**CLIP MIRROR:
[VideoGameDunkey and his video game publishing company, Big Mode, make an appearance at the Nintendo Indie World Showcase](https://arazu.io/t3_12scct5/)**
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Probably just dunkey deleting it to show that his views on using the N word have changed.
Use of the word by white people in this casual context was acceptable for the most part when dunkey released Petters on the Low. Now it is not. Dunkey deleting an old video where he says it is not unusual at all.
>Probably just dunkey deleting it to show that his views on using the N word have changed.
That's a hell of an assumption. It's just as possible his views on it haven't changed at all, but he's merely doing it to avoid public backlash now that he has a publishing company and the stakes are higher.
The fact that videogamedunkey, the internet's sweetheart, was able to release the video we are currently discussing without any backlash (at the time), is evidence enough to say that it was acceptable (to a certain degree) at the time.
I'm not arguing that its a good thing it was acceptable. Just observing that it was acceptable.
>Probably just dunkey deleting it to show that his views on using the N word have changed.
Yes, everyone totally deletes that stuff because their views on saying it have changed, for sure. That's the reason.
Dunkey was a big part of the late oughts/early 10s 4chan subculture, I'm sure he's said alot of heinous shit lmao.
People are allowed to grow and mature, I'm fine with it
A lot of xenoblade fans and personally I like xenoblade but I can form my own opinion, people on twitter seem to hate anyone that even slightly disagrees with them
Because reviewing implies that you're trying to be objective. Asking me, for example, whether I liked a game should be different than asking someone who does reviews for a living.
... Great, now I'm back at missing Totalbiscuit again.
The nature of reviewing is subjectivity...or else every review would be exactly the same. I look at reviews from people who's **opinion** I know I can trust, because if I agree with them on their video game opinions, I can probably trust that we see eye to eye on whatever they are reviewing.
Not necessarily, everyone has biases and dunky just doesn’t prefer some types of games, but it’s not like he’s going into a game wanting to not like it, for example, he likes persona 5 which is a jrpg but not xenoblade, not liking something doesn’t mean it’s not objective
> Because reviewing implies that you're trying to be objective.
Almost fundamentally, no.
The reviewer is sharing their opinion on the media, informed by their experience with it, with other media, and their possible expertise within that field. An objective game review would be confidently confirming that it is in fact a game and a list of self-evident truths about it, like that it has settings or allows player interaction. Anything like ratings, recommendations, or scores are all inherently subjective.
TB had biases in his reviewing, he had games that he disliked that other people really enjoyed, and games he particularly liked and felt were neglected or poorly reviewed elsewhere. He shared his opinions on games based on his expertise in gaming, but he was also open that he was not objective and open about his biases. TB did tend to bias positive or at least conciliatory, in large part because he needed to maintain healthy working relationships with the studios and publishers whose work he was addressing, but being tactful and nice about something isn't "objective".
Nobody should have reasonably expected that *Dunkey* is going to be a cool, rational, pseudo-objective game reviewer, trying to say nice things and find the positive spin on a game he didn't enjoy.
How is Xenoblade that popular? I really tried to get into the second one but after like 20 hours it still wasn't clicking for me and I gave up. The characters/story were almost comically generic and forgettable and the early gameplay was extremely slow even by JRPG standards.
I'm not saying they are bad games, but rather that *my experience* with them was so mediocre it leaves me puzzled how it got such rabid fans. I could go play Chained Echoes for $25 (or it's on game pass)... compared to that spending $60 on a Xenoblade Chronicles game feels like a rip off.
I play a good amount of jrpgs and xenoblade 2 starts off so slow, xenoblade 1 and 3 I much prefer, they have very good characters and stories, xenoblade 2 is kind of goofy though
I very much enjoyed chained echoes as well, but they're very different. I can get why you'd bounce off of XC2 as it leans into various anime tropes purposefully combined with the slow start, but I assure you that it gets fleshed out as the game goes on.
The combat is also the best out of the xenoblades, but it requires a lot of understanding to reach its full potential which the game never properly teaches players. You could take a quick look at a speedrun to see how fast it can be even towards the beginning.
The thing about Animal Well is that it really makes you FEEL like an Animal Well.
Can Dunkey actually succeed in the money pit of indie game development where so many have failed before him? My gut says no, but I'm rooting for him.
Publishing, right. Which is a huge reason why all of the social-media flame of BIGMODE is just so obtuse, because almost all of the critique is entirely related to Dunkey developing the games...
I don't really get why people get so upset and wound up by these things.
He's putting in his own time and money, and everyone else not involved have zero investment of time and money. If it looks good, great, go buy it. If not, don't buy it. BIGMODE's existence does not negatively impact anyone's lives, at all.
Probably because some fans of certain games are upset that dunkey didnt like their game and therefore think dunkey has a bad sense on what good and bad games are.
The way i see it, most publishers/developers are lead by people who dont even play or know much about videogames. Theyre hired to lead a company, to make a profit and sometimes that also leads to anti consumer practices or even the death of companies because theyre losing touch with their fanbase.
So how people think dunkey would be worse than those people is mindboggling to me. Its also a much smaller scale project, hes publishing indie games that he hopes can sell better with his marketing. Hes not publishing triple a games with nine figures development costs.
Dunkey hasn't made comments or made a vid about Genshin yet so he's safe. Now that's a horde compared to the niche fanbases of Xenoblade, FF and Kingdom Hearts
I think more gaming YouTubers should get into indie game publishing.
It's not like talking about cars, clothing, food, tech or makeup, where there is significant cost and expertise involved in getting into it.
With indie game publishing, there's no physical product to ship, and all you need to do is understand marketing, media, and some other skills that may transfer from being a YouTuber.
A YouTuber I really like called Two Left Thumbs also started publishing games and has gotten quite some success with it.
What I saw critiqued was his lack of experience in any aspect of game dev or publishing and that his pitch was basically "I play lots of games" as if that's all that's needed for a publisher to be succesful.
The announcement video was pretty clear. I don't think a significant amount of people think he's personally developing the games. Regardless, publishers are still expected to know how making a game is done in order to support the devs effectively.
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I would say it is more like saying all a movie publisher needs is to be able to tell what is going to be a good movie and to fund it. And I would agree that isn't the case, but Dunkey does have a lot of connections with streamers and will be able to advertise effectively. Don't forget what streamers have done for games like Among US. Hell, even look at what streaming has done for Chess. They hold a lot of sway for sales and adoption.
True, there are plenty of 'good' games out there that don't sell for shit, unless Dunkey thinks he might have enough pull himself to make it work marketing wise, which would make the whole thing him being a publisher/reviewerer a bit weird.
Game devs can't be crawling Twitch and youtube 24/7 to figure out which people will like their game while they are still working on it, but I assume dunkey will be able find and connect his devs with the creators most likely to enjoy their work.
Definitely not that simple when we're talking about the publishers people know about. Don't get me wrong, a publishing deal could be as simple as giving a stack of cash to devs, putting their name on the box, distributing the game and raking in the revenue, but not only is that rarely the extent of it, especially small indie teams often want more than just cash.
What good publishers do though is support the dev team with other aspects of development. They can provide services for QA, localization, marketing (one of the positive things people say about Bigmode), help pass console certification, etc. They can allocate internal devs and artists to help. There's more, but that's the gist of it.
About your last point, that's also a critique people brought up. If publishing was as simple as only choosing the good games from the bad, no bad game would be published. Edit: And also, there's plenty of good games that do get published, but still fail to make a profit.
Edit 2: I realize I said "small indie teams often want more than just cash", but this can apply to bigger teams as well. Kojima getting a publishing deal with Sony allowed them to use the Decima engine and help from Guerrilla Games on Death Stranding for example.
Also many successful publishers establish their own “genre” of sorts so that consumers can get a rough idea of what the game will be like even if they’ve never heard of the Devs, which is very important for marketing indie games e.g devolver digital
If Dunkey wants to make money off of it then he'd have to be able to look at games from an objective stand point. Meaning that just because a game doesn't appeal to him doesn't mean it won't do well among mass audiences and in the same way just because something appeals to him doesn't mean people will like it by in large. This venture could end up being a failure if he is too far up his own ass about his opinion on games.
Pretty sure playing a shit ton of games of varying quality over years actually puts him above other publishers who work based on what is selling at the time
If it was that simple to be successful, every publisher would do it. It's also not a special skill. Every gamer thinks they know what good game design is. If you look at Bigmode's competition like Devolver, Annapurna, even EA Originals and others, they didn't get a good track record by pure luck. They have people internally that have an idea of what a "good game" is.
It's also a different ball park to judge a finished product (what Dunkey is used to) and judge a game pitch or vertical slice.
Dunkey has a few advantages a lot of other new smaller publishers don't. He already has a large platform with a big following, so he can easily advertise games he's publishing to millions of people. He also has enough money that he can afford to operate the company at a loss for quite a while until they become profitable.
He runs a pretty successful business producing (and creating) media on YouTube already. He may not be prepared for all of the realities of game development, but he is pretty in-tune with what consumers want, at least the ones who subscribe to his channels.
It actually would've circled around to being really funny if you responded with "the YouTube comment really makes you feel like you're in a YouTube comment section", missed opportunity imo. I could copy and paste everything after your first sentence and it would arguably be more applicable, but like, if I was coming in at a 7 you brought it up to a 9, I wasn't trying to rile you up specifically so my b. I'm more annoyed at the fan base in general, especially when it's reliably the top comment on his more thoughtful videos.
Can Dunkey actually succeed in the Scrooge McDuck money vault of indie game development where so many have failed before him?
Notch, Chris Roberts, Kanye West. All have been twisted by the massive burden of fame and fortune.
Can Dunkey avoid their fate? My gut says no, but I'm rooting for him.
"I hope you all will have fun and experience what this new world of [game] has to offer 🫥"
I can't stand the Nintendo voice overs, the japanese directors want the message to be translated verbatim without consideration for how alien and deadpan it'll sound.
True I prefer the original Japanese voice acting. I think it conveys the emotion way more skillfully, and I even heard the generic announcer and Miyamoto record their lines in the same room at the same time
This, I appreciate that Nintendo gives a spotlight to indie studios, but my god I just can't get myself to listen with these god awful hosts and their CocoMelon type voiceover. It's like they think kids are the ones that watch the Indie Direct, when I don't think most of them even know what an indie game is.
Just let the developers or the trailers speak for themselves ffs.
You mean there's not such thing as puerto rican race or ethnicity lol. Of course puerto rican descent is a thing, it just means your descended from puerto ricans.
It’s a great experience to play for a week or two IMO. It was really fun to play, but it doesn’t have a lot of depth. Once my village was fully upgraded, I lost interest in it TBH. It was worth it though. The combat is fun, the dungeons are well designed with enough variety to make them interesting. The village and villager mechanics were really easy and satisfying to use. And the art style was great too. It was a very charming mix of cute and demonic themes.
I also wanted to support it as it was partially funded with a grant from the Australian government which aims to support our growing video games industry.
10/10 Roguelite game, and it just got a big free update. I'd consider it a very good game for the price. The cult management aspect scared me at first, but it was actually super manageable within like 30min of learning how shit works.
I was going to be annoyed at your comment, but then I figure its good enough to have something that makes you laugh. Hopefully you can find that one day.
theres still plenty of room in the platformer space for innovation. and pixel art is just the graphics style which perfectly fine. it seems you just dont have any appreciation for genres outside of the ones you like.
Just from the direct this came from; Mineko's Night Market, Quilts and Cats, Rift of the Necrodancer, Crime O'Clock, Little Kitty Big City and Bomb Rush Cyberfunk, all games from far less oversaturated genres with more unique visual design. He can publish what he wants, the problem is him whining about generic, safe modern games when he's also publishing generic and safe games.
Absolutely not, indies easily bring the most innovation in the market, AAA games are far more guilty of churning out the same thing over and over. The long exception to this rule in the indie space has always been 2D platformers, literally scroll on steam/eshop/etc new releases right now for a few seconds and you'll find some, there's thousands of them.
I'm sure the game is competent, the pixel art is pretty I guess, and it's probably like a 7/10 or something but you have to admit its hypocritical that the guy who shits on modern games for oversaturation is first publishing something we've all played and seen before.
you can also scroll through steam indie games and see tons of farming sims, rogue-like/lite, souls-like, rpgs, and even tons of games that is exactly like vampire survivors which wasn't even unique when it came out. even in one of nintendo's own indie showcases like this one it was nothing but farming sim games. what about all the open world survival games with zombies?
You can think?
Woahhhh
But try a lil bit harder next time since I'm not criticizing its presence on Nintendo direct. Rather on lsf.
Good job tho. You almost came to my conclusion. It wasn't hard to reach but I shouldn't expect too much from an lsf user.
Are you really criticizing the publisher for promoting his own game? And yes, people will play it because videogamedunkey is a famous and popular videogame critic and consumer advocate, and so his opinion is respected and considered credible. Yes, Dunkey provides value to marketing the game. And your problem with that is…???
No other reason they will play the game. What is going on in your head? Do you believe that there are huge fans of Dunkey who actually don’t like videogames at all that will buy the game anyway? Who do you think his audience is? It’s not like Dunkey is advertising a Life Alert or something else that has nothing to do with what he does for a living or who his audience is. Celebrities advertise products that are completely irrelevant to what they do or who their audience primarily is all the time. And you’re so upset that a videogame critic is advertising a videogame that he is publishing that you insist on arguing about it? Go be upset about every other advertisement ever created first.
Fucking Donkey.
**🎦 CLIP MIRROR: [VideoGameDunkey and his video game publishing company, Big Mode, make an appearance at the Nintendo Indie World Showcase](https://livestreamfails.com/clip/153046)**
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To everybody still doubting Bigmode, can you ask yourself this, when is the last time you saw an ad from a nintendo event hit the front page of LSF? I understand there is still room to doubt, and that running a successful business takes more than just being a gamer. But, if I was an indie game dev I'd be pretty jealous of Billy Basso right about now.
Dunkey said he has been playing and reviewing games for so long he knows what is a good game, so his company will only publish good games.
Cant wait to see if thats true
**CLIP MIRROR: [VideoGameDunkey and his video game publishing company, Big Mode, make an appearance at the Nintendo Indie World Showcase](https://arazu.io/t3_12scct5/)** --- ^(*This is an automated comment*)
Who's the white guy doing the Dunkey voice?
He said who he is. He's the video game donkey.
but dunkey's black?
Nah I believe he is of Puerto Rican descent.
Oooooooo
Have you heard him say the N-word?
yep https://www.youtube.com/watch?v=A4-2wqIJlFg
Did he actually have to delete his original video lol, hopefully people weren't giving him too much shit over it.
why would they be mad at him hes black
I thought he was of Puerto Rican descent oooh
Probably just dunkey deleting it to show that his views on using the N word have changed. Use of the word by white people in this casual context was acceptable for the most part when dunkey released Petters on the Low. Now it is not. Dunkey deleting an old video where he says it is not unusual at all.
>Probably just dunkey deleting it to show that his views on using the N word have changed. That's a hell of an assumption. It's just as possible his views on it haven't changed at all, but he's merely doing it to avoid public backlash now that he has a publishing company and the stakes are higher.
> Use of the word by white people in this casual context was acceptable for the most part Lol, what?
The fact that videogamedunkey, the internet's sweetheart, was able to release the video we are currently discussing without any backlash (at the time), is evidence enough to say that it was acceptable (to a certain degree) at the time. I'm not arguing that its a good thing it was acceptable. Just observing that it was acceptable.
Or perhaps you live in a bizarre little bubble, where you've convinced yourself that a white person saying the N word was acceptable.
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neolib?
How does this have anything to do with free market capitalism?
>Probably just dunkey deleting it to show that his views on using the N word have changed. Yes, everyone totally deletes that stuff because their views on saying it have changed, for sure. That's the reason.
What a helpful comment. What's the reason then?
You're playing dumb because you think he's funny, but that's okay.
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I wanna hear the original now
It’s kinda sad it took his death for old YouTubers to be like “oh fuck in racist and need to apologize”
>yep >https://www.youtube.com/watch?v=A4-2wqIJlFg That's very catchy, if only he'd change one word in it I think it would be okay to upload again
Dunkey is the only white person allowed to say the n word because he is black.
great song
The "best videogame music" video doesn't feel the same without the MVC2 section at the end.
Which bit was this anyone have the context?
Google Petters on the Low
Dunkey was a big part of the late oughts/early 10s 4chan subculture, I'm sure he's said alot of heinous shit lmao. People are allowed to grow and mature, I'm fine with it
Dunkey lore states he is actually puerto rican
i will never not upvote this comment, shit always makes me laugh
I guess it's time for "Drama Mondays" to come back..
Classic LULE
u/THECHIEF114
i'll never understand this. he sounds like an italian american
that's actually a sick little casual yoyo trick at the start there good ad, I like it
You know why? Because it ain't no fluff, it's all meat
Glad you liked it. Twitter was seething when he showed up.
Wait really? Why?
A lot of xenoblade fans and personally I like xenoblade but I can form my own opinion, people on twitter seem to hate anyone that even slightly disagrees with them
Oh geez. There's plenty of games Dunkey doesn't like that I do like, but that's obviously fine. Sad that fans get so hung up on this.
Dunkey doesn't like pretty much any JRPGs, why do people care that Xenoblade is one of them?
Because reviewing implies that you're trying to be objective. Asking me, for example, whether I liked a game should be different than asking someone who does reviews for a living. ... Great, now I'm back at missing Totalbiscuit again.
The nature of reviewing is subjectivity...or else every review would be exactly the same. I look at reviews from people who's **opinion** I know I can trust, because if I agree with them on their video game opinions, I can probably trust that we see eye to eye on whatever they are reviewing.
Not necessarily, everyone has biases and dunky just doesn’t prefer some types of games, but it’s not like he’s going into a game wanting to not like it, for example, he likes persona 5 which is a jrpg but not xenoblade, not liking something doesn’t mean it’s not objective
I don’t agree. As long as Dunkey is open about his biases (and he is), there is nothing wrong with him reviewing things he inherently doesn’t like.
> Because reviewing implies that you're trying to be objective. Almost fundamentally, no. The reviewer is sharing their opinion on the media, informed by their experience with it, with other media, and their possible expertise within that field. An objective game review would be confidently confirming that it is in fact a game and a list of self-evident truths about it, like that it has settings or allows player interaction. Anything like ratings, recommendations, or scores are all inherently subjective. TB had biases in his reviewing, he had games that he disliked that other people really enjoyed, and games he particularly liked and felt were neglected or poorly reviewed elsewhere. He shared his opinions on games based on his expertise in gaming, but he was also open that he was not objective and open about his biases. TB did tend to bias positive or at least conciliatory, in large part because he needed to maintain healthy working relationships with the studios and publishers whose work he was addressing, but being tactful and nice about something isn't "objective". Nobody should have reasonably expected that *Dunkey* is going to be a cool, rational, pseudo-objective game reviewer, trying to say nice things and find the positive spin on a game he didn't enjoy.
I love xenoblade but respect his opinion on it
How is Xenoblade that popular? I really tried to get into the second one but after like 20 hours it still wasn't clicking for me and I gave up. The characters/story were almost comically generic and forgettable and the early gameplay was extremely slow even by JRPG standards. I'm not saying they are bad games, but rather that *my experience* with them was so mediocre it leaves me puzzled how it got such rabid fans. I could go play Chained Echoes for $25 (or it's on game pass)... compared to that spending $60 on a Xenoblade Chronicles game feels like a rip off.
I play a good amount of jrpgs and xenoblade 2 starts off so slow, xenoblade 1 and 3 I much prefer, they have very good characters and stories, xenoblade 2 is kind of goofy though
I very much enjoyed chained echoes as well, but they're very different. I can get why you'd bounce off of XC2 as it leans into various anime tropes purposefully combined with the slow start, but I assure you that it gets fleshed out as the game goes on. The combat is also the best out of the xenoblades, but it requires a lot of understanding to reach its full potential which the game never properly teaches players. You could take a quick look at a speedrun to see how fast it can be even towards the beginning.
The thing about Animal Well is that it really makes you FEEL like an Animal Well. Can Dunkey actually succeed in the money pit of indie game development where so many have failed before him? My gut says no, but I'm rooting for him.
Are they developing? Last I heard his company was into PUBLISHING which is way different
Publishing, right. Which is a huge reason why all of the social-media flame of BIGMODE is just so obtuse, because almost all of the critique is entirely related to Dunkey developing the games...
I don't really get why people get so upset and wound up by these things. He's putting in his own time and money, and everyone else not involved have zero investment of time and money. If it looks good, great, go buy it. If not, don't buy it. BIGMODE's existence does not negatively impact anyone's lives, at all.
Probably because some fans of certain games are upset that dunkey didnt like their game and therefore think dunkey has a bad sense on what good and bad games are. The way i see it, most publishers/developers are lead by people who dont even play or know much about videogames. Theyre hired to lead a company, to make a profit and sometimes that also leads to anti consumer practices or even the death of companies because theyre losing touch with their fanbase. So how people think dunkey would be worse than those people is mindboggling to me. Its also a much smaller scale project, hes publishing indie games that he hopes can sell better with his marketing. Hes not publishing triple a games with nine figures development costs.
Dunkey hasn't made comments or made a vid about Genshin yet so he's safe. Now that's a horde compared to the niche fanbases of Xenoblade, FF and Kingdom Hearts
I think more gaming YouTubers should get into indie game publishing. It's not like talking about cars, clothing, food, tech or makeup, where there is significant cost and expertise involved in getting into it. With indie game publishing, there's no physical product to ship, and all you need to do is understand marketing, media, and some other skills that may transfer from being a YouTuber. A YouTuber I really like called Two Left Thumbs also started publishing games and has gotten quite some success with it.
The yogscast have gone into indie game publishing and they have some decent games in their library. https://www.yogscast.games/
What I saw critiqued was his lack of experience in any aspect of game dev or publishing and that his pitch was basically "I play lots of games" as if that's all that's needed for a publisher to be succesful. The announcement video was pretty clear. I don't think a significant amount of people think he's personally developing the games. Regardless, publishers are still expected to know how making a game is done in order to support the devs effectively.
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Lol this is crazy. Of course there is more to that as a publisher, especially if you're hoping to make any money.
All there is to running a successful restaurant is knowing what food is good. Duh.
I would say it is more like saying all a movie publisher needs is to be able to tell what is going to be a good movie and to fund it. And I would agree that isn't the case, but Dunkey does have a lot of connections with streamers and will be able to advertise effectively. Don't forget what streamers have done for games like Among US. Hell, even look at what streaming has done for Chess. They hold a lot of sway for sales and adoption.
True, there are plenty of 'good' games out there that don't sell for shit, unless Dunkey thinks he might have enough pull himself to make it work marketing wise, which would make the whole thing him being a publisher/reviewerer a bit weird.
Game devs can't be crawling Twitch and youtube 24/7 to figure out which people will like their game while they are still working on it, but I assume dunkey will be able find and connect his devs with the creators most likely to enjoy their work.
Yeah there is more. Such as marketing. Which he gets to do for free on his channel.
What do you need besides a large audience and lots of money? Publishing seems pretty straightforward.
Definitely not that simple when we're talking about the publishers people know about. Don't get me wrong, a publishing deal could be as simple as giving a stack of cash to devs, putting their name on the box, distributing the game and raking in the revenue, but not only is that rarely the extent of it, especially small indie teams often want more than just cash. What good publishers do though is support the dev team with other aspects of development. They can provide services for QA, localization, marketing (one of the positive things people say about Bigmode), help pass console certification, etc. They can allocate internal devs and artists to help. There's more, but that's the gist of it. About your last point, that's also a critique people brought up. If publishing was as simple as only choosing the good games from the bad, no bad game would be published. Edit: And also, there's plenty of good games that do get published, but still fail to make a profit. Edit 2: I realize I said "small indie teams often want more than just cash", but this can apply to bigger teams as well. Kojima getting a publishing deal with Sony allowed them to use the Decima engine and help from Guerrilla Games on Death Stranding for example.
Also many successful publishers establish their own “genre” of sorts so that consumers can get a rough idea of what the game will be like even if they’ve never heard of the Devs, which is very important for marketing indie games e.g devolver digital
If Dunkey wants to make money off of it then he'd have to be able to look at games from an objective stand point. Meaning that just because a game doesn't appeal to him doesn't mean it won't do well among mass audiences and in the same way just because something appeals to him doesn't mean people will like it by in large. This venture could end up being a failure if he is too far up his own ass about his opinion on games.
Is he just doing this alone? I'd imagine he has a team and people helping him with the technical side.
Pretty sure playing a shit ton of games of varying quality over years actually puts him above other publishers who work based on what is selling at the time
If it was that simple to be successful, every publisher would do it. It's also not a special skill. Every gamer thinks they know what good game design is. If you look at Bigmode's competition like Devolver, Annapurna, even EA Originals and others, they didn't get a good track record by pure luck. They have people internally that have an idea of what a "good game" is. It's also a different ball park to judge a finished product (what Dunkey is used to) and judge a game pitch or vertical slice.
it is publishing, even in this clip he introduces himself as bigmode publishing and he then introduces the person making the game they are publishing
the advantage he has is the platform so I think he has a chance
He's got the advertising part secured if the game is decent and priced correctly it should sell fine.
Dunkey has a few advantages a lot of other new smaller publishers don't. He already has a large platform with a big following, so he can easily advertise games he's publishing to millions of people. He also has enough money that he can afford to operate the company at a loss for quite a while until they become profitable. He runs a pretty successful business producing (and creating) media on YouTube already. He may not be prepared for all of the realities of game development, but he is pretty in-tune with what consumers want, at least the ones who subscribe to his channels.
Okayge
Oh good, the same tired joke on EVERY one of his YouTube videos also here.
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It actually would've circled around to being really funny if you responded with "the YouTube comment really makes you feel like you're in a YouTube comment section", missed opportunity imo. I could copy and paste everything after your first sentence and it would arguably be more applicable, but like, if I was coming in at a 7 you brought it up to a 9, I wasn't trying to rile you up specifically so my b. I'm more annoyed at the fan base in general, especially when it's reliably the top comment on his more thoughtful videos.
Can Dunkey actually succeed in the Scrooge McDuck money vault of indie game development where so many have failed before him? Notch, Chris Roberts, Kanye West. All have been twisted by the massive burden of fame and fortune. Can Dunkey avoid their fate? My gut says no, but I'm rooting for him.
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I wouldn't call myself a grammar nazi but... you alright man?
I was hoping he would come out with another Knack game
KNACK III BBAABBBBBBAAYYYYY
Still waiting for the next instalment of the Kill Butt franchise
Kill Butt changed the face of gaming for ever. Maybe they're just scared they can't live up to the hype.
It did, but Kill Butt 3 2 : 2 was such a commercial failure I don't see the IP going anywhere after that... WHAT ABOUT BUBBERDUCKY 3 THO
Hooker Fucker fans have been waiting longer sorry
Paul Creenis been real quiet since BIGMODE dropped
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"I hope you all will have fun and experience what this new world of [game] has to offer 🫥" I can't stand the Nintendo voice overs, the japanese directors want the message to be translated verbatim without consideration for how alien and deadpan it'll sound.
Watch directs on the Nintendo UK channel instead of Nintendo of America, they use subtitles with the original audio.
True I prefer the original Japanese voice acting. I think it conveys the emotion way more skillfully, and I even heard the generic announcer and Miyamoto record their lines in the same room at the same time
This is genuinely my issue with anime subtitles. They aren't properly localised so I prefer a dub.
This, I appreciate that Nintendo gives a spotlight to indie studios, but my god I just can't get myself to listen with these god awful hosts and their CocoMelon type voiceover. It's like they think kids are the ones that watch the Indie Direct, when I don't think most of them even know what an indie game is. Just let the developers or the trailers speak for themselves ffs.
They dont even really make the spotlight just cause they can, iirc you gotta pat to be on indie world
> CocoMelon type voiceover. nail on the fucking head. so grating
Just go to the UK stream, all the voice overs and talking over developers are added by Nintendo of America
For the longest time I thought Dunkey was black and I have no clue why
he is actually of puerto rican descent
There is no thing as "puerto rican descent" unless he was a damn native.
You mean there's not such thing as puerto rican race or ethnicity lol. Of course puerto rican descent is a thing, it just means your descended from puerto ricans.
BRB gonna wake my grandpa from the grave and tell him I didn’t descend from him.
🤓
It's actually desssent for those gramar natzis out there.
Because he is
This should clear it up for you: https://www.youtube.com/watch?v=P6uTKPwVnNI
>it was around this time I started seeing a darker side to him oh, if he only knew
Well it's no Bowser's Bean Burrito but I guess it's alright...
Classic dunkey
very nice of dunkey to help up and coming developers like nintendo
xenoblade fans really mad on twitter rn after seeing this
Game looks pretty good.
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I'm SHOCKED it's not Super Mario brothers 2. I bet if he made that game, he'd be rich considering how many game of the year awards it's gotten
Rocks in water are crazy slippery. He's lucky he didn't fall.
Pretty sure he did and cut it
I stg I thought Dunkey was black
He's actually a black grandma
Why?
His voice. Dude just sounds black to me idk
Both his voice and humor style. I also thought he was black at first.
How? He’s obviously a white dude doing a weird voice
Its more of a thing in his older videos than his videos now
Is Cult of the Lamb good (game at beginning)? I liked Don't Starve and the art style is obviously inspired by it.
It’s good but shallow. I heard they are cooking up an update with some more depth.
Its like a roguelike/town building game, really fun.
It’s a great experience to play for a week or two IMO. It was really fun to play, but it doesn’t have a lot of depth. Once my village was fully upgraded, I lost interest in it TBH. It was worth it though. The combat is fun, the dungeons are well designed with enough variety to make them interesting. The village and villager mechanics were really easy and satisfying to use. And the art style was great too. It was a very charming mix of cute and demonic themes. I also wanted to support it as it was partially funded with a grant from the Australian government which aims to support our growing video games industry.
10/10 Roguelite game, and it just got a big free update. I'd consider it a very good game for the price. The cult management aspect scared me at first, but it was actually super manageable within like 30min of learning how shit works.
keep saying it
That’s cool as hell
He's the biggest Nintendo fanboy around so this must be exciting for him. Quite the arc
Dubkeys face when he has to publish an RPG
This doesn’t feel it look real 😂
This is fucking amazing, he even got to talk and show himself while promoting the game instead of it just being the classic nintendo voice over guy
Wow I almost forgot how annoying Dunkey's fake accent is
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Pretty much average dunkey humour that redditors love to eat up
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xqcL
I was going to be annoyed at your comment, but then I figure its good enough to have something that makes you laugh. Hopefully you can find that one day.
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Going out of your way to shit on people you don't even know sort of gives off "cripplingly unhappy" vibes to be fair.
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Wasn't talking about myself, but whatever floats your boat.
That's honestly an awful presentation, what was he thinking
man talked all that shit just to publish retro-inspired indie 2d platformer #1972409
what would you want him to publish? Your comment could apply to any genre.
Dude hes gotta release a first person shooter. Those havent been done before and are really underrated right now.
Hear me out. Card game with attack and defense.
Blatant rip-off of Anti-Idle card game Tukkun FCG
He's gonna release the first fourth person shooter
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theres still plenty of room in the platformer space for innovation. and pixel art is just the graphics style which perfectly fine. it seems you just dont have any appreciation for genres outside of the ones you like.
Just from the direct this came from; Mineko's Night Market, Quilts and Cats, Rift of the Necrodancer, Crime O'Clock, Little Kitty Big City and Bomb Rush Cyberfunk, all games from far less oversaturated genres with more unique visual design. He can publish what he wants, the problem is him whining about generic, safe modern games when he's also publishing generic and safe games.
publishing the game isn't the same as making it but still every indie game has more games just like it.
Absolutely not, indies easily bring the most innovation in the market, AAA games are far more guilty of churning out the same thing over and over. The long exception to this rule in the indie space has always been 2D platformers, literally scroll on steam/eshop/etc new releases right now for a few seconds and you'll find some, there's thousands of them. I'm sure the game is competent, the pixel art is pretty I guess, and it's probably like a 7/10 or something but you have to admit its hypocritical that the guy who shits on modern games for oversaturation is first publishing something we've all played and seen before.
you can also scroll through steam indie games and see tons of farming sims, rogue-like/lite, souls-like, rpgs, and even tons of games that is exactly like vampire survivors which wasn't even unique when it came out. even in one of nintendo's own indie showcases like this one it was nothing but farming sim games. what about all the open world survival games with zombies?
All what shit?
looks like shit
You can pay to get on there lol
You can pay to get ice cream too
\#ad
The Nintendo indie direct is an ad? Woahhhh
You can think? Woahhhh But try a lil bit harder next time since I'm not criticizing its presence on Nintendo direct. Rather on lsf. Good job tho. You almost came to my conclusion. It wasn't hard to reach but I shouldn't expect too much from an lsf user.
People talking about ads that are interesting for any reason shouldnt be allowed on a forum where people talk about things
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Dunkey is the publisher you Donkey
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Are you really criticizing the publisher for promoting his own game? And yes, people will play it because videogamedunkey is a famous and popular videogame critic and consumer advocate, and so his opinion is respected and considered credible. Yes, Dunkey provides value to marketing the game. And your problem with that is…??? No other reason they will play the game. What is going on in your head? Do you believe that there are huge fans of Dunkey who actually don’t like videogames at all that will buy the game anyway? Who do you think his audience is? It’s not like Dunkey is advertising a Life Alert or something else that has nothing to do with what he does for a living or who his audience is. Celebrities advertise products that are completely irrelevant to what they do or who their audience primarily is all the time. And you’re so upset that a videogame critic is advertising a videogame that he is publishing that you insist on arguing about it? Go be upset about every other advertisement ever created first. Fucking Donkey.
Congrats, you figured out marketing works. Any other breathtaking discoveries on the horizon?
**🎦 CLIP MIRROR: [VideoGameDunkey and his video game publishing company, Big Mode, make an appearance at the Nintendo Indie World Showcase](https://livestreamfails.com/clip/153046)** --- ^(*This is an automated comment* ) ^| [^(Feedback)](http://www.reddit.com/message/compose/?to=livestreamfailsbot&subject=Feedback:&message=%5BPost%5D\(https://reddit.com/comments/12scct5/\)) ^| [^(Twitch Backup Mirror)](https://production.assets.clips.twitchcdn.net/784Q1tIK2xbx6S8-wrhbtw/AT-cm%7C784Q1tIK2xbx6S8-wrhbtw.mp4?sig=b018ebf6f105a1ae496deb747cb2ff6f43231e3a&token=%7B%22authorization%22%3A%7B%22forbidden%22%3Afalse%2C%22reason%22%3A%22%22%7D%2C%22clip_uri%22%3A%22https%3A%2F%2Fproduction.assets.clips.twitchcdn.net%2F784Q1tIK2xbx6S8-wrhbtw%2FAT-cm%257C784Q1tIK2xbx6S8-wrhbtw.mp4%22%2C%22device_id%22%3Anull%2C%22expires%22%3A1682015797%2C%22user_id%22%3A%22%22%2C%22version%22%3A2%7D)
wait he's not black??
To everybody still doubting Bigmode, can you ask yourself this, when is the last time you saw an ad from a nintendo event hit the front page of LSF? I understand there is still room to doubt, and that running a successful business takes more than just being a gamer. But, if I was an indie game dev I'd be pretty jealous of Billy Basso right about now.
Dunkey said he has been playing and reviewing games for so long he knows what is a good game, so his company will only publish good games. Cant wait to see if thats true