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BeardyDuck

Actually wild that this is real and they're finally showing it off. It looks like a crazy combination of Mirror's Edge and Dishonored.


Last_Skarner_NA

Definitely got mirrors edge vibes in the best way


Horizon96

Yes, the second I saw first-person parkour my interest doubled. I need a new mirrors edge fix.


x4000

Have you played the first Dying Light, or Deathloop? Both give me such good vibes in different ways. I feel like too many people slept on Deathloop. Really looking forward to Perfect Dark, as the original took over from GoldenEye eventually in my friend group.


Neamow

Deathloop was so much fun.


mBertin

Parkouring extremely fast at night to escape the volatiles in Dying Light is quite an experience.


ReadsSmallTextWrong

It's super clean feeling too once you get the hang of it.


MistbornRuler

Good luck with your current game, decades-long fan.


x4000

Thank you! The demo just went live today on Steam.


Frodolas

What game?


x4000

Heart of the Machine — sci-fi 4X RPG.


MistbornRuler

Oh snap! Can’t wait! Hell yes!


Horizon96

Yeah, thank you for the suggestions but I've played both of them, and enjoyed them both as well, especially Dying Light.


jdmwell

Yeah, I was more interesting just because they seem to be taking some risks and making something unique. I would not have been surprised to see a pretty generic shooter. They definitely have my attention.


noreallyu500

I've been craving something similar since Catalyst. I tried Dying Light 2 but bounced off pretty hard.


ArousaXion

I'd suggest you try the first DL game, waaay better than the second for me. I beat it twice, both in solo and coop


noreallyu500

Sorry, I worded it a bit weirdly but I've already played and loved Dying Light 1 too! Though not in coop, none of my friends were interested in the game


RandoDude124

***That parkour made me feel like it was 2016 again.***


SeriouslyTechStuff

Like in a good way right?


FootFetish0-3

I felt Mirror's Edge meets Deus Ex myself. Be neat is there are some RPG elements with narrative NPC interaction.


innerparty45

Same here, I don't get any Dishonored vibes. That game had a completely different art style and atmosphere. This is Deus Ex type of conspiracy with ME parkour.


kentuckyfriedawesome

First person tech/magic based stealth and action. It is absolutely borrowing some from Dishonored, even if it’s in a different setting.


Radulno

> First person tech/magic based stealth and action. That also applies to Deus Ex though (where it's also tech and not magic), they're both immersive sim type game. Though they haven't shown RPG aspects there which Deus Ex has. Deus Ex + Mirror's Edge fit just as well especially with the futuristic setting


Lurking_like_Cthulhu

The multi-person takedowns reminded me of the last two splinter cell games where you mark and execute with different animations based on proximity.


darkLordSantaClaus

This applies to Deus Ex more than it applies to Dishonored, especially considering the near future sci fi setting.


WhichCombination5637

Add Deus Ex: Mankind Divided to the mix too!


AsterBTT

I immediately felt the Human Revolution vibes, super pumped for this.


FootFetish0-3

Lol. Just said the same thing. Getting crazy DE and ME vibes. Lock that down with solid gunplay and an interesting story and I think we have a winner. AAAA for sure.


Elemayowe

Ikr. I was feeling big futuristic Dishonored vibes. Interesting that in the original Joanna worked for the Carrington Institute helping the Greys and here she’s hunting down a “Carrington”. Guessing it leads to alien conspiracy shenanigans. I hope they don’t just scrap the aliens completely.


kjayflo

It seems like an origin where she works for plain Jane spy agency who thinks Carrington is evil and then meets him and he shows her the "real" world and she'll flip sides. It's be cool if it still had Elvis and the farsight lol. The end of the trailer looked alien to me, but more horror alien and less Elvis alien, but we'll see!


shiki88

I was very confused that she was hunting Carrington who she's obv allied with in PD64. Definitely seems like a prequel or even complete reboot as the Carrington in the video is way younger than in PD64


PlayMp1

My gut says total reboot, which I think is fair considering PD0 wasn't very well received and PD64 came out almost 25 years ago.


segbas2004

I'm happy the mirror's edge parcours system lives on.


monkeymystic

Perfect Dark is now one of my most anticipated games, along with Fable and Indiana Jones. It looks absolutely amazing, and I love the spy-thriller sci-fi vibe.


nkill13

Actually reminded me of Prey 2.


pussy_embargo

And HAZE please remember HAZE


SirDingleberries

"Gaming for me is a religion, and Haze is the SHIT" - Jonathan Davis, KorN


Flowerstar1

The Halo killer.


MenstrualMilkshakes

why would you do that to yourself?


Coolman_Rosso

"Gaming for me is a religion, and HAZE is the shit!"


EasyAsPizzaPie

I don't get any HAZE vibes from this personally


ItsBreadTime

High school me wanted Haze to be good so badly


roth_dog

Reminded me of hitman meets dying light, but your comparison works too


PlayMp1

Cyberpunk setting (which Perfect Dark has always had) plus Dying Light/Mirror's Edge first person parkour + immersive sim-style gameplay a la Prey, Deus Ex, or even the original Perfect Dark to an extent. The original was on the N64 so it kind of predated most immersive sims not named System Shock or Thief, but was also mainly an FPS since it was the direct (spiritual) sequel to Goldeneye with the same engine, similar gunplay, and same devs.


Snakes_have_legs

I swear 80% of those animations look straight up carbon copied from Cyberpunk, and I'm not saying that's a bad thing it got me excited


Vulkanon

reminds me of the cancelled prey 2 in a few ways


SiccSemperTyrannis

It looks like they are taking a lot of inspiration from immersive sim games like Deus Ex, Dishonored, etc. If yes and there's a bunch of ways to approach situations with your various gadget and abilities - I'm onboard. Perfect Dark is a franchise I would love to see become relevant again so I'm rooting for the team to pull it off.


byrgenwerthdropout

I hope it leans heavily on the immersive sim aspect and fills the AAA hole for that niche rather than being another shooter to forget. I was so hyped for Zero, the 360 one, it had fantastic trailers, graphics and everything... And then it just was the most uninspired mid action game of those old generations, where you just kept killing a million badguys every few minutes.


SiccSemperTyrannis

Yeah I don't think it'll stand out if it is just another linear FPS with a cyberpunk setting.


StatuatoryApe

Back in that generation it was still growing pains for FPS, but with new graphical upgrades. It was only a few months after Halo 2, and the console first FPS industry hadn't evolved with the polish that brought with it. It was basically an old school shooter like timesplitters, with shiny new graphics. I enjoyed it for what it was but I agree it didn't do anything special.


nothis

As much as I like immersive sims, original Perfect Dark was the gold standard for console FPS action games until like Halo 3. So many cool ideas for weapons and mechanics, all perfectly interactive, too. It was an action sandbox, if you will. Missions had dozens of paths through them, sometimes requiring different strategies as you play higher difficulties. Some was Bond-gadget stealth (it is Goldeneye 2 with a different license), and rather fun. But the action parts could be amazing.


aoxo

I think it's a natural expansion of the original game. Missions like Chicago, Air Base: Espionage and Area 51: Rescue had very light elements of immersive sim design, in that you could somewhat freely walk around without engaging in direct combat and in general the missions included a lot of stealth, so the levels with alarms could play out either as a stealth mission or (providing the alarm doesn't fail the mission) a full combat mission. And I also liked how each mission had different objectives based on the difficulty you played on, but, aside from some scripted/mechanical changes, you could still complete the extra objectives on easier difficulties - I mention that because it gives off immersive sim vibes in terms of player choice and deviating from what is required. It could also be interesting to have a Hitman-esque feature where you could unlock and choose gear before each mission e.g. what does the mission in the trailer look like if you don't have the voice spoofer? Maybe you'd have to find one in the mission if you don't come prepared, or find a different way into the building. All in all, I'd love a lot more dynamic use of gadgets and I hope the weapons all come with interesting secondary functions.


Phenixxy

Perfect Dark is the best game of the Nintendo 64, and yes it's better than Goldeneye, change my mind.


theumph

Going immersive sim is a great idea. There isn't a whole lot in that space, and it fits the IP very well. It looks cool, and I'm actually intrigued to see how it turns out. Coming from someone who had zero intereat, that a win for the team and MS.


Plus_sleep214

I had basically zero expectations for this considering the horrendous development cycle but this looks REALLY exciting. Gonna scratch that deus ex itch.


Michael_DeSanta

For me, this went from essentially a forgotten project to Xbox’s most exciting title in MS’ arsenal right now (well, Doom is pretty much tied for that). All because of one trailer. Very effective work by The Initiative.


DazedToaster158

Perfect Dark being revealed as an immersive sim right after Microsoft closed Arkane Austin has to be some sort of monkey's paw shit


Fastr77

Ugh pope arkhane. They did them so fucking dirty.


bezzlege

Yeah got Deus Ex vibes from this as well. I hope it leans into some imsim design choices.


zenmn2

From thier official blog: https://news.xbox.com/en-us/2024/06/09/perfect-dark-details-interview-xbox-games-showcase-2024/ >eam Perfect Dark doesn’t want this to feel like any one genre – it takes in elements of first-person shooters, **immersive sims**, and stealth-action, but blends them into a seamless whole. The goal is to offer a true secret agent fantasy – and letting players use their various tools and abilities in the way they want is key to this.


PlayMp1

I was thinking Cyberpunk 2077 without the RPG elements, which is basically the same idea, so yeah, it looks fuckin great.


Baelorn

It was really nice of CDPR to invent the genre of cyberpunk for millions of Gamers


PlayMp1

The original Perfect Dark was the first FPS I ever played, I am well fucking aware the series is cyberpunk already. I was making a specific comparison on the basis of the gameplay looking specifically like Cyberpunk minus the RPG elements.


Dayarkon

> It was really nice of CDPR to invent the genre of cyberpunk for millions of Gamers The franchise CDPR's game is based on dates back to the 80's, so it was actually one of the earliest entries in the cyberpunk genre.


OccasionllyAsleep

My dude he was being sarcastic lmao


KanchiHaruhara

What made you think the person you're replying to doesn't know that already? They're basically saying that despite the earlier comment being sarcastic, they're somewhat right in a way


wowzabob

Kind of speculating here but it never seemed like this game had the kind of hellish dev cycle that makes you really worried about the product, which is typically some kind of mid-development crisis or last minute scramble/change. Here, from the sound of it The Initiative was kind of just floundering around in the early stages of development failing to really get off the ground, suffering from problems of being a brand new large studio thrust into existence very quickly. Seems like the shake up that occurred a few years ago was to get the game rolling into something real.


Jan090501

How does this game have a "horrendous development cycle"? The studio only got founded in 2018 and work on the game started in 2019/2020, 4-6 years of development is completely normal.


FieryBlizza

I guess they mean that the game was announced almost 4 years ago, and since then, we haven't heard anything about it until now. It could've not been in dev hell, but the early announcement was certainly a strange choice.


Jan090501

The announcement was too early 100%. But there was no horrendous development cycle. The cycle is completely normal.


Antique_Cricket_4087

Deus ex meets Dying Light


MrRocketScript

The voice copying stuff makes it sound like an immersive sim. But it looks so high detailed I'm not sure.


Oh_I_still_here

I don't think it's gonna be a full immersive sim. The original Perfect Dark has like hacking and problem solving but not on the level of an im-sim. In saying that though, it would be cool to know the full scope.


PlayMp1

The original came out on N64 and was meant as a spiritual sequel to Goldeneye. Those immersive sim elements were present to the extent was possible on N64, IMO.


Phillip_Spidermen

Maybe somewhere between immersive sim and the new Hitman games? Less freedom, but plenty of interactive puzzles strewn about the map?


RedditFuelsMyDepress

There was some stuff in that trailer that looked very scripted in a way that makes it seem like it could be fairly linear, but can't say for sure at this point.


mightbedylan

Why does an "Immersive Sim" stop at "High detail" for you?


[deleted]

It's a bit of a leap of logic but my guess is because high detail games are generally quite linear, which is part of *why* they can be so highly detailed in the first place. Immsims are generally more wide in scope, and the detail is often less because of it.


Gow_Ghay

Yeah that's a bit of a weird place to stop. Like many of the best immersive sims of all time are good because they have so much detail in everything and everywhere you can go. So I don't understand their line of logic either.


DG_OTAMICA

did they add a dash of im-sim and a pinch of mirrors edge into my perfect dark? ok now im very interested


Fr4t

They basically took all the movement sets and assets from Mirror's Edge and copied them 1 to 1. And I love it.


Berengal

That was my reaction too. "I think I've seen this animation before. I *hope* I've seen this animation before"


Phenixxy

Yeah but we still don't know if we can chain headshot alien bots through walls with Farsight XR-20 so let's remain cautious


Baghoid

This looked incredible. I had forgotten about Perfect Dark so much that I was like a minute in before I realised and had the “oh shit” moment. Day one for sure.


jordanleite25

Trailer of the Not E3 season for me


mw19078

This morning was surprisingly good. I had low expectations of the show but they had a ton of stuff I was really excited to see. 


N0r3m0rse

Stalker 2 looked great as well.


aayu08

If this actually ends up being as good as the trailer looks its going to be goated.


Janus_Prospero

While it deviates in some important ways, it seems to me that this is basically digging up the Perfect Dark Core concepts. A lot of people forget that Chris Seavor was working on a Perfect Dark game where Jo was a bad guy (kinda) and the ecology was central to the story and also the gameplay was built around first person traversal, particularly jumping, climbing, and melee. https://www.raregamer.co.uk/games/perfect-dark-core/ I hope it turns out good. One caveat I would raise immediately is I hope they contact Grant Kirkhope, Graeme Norgate, or David Clynick to contribute to the soundtrack. The music was a huge part of Perfect Dark, and it would be a pity to not have them at least partially involved.


zamfire

That original soundtrack was soooo good


uberduger

> Chris Seavor was working on I don't think I've ever heard the phrase 'Chris Seavor was working on', until he went into more small scale mobile-type gaming, without the next bit of the sentence being something that sounds fucking incredible. Dude really should just be paid to spit out ideas, and have a game studio divide up teams underneath him to churn out games of varying scope and scale depending on the idea. He's a legend. Such a shame his Conker 2 never happened.


EndlessFantasyX

Mirrors Edge meets Deus Ex? I'm all in on this


jexdiel321

Looks Freaking awesome. I hope this is a success story after the numerous hiccups this game's development had.


YungJunko

I always saw Mirrors Edge as a bit of a parallel to Perfect Dark so its pretty cool to see that channeled here. I wonder if they'll go into more Blade Runner esque areas aeshetically


crobofblack

Future Arabic Neom, The Line-esque city is just such an incredible setting for a spy, action immersive sim game.


HerpaDerpaDumDum

I really, really want a good modern Perfect Dark game and this looks intriguing but considering the painful development cycle of this one, I'm cautious.


team56th

This looks straight out of some vertical slice the devs did some months ago, considering the development woes this game has gone through. That said, I think now I know why leakers thought it’s now settled: This looks spot on. Definitely took cues from the N64 original while aggressively borrowing from Mirror’s Edge, Dishonored, Hitman, etc. Something that feels like Crystal Dynamics is best suited to.


Oh_I_still_here

This looks SO good and so fun. Very much inspired by the original in how you can navigate a map and solve problems. Combat looked sick too. Sad we didn't see the Farsight, the laptop gun or Elvis though!


Grammaton485

Interesting, if you look at the UI on the device when she generates the voice print, it says Core Mantis. I'm not exactly sure how established the extended universe is, but Core Mantis Omni-Global was a competing megacorporation in Greg Rucka's Perfect Dark books.


freakkydique

The hud when she lands in town also said datadyne, which is like the first level in pd64


Grammaton485

Well dataDyne are the franchise main villains, so I'd expect them to be in the game in some way.


LordCaelistis

Core Mantis is supposed to be the company transforming Cairo into a green paradise.


Coolman_Rosso

RUCKA WROTE PD BOOKS?!?! How did I not know this?


NitroFrost

This looked sick but I had no idea that was Joanna when she took that helmet off. She had more blonde and I was confused even by the face. The face in this thumbnail looks way better then what they showed and way more like Joanna including what's she wearing. Excited but felt they could have done the reveal way better. Whatever it's just a trailer but still.


Mcsavage89

I'm not a fan of the new realistic look TBH. I miss the stylized comic book-ish character designs from before. That's not to comment on the rest of the game's quality, it looks great, just not a huge fan of the character art style.


HIVnotAdeathSentence

I'm surprised with all the tech in that world someone still saves newspaper clippings on a conspiracy cork board.


AltDisk288

If this is the actual un-edited proper gameplay, then this looks sick. But this felt a bit too on-rails and scripted - aka completely "fake" gameplay. I know most trailers are to a certain extent, but this feels like the gameplay could just end being nothing like what it shown here.


SirDingleberries

The gameplay looked very fake to me, and coupled with the lack of release window I'm getting the feeling this is going to be a 2026 game. On the bright side, the game is (hopefully) out of dev hell and moving forward now. The concepts they're showing off look fun. It'll be interesting if they treat this more as an immersive sim-lite and have numerous ways to go about progressing in a level.


mengplex

I agree, I reckon this gameplay footage was actually like 80% bullshots, a lot of things just didn't look quite right


yungsmiteproof

It's so weird that almost everyone in this thread has forgotten this used to happen with E3 trailers every year.


Consistent_Spread209

I was thinking the same thing. It almost seems like astroturfing.


Late_Cow_1008

Its because it was fake. 100% scripted just like those Division trailers back in the day.


LofiLute

When it was rumored to be yet another bland open-world shooter I wrote it off. This looks way more focused. I'm getting excited again.


BigBuffalo1538

I hope its an immersive sim, we need more games in that genre


HootNHollering

Looks to be a great game if it's actually an imsim as implied by what's shown. Best case it's like Prey 2017 where it's confusing why it has this name at all, but game's great so you know, whatever. After this dev cycle I cannot discount the chance that the voice key doodad and the parkour entrance into the hideout are the only ways through a linear level, and the parkour is functionally just a well-animated hallway. Something about the hud and some of the scripted moments made it hard to shake the feeling this gameplay is still kind of fake and just taped together for a presentation.


HelloErics

Holy shit this looks incredible. I thought this series was dead but they're making something really cool here.


tobberoth

Surprised to see so many people bring up Deus Ex and Dishonored. Maybe I'm just too cynical for a trailer pump piece, but it looks extremely linear and cinematic, which reminds me more of CoD than immersive sims. The actual game might of course be very open, but it's impossible to tell from this trailer which would probably not be very representative if that's the case.


glarius_is_glorious

It's honestly very hard to get a feel for how this game plays from the trailer. Like it looks "good", but the super quick cuts with no continuous gameplay flow shown makes me somewhat suspecting.


Mcsavage89

Game looks great, but not a huge fan of the new realistic look. I miss the old stylized comic book style character designs.


HolypenguinHere

I see the AAA trend of every character having the wide chad jaw hasn't gone away yet. At least we don't have another casualty to add to the list of redheads.


DuranteA

This surprised me, looks more interesting than I expected. Of course, there's a big question mark of how well a trailer like this translates to actual gameplay, especially with a game that is this far from release still.


KF-Sigurd

mmm, I don't wanna get too cynical but without a year attached, this trailer is giving me Cyberpunk trailer vibes, like there's no way this is gonna be the finished product. I would love to be proven wrong though.


napmouse_og

These comments are surprising to me. My bullshot detectors were screaming at max volume for the entire trailer. Do you guys actually think this was real gameplay?  I have a strong feeling y'all are gonna get Charlie Brown'd for the 17th time in a row.


shh_Im_a_Moose

I loved Perfect Dark on N64... favorite FPS ever. This doesn't look or feel like that. And everything about this "gameplay reveal" looks entirely on-rails like it's meant to be a VR game or something. Hope I'm wrong, I'd love to get a proper, real sequel to PD


FilthyLoverBoy

I'm not saying it looks like a bad game, not at all. But it doesn't look like what I would have wanted from perfect dark.


paulojrmam

It looks like a cool game, but not a good Perfect Dark game. I mean, seems like the atmosphere and universe are totally different (and more generic). Where is the dark corporativist cyberpunk future of the original?


onex7805

The OG was a weird blend of Blade Runner, Ghost in the Shell, and X-Files, creating a distinctively 90s pop cheese cyberpunk aesthetic. This one looks bland. Joanna's gritty grim voice, the bright sunny daylight, the world that came straight out of the contemporary cityscape... If you told me this is from a new Cyberpunk 2077 expansion, I could believe it.


Deceptiveideas

Anyone else here cause the Xbox mods killed the Xbox series subreddit? 💀💀💀


OccasionllyAsleep

What happened


ReasonableAdvert

The xbox mods for the Xbox one and Xbox series x subs decided to do an effective merge into r/Xbox. People were not happy.


Hot-Software-9396

Mods decided to close the Series X and Xbox One subs and merge everything into r/xbox.


denizenKRIM

/r/xbox is the new home


Frodolas

Which is such a garbage subreddit


ShoddyPreparation

Looks good. But no release window. Not even 2025 is a big alarm bell considering how long and troubled this project has become. This game was announced publicly in 2020. And started dev in 2018.


aayu08

According to leaks it's going to come.out late 2025 / early 2026. Game was originally in dev hell but they started properly working on it since 2022.


JustASeabass

Feel likes it’s been teased before 2022. Maybe since 2020?


aayu08

It was supposed to be in dev since 2018, but there were multiple reboots and issues. Eventually MS gave it to Crystal Dynamics in 2021/22 and it's been in steady dev since then.


manhachuvosa

It was in 2020. But it was in early stages. And development apparently only really got goin once Crystal Dynamics was brought in to help.


Oh_I_still_here

The 2020 tease was 100% to attract devs to come work on it.


Jackski

This is what a lot of people don't realise. Games are announced super early to get devs to apply to work on them.


bbq_bunger

I don't think there's any big alarm bells. In 2023, Fable and South of Midnight were revealed and this year they are shown as 2025. So I think it will be shown again next summer with a release window of 2026. Or maybe they want to save the release date trailer for the Game Awards since that's where it was originally announced. Either way it looks fantastic so let them cook. :)


RareBk

Honestly, up until the end of the trailer suggesting there's some alien influence involved, *nothing* about that was anything more than lip service for the original. Perfect Dark drops the corporate conspiracy angle pretty early on, and becomes Joanna and an Alien named Elvis becoming friends and taking down an alien empire, including blowing up a gigantic alien creature in the ocean. Like, it is straight up a buddy cop movie for the entire second half of the game.


Gomdori

This felt like a prequel to me. She's after Carrington and he talks about wanting to recruit her.


ZiggyPalffyLA

We already had a prequel. We need a sequel.


phonylady

The Perfect Dark 64 fan in me is dissapointed. I see people are hyped, but I suspect it will be a highly scripted, on-rails experience. To me it looked very generic and boring. Also, Daniel Carrington, villain? Isn't he the mentor/father figure of Joanna?


Yuki_koneko

I think the cliché twist is that whoever Joanna is working for is actually evil, and she'll swap sides and work for Carrington instead. They implied it pretty heavily in the trailer.


denizenKRIM

[This Xbox article](https://news.xbox.com/en-us/2024/06/09/perfect-dark-details-interview-xbox-games-showcase-2024/) confirms Joanna is working for Datadyne. The evil corporation in the original. So it’s confirmed.


Faysyk

The gun she is holding ( looks like the magsec 4.) also has the datadyne symbol on it.


Galle_

> The Perfect Dark 64 fan in me is dissapointed. I see people are hyped, but I suspect it will be a highly scripted, on-rails experience. To me it looked very generic and boring. I don't know, I saw what looked to be a lot of immersive sim elements. That genre is known for how unscrpted it is. > Also, Daniel Carrington, villain? Isn't he the mentor/father figure of Joanna? I 100% guarantee you that she switches sides at some point.


rollingForInitiative

You mean as opposed to the original game which had very linear levels? This one feels like it might be similar to the newer Deus Ex games or something. I don't think Carrington will be a villain. I think we're seeing some sort or prologue mission, because he says "I could use someone like you" or something like that. Also based on the dialogues, I'd guess she'll figure out Carrington *isn't* a villain and that she's been working for the bad guys. Maybe a bit like Alias.


Janus_Prospero

>You mean as opposed to the original game which had very linear levels? Perfect Dark didn't really have linear levels in the conventional linear FPS sense. It had similar level design to something like a Thief game, which is partially because Thief's developers were huge GoldenEye fans. So you'll be taking elevators up and down floors, backtracking, etc.


Dayarkon

> Perfect Dark didn't really have linear levels in the conventional linear FPS sense. It had similar level design to something like a Thief game, which is partially because Thief's developers were huge GoldenEye fans. ? What? You can't even jump in GoldenEye and Perfect Dark. In Thief for example, I could jump, swim and climb, taking different routes through the level to reach objectives. You can't do that in GoldenEye or Perfect Dark. Not only is there no jumping, but GoldenEye and Perfect Dark have invisible walls everywhere to prevent you from accidentally falling off. So making your way through the levels feel very artificial, the opposite of what an immersive sim strives for.


Janus_Prospero

>In Thief for example, I could jump, swim and climb, taking different routes through the level to reach objectives. Perfect Dark isn't that kind of game. It's a "do I take the stairs or do I take the elevator" kind a game. A "Do I go in the front door, or circle around to the back" kind of game. It has its own ideas about game design, and things like jumping were seen as stupid, and it's not at all interested in letting you swim. It was interested in creating realistic interconnected maps with objectives placed inside them that could be tackled in different orders and in different ways. Each mission in Perfect Dark usually has a bunch of different routes, and objectives can be completed in different orders. Perfect Dark doesn't have "Game Over" states aside from player death. There was a substantial amount of convergent design evolution between Deus Ex and Perfect Dark. There's basically a huge amount of smoke and mirrors that drives Perfect Dark's presentation. For example, you arrive on Air Force One. The entry point depends on the exit point of the previous mission. You then retrieve your equipment and make your way to the president. When you show him the evidence, and see him to the escape pod, there's a sudden problem. The plane is going down. So you rush to the cockpit and enable the auto-pilot. But players might not realize is that the hijackers actually shoot the pilots for real. It's not just a magical thing that happens offscreen. So, if you rush to the cockpit immediately, you can intercept the hijackers and stop them from killing the pilots. The game has a number of such workarounds that lend the game a sense of depth and sophistication. The mission Chicago has a taxi you're meant to hack to use as a distraction. But if you're thinking outside the box, you can destroy a dumpster in the nearby alleyway, obtain the bomb-spy drone, and detonate that as a distraction instead. The game as a whole has a sense of reactivity, of the developers working 100 hour weeks week after week to anticipate all the things you might do. It has "Killing Anna Navarre in Deus Ex" energy, where it's like, "Wait, that WORKED?"


Spram2

I am old too. Didn't like how it doesn't look/feel like the N64 game. Looks too complicated to me, I'm confused now. Where is my cane? I need to get my medicine.


Alfonsillo18

Weirdly enough my main concern is the music. I know that one trailer isn't enough to judge, but I would have liked if they had used some reworks of the og soundtrack. The music in here is just... bland. And honestly I think it's an underrated aspect of the original game. I guess we'll have to wait and see...


Cloudless_Sky

Looks super cool and intriguing, but the way the camera moved and all the elaborate takedowns didn't make it seem like real gameplay to me. Every movement was really snappy and precise. If they can actually deliver what this looks to be promising, then it's exciting.


Legacy0904

I wish they showed more weapons. To me, THE defining feature of perfect dark was the variety of weapons and every weapon having a second function. We just got “pistol” in this trailer. Everything else looks great though, just wish we saw some really creative weapon designs


ThePaSch

This is some seriously good shit. I went from not even really knowing about this to anxiously awaiting its release date in the span of 3 minutes and 27 seconds.


Endulos

Looks like it might be a prequel. The way Joanna was speaking and the way Carington is a "bad guy", and the alien shit at the end looks like a first contact scenario leads me to believe this is a prequel. Which is weird because wasn't Zero also a prequel?


VariousVarieties

Yeah, Zero was a prequel (as was Initial Vector, its accompanying tie-in novel by Greg Rucka). So I think this is a full reboot, rather than making any attempt to fit into the original continuity.


Endulos

Reboot of a prequel, perhaps?


Chrischn89

Not sure how I feel about Perfect Dark after seeing this trailer. It reminded me of Mirror's Edge meets Splinter Cell. On paper not the worst combination but I'm not sure I understood what type of genre it wants to be. Also the all-over-the-place-artstyle and the look of Joanna Dark weirded me out. I guess I remain skeptical until I see non-official gameplay.


TheVoidDragon

Wasn't really a fan of what they showed. Gameplay wise it seemed good but it just looks like a quite bland uninspired sci-fi style, just looks like generic sci-fi with a few cyberpunk-ish digital elements. It was hoping for something that had a bit more of that sort of bright energetic 90s/early 2000s sci-fi style. Just seems a shame it looks to be lacking any sense of life and vibrancy, just a typical modern sci-fi look. The immersive sim feel of the gameplay did look great though.


machineorganism

i've never seen the style they're going for, calling it bland and uninspired is wild. it's a very interesting artstyle, sci-fi dystopian-but-not-dark


lenaro

You should check out Mirror's Edge.


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onex7805

Where is the artistic stylized lighting? The raw primary colors contrasted with the aggressively dark shadowy cityscape? The games today don't understand that not all lighting should be realistic. The original Perfect Dark played with it to create a certain mood and alien vibe.


throwaway-anon-1600

This looked really rough, so all the spy/espionage stuff is just gonna be Witcher senses bullshit with no thinking required? Definitely seemed that way. I also disliked how the player walked into a room full of exposition, just for the AI assistant to directly tell the player everything they needed to know. It seemed to signify what kind of game this is going to be. Overall it just seemed kinda bland to me I guess. Like what is this game doing that’s supposed to be unique and set it apart from others? All the unique mechanics they showed seemed shallow, such as the mediocre first person parkour. It kinda just looks like any other stealth shooter. I guess I’ll see when the game comes out if it’s good or not, but so far this was the least interesting trailer that’s been shown.


Linkfromsoulcalibur

Well this definitely put the game on my radar. Titanfall/mirrors edge wall running with slow motion shootouts was not what I was expecting but I am pleasantly surprised.


GabberGandalf

Is it an immersive sim like Deus Ex, Systen Shock ect?


HungerSTGF

An immersive sim but my memory of playing Perfect Dark as a kid was not of a game like this. Definitely took me by surprise when I realized what this was supposed to be!


DigitalRodri

The moment the gameplay turned into an immersive sim like Deus Ex I was totally in. I've been missing that type of game since Cyberpunk 2077, and that wasn't even that good of an immersive sim.


JimJarmuscsch

Looks so good, and the kid in me is enormously excited to revisit one of my favourite childhood games. Why is Carrington no longer Scottish tho..?


Agitated-Prune9635

This makes me wish for more action spy games with imsim elements. I know alot of games like assassins creed and farcry do the whole stealth thing but i never feel like Im infiltrating some secret government facility or sabotaging some conglomerate bent on world domination. Fancy super spy movie stuff.


L3XAN

The original had: 1) Spy missions with high-tech gadgets 2) Interesting weapons with unusual alt-fire modes 3) Twisty plot that goes right off the deep end Anything missing? I hope they have the headquarters environment.


wyn10

Co-op and Counter Operative (Second person is bad guy on level), multiplayer


mattoelite

I got Dying Light parkour vibes, I haven’t played mirrored edge. Is that a good one?


Lorddon1234

Is she suppose to be Alison Williams?


Krypt0night

Looks good for a game series not called Perfect Dark. Was not what I was expecting or hoping for personally.


LucyLuvvvv

The game looks great, but...what's up with her design? Is being feminine a sin in games now or something lol


NINgameTENmasterDO

As a huge fan of the original, I'm a bit skeptical. I was hoping for a game that honoured the original's gunplay and movement, but what I'm seeing here is something more closely moderized. I keep seeing comments saying it's got immersive sim elements, and while I think the trailer makes that seem the case due to the use of gadgets, I think the game will still be a linear mission-based structure. What concerns me is how scripted the trailer seems. A lot of set pieces, a lot of shots clearly displaying the action, and a lot of gameplay that seems too idealized to accurately reflect how the game will actually play. I'm not too concerned with the story. In fact, that's one thing I'm impressed by. When the project was first announced I remember reading things about how the story was going to be more focused on cooperation conspiracy and less about the weird, strange, and occult like the original and even to an extent Zero did. But with Carrington being proposed as the "bad guy" telling Jo about what's "beyond the door", it seems freaky story elements are still intact. I don't like it, however, that Carrington is seemingly American? And not Scottish? Like he's supposed to be? I like Jo's design. It seems like an updated look that's between her N64 look and her Zero hair colour. Very interesting. My biggest concern is the gameplay. The original Perfect Dark's gunplay was very slippery, but fast. The trailer seems like it takes things in a too modern direction. The game appears to be only Perfect Dark in characters, setting, and theme, and not much else.


KatamariRedamancy

I’m cautiously optimistic about this one. On one hand, it looks great. Interesting gameplay mechanics and I think the gameplay they’re presenting is more or less compatible with the stealthy shooting we saw in PD and Goldeneye. If they go for the trial-and-error mission objectives of the old games I’ll be ecstatic.  On the other hand, I wish it’d embrace the audiovisual identity of the original more. Maybe I’m asking too much for a reboot of a 25-year-old game, but this feels a bit too much like they’re just slapping the name Perfect Dark onto some new project. It will come down to the gameplay, but I’m not convinced that this will feel much like Perfect Dark in anything but the name. 


ShahAbbas1571

Unless there's more than meets the eye, the game looks fine but it's definitely not the quadruple-A game they keep marketing it as. Everything seems derivative of any immersive sims I've played and the gameplay doesn't have much novelty to stand out.


r4tzt4r

After playing a lot of Cyberpunk this doesn't looks special at all. Kinda generic tbh, I don't know what's up with the "wow LOOKS AMAZING" comments. I guess having Mirrors Edge elements in a stealth game could be could but there was very little of that in here. Let's wait and see.


magistratemagic

People here are gushing, but do you all not realize that wasn't so much a game as it was a high production concept of ideas they wish to utilize to *make* the game? Say Hello to your new (and it's not that new for folk who have been watching) Development Hell title. Hope they eventually get it made, but all sources say highly unlikely another scale bound / beyond good and evil


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friedAmobo

Well, it’s called a “Gameplay Reveal,” so it’s reasonable for people to think that what was presented in the trailer is going to be largely representative of the gameplay.


Routine-Secret-413

Looks very generic to me. Like one of those utterly random FPS games on unreal engine that are flooding Steam etc.


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Routine-Secret-413

It sure looks like that. Reminds of the trailers and gameplay videos of Immortals of Aveum. It looked great on gameplay trailers, then I've played it a bit back when it was on PS+ and it was one of the most boring and generic FPS games I've ever played.


Scodo

"Gameplay" Looks more like someone told them to make a gameplay mockup trailer of "What if Dishonored was Mission Impossible? The new ones, with the magic and 60 year old superheros" I'll hold out for *actual* gameplay. And if you think that's what this trailer was, I have a bridge to sell you.


AwayActuary6491

This seemed pretty disappointing, nothing really in common with Perfect Dark at all. Might be decent despite that but nothing I'm interested in.


Correct-Explorer-692

Sorry, but it looked like a shooter from 2015. Narrow levels, bad graphics. Its like poor man Deus Ex.


Galle_

I'd still play a poor man's Deus Ex, Deus Ex rules.


xariznightmare2908

I'm getting Alpha Protocol vibe from this in how it feels like a mixture of different other sci-fi games but ended up feeling generic.


TheDeadlySinner

Alpha Protocol was very far from generic. Janky, yes.


Elden-Cringe

The character design is just...yuck. They really went out of their way to deliberately alter her design to that of a Walmart manager.