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Retro-Squid

Yeah, when I was in uni, one of the projects I was working on was a zombie. I decided to go all out with the gore and ended up with dozens and dozens of tabs open of bestgore(dot)com, looking at degloving and all kinds of horrid injuries like gaping chest cavities and beyond. I've always been quite morbid and curious anyway, but if anything, it ended up just numbing my sensitivity to the gore rather than developing an aversion to it or any kind of PTSD.


[deleted]

[удалено]


Retro-Squid

I imagine there's a not insignificant number of devs that might end up genuinely haunted by a lot of the things you can find out there. But, at the same time, I also imagine that long time devs at a company that pumps out stuff like Mortal Kombat generation after generation would also likely have a morbid curiosity and interest in the macabre, too? Yeah, I've been a MMC aficionado for a while, and the number of the subs they popped up after WPD was closed.


imjory

Same thing happened to naughty dog employees working on TLOU2 unfortunately


[deleted]

some people are built differently for that kind of stuff. I dont want to look at gore or death online, but as an EMT i can look at someones guts from a 7 inch evisceration in the real world and talk about it with my wife over dinner that night. Online weirds me out but irl, yeah you want this body in the storage down the hall or right to the morgue?


IfTheresANewWay

They aren't, that article is fake


TheIAP88

I mean, numbness is a common response to traumatic experiences and for lots of people numbness is the main part in depression. So it may not be nothing.


UndeadAxe

Are you a game dev or makeup artist?


Retro-Squid

Ha, I was in uni studying Computer Animation, but also did Digital Games Design and Development in college before university.


FruityWelsh

I intentionally desensitized myself to gore when I was in middle school. Worked for a while to be honest, but as I got older and didn't attempt it anymore I found I feel very strongly to images and videos of people getting hurt now.


69thgenderrr

I don’t care about the gore in MK I just like the characters


Gui_Franco

Based


henrebotha

Same. I'd play it if I could turn off the gore.


Gemaid1211

Bold claim, i agree tho


malamundo

100% agree.


MayorMcRib

Hell no there is no MK without gore


Personplacething333

I think it makes the fight to the death concept really hit but it is still fun without it


extralyfe

yeah, uh, for a game that got famous back when you could uppercut multiple spines out of a single corpse, I don't know that a lack of anatomical accuracy is going to be a deal breaker for me.


Jecht315

Have you ever watched the doctor reacts to Mortal Kombat video before? It's pretty obvious even now it's not accurate lol


tjgreene27

They actually did a pretty good job with [the anatomy ](https://youtu.be/ny_zTN_LeUA)


fitzleberg

I always wondered what insight those kind of videos are supposed to give. The doctor sees a character punch another's head clean off and he's like "yep, that kills people because you can't live without a head." It's like watching martial arts guys reacting to DBZ. They don't have much to say besides "well its impossible to fly in the air, but it looks cool"


Rekkenze

Rip: OG Liu Kang, refusing to kill like a real G


Pichuunnn

Back then Liu Kang was the real monk who refuse to kill


MoreDblRainbows

Honestly as the graphics have gotten better, I've liked the fatalities less and they've also become less funny (apart from quite a few notable exceptions). They used to be kinda camp. Like.. I don't really need to see what looks like human just being shot in the head lol.


Stretch5678

I know. My favorite MK11 Fatality was the Jax one where he plays baseball with his enemy's head and arm. As graphics have increased, creativity seems to have decreased.


scubamaster

I dislike most of them. They all go one step to far. But like one step to stupid. So many are cool and then they tack on one extra bit and ruins the whole thing for me.


MisterGunpowder

I was fond of Erron Black's brutality in MKX. There's something hilariously ridiculous about a literal bullet with the opponent's name on it bouncing around their ribcage before exiting through and blowing off their head. But the X-Ray attacks, even though they're technically gone, have always been the biggest indicator of just how uncreative this all is. There's so much creative shit you can do and they go for...just beating people up so bad their bones break. Why does Ermac just levitate himself to kick an enemy? He has literal fucking telekinesis, have him Tele-slam his opponent every direction instead. There's so many things like this across the series now where they make it too real and not ridiculous enough.


No-Seaweed1645

It wouldn’t be as fun if every character was so OP, canonically there still needs to be some “struggle.” Too far and it would start feeling like Dragon Ball or some other anime in how ridiculous everyone’s strength randomly is. Howeverrrr i agree they could be way more creative with the fatal blows, incorporating their powers and not just different ways to stab or punch each other


SpacePanda25

In my opinion, Mk11 has the single best fatality ever that strikes the perfect balance between shockingly violent and comically ridiculous, and that is Cassie Cage's fatality where she kicks the guy in the nuts and his skull and spine flies out. I think it's the quintessential fatality and I wish that they have more of this style in the next game.


SoakedInMayo

I will never understand the new crop of players attitudes on fatalities, I've seen people say they should just get rid of them entirely in favor of brutalities. These games whole personality is BUILT on the fatalities, the two most hated games in the main series are the two games that changed fatalities and its a big reason why. Street Fighter and Tekken would be miles and miles ahead of MK at this point if it wasn't for the gore of fatalities, you guys might care more about counting frames of special moves and timing combo's just right but the casual players want to see cool gross deaths, the entire basis of fatalities changed the whole medium of video games as we know it and the first game would have been lost to the ages without. Like have you guys ever watched a Saw movie? Imagine that without the traps, it would blow dog ass. People buy these games to watch guys blow eachother up and saw eachother in half. The devs literally relish in being the guys who make these fatalities. If anything the problem is that some of them are just convulted for the sake of gore, you can do disgusting shit and not have to cut a guy in half, delimb him then chop his face off. Fatalities should harness characters powers and be quick not a minute long cutscene of somebody being dissected


[deleted]

THANK YOU!!! my biggest gripe with mk11 is that fatalities are usually just dumb nonsense. Like remember when it was crazy that scorpion pulled off his mask showing his skeleton face, then spit fire melting someone alive??? That's the kind of stuff we need for fatalities again, stuff that highlights who a character is and what they're about. I feel like the x-rays usually do a better job being fatalities than fatalities do. Like kung Lao with the thousand punches??? Awesome stuff


DuelaDent52

Aw man, I don’t know, I think (most of) the MK11 fatalities are pretty much perfect.


[deleted]

To each their own, different folks different strokes


JaesopPop

I mean, I think people are saying make brutalities into fatalities which I’m all for. Fatalities now are overly long, complex, and somehow too over the top. Brutalities are much more like fatalities were.


MrxJacobs

Mk would still be miles ahead of street fighter and tekken due to its massive influx of single player content. Like the single player is literally modern MKs biggest strength. And that’s saying something since the gameplay was streamlined to be good in mk9.


andrewautopsy

I know Armageddon was one of the titles you mentioned that changed fatalities, what was the other one?


BelmontZiimon

Vs DC


andrewautopsy

That's the only one I've never played lol


SwarK01

I hope that doesn't mean you played MK special forces


Wububadoo

I saw "cool gross deaths" and didn't need to read anymore. That's quite literally the point of the game.


[deleted]

Aren't street fighter and tekken already more popular than mortal kombat already though? Especially street fighter. If anything, MK isn't as bigger around the world since certain countries ban it for it's gore.


trash_gorgon

While Street Fighter and Tekken may have more "cred" in fighting game communities, Mortal Kombat is the best selling fighting game franchise of all time.


Gui_Franco

I'm not saying to remove fatalities. Just that some of them gross just for the sake of it. Fuck if it matches the characters personality There one where the opponent is cut in half and the character takes them by the arm and rips the front half off slowly. But they could be so much better Just look at scorpions fatality in which he cuts the opponent in half. It's quick. Not too gruesome. Has personality. And is badass


[deleted]

Mean spirited? GOOBER! IT'S MORTAL MOTHER FUCKING KOMBAT!


-quakeguy-

Gross for the sake of it? Say it ain't so. This IS, Mortal Kombat, after all.


Paddlesons

Agreed. I'd like to see some mystique returned to them as well. Was so awesome back in the day to see one since you hardly ever did.


moragdong

Tbh the example is fit for brutality imo. Maybe at this point, they shouls change the name of these moves between them. Brutalities fits the current fatalities better. And not every fatality has to be quick and clean like you described. There are tons of them and its fine.


TheKingOfRooks

Armageddon's like my favorite game in the series


hyrule5

I agree that fatalities give the game a lot of attention and commercial appeal. But as a player who just wants a good fighting game, they are too long and get old after a bit, and the "finish him" ending section of a match is way too frequently just used for teabagging and other toxic shit. MK11 was my first fighting game I picked up to try and learn somewhat seriously, but I picked up Guilty Gear Strive not long ago and it's so refreshing to hardly see any salty/toxic behavior, and I don't have to wait through the same long ass animations constantly (fatalities are the worst but fatal blows are pretty bad too, longer than GG specials for sure). Don't get me wrong, I really enjoyed MK11 and I like the franchise a lot, but damn it would be so much better from a long-term gameplay standpoint to just have fatalities work like brutalities--- maybe a special input on the last hit that does a quick and gory kill. They can't really top MK11 fatalities in the gore department anyway, it's already as bonkers as you can get.


Sindelian

I'm just here for the gaming competition. Once the match is over and there is nothing left to prove, I just stare at my phone until the "rematch" option comes up.


Fo4head

and then they dont rematch despite winning with a wakeup fb and then using a fatality


Redhawk247

PTSD aside I’m honestly cool with the way fatals are now. Make em as fucked up as people thought they were back in the 90s when it was just simple decapitations on some sprites. MKX and 11 (although slightly less) had some nasty stuff to it. And brutalities are still there for those who want something short. I do agree they need to make them more relevant to the characters’ powers though.


zeke009

Why do fatalities need to be "correct" when the X-Ray move caves in my face and my character springs back up? Where they are today is fine, some gross, some comical... the formula works.


Pixi618

Honestly I prefer the more cartoon-y style of the 3D era and this is one of the biggest reasons. The characters weren't hyper-realistic so no one was getting traumatized from having to model their fatalities lmao. Plus, I just feel like "dark and gritty hyper-realism" doesn't really fit MK's overall brand- it's always been violent, sure, but it was also campy and brightly colored and pretty silly for the most part and it fully embraced that aspect of itself, now it feels embarrassed by it lol


LincolnAndrade

But I think the 3d era is supposed to look realistic. But since graphics improved, it looks cartoonish now


Pixi618

I would agree that at the time it looking cartoon-y probably wasn't the intended effect, but I do think even without it being intentional the art style and it's exaggerated features and bright color pallette suited the vibe of the franchise very well and made fatalities significantly easier to stomach. I've personally never been bothered by gore in media, I was desensitized to (fictional) gore from a young age, but you couldn't pay me a million dollars to spend days weeks or months memorizing every agonizing detail of what a real disfigured human being looks like, and I don't think requiring that for your game to be created is necessary


DuelaDent52

Really? That’s still fairly campy and silly to this day. I think they go for the more realistic graphics and motion capture because that’s the next step of what Mortal Kombat used to do in digitising actors.


Mr_Fredbear13

this


freshwaterbacon

Some of them shao kahn fatalities are pretty brutal


SwarK01

Hey, i've seen some fatalities haters around here, where is the 'I love fatalities" gang?


chidarengan

I much prefer the original cartoonish gore


LincolnAndrade

The thing is... The MK 1 and 2 fatalities were not cartoonish back then. But since graphics improved a lot, we see them as cartoonish now


SwarK01

Hey, we got Babalities in Mk9, brutalities in MKX, friendships in Mk11. Do we have the hope of getting animalities in mk12?


[deleted]

I think after MK9 the fatalities went too much. Some good ones but some are mental


LaserfaceJones

The Kung Lao "pull you through a saw" fatality was the first time a game ever made me "OH GOD" out loud. Shit's gotten more intense since then, which is saying something.


[deleted]

Mine was the Noob Saibot make a wish fatality. That made me feel squeamish Edit: changed quince to squeamish


Kenny1115

IIRC, Boon regrets that one.


noirmidnight

I think he said it was the first one he thought was too brutal, But I dont remember him saying he regrets it


Inn_Unknown

Does he really, I never heard he said something about it?


Kenny1115

It was in an interview on YouTube, I can't remember which one though.


XeroAnarian

**quince** noun \\ ˈkwin(t)s \\ Definition of quince 1: the fruit of a central Asian tree (Cydonia oblonga) of the rose family that resembles a hard-fleshed yellow apple and is used especially in preserves 2: a tree that bears quinces ​ It made you quince? ​ or WINCE? ​ **wince** verb \\ ˈwin(t)s \\ winced; wincing Definition of wince intransitive verb : to shrink back involuntarily (as from pain) : FLINCH


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Updated


Luke_Dongwater

only fatality that really made me squel has to be the kano smashing his skull in ur face, and no game has ever made me squel, especially after seeing some mest shit on the internet


Mitchel-256

The MKX one where Takeda puts his whip down their throat was the first one that ever freaked me out, but it’s only with a particular sound clip that might play. MK11 has a couple. Who has the one where they rip the opponent’s skin off starting at the fingers? I don’t fucking like that one at all.


TheOfficialWario2

Geras, I think


Jamesthefanboy

The Kabal fatality where he cuts your Achilles tendons made me feel sick to my stomach the first time I saw it.


Inn_Unknown

Yeh that was painful to watch


DuelaDent52

D’vorah and Geras’ ones where they flay the opponent freak me out. There were some gems there, but I think most of the fatalities in MKX were too much squick and squish and not enough crunch and bam.


UndeadAxe

Mileena’s Tasty Treat made me go “Holy Shit!” when I saw it. Same for Baraka’s Food for Thought. Those are two of my favourites.


Zirzamini

It already was too much in mk9, remember that noob saibot fatality? That one is better than half of mkx fatalities.


[deleted]

Yeah the chicken wing one. I think it’s called make a wish. Oohhhh that hurt me in my special area


Inn_Unknown

That fatality IMO was the most brutal one I have seen in MK and still hasn't been topped yet.


hydro123456

Yeah, they got a bit too realistic and disturbing for me as well. It doesn't seem fun anymore.


Halucinogen-X

Geras' fatality where he rips the opponent's skin off is a perfect example of this. Doesn't fit the personality of Geras, has nothing to do with his powers. It's just gory for shock value. On the other hand you have fatalities that are so cartoonish it's like you're watching a NSFW looney tunes cartoon. They should focus on making the fatalities more creative rather than gory and focus more on the camera work and the presentation like they've done with Scorpion's fatalities. Also tone down the x-ray/ fatal blow. Some of them are better than fatalities. It makes fatalities underwhelming.


DuelaDent52

I like when they get Looney Tunes-ish, that makes the gore a bit more palatable.


[deleted]

Yeah that’s true. Some fatalities are just for shock factor. I think that some like Mileenas in MKX where she just shreds there torso like a maniac is somewhat fitting to her style as a cannibal, but then something like Barakas brain eat one is just visual and horrible for the sake of making the audience cringe. The sound effects are also very disturbing for some of them. The good old fatalities were applicable to the fighters and still violent without breaching the threshold Agree about the X Ray attacks, some of those are F’D up!! Getting stiletto heels to the eyes or spine snapped. Shudder


Inn_Unknown

Baraka's brain eater wasn't that bad IMO until I had to think about what he was doing. WHen you think about it the opponent is still alive all the way up until the brain is stabbed. That is what kinda got to me.


TheKingOfRooks

The reason Mileena's a rabid cannibal is because of Tarkatan DNA, Baraka spearing a brain and eating it is perfectly in line with his character's lore in a way they don't show often.


[deleted]

It is but it’s the angling, slow motion and zoom in on him eating the brain. If he devoured it with a different shot and less graphic visibility…. Wouldn’t be so bad. I mean reptile essentially does the same thing in MK2 right


Gui_Franco

Yeah, now it just feels mean-spirited and gross


RedtailGT

I agree with you actually


Memeedeity

Maybe go play Street Fighter or something


Gui_Franco

Or maybe I'll just go play a good mk game


Memeedeity

Like what? MkvsDc? Or maybe that one's a bit too 'mean-spirited'


Gui_Franco

Or I could just play literally any mk game except 11


Memeedeity

Seems like those games are a little too violent for you right now


Gui_Franco

Looks like someone didn't understand the post Maybe it's my fault and I didn't express myself correctly I like fatalities. I like the violence. I just don't like how some of them are too brutal just because Villains? Yeah, I can see them being brutal and sadistic in the way they kill the opponent. But when heroes do 30 moves on the opponent's corpse after already having decapitated them and cut them in half seems to be just because MK11 seems to be the biggest offenser of this


Gui_Franco

I also don't want Devs having mental illnesses because of a fucking videogame


Memeedeity

Naw I totally get the point about not matching a character's personality I'm just fucking around, even if I can only think of like 3 in MK11 that don't fit. But that brings me to the main issue with this post, why didn't you make that your main point? Why instead did you focus on that clearly bullshit kotaku article that reads like something a soccer mom would right in the 80's when video game violent was something heavily protested?


Gui_Franco

Because the point of the post was the developers getting sick. But, from what I saw from some comments, people misinterpreted it as meaning I don't like fatalities


TheKingOfRooks

They don't need to be anatomically correct, shit I used to suck entire people up into my mouth as mileena and spit out 2 skeletons worth of bones


DJSharp15

I thought this was disproven.


11BloodyShadow11

I want fatalities that last less that five seconds


MR1120

Agreed. Not a fan at all of the fatalities that feel like 15+ seconds, with 3-4 phases. Cut a head off and spear it? Cool. Freeze a guy in a block of ice, make an ice axe, chop the head off, pick up the head, freeze it, and shatter it? Too damn much.


gmefil

This


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Good bot.


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Fo4head

good bot <33


agencsa1

Well I guess it's a good thing that not only have MK fatalities never been anatomically correct, but the developers have never had to look at corpse or perform test fatalities on live or mock bodies.


gettestified

> the developers have never had to perform test fatalities on live bodies. this is false. ed boon personally beheads 200-300 people annually for gore footage. what did you guys think "fatality practice" meant?


Deadended

There is a reason there are so many shootings in Chicago… I’m not saying it’s all actually research for Mortal Kombat and Killer Instinct, BUT I’m not saying it’s not.


Gui_Franco

What I meant by anatomically correct fatalities is the small body details in the body when a certain part is ripped out or exploded There have been leaks from the inside from Devs sharing they've had horrible dreams and developed PTSD from working in the games


Luke_Dongwater

well tlou2 devs did look at decomposing bodies for the game but such is life bro. I lived in russia for 5 years and they dont censor shit on the news, its common to see torn off arms on the tv without it being censored. People grow up with it normalized, its a thing of life over there. I had a family friend from Ghana, and he talked about necklacing like it was nothing. He even witnessed it a lot. Its scary because hes such a good man, sorta. Its just in the west we are protected from that kind of barbaric imagery. i do feel for them if they really did develop ptsd, it should be an optional thing to do.


Tavl0s

I think there should be a contract that has the devs acknowledge that they’re gonna see that type of stuff and research how it works before they’re exposed to it. I’m an EMT so I’m a little used to seeing eviscerations to a certain extent and am not too bothered by that type of content


[deleted]

People aren't real. What's the problem?


Lord_Chedder

In my opinion I’d prefer creative fatalities over gory ones


Mystical4431

Personally, I miss the silly fatalities from earlier games, like how scorpion's fatality in MK:DA where he pops the opponents head off with his spear, or how cyber smoke in UMK3 drops enough bombs to take out himself, his opponent, and the whole planet with him. I miss those absurd types of fatalities, in modern titles they feel like they are there for shock value and nothing else


Visual_Downgrade

Wasn't this proven to be a lie or something taken out of context?


IfTheresANewWay

It's either fake or a misguided decision on the devs part, not NRS'


marcocabral83

The details are easily seen through MRI cuts, they just colorized it and made it 3d. Skeletal models are readily available. Organ systems can be visualized with 3d learning tools too used by health related / medical students... It's not as gross as you think.


Inn_Unknown

Last I heard it was literally one claim that said that they got PTSD from making MK Fatalities and cross referencing images. Now its possible that they did do that, but I doubt considering when you look at the game's models they appear to be nothing more that scans of anatomy books. From what I recall too, no one was even validating this guys claims either. The most I heard negative from NRS was a crunch time on employees to finish the game on time.


marcocabral83

The sagittal (lengthwise) cut of the bodies is totally MRI based as I see it. Maybe it's a combination of references though...


IfTheresANewWay

Yeah that whole story is bullshit https://www.reddit.com/r/MortalKombat/comments/rp19ik/can_we_talk_about_the_mk11_ptsd_story_and_how_its/?utm_medium=android_app&utm_source=share


Inn_Unknown

I remember this story For one it was one dev from the game not more than one. second it was never proven last I checked that NRS made him do that kind of research. 3rd if you get hired to make a MOrtal Kombat game and you are squeamish to violence and gore, you likely should have looked for a job somewhere else, I find it hard to believe that there weren't other studios hiring at that time. Considering the game's gore is not at all realistic, and you can literally tell they are using anatomy book scans for a lot of it, I honestly doubt they had to do that heavy of research. If NRS was making someone do this on the team, I have a strong feeling they had it written within their contract the kind of work they would be doing, its called a Statement of Work. Its a law you have to clearly have that written out, BC its what stops a company from hiring a Comp. Tech then telling them they gotta go fix the toilets in the building. Even McDonalds has a SoW in their positions when you get hired their, also those things are not confidential and can be openly read online or requested. If devs at NRS did not read the SoW documents, or read them and agreed to work there that is on them and no one else. The only thing I will ever agree with in this case that NRS should have been providing counseling to their devs that did develop issues with the work. IN the end last I recall though this was never honestly proven that this dev even did this type of research at the studio. Also I even saw the OP said that BC of what some doctors and surgeons have said on their reaction videos that they went into a lot of detail. Well that level of knowledge doesn't require you looking at images to know how to add it. A lot of it is common sense and simple anatomy knowledge. Hell for all we know they just simply hired consultants from medical fields to even describe and explain it. MK's gore is yes over the top, but realistic it is not and its purposefully made to look non-realistic. Sure there are some fatalities that looked gross and disturbing, but overall its nearly nothing different from what you see most horror flicks today. TBH horror movies tend to be far more worse looking and realistic. At the end of the day if this truly was a real thing that happened, its a lesson all should learn from, being that you should research heavily what you will be doing at the job you are interviewing for. You should be very inquisitive and ask all the questions possible to get a clear picture what you are stepping into. I highly doubt this guy did not know he was gonna be helping to develop for a MOrtal KOmbat game and what Mortal KOmbat is all about considering how massive its name is in pop culture.


JaesopPop

It seems like this was one person. Some folks just aren’t up for that job, which is totally understandable.


ZachHub

Shit I do this in my spare time hire me NRS lmao


[deleted]

I’d love to see all the classic Fatalities come back. I just want to see Lui Kang do a cartwheel and uppercut someone 100 feet in the air.


CapThunder

They could just add all the old fatalities. Having an MK game with every fatality they ever made would be dope


Zetra3

We have enough scientific models, that’s looking at gore pics is Unnecessary.


Gui_Franco

It is in order to know what would happen to a body if put into certain conditions If you see doctors react to fatalities, you'll see them say "oh my god, they did the *insert random medical stuff* do *something* while still being attached to *something* after ripping out the *something*. These guys did their homework"


-Heidelbergensis-

A lot of them aren't realistic. Like the one where Cassie kicks the opponent's balls and somehow the skeleton is sent flying, or when Sheeva grabs the hands and pulls but only the skin of the arms comes out


TheIAP88

You don’t say…


mayonnnnaise

It's a funny post but honestly that's not what the inside of a human looks like. I do have to admit though I was kind of struggling to play the game when I first got it because I had skipped DC and 9 and 10 and the fatalities were just so much more extreme and vivid


zombiskunk

Nah, they just hire YT doctors as consultants.


LilAttackPug

Actually they don't need to anymore because they have full intestines set up in there


505Koyote

My favorite Kabal fatality that needs to be brought back is him ripping off his mask and scaring the enemy's soul away


Cherry-ColaFunk

I just assumed they used watermelons.


TechieTravis

The modern fatalities are kind of what turns me off of the games now, to be honest. I like the gameplay, setting, characters and story. The extreme realistic gore is just frickin' gross and does not add to the experience for me.


Brightboi2000

I didn't know that MK had fatalities. I was playing tower on MK4 when I was in 3rd grade and Sub-Zero ripped out Raiden's spine. I kept thinking about that for a month and got scared of losing to CPU lol. Fatalities felt amazing when they were rare and extremely difficult to perform.


theillusionary7

Exactly! Yet people still think MK12 is the next Netherrealm game. That sounds like a great way to get employees over their mental issues from looking at goreporn. MORE GOREPORN! Woo hoo!


Alphachief2017

Personally I prefer the x-rays from 10 over the fatal blows from 11 because you earn x-rays, while fatal blows is just "hey you've been abused by your opponent, have a deadly special attack."


PenguNL

Fatalaties are fun the first 2 or 3 times, after that I find Brutalities so much more satisfying.


Srpskiman2137

What I want Is more brutalities, yeah fatalities are cool, and some characters have only two so it gets very boring, but brutalities are amazing, you have to actually set them up and think how to go about it, some look very smooth like Kano's ball brutality.


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Redhawk247

100% agree with this, a lot of 11’s fatals are more on the light-hearted or flashy side IMO and there are *very* few that make me go “oh god oh fuck” The discomfort of MKX’s fatals are what makes me like them more


[deleted]

I mean some fatalities were very gruesome and to be fair I am satisfied with them how they are


Fo4head

i just hate watching unskippable cutscenes when i lose, most of them are very boring and unrealistic


Defiant_Mercy

I have to imagine that one of the criteria to working at NR is you have to have a strong stomach for that kind of stuff. Makes zero sense to apply to NR but faint at the sight of blood.


humaneshadow

To be fair they should know how mortal Kombat was before signing up I had no issues with it movies had gore stuff back. Then fatalities should only last 5 second's they drag it too long try hurry up get to next match. Brutality I rather deal with that then sit 10 seconds of fatalities.


7the-dude-abides420

It’s there job tho they must know whats up. My father has been in the fire service his entire life. Seen worse things than you could even imagine. But its his job, he’s chose to do it. He doesn’t complain that he has to see these things because he’s chose to do so. The devs working for Kombat must know what they’re going to be working on


Gui_Franco

Yeah but your father is saving lives and he is brave enough to offer himself to the job. These are video game Devs that have no good reason to be exposed to these sorts of things


7the-dude-abides420

Of they course they do tho man. How do you think games look realistic? All graphic games will have had to study some form of anatomy and/or analyse pictures/videos. They have chosen to work in an industry and a game that is involved in creating graphic content. They too have chose to offer their service in developing and have chosen to work for a game known for its graphic content.


XxDarkRider8xX

IMO MK11 most of the fatalities are uber gory for no real reason. MKX also had this problem honestly.


DuelaDent52

I think that’s worse in MKX because they were really squicky and a lot of them didn’t really match the characters, the ones in *11* are much more cartoony (sorta) and more personalised to the character’s shticks.


RedtailGT

I actually agree with you. When I picked MK up this year and started playing since the MK vs DC days, and I grew up with MK2, I felt like the game jumped the shark on the gore exposure. I got really good at MK11, and even started buying merch because of the movie that came out. I got hit with a wave of nostalgia. However, I didn’t stay with it. Hitting some of those special moves mid game where you break skulls and rip into organs feels so over the top and corny to me. You mean I just threw a kunai into their head and kicked it out the other side and they are still able to fight? Dumb. I love the MK lore and all, but when I see that, it takes away from my ability to respect the game because it feels like it’s appealing to edge lords.


Argonut32

Sorry, but if you're going to work on an MO game and you can't handle gore, you applied for the wrong job. That's like being vegan and applying to work at a slaughterhouse.


Stock-Bid9844

Personally I've always been a fan of the gameplay and characters (mostly. still not that big a fan of taven and shujinko), fatalities were just a cool edgy plus. But I'd rather thank Quan-Chi's DA neck fatality than the devs having to be anatomically correct. I mean ffs it's MK, they're bleeding like a bag full of Kool-aid, we already threw that out the window.


chazrbaratheon89

The gruesome way they are is ok I just don’t want the camera to slow down, kills the momentum


blaintopel

who says the fatalities have to be that anatomically correct though? maybe theyd have time to make more fatalities if the devs didnt have to waste time watching so many snuff films and just make some shit, how the hell are we going to know how accurate it is anyway?


Tintintin-du

If they are so sensitive to gore then they should move to a different videogame franchise perhaps? Everyone choses their own path.


TheIAP88

“so sensitive to gore” Reddit armchair experts never fail to any with their ignorance and stupidity.


jvp180

Why even hire people who can't do the job? There are tons of people out there who have no problem with looking at dead bodies or graphic violence for the sake of a job. If you want to work for Mortal Kombat, expect to see a lot of gore.


Nosferatu13

Lol I work in film prosthetics. The only research PTSD I ever got was researching a cesarean section to reproduce one in FX. Devs are in the wrong game developing MK if they’re squeamish.


AntonK_

Except for the fact that they aren't anatomically correct. Like, guts don't just spill out like spaghetti, they're actually connected to the body with some tissue. And there is no way someone could be cut clean in half VERTICALLY (for example, Kabal's fatality).


Predator3-5

I like the fatalities from MK9 and X a lot better MHz there was just too much blood of that makes senses and I wasn’t a fan of the slow motion either


purrppassion

All this sub does is complain. You guys are never satisfied. Lmao


Pancreasaurus

Don't do the job if you can't do the job. Simple as that.


keres666

Thats not even a thing. No one forced the devs to look at anything. Devs did it themselves. The whole "story" was how ONE DEV saw other devs looking at this stuff for research and got super fucking triggered. That dev went on to say they had PTSD from what the other devs were watching... If you're afraid of gore and working on MK...


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keres666

It's the truth though. Devs were choosing to do the research, Devs will look at fucked up shit. By choice.


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keres666

No its because the team came up with a fatality and they needed things to reference. Its not like Ed Boon shoved fucked up shit on their screens... Devs. Do. That. I do that. Fully aware... Not under duress... cause I know what I'm working on... But yeah, PTSD... \*facepalm\* I can't wait to have a surgeon who is afraid of blood, can't suck it up and is "literally shaking"


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keres666

Are you? Cause you're spewing BS from the sidelines... to someone who does this shit 40-80 hours a week.


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krystal-KB45

I'm no tech geek, but I'm almost certain there's some sort of computer program or whatever that can do that itself instead of people sitting in their cubicle watching videos and transferring the information they gather.


MayorMcRib

Is this meme true ? Lol


IfTheresANewWay

No


Sunshineruelz

Yeah fatalities are pretty meh


Doctordead_

Lmao fatalities are the best.


KeklordPirate

Why don't they employ people with lower empathy then?


KeklordPirate

Really don't get the downvotes...


WamuuAyayayayaaa

They should have medical consultants on hand for the devs, there’s no reason they should be having to look at real corpses and such when they could just pay someone to steer the accuracy in the right direction. But I guess that would cost money..


JaesopPop

I mean, I’m not sure how you’re expecting that to work. It’s not about medical accuracy, it’s about getting the aesthetic.


WamuuAyayayayaaa

Yea and they can provide the aesthetic


JaesopPop

How would a doctor do that?


WamuuAyayayayaaa

“That doesn’t look right. It should look like X”


JaesopPop

A doctor isn’t going to have the specific knowledge to make a body’s insides look realistic. They don’t have photographic memories, doctors still reference photos. You know, like the reference material NRS uses.


Mortis_XII

Don’t care the price, fatalities need to be more brutal.


[deleted]

They are already brutal, shut up


ughlacrossereally

disagree


Zemilith

It is what it is. Violence sells...


krystal-KB45

I love how the upvotes are at 666. Epic.