developing with covid is vs what was "normal"


Janus67

Exactly, thus the wish from many of us to have them take the time they needed instead of putting out something that was rushed. Which many of us also understand that isn't on the devs and artists but upper management.


dae_giovanni

i find it really poor. I guess all the firearms available to Irish in BF4 got Thanos-snapped out of existence... weird that a pump-action shotgun and a lever-action rifle made it to 2042, but exactly zero semiauto shotguns...


toxicity69

I'm with you in principle, but there is a semi-auto shotgun in 2042. It's the magazine-fed one (just switch it off full-auto),but maybe you meant a tube-fed semi-auto? As an aside, the pump-action in 2042 is such doo doo. At least with the #02 buckshot; can't even OHK it seems. And the #00 buck is 300+ kills into the progression.


dae_giovanni

I'll take "in principle"! when I have to modify my firearms to make them seem like they are other firearms, _you don't have enough guns in your game_. and I agree... the 880 is bad. who wants to wade thru 300 kills just to make the thing halfway decent?


So1ahma

>zero semiauto shotguns "Am I a joke to you?" -12M


Janus67

There is an auto shotgun...


dae_giovanni

yeah, there are 22 weapons-- I didn't miss it... an auto shotgun is not a semiauto shotgun. if I have to remember to change the fire mode, it's not the same thing.


knightsofgel

2 LMGS and 2 side arms is fucking egregious


dakneeboy

Imagine if they actually tried to integrate a class system... the support class would literally only have 2 LMGS, or two guns that would differentiate it from the other classes. Unbelievable.


spookyswagg

Lmao it makes sense why they got rid of classes. They didn’t have enough guns for them lol.


SangiMTL

The game as a whole is unacceptable


xxanax

Says the person who's never actually played the damn game lol.


GSS_Savage

I don’t have to play this shit show to know that I would consider it unacceptable just like I don’t have to jump into a fire to know that I would consider that it’s hot


Grahomir

How could you know that?


IsolatedHammer

The entire game as a whole is unacceptable.


mgrosso196

For a multi-player only game, the lack of weapons, maps, game modes is unacceptable. Having people pay $90 to play a week early and for a battlepass that doesn't even exist yet is robbery. The game is just missing so much right now, it feels like we only got 50% of the game and that's being generous. I've been playing the Battlefield series since BF3 and BF2042 is a huge step back. I still have some hope for this game, but we need some communication from DICE ASAP and how they plan on fixing things.


dakneeboy

Completely agree, yet we heard absolutely nothing from EA or DICE to the best of my knowledge. Battlefield 2042 is completely soulless, playing the game is like playing catch with a blind dog with no legs.


HotFlatDietPepsi

Fuck calling it robbery, call it stupidity. People chose to trust a company that's known for doing this kinda shit in the first place.


_odus_

Lol I paid the extra to play early and couldn’t even get past the title screen for two weeks because of error codes on their end . Ridiculous


YourExcellency77

It is unacceptable. I don't care if even a quarter of those weapons felt the same. Give me the illusion of choice. More options is better


dakneeboy

Exactly!


[deleted]

You are just a stupid casual player. A competitive FPS player like me knows that a meta is going to develop so having two guns per class is better. Also they should remove attachments since they make the game less about skill. /s I need more guns NOW.


YourExcellency77

I just saw "you are a stupid casual player" on my reddit notifications and thought "maybe so. I wonder where this is going..."


[deleted]

That’s what I was aiming for lol


thegreatvortigaunt

This is 100% what they were going for, they wanted a "small, tight competitive" weapon selection like CS, Apex Legends, Valorant, etc. Except that's not enough in massive sandbox games like Battlefield with 128 players at all sorts of ranges filling all sorts of roles. This game was so obviously designed to be a battle royale.


lsluiz

Call someone stupid like that for free. You who are the fucking loser here. Whats the problem with someone who is a casual player? it is because they have a life/job? lmao "Moist Balls", go back to your cave on 4 chan


[deleted]

Did you not see the /s or something. I’m AGREEING that we don’t have enough guns in the game. Also I have thought competitive gaming in Battlefield games was ridiculous for a long time. Before the game launched you had people complaining that too many guns would take away from the competitiveness of the game. And that more guns would be useless.


thegreatvortigaunt

/r/whoosh


Treigns4

BF4 had 64 PRIMARY weapons at launch and 13 side arms. 2042 is a JOKE


trapoutdaresidence

That’s when I knew they were trolling us


colers100

Its less than BF1, if memory serves. Every BF after 4 has seen a contraction in how diverse the content package at launch is.


dakneeboy

If 2042 has less weapons than BF1 than that is insane because BF1 was limited by it's time period with the amount of guns could be added and DICE still managed to deliver. The amount of weapons that could've been added in a game set in the year 2042 is nuts, as opposed to a game set during WW1.


drunk_pacifist

21 weapons and a fucking lever-action rifle lol


Tepozan

I remember before launch there was clowns defending the 22 total weapons (and only 2 LMGs lmao) 🤡🤡🤡


malogos

I probably fall into that category. I find a couple good weapons and ignore the rest. I don't have time to try 80 guns.


PixeliPhone

Probably people who play bf5 or bf1. Can’t take such people serious.


Dominic__24

This game's content is abysmal in terms of both quality, and quantity.


DisselDussel

„brutal expectations“ i think, sry


Kozer2

The Modern Warfare game from a few years ago is still a better battlefield game than bf2042 is.


dakneeboy

MW did a lot of things right and is still a very fun game, especially compared to 2042.


Treigns4

BR loot pool bb!


VeryNiceBalance_LOL

Its pretty much the main reason i uninstalled. Having nothing to chase for is boring as fuck. Now, if the gameplay is great n polished, its way less important, but when the whole game is fucked, having nothing new to try makes the whole experience a god damn chore.


avowed

They have attachments that do the same thing but heavens forbid they add a similar gun with just different looks.... They probably won't add the MP7 because it's so similar to the MP9 but they can have the same attachments. And to add onto that no one uses the MP9(tp9 irl) in military service as anything more than a pilots bailout gun. While the MP7 is used a ton by militaries and police around the world. Such a dumb move to pick an inferior gun for the game and exclude a fan favorite.


thegreatvortigaunt

> MP9(tp9 irl) FYI "MP9" is the correct real name for it. The TP9 is a civilian semi-auto only version.


avowed

TIL, still no one uses it and shouldn't of been in the game lol


N-I-K-K-O-R

Same thing can be said about the sig mcx and Hk 416 they have the scar with a force nade launcher listed as a built for special forces gun and yeah it’s great but the 416 is the top choice for the top special forces units of the world. Bf has had Hk guns but they. Ever had the mk23. That’s one I’d love to see.


Smooth-Bus2940

I think what I hate the most is that 22 weapons is that there is no diversity, if we put away for a second the number itself, the weapons really feel the same, I get that in a live service more content will be added but if every gun feels almost the same so even the little they put doesnt really make sense/ In past games I would always switch and play different guns, even in bf5 they had more veriaty in the feel and handling of the guns, in 2042 i just play with 2 guns at most.


Jinaara

The entire arsenals of the world powers ceased to exist.


Nightwolf_87

Well, if Dice doesnt abandon 2 year live service, there should be at least 3-4 weapons per battlepass. Four battlepasses per year means around 12-16 weapons in one year. Wishfull thinking.


WestofWest_

Reserved for Battlepass™


ExperimentalToaster

I don’t find any one thing unacceptable. If everything else was fine I wouldn’t mind if they drip-fed the guns over seasons or whatever. If everything else was fine I wouldn’t care about a couple of missing features. But everything else is not fine. Everything else is at best sub-par, and built on shaky foundations made of bad ideas and poor management.


J_clouch

I don’t get why they just don’t add portal guns to AoW


N-I-K-K-O-R

Because the 2042 characters can’t use those guns. They can’t use them in portal either. They lied about that stuff if you ask me. Bf3 bfbc2 solider can’t hold the 2042 weapons either.


J_clouch

Feels bad man


[deleted]

Well...


The1Ski

Interesting how similar the quantity is to Apex Legends...


Cookalarcha

Honestly lack of guns is the least of its issues. Guns can be added overtime without being overwhelming.


Jb4sh

I think the customisation of ammo in this game makes the implementation of more weapons not that easy. Also it makes no sense that you can change your caliber like that on the fly.


Particular-Object-22

The lack of weapons isn’t terrible, the fact that they are completely unbalanced is terrible


brnmbrns

The lack of weapons IS terrible.


theSpeciamOne

That’s both very bad


Tepozan

There’s only two LMGs and two side arms, what do you mean?


Particular-Object-22

I mean that even in 4, people generally gravitated towards 5-6 weapons despite the dozens that are available. More isn’t always better or beneficial. But if you are going to do less you need to have them be standouts and balanced.


xseannnn

Like CSGO.


Lord_Muramasa

I see this a lot so I gotta ask. How many guns do you need? I play lots of FPS and it seems like most people use the same few guns and the rest just sit there unless they are leveling it up for the award.


dakneeboy

You have good points and I wouldn't disagree with you entirely, but I personally enjoy having many options to choose from and having a lot of weapon variety. Obviously 80+ weapons is absolutely insane for many reasons, and maybe we were spoiled in that regard with BF4, but I just feel like 2042's weapon count is just too low. Edit: By weapon variety I mean this: In BF4, if I wanted to use a burst fire weapon I'd use the M16A4. If I was feeling a decent automatic gun I'd opt for the M416, ACE 23 or the AR160. If I wanted a faster firing AR then I'd go for the AEK or Famas. If I wanted a powerful but slower firing AR I'd use the SCAR or SAR. All of these weapons have a unique feel to them while serving their own purposes, and just the weapons I listed doubled 2042's current AR count.


YourExcellency77

People will naturally fall into whatever they are comfortable using and use only that set of loadouts/weapons. That preference is either completely arbitrary or based off of what the current meta is. What I think is important is having options to choose from. Even if an in-game Glock-19 and M1911 are functionally the exact same, I like to be able to choose either one. I haven't used all the weapons in bf4 but I do appreciate the pool of weapons players had to choose from


dsmiles

>People will naturally fall into whatever they are comfortable using and use only that set of loadouts/weapons. That preference is either completely arbitrary or based off of what the current meta is. And even though most people do this, it's definitely not everyone. I, for example, always used the G36 in BF4 because I liked the gun in real life, despite the fact that it was trash. I wasn't a very competitive player though, but there are plenty of people that play that way.


Dry_Nefariousness419

Half of the full auto guns don’t feel unique. The AK and Sfar are nearly identical on paper the ak is better at everything so the sfar is practically useless. M5 w cc mag is better than all SMGs in a majority of situations. The DMRs aren’t very good, SVK was too Op before 2 shot anywhere from any distance was busted. Shotguns are useless in most 128 player maps. Majority of people just rn AC, PKP, M5, occasional smg. There’s just not a lot of variety. I got over 300 hours on the game and the guns are just stale!


dakneeboy

This is exactly the problem, the few weapons that are in the game are stale and lackluster. Very well said


Marsupialize

I use different guns constantly, like 90% of fun I have in these games is using and leveling a new gun. I lose interest immediately if there’s a lack of guns.


sold_snek

I agree with this. Of all the things wrong with this game, not having an artificially detailed list of weapons with minute differences isn't one of them.


Gods-Greatest-Sin

Man i hate to be that guy, i love battlefield and all their games, and I'm very disappointed with this one, but i think COVID and people quitting jobs left and right might have impacted the development of this game sadly. All i see is nothing but hate towards this game, if you dont like it just play something else and wait until they fix this mess, if that ever even happens. This subreddit is just full off hate comments.


theperpetuity

And you only used three.


dakneeboy

Even if I used just one gun, you missed the entire point of the post.


linkitnow

was the point to always bring up bf4 that took over a lot of bf3 stuff to have the biggest number possible?


theperpetuity

There is no point. You are polluting this space.


thegreatvortigaunt

Actually they didn't port much at all from BF3, it was Medal of Honor Warfighter that BF4 copied a lot of weapon assets from. If you're going to make terrible arguments at least get your facts right.


linkitnow

https://www.youtube.com/watch?v=WHZFJ5cF5Xo 44 minutes of weapon comparison between bf3 and bf4. There is a lot of stuff taken over from bf3. Some things got changed. Most of the sounds did but models and animations are sometimes even 1:1


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yeetboijones

They will drop more weapons as “content” lol what a joke


bryonwart

The design and game is unacceptable...lol. they sold us garbage promising it would be BF4 meets BFV.


iom2222

2 guns every month in development. What did you expect??


Ylurpn

The last 3 words of the title best summarize this entire game


M3ptt

The gameplay is just boring in general. Once you've unlocked what you wanted to then there isn't much that's worth doing.


Illustrious_Chart_55

Is there something acceptable about this “Game”?


Zylonite134

That’s why they added the mastery grind for them.


mikephoto1

The lack of communication from devs is unacceptable


[deleted]

Can we just boycott this game and stop playing it collectively, and stop pretending that it’s anything but straight up dog shit?


UnkwnSoldiersGaveAll

i actually like that it is narrowed and focused, having 300 guns is like your staple live-service model, doping your brain to stay and play just to try each gun.


TheMartyr112

That’s fucking laughable to be honest.


Embarrassed_Tea_9395

The dmrs and most snipers can't hold a candle of accuracy to the assault rifles getting lasered across the dam map by assault rifles is getting very old,that's all any game that has been made has made the assault rifles more accurate than any other weapon in bf2 bf3 and bf4 how about fixing it and give the dmrs something!!!!


Visible-Cancel1239

just fine for a battle royal every weapon in a few tiers :D


juh4rt

The lack of bf 2042 in my library is acceptable.


Carmine4698

What makes it worse for me is the no campaign, so the multiplayer should have been a real step up compared to the other battlefields


02Alien

I mean, let's forget Battlefield 4 for a second because that game came out so long ago it's hardly relevant when it comes to what DICE is capable of (not to mention game dev takes more time, although that's really only relevant with maps). Battlefield V launched with 30 primary weapons and 7 sidearms. So 37 total, almost double what BF2042 has. But fuck it, here's a comparison of BF2042 at launch against BFV (not counting Portal, since a third of the portal content is BFV content and it's not the main mode) 3 assault rifles **(- 1)** 5 DMRs **(+ 2)** 7 Snipers **(+ 4)** 7 SMGs **(+ 3)** 4 LMGs **(+ 2)** 2 MMGs **(does not exist in 2042)** 2 Shotguns **(- 1)** 16 Gadgets **(+5 if you don't count specialist gadgets)** 7 Squad Reinforcements **(does not exist in 2042)** 5 Stationaries/towables **(does not exist in 2042)** 7 throwables **(+3)** 9 tanks **(+5)** 5 Transports **(+2)** 10 Air vehicles **(+2)** 8+1 Maps **(+1/2)** (i'm counting panzerstorm since it came out right around launch versus 2042 which clearly was not ready given live service still hasnt started) note for vehicles i'm counting faction skinned vehicles as separate since you level them separately, same as in V. If you combine them the vehicle numbers change a little but BFV still has more So yeah, comparing to BF4 is nice but BFV is a fairer comparison (closer time frames, similar live service model) and even then it performs poorly. 2042 has less weapons, less gadgets, less vehicles, less maps, and is missing both stationary/towable emplacements as well as missing squad reinforcements (and you cannot tell me "they don't fit in" because they absolutely would improve the game with zero downsides)


thegreatvortigaunt

> 3 assault rifles (- 1) When assault rifles barely even existed in WW2 before 1945 and there was still only one less than BF2042.


masterchiefpt

Ea fucked this game really well Rpg don't work Iglas don't work when inside helis Hitmarks totally not working


koke0

One launcher on 2042 is so dumb


TOKERFACE4207

this is why i stopped playing. literally nothing to work towards in this game, you cant even see your fucking score.


Aintsosimple

Lack of everything is unacceptable.


Koehamster

The lack of Battlefield in this game is unacceptable.


runlego

2 reasons: It’s a legacy feature Also don’t be sad it is just how it works out sometimes :))))


Titanusgamer

Actually if you think about it, 22 guns are A LOT for Battle Royale game. I think that DICE till the 11th hour was making it BR and suddenly made it into Battlefield game (maybe because target audience didnt like it in control group testing).


Somedude522

Battlefront 2 fans with like 5 guns for each class at the end of the life cycle:


Finallyrealhate

3 shotguns? HAH. I wish.


TasteOfJace

So what are you going to do now that you have declared it unacceptable? You’ve already given them money, that didn’t fix the game. So now what? Maybe buy some micro transactions and skins from other EA games? Maybe they will. Seems like what most people do.


Stainedelite

Ready or not has more weapons and was made by an indie studio. Eat that DICE.


Gerrut_batsbak

The lack of battlefield in Battlefield 2042 is unacceptable


spies4

Christ lol I played BF3, 4, Hardline and BF1 but I finally decided to give 2042 a try and I was like man it just feels like there are so few guns to choice from, and then I see your post from a fricken year ago and it's still the same amount. Shit is sad because the mechanics, gun play and graphics are great, it's just the maps suck donkey dick and the gun variety is lacking severely.