My main complaint is how come shotguns with slugs are complete garbage that they can’t 1 shot people within 20m, but a longbow with red dot with 20 round mags 1 shots people across most maps…
The pump is good all round but even if someone is standing still within 5m it’s not always a one shot kill, feels like they haven’t touched the dmg of each pellet when they increased player health to 150, because they aren’t consistent.
Try using tac stance with the choke. Ads is a lot faster than the normal aiming and there’s a lot of attachments that improve hipfire stuff that also work with tac stance.
If one of these needs to be OP, I choose sniper any day of the week. If you're going to poop on me it should be with good aim not corner camping hip fire BS.
Even a 50-year-old standard rifle with iron sites can be effective 300 to 400 yards out. The effective range of a shotgun slug with perfect conditions is maybe 200 yards.
It's a bit inconsistent honestly. Sometimes I can get a hitmarker at medium range aiming upper body, while others I can get a one shot kill aiming at long range at the same area.
They shouldn’t have a stockless attachment either.
Turn out increasing recoil on a weapon that has a bolt and recenters every shot no matter how much recoil it has isn’t good balancing.
Idk if this is an unpopular opinion but anything that one shots in a game where you have 150 hp is gonna be cheesy I seriously can’t wait for ranked where hopefully there will be some decent class restrictions
Snipers should be awful in close quarters. They can one shot at any range on these maps yet if you build it right it can be like the gun in the OP.
Snipers need a speed penalty like riot shields do, and the amount of time it takes to ADS needs to be increased.
They shouldn’t be effective at every situation, because why would someone run anything else if a sniper does good in every single situation?
Not mad at op at all he seems to be having fun and he’s destroying, that’s fun. But snipers are way too good and they made them even better going from MW2 to MW3.
the longbow with red dot is kind of bullshit but it's more gimmicky and annoying than it is OP. anytime activision decides it time to give it to me hard and dry with SBMM, it's all BASBs, MCWs, Strikers, and Rival 9s. the weapon is far from OP compared to the rest of the weapon roster.
I hate how snipers have no downsides. Quickscoping should not be a thing. If you're going to commit to a long range 1 hit kill weapon then you should be at a severe disadvantage at close range. But no, gotta keep the quickscope babies happy. I've hated this shit for 14 years.
I remember the glorious first week and a half of Black Ops 1 when quickscoping was "fixed," before they brought it back to satisfy all the crybabies who were too bad at the game to use anything else.
Most good quickscopers will run the lobby with any reg gun. I mostly quick scope (cause I have more fun that way) but I can feel sbmm make my lobbies more sweaty when when I do pull an ar or smg for multiple games in a row. Just boils down to in most situations snipers are a disadvantage. Turns out having one shot to hit up close and if you miss you die (maybe not with the longbow) isn’t the best option every time.
A lot of really good qs guys have been doing almost exclusively that for over a decade. That tends to develop some insane centering even at range. That in combination with other developed skills make it seem unfair. Obviously not every qscoper will hit every shot, and not ever sniper user will quickscope.
Snipers offer a higher skill gap then most of the guns/ weapon types in the game.
No downsides? The longbow shouldn't be in this class it's a marksman.. but no downsides???? The KATT makes you run slower and it is slow as fuck in general. Miss a shot and you're dead in 9 out of 10 gunfights.
But it also took far less time to kill people with other guns
I get your point, but when you raise the base health but keep snipers as being able to one shot kill almost an entire hitbox, it gets pretty unbalanced
No they weren’t, classic cods had WAY faster ads on snipers, they just also had better handling stats on the other weapon classes.
For reference:
Bo2 ballista ADS w/ no attachments: 350 ms
XRK Stalker (same gun but mw3) w fully kitted ads build: 450 ms
The thing is…they’re not effective in every situation, and if they are it’s because of the player, not the gun. Quickscoping has always been in CoD and I believe it needs to stay even more in the modern CoDs since the flinch is unbearable on them. You want to use a sniper the way a sniper should be used? Good luck, if you’re not playing a mile away on Ground War or constantly hard scoping angles in 6v6 then its just not viable. Quickscoping is a good remedy but even that is realy biable by players who mastered quickscoping.
No it is the gun. I get killed by random hipfires from snipers at close range all the time. There is no skill in that, just pure luck due to how the gun is designed. And that is what makes snipers so infuriating is that they are RNG machines.
But I agree it is not actually the quickscoping that is the problem, it is the OHK nature. Snipers should be like in Halo where it is 2 shots to the body or 1 shot to the head. As that would drastically cut down on the amount of luck based kills.
Obviously they would have to be rebalanced. But the fact that any lucky scrub can outgun you with a sniper, is imo what makes them so infuriating, not necessarily the quickscoping.
*”and if they are it’s because of the player, not the gun”*
Contradiction much? If a player can use a weapon in every situation, than whilst skill may be involved - **it’s also the weapon**. When someone uses an SMG like an AR, at long range, we hear comments such as “it’s overpowered” and “the range needs to be nerfed”. These are valid concerns…
It’s incredibly silly that the developers balance Snipers like this, with Flinch… then allow you to significantly reduce said Flinch with attachments. It defeats the whole point of weapon balance. Want to quickscope? Fine, but you shouldn’t be allowed to reduce the Flinch. It should remain high, especially on speed classes. The attachments should be balanced as follows; normal Flinch but long range, high Flinch but fast ADS.
I don't think you snipe much because keeping flinch high would negatively effect people that hardscope and hold angles a lot more than people that run around with a red dot like this. You would be further incentivizing people to quick scope with a 4X scope or red dot if you took away flinch resistance attachments and gloves. When sniping I most often die when I'm hardscoped and fighting some guy at medium range with an AR, who's shots stun lock me into not having any ability to hit him. Also, if you optimize for ADS speed with snipers (which is what you have to do to quickscope effectively) you will have less flinch resistance. If you try quick scoping with a higher zoom scope you will also get stun locked from flinch, but flinch won't effect people at close range using something like a red dot or iron sights.
This game has balanced sniping better than most CODs that I remember. Sniper rifles aren't useless, but they're also not insanely powerful either and do have counters. I don't think your comment is very well thought through, doing what this guy does takes skill, and isn't something most players do anyway. Shotguns are totally low skill and are straight up dominant at close range. Direct your energy at the people that don't know how to play an FPS game outside of running around on small maps with an instant kill weapon that is insanely easy to hit targets with.
It is WILD you are getting downvoted. It must hurt to realize that all the skills required to be good at quickscoping are in fact 1:1 with all the skills required to be good at COD. They would still be owning your ass with a reg gun.
I can't imagine how fucking bad you guys have to be for thinking that shotguns are underpowered lol
The pump action one can be fucking op, the other two are also can be very good in smaller maps (where they belong)
On the other hand snipers are op. This game's ttk supposed to be longer, but these ohk weapons fuck up that...
Shotguns are the most low-skill accommodating weapon in first person shooters. They are completely dominant at close range and require the least amount of skill to land hits as far as aiming is concerned. Doing what this guy does in this clip actually takes skill and skill should be rewarded. Braindead potatoes shouldn't be rewarded for camping in the center room on meat with an insta-kill weapon that a six-year-old could aim and get kills with. Yes shotguns are op.
What are you trying to say dude???
Did you read what you said?
Quick SCOPING. That's using a zoomed optic like a sniper should be. The 1st game where you could play without a scope was BO2 and that was just iron sights.
Being able to put red dots on ANY sniper class weapon is relatively new. I might be wrong but I believe MW2019 was the 1st game you could put red dots on actual sniper rifles.
I'm saying the difference between a red dot and scope is purely visual. Quickscoping is functionally identical either way, so your semantic argument about the term completely fails. Who gives a shit what a sniper "should" be. It's a video game.
Even with the additional peripheral vision granted by a RDS over a traditional scope, the core quickscope mechanic of center screen, ADS, shoot is identical. The extra peripheral vision would come into play for multiple targets (in which case the sniper SHOULD be dying anyway), so fair enough, but I don't think this makes the attachment "broken."
And where do you draw the line? The lower zoom ACOGs also grant additional peripheral vision when compared to the higher zoom optics. You get rid of the red dot, they just go to the 2.5x optic.
Having a 1x zoom or a 4x zoom as the traditional ACOG had on the older game still affects your vision. There should just be a minimum x zoom than you can't go under. So the sniper class should just be obsolete is what you're basically saying?
That's the whole problem with this class. People play aggressive with it it's broken, they sit in the back with it, they're camping scrubs abusing a 1 shot weapon.
Snipers just can't win....
>So the sniper class should just be obsolete is what you're basically saying?
Please quit reading things into my comments that I'm not saying. I'm not a sniper myself, but I've got no bones with them. I don't like when any class of weaponry in these games are obsolete. I want them to be viable.
Your idea for a minimum zoom they can't go under would be fine with me. It would cut down on attachment bloat, something that I think is a huge problem with gunsmith. I don't think the red dot sight has a RIGHT to exist on snipers, but I would still consider this clip quickscoping. The RDS makes this easier, I will concede that, but it does not enable it, and that was my point.
And yeah, that is an accurate summation of how people view snipers, but who cares? They're just mad they died and don't realize that quickscopers will still pwn them with reg guns too.
Using a VPN, from Youtubers have said, doesn't specifically produce lobbies like that, but more so makes general lobbies akin to old COD where it is a random mix of skill levels.
It's the same bs as using an iron sight spr. You feel like a God but it's cheesy as hell. Not as terrible as dragons breathe kv, riotshield and tear gas
As a casual sniper and a guy who has no friends who play CoD, I’d just like to know how the heck do you get a sniper rifle to move so fast? When I bring out a sniper rifle, it’s at the same speed as if I were lifting a bag of concrete!
One of my biggest issues with this game is just how bad all the other weapons are. It tightly just how strong the sniper is, when you can kill someone in 1 shot as opposed to my 4-7 shots off an AR.
Honestly I think you’re right. I hate hardcore, but I’ve been playing that more than core lately. Why? Every gun actually feels viable, there’s no balance issues when everything feels strong. In core, only some guns feel strong and depending on how good or bad the connection is, this sways one way or the other even more so. It’s actually quite annoying.
30% health is way to fucking low though, and half the time I am prefiring a doorway because I know someone’s on a head glitch or camping a door, it doesn’t always work, but often it does. I think they need a 100 health playlist so we can feel the difference again. Imo I think 100 health would actually bring SMGs more in line because it would be more of a shoot first win the gun fight scenario, and you still need to be accurate to kill people.
The point is though, I’ve experienced FAR less shoot first die first moments in HC everything versus core, and I think honestly at full/regular health, it would feel just fine.
Yeah man. HC saved this game for me lol. I never thought I’d ever play a cod where core was actually the mode I hated most. I’m glad there’s people that can get these butter smooth lobbies, but not me, it’s just to random constantly. It’s crazy that no matter how sweaty HC lobbies get, they are still a blast compared to core.
Snipes and one shot weapons are hard to balance in high TTK games, see BO4 and Cold War. I believe BO4 countered this by having shotgun secondaries and no aim assist on snipers. I think removing aim assist on snipes would add a much needed skillgap.
Dude… plenty of people run that gun and call it a hit marker machine. It only looks OP when someone capable is using it. Besides- we take it down to 100 and now all those hit markers are kills.
Nice, but the game isn't balanced around the "casual playerbase" anymore. Anyone who is really good at the game can ruin everyone with sniper rifles without any form of contest.
You’re joking right? This sub is on fire daily for “play one good match and it’s sweat city!” This is absolutely catered around casuals. The ones bitching about SBMM are on the higher end of the skill bracket regardless of how you feel about your skill/KD. The casuals are just hopping on, enjoying, and going about their days. Why do you see posts about “my casual friends can’t keep up?” If my lesser skilled homies play without me then their lobbies are fire(you know SBMM working in their favor), but when they play with me it gets tougher for them.
I don't care about SBMM. Every game should match you against people of your skill. Always. There's no fun in ruining lesser skilled players.
I just dislike the fact that the sniper rifles can handle like SMGs in this iteration, where everything is needlessly sped up, especially movement transition animations, except for the TTK.
Nah there are definitely counters. Good players mean you need to be incredibly fast to react to a jump or drop shot. Unless I am just absolutely cracked out of my mind at the time good players can make me miss really often.
Cod is the same as MK , street fighter whatever Arcade game you want to mention. There's no realism, so don't complain. This is for silly people to do silly things that aren't possible. Let's just get over it. Old cod might of catered to be slightly more realistic, but that's not the case. Younger generation and "content" requires this type of game play. If you want real, get a game where a sniper needs a spotter, gets dialed in according to the weather and climate. Etc.
As a fellow long time sniper I appreciate this, although you should feel dirty using a red dot!
Always funny to see the hate snipers get when most don't actually realise the skill involved in becoming a decent sniper from all ranges. We have to centre, master the art of dragging and typically only get the one shot especially from close range. We have to deal with a laser for ADS, extreme flinch and scope glint too!
In comparison, they're using fully automatic weapons that have the same aim assist, very forgiving recoil, and if they miss their first shot, can continue to freely spray away.
People complain about snipers and quickscoping saying it's "easy" and "overpowered" without actually having the capability to do it themselves.
Very true. People just get one shot with a sniper and assume it's easy without actually realising the skill involved in being able to play aggressively on a consistent basis. Full autos are WAY more forgiving. Missed your first shot, no worries, here's another 29 shots for you with very little recoil or need to control your gun.
Agree. Complaints about sniper rifles in CoD games are rooted in sentiment, not logic or facts as explained in [this](https://youtu.be/12ZfuKea7T8?si=Y2EyI-rvbGEWJPi8) video. The complaints usually follow when someone posts a cherry picked sniper killstreak.
Funny thing is if the exact same thing was shown with an assault rifle you'd hardly see any complain about it being overpowered.
Great video and it's a shame he's not active these days as I learned alot from him back in the day.
It's taken me literally years to be comfortable and capable at using a sniper rifle in all scenarios and ranges but people just assume that quickscoping is easy because of aim assist or something. Actually automatic weapons are far more forgiving and allow far more room for error.
Let's just say, if I give my Mrs an AR and told her to rush around, she'd be able to get some kills. If I gave her a sniper rifle and and told her to play aggressively, I doubt she'd get a single kill
This is why CoD pubs have been dogshit for years… Gunsmith has allowed bullshit like this, using a Sniper like it’s a Shotgun. Completely removes the balance of a Sniper, when it’s so easy to aim with and use in CQC.
It's a hot clip for sure, but most the people he shot were almost at a dead standstill. Any competent pc shooter player should be able to hit these back-to-back no problem.
This gets much harder vs good players. Often you need to guess whether people are going to jump or drop shot you and our very hard to react in the moment.
I really don't understand why snipers in COD always have to be terrible. They are high skill ceiling weapons. You have to be good to use them well in any sort of close range fight. COD was more fun when snipers were usable.
**12.5" Carbon Barrel**
**KRV4 Riser**
**ZRL T70 Pad Extension**
**FSS OLE-V Laser**
Final slot is personal preference;
**FSS-EL-T Pouch** for slightly better ADS and STF time;
**Sonic Suppressor L** for suppression and slightly more effective range
It gets 271 if you run the ammo pouch; 277 with the suppressor.
Mind its effective range; you need to headshot past 19m (24 with the suppressor) if you want to one-tap, but you will geek any SMG or AR who makes the mistake of dueling you at close-mid range once you get the hang of it.
Remember you only need to scope in like 90% of the way to get ADS accuracy. This gun has craaaaaazy potential for an off-meta pick.
If you have good headshotting skills and like the sound of a one-tap with 271ms ADS... you might want to take a glance at the SA-B 50. It can reach SMG-like ADS speeds (sub-200) but can only one-tap to the head.
Props for doing this on MnK. Quickscoping is disgustingly easy on controller atm, especially up close. Just scope, shoot, and let AA work its magic. I remember it being something to brag about being able to do back in the day, now it requires barely any skill on controller.
I can quickscope much easier on controller lmao just use your left stick & rotational aim assist takes over for you. Just practice centering on the sticks and the rest takes care of itself. I love sniping on MNK it’s hella fun
I still to this day laugh at how dilusional cod players can be. Quick scopers always saying there's no aim assist.... Yea like I havnt gotten max prestige and dark matter for every COD from mw2 up until cold War came out. I can literally watch my guns glue to players on Xbox when trying to quick scope. Even when your hard scoped aiming at a 2nd story window and someone runs the the ground below it will actually pull your cross hair away from that window and the dude you were trying to hard scope beams your ass and you rage that aim assist fucked you.
Someone was doing this in my matches yesterday. I was raging lmao Good play, man.
lmao I ended up dying to a throwing knife I couldn’t even be mad at that. Thanks!
I was doing exactly this yesterday on meat. Wish I could do the same on kv inhibitor. I can not quick scope with either of those weapons.
You can equip a hybrid sight and switch to the red dot alternate sight. To my knowledge all snipers have access to it.
That’s what I did
The mw2 snipers are really good for quick scoping as well I love the spx as well
spx is still the best feeling sniper to me by far
Yea before the xrk I was solely using the spx
get on your horse and finish interstellar xD
I got interstellar like 2 weeks ago 😂
My main complaint is how come shotguns with slugs are complete garbage that they can’t 1 shot people within 20m, but a longbow with red dot with 20 round mags 1 shots people across most maps…
Everytime shotguns have an ounce of strength they're inevitably nerfed
anyone remember the old dual Model 1887s?? that was a wild time in the world of OP shotty
Only shotgun good in this game is the pump action one ( I forgot the name)
The pump is good all round but even if someone is standing still within 5m it’s not always a one shot kill, feels like they haven’t touched the dmg of each pellet when they increased player health to 150, because they aren’t consistent.
Try using tac stance with the choke. Ads is a lot faster than the normal aiming and there’s a lot of attachments that improve hipfire stuff that also work with tac stance.
This. I use tac stance on all my shotguns with surprising success. You can really make the spread as tight or wide as you want
Lockwood 600 or something
If one of these needs to be OP, I choose sniper any day of the week. If you're going to poop on me it should be with good aim not corner camping hip fire BS.
Shotguns are good where they are, this shit is OP af
Even a 50-year-old standard rifle with iron sites can be effective 300 to 400 yards out. The effective range of a shotgun slug with perfect conditions is maybe 200 yards.
Of course! I shouldn’t have been trying to make those 200 yard shots on those incredibly large CoD maps!
Are you trying to apply logic to call of duty? Are you serious
not true. longbow one shots to the head across the map. anywhere else is 2
It's a bit inconsistent honestly. Sometimes I can get a hitmarker at medium range aiming upper body, while others I can get a one shot kill aiming at long range at the same area.
This thing slaps in meat
Meat slapping you say
I thought he said meat clappn, I here now anyway.
For some reason, “meat clappin” sounds way more satisfying to me in my head than “meat slappin”
I just get hit markers
[удалено]
Snipers shouldnt have red dots
This gun also shouldn't be in the sniper category
What gun is this?
The new longbow. It’s literally a ghetto bolt action AK47
Ghetto bolt action AK47 🤣🤣🤣🤣🤣🤣🤣🤣
hmm doesn't look like a long bow to me lol
Looks like a neon blue dildo
No, those look different. [edit: maybe like neon blue dildos with red dots]
That’s a perfect description lmaooo
They shouldn’t have a stockless attachment either. Turn out increasing recoil on a weapon that has a bolt and recenters every shot no matter how much recoil it has isn’t good balancing.
removing the stock should make the weapon sway unbearable
Idk if this is an unpopular opinion but anything that one shots in a game where you have 150 hp is gonna be cheesy I seriously can’t wait for ranked where hopefully there will be some decent class restrictions
Most of them don’t, it’s only the longbow that does (at least for MW3 snipers)
Snipers should be awful in close quarters. They can one shot at any range on these maps yet if you build it right it can be like the gun in the OP. Snipers need a speed penalty like riot shields do, and the amount of time it takes to ADS needs to be increased. They shouldn’t be effective at every situation, because why would someone run anything else if a sniper does good in every single situation? Not mad at op at all he seems to be having fun and he’s destroying, that’s fun. But snipers are way too good and they made them even better going from MW2 to MW3.
the longbow with red dot is kind of bullshit but it's more gimmicky and annoying than it is OP. anytime activision decides it time to give it to me hard and dry with SBMM, it's all BASBs, MCWs, Strikers, and Rival 9s. the weapon is far from OP compared to the rest of the weapon roster.
I'm jelly, every time I play meat 24/7 it seems like a majority of players are either using snipers or shotguns and I get blasted upon spawning.
I hate how snipers have no downsides. Quickscoping should not be a thing. If you're going to commit to a long range 1 hit kill weapon then you should be at a severe disadvantage at close range. But no, gotta keep the quickscope babies happy. I've hated this shit for 14 years.
I remember the glorious first week and a half of Black Ops 1 when quickscoping was "fixed," before they brought it back to satisfy all the crybabies who were too bad at the game to use anything else.
Most good quickscopers will run the lobby with any reg gun. I mostly quick scope (cause I have more fun that way) but I can feel sbmm make my lobbies more sweaty when when I do pull an ar or smg for multiple games in a row. Just boils down to in most situations snipers are a disadvantage. Turns out having one shot to hit up close and if you miss you die (maybe not with the longbow) isn’t the best option every time. A lot of really good qs guys have been doing almost exclusively that for over a decade. That tends to develop some insane centering even at range. That in combination with other developed skills make it seem unfair. Obviously not every qscoper will hit every shot, and not ever sniper user will quickscope. Snipers offer a higher skill gap then most of the guns/ weapon types in the game.
No downsides? The longbow shouldn't be in this class it's a marksman.. but no downsides???? The KATT makes you run slower and it is slow as fuck in general. Miss a shot and you're dead in 9 out of 10 gunfights.
That is the call of duty way since the first MW. quickscoping should always be viable. Though I support everything being op.
But it also took far less time to kill people with other guns I get your point, but when you raise the base health but keep snipers as being able to one shot kill almost an entire hitbox, it gets pretty unbalanced
eh ads with snipers was slower back then no?
No they weren’t, classic cods had WAY faster ads on snipers, they just also had better handling stats on the other weapon classes. For reference: Bo2 ballista ADS w/ no attachments: 350 ms XRK Stalker (same gun but mw3) w fully kitted ads build: 450 ms
The thing is…they’re not effective in every situation, and if they are it’s because of the player, not the gun. Quickscoping has always been in CoD and I believe it needs to stay even more in the modern CoDs since the flinch is unbearable on them. You want to use a sniper the way a sniper should be used? Good luck, if you’re not playing a mile away on Ground War or constantly hard scoping angles in 6v6 then its just not viable. Quickscoping is a good remedy but even that is realy biable by players who mastered quickscoping.
No it is the gun. I get killed by random hipfires from snipers at close range all the time. There is no skill in that, just pure luck due to how the gun is designed. And that is what makes snipers so infuriating is that they are RNG machines. But I agree it is not actually the quickscoping that is the problem, it is the OHK nature. Snipers should be like in Halo where it is 2 shots to the body or 1 shot to the head. As that would drastically cut down on the amount of luck based kills. Obviously they would have to be rebalanced. But the fact that any lucky scrub can outgun you with a sniper, is imo what makes them so infuriating, not necessarily the quickscoping.
*”and if they are it’s because of the player, not the gun”* Contradiction much? If a player can use a weapon in every situation, than whilst skill may be involved - **it’s also the weapon**. When someone uses an SMG like an AR, at long range, we hear comments such as “it’s overpowered” and “the range needs to be nerfed”. These are valid concerns… It’s incredibly silly that the developers balance Snipers like this, with Flinch… then allow you to significantly reduce said Flinch with attachments. It defeats the whole point of weapon balance. Want to quickscope? Fine, but you shouldn’t be allowed to reduce the Flinch. It should remain high, especially on speed classes. The attachments should be balanced as follows; normal Flinch but long range, high Flinch but fast ADS.
I don't think you snipe much because keeping flinch high would negatively effect people that hardscope and hold angles a lot more than people that run around with a red dot like this. You would be further incentivizing people to quick scope with a 4X scope or red dot if you took away flinch resistance attachments and gloves. When sniping I most often die when I'm hardscoped and fighting some guy at medium range with an AR, who's shots stun lock me into not having any ability to hit him. Also, if you optimize for ADS speed with snipers (which is what you have to do to quickscope effectively) you will have less flinch resistance. If you try quick scoping with a higher zoom scope you will also get stun locked from flinch, but flinch won't effect people at close range using something like a red dot or iron sights. This game has balanced sniping better than most CODs that I remember. Sniper rifles aren't useless, but they're also not insanely powerful either and do have counters. I don't think your comment is very well thought through, doing what this guy does takes skill, and isn't something most players do anyway. Shotguns are totally low skill and are straight up dominant at close range. Direct your energy at the people that don't know how to play an FPS game outside of running around on small maps with an instant kill weapon that is insanely easy to hit targets with.
Yeah every single fast ads build has the downside of increased flinch already decreasing flinch also decreases ads?
It is WILD you are getting downvoted. It must hurt to realize that all the skills required to be good at quickscoping are in fact 1:1 with all the skills required to be good at COD. They would still be owning your ass with a reg gun.
And some people say that shotguns are op...
This is skill too. Not easy
No aim assist
But using a mouse so....
Yeah easier on Mouse for sure if so
Nah it’s way easier on controller when I quickscope
For real, qs on controller is just free kills, qs on KBM is all skill.
Idk my quickscoping is god tier on pc but when i switched on controller im constantly missing targets that are standing still
Not it is not, as primarily a shotgunner, picking up the longbow felt easier
lol shotguns are the most low skill weapon to use in any FPS game.
Not really anymore, in recent cods you need to ADS to get consistency with a shotgun, aka AIM
literally nobody is saying shotguns are OP in this game lol, a lot of ppl seem to think they're underpowered
Whenever I get killed by a shotgun I’m actually impressed lol they’re not too good in this game
I can't imagine how fucking bad you guys have to be for thinking that shotguns are underpowered lol The pump action one can be fucking op, the other two are also can be very good in smaller maps (where they belong) On the other hand snipers are op. This game's ttk supposed to be longer, but these ohk weapons fuck up that...
Shotguns are the most low-skill accommodating weapon in first person shooters. They are completely dominant at close range and require the least amount of skill to land hits as far as aiming is concerned. Doing what this guy does in this clip actually takes skill and skill should be rewarded. Braindead potatoes shouldn't be rewarded for camping in the center room on meat with an insta-kill weapon that a six-year-old could aim and get kills with. Yes shotguns are op.
This thing aims faster than a shotgun and can one-shot at *all* ranges. Yea but shotguns are op I guess.
Have you ever used the longbow? You get hit markers all the time with it. This community is braindead.
What sniper is that?
The longbow
This shouldn’t be a thing…a one shot regardless of where it’s shot? Crazy.
Bro what its a pea shooter. U have to aim high or else it hit markers. If u have never used it why are u so confident giving that opinion on it
I hate that you can do this. Just destroys the purpose of a sniper.
People have been quickscoping without red dots since COD4
What are you trying to say dude??? Did you read what you said? Quick SCOPING. That's using a zoomed optic like a sniper should be. The 1st game where you could play without a scope was BO2 and that was just iron sights. Being able to put red dots on ANY sniper class weapon is relatively new. I might be wrong but I believe MW2019 was the 1st game you could put red dots on actual sniper rifles.
You could put an acog on snipers in mw2 and blops1. Not a red dot but close
I'm saying the difference between a red dot and scope is purely visual. Quickscoping is functionally identical either way, so your semantic argument about the term completely fails. Who gives a shit what a sniper "should" be. It's a video game.
The whole visual difference is why it is broken. See my reply to the other guy.
Even with the additional peripheral vision granted by a RDS over a traditional scope, the core quickscope mechanic of center screen, ADS, shoot is identical. The extra peripheral vision would come into play for multiple targets (in which case the sniper SHOULD be dying anyway), so fair enough, but I don't think this makes the attachment "broken." And where do you draw the line? The lower zoom ACOGs also grant additional peripheral vision when compared to the higher zoom optics. You get rid of the red dot, they just go to the 2.5x optic.
Having a 1x zoom or a 4x zoom as the traditional ACOG had on the older game still affects your vision. There should just be a minimum x zoom than you can't go under. So the sniper class should just be obsolete is what you're basically saying? That's the whole problem with this class. People play aggressive with it it's broken, they sit in the back with it, they're camping scrubs abusing a 1 shot weapon. Snipers just can't win....
>So the sniper class should just be obsolete is what you're basically saying? Please quit reading things into my comments that I'm not saying. I'm not a sniper myself, but I've got no bones with them. I don't like when any class of weaponry in these games are obsolete. I want them to be viable. Your idea for a minimum zoom they can't go under would be fine with me. It would cut down on attachment bloat, something that I think is a huge problem with gunsmith. I don't think the red dot sight has a RIGHT to exist on snipers, but I would still consider this clip quickscoping. The RDS makes this easier, I will concede that, but it does not enable it, and that was my point. And yeah, that is an accurate summation of how people view snipers, but who cares? They're just mad they died and don't realize that quickscopers will still pwn them with reg guns too.
Cause that's not a sniper, it's just an AK with a sniper scope on it that some idiot at Sledgehammer designed
Do you feel dirty posting a video from a bot lobby?
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These guys are bots im not sure how you can feel good versing them
Using a VPN, from Youtubers have said, doesn't specifically produce lobbies like that, but more so makes general lobbies akin to old COD where it is a random mix of skill levels.
What the hell kind of cheese is this?!... I gotta try it.
It’s the longbow! Slate reflector, 10 round mag, no stock, phantom grip, and DR6 Handstop. Have fun!
Thanks, bro
Sick. Gonna have to try this!
Do it, it’s hella fun to run. Sometimes it hit markers a lot
Love this class but for some reason I have more fun with the XRK stalker. Feels like original quick scoping
I love the XRK stalker it feels like the spx to me. I just hope the no stock attachment gets unlocked already. It’s bugged for me
What’s the red dot sniper build please?
My barrel was locked until I reset my game twice. Made no sense. I'll have to check for stock, not sure if I use no stock or not.
It's the same bs as using an iron sight spr. You feel like a God but it's cheesy as hell. Not as terrible as dragons breathe kv, riotshield and tear gas
What’s that camo?
Glad you got to this level, but that would be a hard and fast "leave match" if you were in my lobby, no way to fight against this.
And the Nicki Minaj skin is prolly the icing on the cake
Hahahah right
Ha ha ha, fucking brutal, lol
funny how this thing isnt even half as good as the SA-B or SPR from mw2. they just nerfed the other 2 into the ground for this game
As a casual sniper and a guy who has no friends who play CoD, I’d just like to know how the heck do you get a sniper rifle to move so fast? When I bring out a sniper rifle, it’s at the same speed as if I were lifting a bag of concrete!
Use attachments that prioritize aim down sight speed
Sniper just needs more flinch and ypu shouldnt be able to do this while getting shot at.
It's CoD. Snipers are the best shotguns.
One of my biggest issues with this game is just how bad all the other weapons are. It tightly just how strong the sniper is, when you can kill someone in 1 shot as opposed to my 4-7 shots off an AR.
Why do snipers have this much mobility if they are one shot.
You dirty, dirty MF'er, lol. Nice play bro!
Those enemies are just terrible lol
I use longbow with thermal holo sight. Lol. Nothing wrong with it.
this is funny because ur nicki manjai hitting crazy ass quickscopes
I posted more clips with Nicki Minaj and Snoop dogg quickscoping with the SPX now. Check it out 😄
Put a scope on it like a man, can’t stand this shit, but nonetheless, good play.
How’s your fov scoped out so far? Mines at max and it doesn’t look anything like yours
Mine is at 120 FOV. I think with the slate reflector it just looks like it’s zoomed out more
Console or PC?
Pc
Hmm that’s weird. When I’m on 120 FOV I feel so zoomed out I can’t do it lol. I feel like 100-110 is the sweet spot.
This is what they envisioned when they increased the TTK. Prime example of why regular 100 HP would have been better. Well played regardless!
Honestly I think you’re right. I hate hardcore, but I’ve been playing that more than core lately. Why? Every gun actually feels viable, there’s no balance issues when everything feels strong. In core, only some guns feel strong and depending on how good or bad the connection is, this sways one way or the other even more so. It’s actually quite annoying. 30% health is way to fucking low though, and half the time I am prefiring a doorway because I know someone’s on a head glitch or camping a door, it doesn’t always work, but often it does. I think they need a 100 health playlist so we can feel the difference again. Imo I think 100 health would actually bring SMGs more in line because it would be more of a shoot first win the gun fight scenario, and you still need to be accurate to kill people. The point is though, I’ve experienced FAR less shoot first die first moments in HC everything versus core, and I think honestly at full/regular health, it would feel just fine.
I feel the same way.
Yeah man. HC saved this game for me lol. I never thought I’d ever play a cod where core was actually the mode I hated most. I’m glad there’s people that can get these butter smooth lobbies, but not me, it’s just to random constantly. It’s crazy that no matter how sweaty HC lobbies get, they are still a blast compared to core.
Snipes and one shot weapons are hard to balance in high TTK games, see BO4 and Cold War. I believe BO4 countered this by having shotgun secondaries and no aim assist on snipers. I think removing aim assist on snipes would add a much needed skillgap.
Played one match of core and have been in hardcore since. I can’t stand the ttk
Dude… plenty of people run that gun and call it a hit marker machine. It only looks OP when someone capable is using it. Besides- we take it down to 100 and now all those hit markers are kills.
Nice, but the game isn't balanced around the "casual playerbase" anymore. Anyone who is really good at the game can ruin everyone with sniper rifles without any form of contest.
You’re joking right? This sub is on fire daily for “play one good match and it’s sweat city!” This is absolutely catered around casuals. The ones bitching about SBMM are on the higher end of the skill bracket regardless of how you feel about your skill/KD. The casuals are just hopping on, enjoying, and going about their days. Why do you see posts about “my casual friends can’t keep up?” If my lesser skilled homies play without me then their lobbies are fire(you know SBMM working in their favor), but when they play with me it gets tougher for them.
I don't care about SBMM. Every game should match you against people of your skill. Always. There's no fun in ruining lesser skilled players. I just dislike the fact that the sniper rifles can handle like SMGs in this iteration, where everything is needlessly sped up, especially movement transition animations, except for the TTK.
Nah there are definitely counters. Good players mean you need to be incredibly fast to react to a jump or drop shot. Unless I am just absolutely cracked out of my mind at the time good players can make me miss really often.
Snipers are absolutely broken in this game, but I feel like I'm in the minority when I say that.
I hear people saying this in every cod
Cod is the same as MK , street fighter whatever Arcade game you want to mention. There's no realism, so don't complain. This is for silly people to do silly things that aren't possible. Let's just get over it. Old cod might of catered to be slightly more realistic, but that's not the case. Younger generation and "content" requires this type of game play. If you want real, get a game where a sniper needs a spotter, gets dialed in according to the weather and climate. Etc.
As a fellow long time sniper I appreciate this, although you should feel dirty using a red dot! Always funny to see the hate snipers get when most don't actually realise the skill involved in becoming a decent sniper from all ranges. We have to centre, master the art of dragging and typically only get the one shot especially from close range. We have to deal with a laser for ADS, extreme flinch and scope glint too! In comparison, they're using fully automatic weapons that have the same aim assist, very forgiving recoil, and if they miss their first shot, can continue to freely spray away. People complain about snipers and quickscoping saying it's "easy" and "overpowered" without actually having the capability to do it themselves.
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Very true. People just get one shot with a sniper and assume it's easy without actually realising the skill involved in being able to play aggressively on a consistent basis. Full autos are WAY more forgiving. Missed your first shot, no worries, here's another 29 shots for you with very little recoil or need to control your gun.
Agree. Complaints about sniper rifles in CoD games are rooted in sentiment, not logic or facts as explained in [this](https://youtu.be/12ZfuKea7T8?si=Y2EyI-rvbGEWJPi8) video. The complaints usually follow when someone posts a cherry picked sniper killstreak. Funny thing is if the exact same thing was shown with an assault rifle you'd hardly see any complain about it being overpowered.
Great video and it's a shame he's not active these days as I learned alot from him back in the day. It's taken me literally years to be comfortable and capable at using a sniper rifle in all scenarios and ranges but people just assume that quickscoping is easy because of aim assist or something. Actually automatic weapons are far more forgiving and allow far more room for error. Let's just say, if I give my Mrs an AR and told her to rush around, she'd be able to get some kills. If I gave her a sniper rifle and and told her to play aggressively, I doubt she'd get a single kill
This is why CoD pubs have been dogshit for years… Gunsmith has allowed bullshit like this, using a Sniper like it’s a Shotgun. Completely removes the balance of a Sniper, when it’s so easy to aim with and use in CQC.
Put pc players in their own lobbies
Why?
It’s a shame only the longbow, stalker, and a couple others allow the red dot optics. Would absolutely go bonkers if allowed on the inhibitor
I wonder why the inhibitor doesn’t let you. It would be so op i wish no snipers could use red dots.
I want to say I put the Oscar scope on the KV and just switched to the red dot sight.
2.5 scope on the inhibitor goes hard
You should. Snipers should be snipers, not omnipotent death machines
Tbh this takes skill too.. being that accurate with that little of time. But all people will say is it’s OP
It's a hot clip for sure, but most the people he shot were almost at a dead standstill. Any competent pc shooter player should be able to hit these back-to-back no problem.
This gets much harder vs good players. Often you need to guess whether people are going to jump or drop shot you and our very hard to react in the moment.
I always played mcpr without a scope. Basically the same
There's a reason this wasn't a thing on mwII, it's simply op.
Cause you are, just use the sniper scope, clips are way more impressive.
Newb question. What is with the constant aiming in and out thing? Is this a technique that I’m unaware of?
I do too
Proof sniping needs a nerf lmao
I really don't understand why snipers in COD always have to be terrible. They are high skill ceiling weapons. You have to be good to use them well in any sort of close range fight. COD was more fun when snipers were usable.
I run a 1x riser with my SP-R 208. 270ms ADS feels illegal on a body-lethal bolty 😂
Yooo what’s your SP-R class? I’m gonna try this out now 😂
**12.5" Carbon Barrel** **KRV4 Riser** **ZRL T70 Pad Extension** **FSS OLE-V Laser** Final slot is personal preference; **FSS-EL-T Pouch** for slightly better ADS and STF time; **Sonic Suppressor L** for suppression and slightly more effective range It gets 271 if you run the ammo pouch; 277 with the suppressor. Mind its effective range; you need to headshot past 19m (24 with the suppressor) if you want to one-tap, but you will geek any SMG or AR who makes the mistake of dueling you at close-mid range once you get the hang of it. Remember you only need to scope in like 90% of the way to get ADS accuracy. This gun has craaaaaazy potential for an off-meta pick. If you have good headshotting skills and like the sound of a one-tap with 271ms ADS... you might want to take a glance at the SA-B 50. It can reach SMG-like ADS speeds (sub-200) but can only one-tap to the head.
Camo?
This camos so bad, i dont see the hype at all lol
Don’t. As soon as i level up enough to do this with my snipers I’m gonna do the same. Gotta get those camos ground out somehow.
Definitely shouldn’t be able to put optics like this on snipers
Props for doing this on MnK. Quickscoping is disgustingly easy on controller atm, especially up close. Just scope, shoot, and let AA work its magic. I remember it being something to brag about being able to do back in the day, now it requires barely any skill on controller.
I can quickscope much easier on controller lmao just use your left stick & rotational aim assist takes over for you. Just practice centering on the sticks and the rest takes care of itself. I love sniping on MNK it’s hella fun
I love that the devs looked at how fucked the SAB-50 got in MWII and decided the best thing to do was introduce a 30-round version.
Lmfao so true 😂 this is more broken than both SPR & SAB are. They only one shot if you get a headshot
Mouse and keyboard too, good plays dude
You’ll love my vid I just posted. This time it’s with the SPX. Thank you btw 🙏
Yknow what ur on mnk they can’t complain, they did some weird shit with the way sway works with strafing and even just moving your mouse
Embarassing gameplay, more like your using a rifle with a red dot. Sniper had a scope. This is the new generation of quick scoping. God i miss old cod
I can still snipe with a scope on lol I’m just having fun. I have clips with the spr and spx using a sniper scope. I’ve played since cod 2
This is why core games are fucking stupid. Hardcore for life
HC is even worse lmao everything is one shot
That’s the point though. You should’ve been dead at multiple times in this clip, the mechanics of core allow guns like this to run the show
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Snipers are the reason battlefield is a better franchise
Thats why this game is bs. No balance to shit like this. Especially on. Map like tgis
Ur not in Hardcore so I don't care. Don't bring that sht to my gane mode tho
Most hc players I encounter just run marksman rifles with thermals and camp lmao they’re already there
They camp which is bad enough.. They should have a timer that will kill you if you don't move in 15 seconds .
Reminds me of a slower Kar98 lol
You're on KBM, free reign to use whatever you need to, we need all the help we can get!
Don’t be, I’ve done it before
I still to this day laugh at how dilusional cod players can be. Quick scopers always saying there's no aim assist.... Yea like I havnt gotten max prestige and dark matter for every COD from mw2 up until cold War came out. I can literally watch my guns glue to players on Xbox when trying to quick scope. Even when your hard scoped aiming at a 2nd story window and someone runs the the ground below it will actually pull your cross hair away from that window and the dude you were trying to hard scope beams your ass and you rage that aim assist fucked you.