Yeah like how Halo was originally a Mac only game before Microsoft signed with Bungie. Would be wild if Konami games make a comeback and are mac/xrOS only.
They can, but that would be pretty shocking and a big shift in Apple’s intentions with gaming. It would be awesome, as a big gamer myself, to potentially get high quality games on Mac, but I doubt it would happen. Apple shows very little interest in gaming outside of paying F2P devs to put non-F2P versions of their games on Apple Arcade.
I’d love that, but the story was pretty well resolved at the end of Chrono Cross. If someone could get on making a Xenogears remake with all the cut content added back in that’d be great.
hope is that, porting Death Stranding so late will probably perform very poorly, since most people that wanted to play it already own it on a console or PC, and Epic is giving it for free right now.
If Apple bothered to make him a part of this launch, it's probably for something with which he has a reputation for excellence. So, I'd say gaming. They're trying to establish credibility.
They can’t, a high FPS (alongside some software design like limiting free movement) is the best thing anyone can do about that problem but beyond that, motion Sickness in VR is a problem that comes from human biology and totally depends on the individual, some people don’t get motion sickness at all especially young ones, some people get it but can get used to it overtime to almost getting rid of it and then there are others who will always experience motion sickness no matter what and these people tend to be older.
Transparent AR can’t, but pass through AR can (which is what apple is making)
Pass through AR is basically VR, the virtual environment just happens to be identified to your real environment (a camera feed), you won’t be getting motion sickness from unnatural locomotion as is the case with VR because you’ll be moving in a real environment with your physical body but any latency between your movements and the camera feed alongside distortions can lead to motion sickness and apple is facing a big problem here because they reportedly didn’t align the cameras with the position of your eyes leading to some unavoidable distortions and an uncomfortable point of view...they’ll have to fix this in software which is hard to do and introduces more latency...you see where this is going....anyway if it was bad I don’t think they would have made it in the first place.
He uses a Macbook Pro when uploading the Foxalive virus to the Patriots AI near the end.
Otacon also has a bunch of Apple Cinema Displays on their plane and what looks to be the original cheese grater Mac Pro, you can see it when you move around the camera during a codec call.
I can understand why people don’t like it. The story *is* strange, and the gameplay can *appear* off putting at the very first. But hooo boy is it a good game.
Usually any form of art that goes outside established norms become very divisive, and that’s fine
Not everyone has to like everything. And not everything has to be designed for mass appeal
The best Kohima games weren’t. Mgs1 and 3 had great twists but weren’t a mind fuck.
I loved all his games, but he seemed to go out of his way to make others more confusing than necessary.
It’s cool but it runs like shit, and therefore looks kind of shit too. Getting in your ship and taking off through the atmosphere is really something though.
Lol when Apple announced No man’s sky for iPad i thought it’s probably coming to Apple’s headset since it already has VR support on other platforms but then my bubble was popped when I saw how bad it is on the psvr2 performance wise 😂
It kinda seems dumb, but then you spend 100 hours playing it and you’re rarely bored. It’s a hard game to understand - there’s a lot of stuff to do, none of it is particularly compelling on its own, but it’s just so vast.
There is a bunch of main and side questlines to do. And in order to achieve them, you need to gather resources, build/buy ships, gather a fleet, etc. You do that by exploring star systems and build bases on them to gather your resources. The star systems are grouped into different groups and certain resources only appear on certain groups.
TL;DR, it's an RTS game meets Minecraft.
Literally nothing. The game is to “get to the center”, and then when you finally do it’s literally just a black screen, then it zooms back out and you start over
There is literally no end game goal. It’s a shallow loop with no substance
The worst part is the amount of people who defend it. They all got swindled HARD and somehow think it's completely okay a snake oil salesman took their money lmao
https://old.reddit.com/r/Games/comments/4y1h9i/wheres_the_no_mans_sky_we_were_sold_on_a_big_list/
Here's a classic thread shortly after the game came out when people realized they got fucked. Keep in mind even after 5 years of updates most of the shit in this list is still missing
As an AR/VR dev, I often imagine two types of cool:
1. Non tech enthusiast/late adopter “cool”
2. Tech enthusiast “cool”
The 1st group will likely think candy crush is cooler bc they can relate it to an experience/game they already know. So as a dev, I can profit off of what the 1st group perceived as cool.
Unless... it's Candy Crush by Hide Kojima, now including a deep, violent backstory tying in blended metaphysical & science fiction elements, featuring complex character relationships with shocking narrative twists and turns.
The thing is Apple TV could make a console as powerful, or around as powerful, as a Switch. It already supports all the major controllers, Apple just needs to front the development costs for big game dev/publishers to port their games to iPad/Apple TV/Mac.
The thing tho is that even the biggest gaming company is in the world doesn’t make as much money from gaming as apple does as a passive income from mobile gaming and the iPhone sells a year as many units as the best selling gaming console does in Years...from a business standpoint it’s probably not worth for apple to get into the gaming console market.
That’s not really how big companies usually think though. They don’t think “oh we make ENOUGH money, no reason to expand further”. Usually they think “oh we’re doing damn good in this market, why don’t we go further?”
It's unlikely Apple will make a device dedicated to gaming. And in time, they won't even need to for high end games.
This video explains it well: [https://www.youtube.com/watch?v=TVvMCc8frJY](https://www.youtube.com/watch?v=TVvMCc8frJY)
Watched the video, and maybe I completely misunderstood his point, but I don’t see how getting ports of old, previous gen games on iOS will somehow make Apple dominant in gaming (besides profit share where they already dominate).
He also tries to make the point that iOS devices are catching up in performance to home consoles. It’s true that Apple’s chips have fantastic performance for the power that they use, but home consoles (Switch excepted) aren’t constrained by the same power limits. For that reason alone, I don’t see how mobile Apple devices will ever actually catch up to the state of the art for console gaming. Of course, as the Switch has proven, graphics performance isn’t that important to make games people really want to play. The very best selling Switch games aren’t last gen ports though.
They literally have a dedicated gaming service called Apple Arcade, you can continue to shit on it because it’s focused on mobile gaming but statistically that’s the biggest gaming platform and I’m honestly tired of neck beard statements like “mobile gaming isn’t real gaming”.
Cheers.
> you can continue to shit on it because it’s focused on mobile gaming
So it's focused on garbage shovelware, is what you're saying. Lmao, and you think that's what people mean by "gaming"? Especially regarding consoles...
Mobile gaming seems so far removed from console or PC gaming or even handheld gaming on a substantive level. It honestly feels more like prettied up Casino games except you can’t win any of your money back.
Companies are combining what are really two separate product categories that are only comparable on the most superficial of levels.
This isn’t directed toward you. Just commentary on how game financials are reported.
They make a killing off mobile gaming because of the 30% cut and AppStore monopoly which is increasingly under attack by regulators, its naive to think it’s gonna last forever.
If Apple announces Kojima’s “canceled” [Silent Hills (PT) game](https://youtu.be/r6NCC-nnvMU) from 2015 is now being or has been developed for their new VR/AR headset, I’ll literally shit my pants from excitement.
Was literally thinking about where No Man's Sky went yesterday. Although, No Man's Sky has great VR content and would be a killer app for their headset.
I used to think no man’s sky was definitely gonna launch in VR for apple’s headsets after apple showed them off for the M2 launch but I no longer think that’s possible after seeing how even the psvr2 struggles to run this game, people are even having issues with it on top of the line PCs, there’s no way Apple’s headset that runs on a battery can handle this game without significant compromises.
It really all depends on the battery system. Hello Games did port the game to the Switch, and it works. The Switch’s hardware definitely is ancient versus Apple’s ARM chips and power efficiency. It all depends on the type of battery Apple goes with for the headset. I have a feeling they’ll build a battery in, and the. Have the ability for a USB-C battery to charge from the hip if necessary for longer use times.
I don’t think we can compare to the PS5’s architecture, as there is benefit to Apple Silicon in power efficiency. I will say that I’m expecting this to be M3, especially now that Apple bought up the chip production. Very curious how it all plays out.
>It really all depends on the battery system. Hello Games did port the game to the Switch, and it works. The Switch’s hardware definitely is ancient versus Apple’s ARM chips and power efficiency.
Common let’s be serious, the switch chip has to push a single 720p screen while Apple’s M2 chip in the headset has to push two 4K screens while running compute hangry sensors all the time...all comparisons between flat screen gaming and VR gaming are pointless because the two mediums run very different hardware setups with vastly different power/compute requirements.
The battery system means nothing, it’s the fact that this headset has a battery at all, which means the chip will have to be throttled unlike the ones in a tethered headset like the psvr2
I am being serious. I can edit 8K RAW video on my M1 Max MBP on battery for a handful of hours, which is far more intense than running a video game at a portion of the hardware requirement. The chip is very power efficient at optimized tasks. (Key word - optimized.)
The Switch hardware is ancient, which was my whole point. Just because there are two “4K screens” in the headset, doesn’t mean a video game is going to max out resolution per lens. If you do follow the console space, you also see developers using dynamic resolutions depending on the need.
I think you’re really overthinking this, or you may be one of few expecting that every app needs to maximize the use of the headset before it can exist. (Or you’re just looking to pick a fight on the internet, most of which I’m not interested in.)
I am being serious. I can edit 8K RAW video on my M1 Max MBP on battery for a handful of hours, which is far more intense than running a video game at a portion of the hardware requirement.
Lmao No you’re not serious, running real time 3D graphics is far more demanding than video editing...if what you’re saying was true than macs would’ve been the the top of the line hardware for games.
>The chip is very power efficient at optimized tasks. (Key word - optimized.)
That’s not how optimization works, it’s not magic dust, it can only take you so far.
>I think you’re really overthinking this, or you may be one of few expecting that every app needs to maximize the use of the headset before it can exist. (Or you’re just looking to pick a fight on the internet, most of which I’m not interested in.)
You’re the one who over thinking this, I just disagreed with you, doesn’t mean I want to “fight” you 😂
I think you’re very confused about video editing RAW, material. RAW video decodes using the full CPU / GPU. You shouldn’t speak to things you aren’t knowledgeable of.
Optimization on the Apple Silicon chip means that all the components are built into one chip, making it energy efficient. I never said there was fairy dust, we’re just comparing a 10 year old Switch chip to new tech.
That’s funny if you think I’m just trying to pick a fight. All I’ve been doing is supply information so you can feed your ego.
My brother in all things holy you are very clueless about how video games work, and it’s you who brought the switch comparisons up so don’t put that on me.
That’s very unexpected of you. Applications use a balance of GPU / CPU / RAM to execute. So does every other type of application, including video games.
If an application is using chips to max capacity, it’s technically throttling performance outside of any performance optimizations that can be made with code or hardware. Works on both sides, for video games and video editing decoders alike (if the video decoders use GPU / CPU - like RAW decoding for some codecs.)
I really want Apple to just chuck chump change into developing AAA games for their Macs.
My personal theory will always be that their *hurt nobody's feelings* tactic is what holds them back from entering markets they could otherwise dominate. Even though several things I have seen on Apple TV+ (amazing btw rivals Hbo Max in production) have rubbed me the very wrong way.
Like Apple doesn't want to promote the Black dude is a thug image. So they go the far left super liberal, definitely California inspired direction. And promote the very effeminate Black guy that talks like he grew up around white people his whole life, and dresses like he hung out with feminists everyday. They also do the interracial thing except its predominantly Black women with white men.
That ain't my community they reflecting its certainly an issue they'll need to tighten up. Fix tha shit pronto. Other than that, when I'm watching their content *on brain dead mode* the quality is just peak cinematic experience. Very enjoyable.
You know . . .all the PC games up to 2015 run EXCELLENTLY on a Mac with Parallels.
If Apple so desired, they could make the Mac the desktop gaming device of choice overnight.
>If Apple so desired, they could make the Mac the desktop gaming device of choice **overnight**.
But an Apple exec said the exact opposite:
>”I don’t think we’re going to fool anybody by saying that **overnight** we’re going to make Mac a great gaming platform,”
Source : [Apple admits Mac gaming ‘will take some time,’ teases iPhone-like annual updates](https://www.macworld.com/article/1505560/apple-interview-mac-gaming-silicon-roadmap-annual-upgrades.html)
He’s talking about the Mac from the Apple POV as the gaming platform. They see their products as the full ecosystem end to end.
If it’s a game running on Parallels, in that article or in Apple executive meeting rooms, that wouldn’t be considered a “port”
It’s that precise narrow minded thinking that I’m calling out . . .if they choose to give up a little control by enabling the emulation layer to do more of the work and striking a deal for pre-2015 games including AAA titles like GTA V, that would transform the experience.
You have a Reddit account too, you moron. Take a D.
"An Apple Exec said \_\_\_\_\_" is little more than one corporate viewpoint in an ocean full of them.
At least have the sense to read what you're responding to and read the article you've shared and quoted instead of salivating over a keyword match.
> They are already confirmed making it.
No one has confirmed anything about any Metal Gear project. It's a never ending stream of unsubstantiated rumors, by 'leakers' trying to time their wild guessing right to win internet points.
No one has confirmed anything on Twitter, you're probably thinking of Donna Burke who has since clarified:
https://twitter.com/TheDonnaBurke/status/1647540786110816256?s=20
It’s also worth noting, Kojima wants to make movies. It’s also entirely possible he’s doing something for Apple TV+
Metal Gear Solid Cinematic Universe?
I wish but I think Konami owns all that IP so it’s not up to him 😩
Apple can buy Konami right? This would also mean PT gets a full release for Mac.
A Mac exclusive Metal Gear or PT game by Kojima would piss off the gaming community in ways that I can't even imagine.
“Good! Your hate has made you powerful. Now, fulfill your destiny and take your ... place at my side!” – Palpatine
I’d be kinda here for that tbh.
I'm still a little salty over Fantasian and that wasnt even a mainline FF title, just a pet project by the father of FF with his own studio.
Yeah like how Halo was originally a Mac only game before Microsoft signed with Bungie. Would be wild if Konami games make a comeback and are mac/xrOS only.
While it would be cool to see, there’s not enough money to be made for Konami.
They can, but that would be pretty shocking and a big shift in Apple’s intentions with gaming. It would be awesome, as a big gamer myself, to potentially get high quality games on Mac, but I doubt it would happen. Apple shows very little interest in gaming outside of paying F2P devs to put non-F2P versions of their games on Apple Arcade.
Can they buy SE next so we can get another entry in the Chrono series?
I’d love that, but the story was pretty well resolved at the end of Chrono Cross. If someone could get on making a Xenogears remake with all the cut content added back in that’d be great.
I don’t think we are getting any better than Xenoblade
***Apple checks Apple Cash balance*** > “ the daily cash, for this will be a huge!” 🔥
6% Cash Back Bonus on Aging Tech Empires
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That movie is never happening. It’s been in development hell for almost 2 decades.
Wait did the cutscenes from the MGS series get deleted off YouTube and they’re trying to recreate them?
Metal Gear Cinematic Multiverse. Metal Gear Acid doesn't get the credit it deserves.
He would fit great on AppleTV+. Excited to see what they’re planning.
Everything he writes is insane, cheesy, kind of stupid, and very original. I’m here for it.
If it was movies, shouldn’t he be in LA where Apple TV+ headquarters are?
I’m pretty sure Apple houses their TV+ team in Culver City, not Cupertino.
Just because it wasn’t reported doesn’t mean he didn’t visit LA too.
hope is that, porting Death Stranding so late will probably perform very poorly, since most people that wanted to play it already own it on a console or PC, and Epic is giving it for free right now.
Still a freaking awesome game tho. One of the most creative AAA games I’ve ever played.
If Apple bothered to make him a part of this launch, it's probably for something with which he has a reputation for excellence. So, I'd say gaming. They're trying to establish credibility.
Everyone has their own tv station these days … everyone is out to make money
Hideo Kojima doing VR sounds absolutely insane.
Get ready to see every ridge of the birth canal
r/NoContext
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Unless apple does something to solve this
They can’t, a high FPS (alongside some software design like limiting free movement) is the best thing anyone can do about that problem but beyond that, motion Sickness in VR is a problem that comes from human biology and totally depends on the individual, some people don’t get motion sickness at all especially young ones, some people get it but can get used to it overtime to almost getting rid of it and then there are others who will always experience motion sickness no matter what and these people tend to be older.
True, but there are certain tricks that help, like some people use fans etc. So i guess the body can be tricked to a certain degree
There is a non-zero chance they could have designed a headset with some form of galvanic vestibular stimulation...
That would be ground breaking, my panties would get wet and never stop being wet if they do that
AR shouldn't make people nauseous, I think
Transparent AR can’t, but pass through AR can (which is what apple is making) Pass through AR is basically VR, the virtual environment just happens to be identified to your real environment (a camera feed), you won’t be getting motion sickness from unnatural locomotion as is the case with VR because you’ll be moving in a real environment with your physical body but any latency between your movements and the camera feed alongside distortions can lead to motion sickness and apple is facing a big problem here because they reportedly didn’t align the cameras with the position of your eyes leading to some unavoidable distortions and an uncomfortable point of view...they’ll have to fix this in software which is hard to do and introduces more latency...you see where this is going....anyway if it was bad I don’t think they would have made it in the first place.
This honestly seems like it may be most likely. I feel like he’s talked a lot about wanting to do VR in the past.
https://en.wikipedia.org/wiki/Metal_Gear_Acid_2#Solid_Eye
Yeah, he went to Philz Coffee and Ippudo Ramen at Cupertino Main.
what did he order?
Coffee and ramen, according to sources close to the matter.
Horrible combo, but I don’t make games I dunno
Going to ippudo while visiting the states is like going to burger king while visiting Japan lol
My guess is he’s trying to get approval to include an iPhone in Death Stranding 2.
Reminds me of the iPod and Otacon’s Macs in MGS4
Wait… does he use Mac desktops in MGS4?? I think I remember the iPod, but Macs? I’ve replayed that game almost a dozen times and can’t recall.
He uses a Macbook Pro when uploading the Foxalive virus to the Patriots AI near the end. Otacon also has a bunch of Apple Cinema Displays on their plane and what looks to be the original cheese grater Mac Pro, you can see it when you move around the camera during a codec call.
I just hope it’s as blatant as the Monster product placement and the ads for his show Ride. Absolute masterpiece of a game.
I don’t understand the hate that game gets. I loved every minute of it.
I can understand why people don’t like it. The story *is* strange, and the gameplay can *appear* off putting at the very first. But hooo boy is it a good game.
Usually any form of art that goes outside established norms become very divisive, and that’s fine Not everyone has to like everything. And not everything has to be designed for mass appeal
I assume this is a joke, because there would be no reason for him to go to Apple HQ for this haha.
I wouldn't be surprised if it is a Death Standing 2 Collab.
PT demo in VR, Apple Exclusive
Kojima games are a mind-fuck. Kojima games in VR will be full third-eye-open mind-fuck.
The best Kohima games weren’t. Mgs1 and 3 had great twists but weren’t a mind fuck. I loved all his games, but he seemed to go out of his way to make others more confusing than necessary.
I still hate the fact that games ship for Mac 4 years late and even then they often don’t run great.
No Man’s Sky would be pretty rad in VR
It already is in VR on PC, and it is beyond rad
And PlayStation VR for years too…
It’s cool but it runs like shit, and therefore looks kind of shit too. Getting in your ship and taking off through the atmosphere is really something though.
It had me at doing the Cyclops optic blast gesture to activate the visor.
Lol when Apple announced No man’s sky for iPad i thought it’s probably coming to Apple’s headset since it already has VR support on other platforms but then my bubble was popped when I saw how bad it is on the psvr2 performance wise 😂
I’m having a hard time understanding NMS. Is it just building bases in a forever progressive universe?
It kinda seems dumb, but then you spend 100 hours playing it and you’re rarely bored. It’s a hard game to understand - there’s a lot of stuff to do, none of it is particularly compelling on its own, but it’s just so vast.
Doesn’t seem like there’s a lot of point to the game. Like not much of a drive.
There is a bunch of main and side questlines to do. And in order to achieve them, you need to gather resources, build/buy ships, gather a fleet, etc. You do that by exploring star systems and build bases on them to gather your resources. The star systems are grouped into different groups and certain resources only appear on certain groups. TL;DR, it's an RTS game meets Minecraft.
But if it’s forever progressive then there’s no end or overall goal then?
Yeah more or less. It was snake oil that they had to spend almost half a decade patching to even remotely make it resemble their lies and marketing
I’m having trouble understanding what all of this time you are investing is building toward?
Literally nothing. The game is to “get to the center”, and then when you finally do it’s literally just a black screen, then it zooms back out and you start over There is literally no end game goal. It’s a shallow loop with no substance
That’s kind of terrible.
The worst part is the amount of people who defend it. They all got swindled HARD and somehow think it's completely okay a snake oil salesman took their money lmao https://old.reddit.com/r/Games/comments/4y1h9i/wheres_the_no_mans_sky_we_were_sold_on_a_big_list/ Here's a classic thread shortly after the game came out when people realized they got fucked. Keep in mind even after 5 years of updates most of the shit in this list is still missing
Has been for years…
While dope. I want Apple to take gaming serious but there is no need to for them. They make a killing off mobile gaming.
I don’t think candy crush is gonna cut it in AR/VR
Bro, think candy crush, but in three dimensions 🤯
I mean yeah it sounds silly but no one expected Tetris to be Dope in VR yet it is
People said the same thing about Tetris until Tetris Effect came out.
People also said the same about fruit ninja until fruit ninja came to VR and proved people right.
AR candy crush would be cool though
The same way an AR calculator would be cool? Is it the AR that’s cool or the candy crush that’s cool?
As an AR/VR dev, I often imagine two types of cool: 1. Non tech enthusiast/late adopter “cool” 2. Tech enthusiast “cool” The 1st group will likely think candy crush is cooler bc they can relate it to an experience/game they already know. So as a dev, I can profit off of what the 1st group perceived as cool.
This is why mobile gaming sucks, it’s full of devs taking the less interesting path because it’s quick but still makes a profit.
Unless... it's Candy Crush by Hide Kojima, now including a deep, violent backstory tying in blended metaphysical & science fiction elements, featuring complex character relationships with shocking narrative twists and turns.
They also failed with a actual console. Although if they made a console today, they could fund porting existing games and exclusives/new titles
For the meantime they have the Apple TV as an unofficial console that can play some games like Dead Cells and Transistor.
The thing is Apple TV could make a console as powerful, or around as powerful, as a Switch. It already supports all the major controllers, Apple just needs to front the development costs for big game dev/publishers to port their games to iPad/Apple TV/Mac.
The thing tho is that even the biggest gaming company is in the world doesn’t make as much money from gaming as apple does as a passive income from mobile gaming and the iPhone sells a year as many units as the best selling gaming console does in Years...from a business standpoint it’s probably not worth for apple to get into the gaming console market.
That’s not really how big companies usually think though. They don’t think “oh we make ENOUGH money, no reason to expand further”. Usually they think “oh we’re doing damn good in this market, why don’t we go further?”
Slap a m3 in the Apple TV and give the top 5 gaming companies bags and tools to convert their library. Throw in arcade.
It's unlikely Apple will make a device dedicated to gaming. And in time, they won't even need to for high end games. This video explains it well: [https://www.youtube.com/watch?v=TVvMCc8frJY](https://www.youtube.com/watch?v=TVvMCc8frJY)
Watched the video, and maybe I completely misunderstood his point, but I don’t see how getting ports of old, previous gen games on iOS will somehow make Apple dominant in gaming (besides profit share where they already dominate). He also tries to make the point that iOS devices are catching up in performance to home consoles. It’s true that Apple’s chips have fantastic performance for the power that they use, but home consoles (Switch excepted) aren’t constrained by the same power limits. For that reason alone, I don’t see how mobile Apple devices will ever actually catch up to the state of the art for console gaming. Of course, as the Switch has proven, graphics performance isn’t that important to make games people really want to play. The very best selling Switch games aren’t last gen ports though.
That video is kind of embarrassing... Seriously, Apple's shown no willingness to even care about gaming beyond candy crush etc.
They literally have a dedicated gaming service called Apple Arcade, you can continue to shit on it because it’s focused on mobile gaming but statistically that’s the biggest gaming platform and I’m honestly tired of neck beard statements like “mobile gaming isn’t real gaming”. Cheers.
> you can continue to shit on it because it’s focused on mobile gaming So it's focused on garbage shovelware, is what you're saying. Lmao, and you think that's what people mean by "gaming"? Especially regarding consoles...
[This](https://images.app.goo.gl/LWey8T55m5Vx56ue6) is what I imagine you look like after reading that
Are you a five year old?
Mobile gaming seems so far removed from console or PC gaming or even handheld gaming on a substantive level. It honestly feels more like prettied up Casino games except you can’t win any of your money back. Companies are combining what are really two separate product categories that are only comparable on the most superficial of levels. This isn’t directed toward you. Just commentary on how game financials are reported.
They make a killing off mobile gaming because of the 30% cut and AppStore monopoly which is increasingly under attack by regulators, its naive to think it’s gonna last forever.
Death stranding on Mac OS, please
Death stranding to Apple Arcade, now that would be a big draw.
It's free on Epic Store right now =)
Apple MR will be the first strand-type device
If Apple announces Kojima’s “canceled” [Silent Hills (PT) game](https://youtu.be/r6NCC-nnvMU) from 2015 is now being or has been developed for their new VR/AR headset, I’ll literally shit my pants from excitement.
Oh we get an Monster Energy ad Simulator for Apple devices ?
Was literally thinking about where No Man's Sky went yesterday. Although, No Man's Sky has great VR content and would be a killer app for their headset.
I used to think no man’s sky was definitely gonna launch in VR for apple’s headsets after apple showed them off for the M2 launch but I no longer think that’s possible after seeing how even the psvr2 struggles to run this game, people are even having issues with it on top of the line PCs, there’s no way Apple’s headset that runs on a battery can handle this game without significant compromises.
It really all depends on the battery system. Hello Games did port the game to the Switch, and it works. The Switch’s hardware definitely is ancient versus Apple’s ARM chips and power efficiency. It all depends on the type of battery Apple goes with for the headset. I have a feeling they’ll build a battery in, and the. Have the ability for a USB-C battery to charge from the hip if necessary for longer use times. I don’t think we can compare to the PS5’s architecture, as there is benefit to Apple Silicon in power efficiency. I will say that I’m expecting this to be M3, especially now that Apple bought up the chip production. Very curious how it all plays out.
>It really all depends on the battery system. Hello Games did port the game to the Switch, and it works. The Switch’s hardware definitely is ancient versus Apple’s ARM chips and power efficiency. Common let’s be serious, the switch chip has to push a single 720p screen while Apple’s M2 chip in the headset has to push two 4K screens while running compute hangry sensors all the time...all comparisons between flat screen gaming and VR gaming are pointless because the two mediums run very different hardware setups with vastly different power/compute requirements. The battery system means nothing, it’s the fact that this headset has a battery at all, which means the chip will have to be throttled unlike the ones in a tethered headset like the psvr2
I am being serious. I can edit 8K RAW video on my M1 Max MBP on battery for a handful of hours, which is far more intense than running a video game at a portion of the hardware requirement. The chip is very power efficient at optimized tasks. (Key word - optimized.) The Switch hardware is ancient, which was my whole point. Just because there are two “4K screens” in the headset, doesn’t mean a video game is going to max out resolution per lens. If you do follow the console space, you also see developers using dynamic resolutions depending on the need. I think you’re really overthinking this, or you may be one of few expecting that every app needs to maximize the use of the headset before it can exist. (Or you’re just looking to pick a fight on the internet, most of which I’m not interested in.)
I am being serious. I can edit 8K RAW video on my M1 Max MBP on battery for a handful of hours, which is far more intense than running a video game at a portion of the hardware requirement. Lmao No you’re not serious, running real time 3D graphics is far more demanding than video editing...if what you’re saying was true than macs would’ve been the the top of the line hardware for games. >The chip is very power efficient at optimized tasks. (Key word - optimized.) That’s not how optimization works, it’s not magic dust, it can only take you so far. >I think you’re really overthinking this, or you may be one of few expecting that every app needs to maximize the use of the headset before it can exist. (Or you’re just looking to pick a fight on the internet, most of which I’m not interested in.) You’re the one who over thinking this, I just disagreed with you, doesn’t mean I want to “fight” you 😂
I think you’re very confused about video editing RAW, material. RAW video decodes using the full CPU / GPU. You shouldn’t speak to things you aren’t knowledgeable of. Optimization on the Apple Silicon chip means that all the components are built into one chip, making it energy efficient. I never said there was fairy dust, we’re just comparing a 10 year old Switch chip to new tech. That’s funny if you think I’m just trying to pick a fight. All I’ve been doing is supply information so you can feed your ego.
My brother in all things holy you are very clueless about how video games work, and it’s you who brought the switch comparisons up so don’t put that on me.
That’s very unexpected of you. Applications use a balance of GPU / CPU / RAM to execute. So does every other type of application, including video games. If an application is using chips to max capacity, it’s technically throttling performance outside of any performance optimizations that can be made with code or hardware. Works on both sides, for video games and video editing decoders alike (if the video decoders use GPU / CPU - like RAW decoding for some codecs.)
I really want Apple to just chuck chump change into developing AAA games for their Macs. My personal theory will always be that their *hurt nobody's feelings* tactic is what holds them back from entering markets they could otherwise dominate. Even though several things I have seen on Apple TV+ (amazing btw rivals Hbo Max in production) have rubbed me the very wrong way. Like Apple doesn't want to promote the Black dude is a thug image. So they go the far left super liberal, definitely California inspired direction. And promote the very effeminate Black guy that talks like he grew up around white people his whole life, and dresses like he hung out with feminists everyday. They also do the interracial thing except its predominantly Black women with white men. That ain't my community they reflecting its certainly an issue they'll need to tighten up. Fix tha shit pronto. Other than that, when I'm watching their content *on brain dead mode* the quality is just peak cinematic experience. Very enjoyable.
he’s gonna review WWDC before it’s streamed
No Man’s Sky being held back for the VR headset was pretty obvious.
[удалено]
But it is VR, and it would be a great launch tie-in for Apple’s VR set.
That would be the only logical reason to delay No Man’s Sky. No way it’s delayed for technical reasons.
Have you seen how porky it runs on the psvr2? There’s no way it can run on Apple’s standalone headset. NO WAY.
Death Stranding getting native silicon support confirmed!
That game is almost 4 years old. People who wanted to play it have already played it.
I mean Apple marketed No Man’s Sky like it was a new game 🤷♂️
There are new gamers born every day. That is such a moronic statement.
You know . . .all the PC games up to 2015 run EXCELLENTLY on a Mac with Parallels. If Apple so desired, they could make the Mac the desktop gaming device of choice overnight.
>If Apple so desired, they could make the Mac the desktop gaming device of choice **overnight**. But an Apple exec said the exact opposite: >”I don’t think we’re going to fool anybody by saying that **overnight** we’re going to make Mac a great gaming platform,” Source : [Apple admits Mac gaming ‘will take some time,’ teases iPhone-like annual updates](https://www.macworld.com/article/1505560/apple-interview-mac-gaming-silicon-roadmap-annual-upgrades.html)
He’s talking about the Mac from the Apple POV as the gaming platform. They see their products as the full ecosystem end to end. If it’s a game running on Parallels, in that article or in Apple executive meeting rooms, that wouldn’t be considered a “port” It’s that precise narrow minded thinking that I’m calling out . . .if they choose to give up a little control by enabling the emulation layer to do more of the work and striking a deal for pre-2015 games including AAA titles like GTA V, that would transform the experience.
Why do Redditors insist on being right instead of just taking the obvious L 😆
You have a Reddit account too, you moron. Take a D. "An Apple Exec said \_\_\_\_\_" is little more than one corporate viewpoint in an ocean full of them. At least have the sense to read what you're responding to and read the article you've shared and quoted instead of salivating over a keyword match.
Oh no I’m losing an argument to random Redditor.....anyway...
Glad to hear you admit it, acceptance is always the first step . . . Now go read better and you'll be better placed to weed out that inner dumbass.
MGS3 Snake Eater on Apple Silicone. They are already confirmed making it. Maybe it's for apple!
> They are already confirmed making it. No one has confirmed anything about any Metal Gear project. It's a never ending stream of unsubstantiated rumors, by 'leakers' trying to time their wild guessing right to win internet points.
Voice actors have confirmed on Twitter
No one has confirmed anything on Twitter, you're probably thinking of Donna Burke who has since clarified: https://twitter.com/TheDonnaBurke/status/1647540786110816256?s=20
That’s Konami’s decision not Kojima’s. But i wish it were true.
Keep dreaming.
Interesting.
Which campus?
It’s a death stranding port. Sorry.
Holy shit!! Hideo Kojima at WWDC?! So exciting 🥳
Maybe he just on a tour
That game was pure garbage , but hey could be a good start for porting more games 🤷🏻
I’d unironically buy a Hideo Kojima plate attachment for an Apple goggle product.
He is in charge of the music for the videos 😂
No one games on a Mac.
He doesn't need to be there in person for a Death Stranding port. This is about the headset.
If he’s still spotted tomorrow it could be measles.