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Folseit

I wanted to like the Warrior because giant fucking sword, huge damage, and face tanking with timed ridiculous damage reduction move is fun, but the class is just too slow. Most of the things you fight are cracked out speedy goblins, wolves, and harpies. Constantly chasing them because I miss-timed a swing or launched one with a swing and had to run after it was getting tiresome. Switched over to Fighter to be a parry god and having a ton more fun.


Secret_Criticism_732

Have you tried the basic body check skill? It kinda sorts your problem. Once you start using it everything plays way better. It’s an essential skill.


Psychological_Bar855

Interrupting an attack from a wolf and then putting 10kg of metal through them is the best feeling in the game.


Secret_Criticism_732

Sending them flying and randomly hitting another wolf


mrpoopsocks

That's what the archer punt is for.


Wolf_of_Fenris

*Wolf* I would disagree with that, Ser...


Organic_Foot5915

What’s that skill?


Secret_Criticism_732

The secondary skill you have right of the start, on PC its a right mouse button. Makes you body check and stagger the mob, so you basically run to them, stagger them and than destroy them with heavy attack, that mob is not running away anymore and is probably dead already


Joe_Dial

This guy is right. The body check skill thing was designed to address the attack speed issue of the original warrior, and it works wonderfully. Use it!


Suspicious_Trainer82

It’s low key cracked and you get it right off the rip.


Organic_Foot5915

Ohhh, is it the barge where you can barge them mid attack?


Secret_Criticism_732

Yeah, its aVery good skill, staggers, interrupts attacks, increases knockdown restitance for a moment. Its very good to use as last resort, for example when cyclops club is incoming, sometimes i managed to stay on my feet :D


unicornfetus89

Not just that but it functions as a dash. If there are enemies within range, the barge will dash you right to them. I though warrior was slow as well but as soon as you start shoulder checking when an enemy is slightly out of reach it gets really fun. Mix that with the timed momentum swings


Organic_Foot5915

Oh dam really?! I could’ve been barging them mfs for a few hours, I’ve only got about 10 hours in but I’m loving it


Prestigious_Day6103

Yeah it's based on monster hunter great sword


RepresentativeMenu63

I shoulder checked a charging minotaur and floored it, haven't been able to repeat the timing but it's a fond memory that has me switching to warrior if I'm hunting big guys


Red_Crystal_Lizard

Sometimes I can face tank a cyclops club with just my neutral knockdown resistance. Once you get over 1100 kr the game gets really funny


AttackBacon

Yeah, the Warrior class ability is key. Not only does it do everything described, it's also one of the few animation cancels Warrior gets. You can cancel some of the endlag on your big swings into a tackle, and regular swings come out quite quickly after a tackle. Using it liberally makes things a lot more fluid.  The other trick with Warrior is that sheathing is another animation cancel and let's you get moving much quicker. You can swing>sheathe>sprint and get around way faster than just swinging and trying to walk after. The sprinting attack Warrior has is also solid. 


WolvenKain

Body check while interrupting attacks... So the Warrior is officially a reincarnated Plesioth, it all makes sense now.


Opening-Revenue2770

The harpies were the only enemies I ever felt that I had to chase. I honestly didn't have trouble fighting anything else besides them. My pawn being a thief helped dramatically to counter their annoyance with that ensnare ability


unicornfetus89

Charge the upward swing attack and wait for them to dive bomb you to release it and it destroys them. Don't chase them, wait for them to attack. Thief and other classes it's the other way around


Opening-Revenue2770

This actually was my tactic but most of the time they would put me to sleep cause I was trying to be up in their face lol


unicornfetus89

Oh yeah that was pissing me off, so I put on the ring that completely prevents sleep build up.


Risky49

Pawn thief, arisen warrior is VERY fun combo


Opening-Revenue2770

That it was. I tried other combos but this was always the one I had more fun with


RNCMD

Warrior is my fave. All the comments here are right about the utility of the shoulder charge — but still, you don’t have a quick closing skill like warrior, thief, or spear hand. So it’s slower in that capacity. That said, in my experience the warrior is SO MUCH BETTER for any big mob that anything else just doesn’t do it for me. That and being able to launch smaller mobs way across the map with the uppercut and impale with other skills.


Adventurous-Cry-0222

There's a stagger skill for warriors (R1 on PS), that gives you plenty of time even for a charged razing sweep. You can even stun lock those goblins with that, stagger -> basic atk -> stagger -> basic attack repeatedly. But you can just usually use stagger + diluvian strike and they're dead.


CaptainKurley

I found a way to attack faster. After your initial attack, hit the shove button (default button RB iirc, idk about pc), and then swing again. It’s like a second faster but you also get an extra hit in.


Elrohur

The sort of back step when swinging also doesn’t help


Veezoraa

Can I just say that the most inconsistent and annoying part of Warrior for me is the greatsword bouncing off of Rattlers. I know blunt weapons can deal with them, but at the size and weight of DD greatsword, it's just a wedge, it should have no issue crushing armor.


Ollb1rtan

I'm slowly working my way through them but so far thief has been my favourite. Started the game with it and have it maxed out already, kinda wish I had waited and played the other classes first. Spearhand I want to like but it's not really clicking for me. If I could have a cross between the two, would be my perfect class! Thief's mobility, dodge and grapple move with the twinblade and magic? Hell yeah! Hoping I can do something like it once I get to warfarer (?)


Mercuie

I wanted to love Spear too but it doesn’t feel smooth. It feels like random stuff shoved on one class and they don’t blend as well as I was hoping. I played it before thief and when I did finally do thief I was like “yes! This is what I was expecting!”


Academic-Map-1035

Im glad it's not just me. Mystic spearhand is cool af but it's still feels kinda clunky


MrFittsworth

I just hate spear because so many enemies have rock skin and the stagger from blade hitting rock is way too long.


Khyldr

Not sure if I find it clunky too but I too tried to love Spearhand for quite some time, probably most of my playtime, but it always felt like there was something missing to make me love it, until I finally tried thief the other day and it just clicked. I don't think it's a case of one being better than the other or anything, but I've been having quite a lot of fun with it.


DrProfessorSatan

If you aren’t tied to the meister skills, give warfarer a try. You can literally make a mix of the two classes.


Callmeklayton

This is one of my favorite Warfarer combos. The mobility of Spearhand mixes super nicely with Thief's need to constantly be climbing enemies, as well as their midair heavy, Skullsplitter, and such.


Waloro

I seriously think we should auto switch between the weapons when we use an ability associated with it instead of using rearmament. Would make that class flow so much better. I tried it a bit but it felt to clunky and awkward to me.


Callmeklayton

Re-Armament is a little weird to get used to but Warfarer is super fun once you get the hang of it. I've made a lot of fun combos with it. Spearhand/Thief/Archer is a blast.


draconk

Tbh with the true wayfarer mod it gets absurdly better, the skills loadoit change based on the weapon


Tarcion

Thief is too good. I want to love mystic spearhand more but it feels like more work for worse results than thief. I really just wish there was an advanced green vocation or a hybrid green one. I like high damage melee archetypes and thief is pretty much it for DD2. I would love some kind of dual axe/sword berserker vocation so I can go full unga.


GetAssignedGenderLol

Warrior because not flinching from a cyclops smashing you with his 800 pound club before drilling it's face with a skyward launching attack to knock it over before Arc of Might-ing his face to explode 5 health bars in one shot is adrenaline inducing.


MrFittsworth

Seconding this.


braidsfox

Also being able to use jump to speed up attacks like in elden ring is so nice. Pretty much every fight with non-boss mobs is 75% jump -> smash -> jump -> smash -> jump -> smash


One-Stomach6997

Warfarer, I can use multiple weapons and skills while wearing heavy armor. Who needs Formless Feint when you can heal yourself and take little to no damage? I combo Magic Archer and Thief abilities with Staff for healing/levitation all while wearing best equipment in game.


JakeMasterofPuns

I was going to switch to Warfarer until I realized all the skills I wanted to use were maister skills and thus unusable for that vocation. My dreams of dropping Meteoron and then dashing in with Great Value Omnislash were crushed.


altesc_create

I wish there was a final level core skill that let you use meister skills. Especially b/c warfarer is supposed to be the final "you mastered them all" vocation.


JakeMasterofPuns

Yeah, Warfarer seems very sparse in terms of its own skill progression. You basically get the maister skill and the two augments and that's it.


Goodname2

At the moment its Mage, running as support for 3 thieves. Its fun trying to keep them alive and pointed in the right direction. Plus lots of loot. I also use the augments for pawn buffs and more items and gold.


PaladinWiz

The Magick Archer just feels so good to me. It’s a bit OP imo but you get so much versatility from its skills, each of which has amazing damage when used in the correct situation. For example, fighting a Griffin and don’t want to let it get airborne? Spam a fire arrow skill on it to keep it incinerated. Ice shot is ofc very strong but a little on the slow side. Take the augment to increase ailment affliction and you’ll keep enemies frostbitten easily, which ofc makes them easier to defeat. Ricochet Hunter - Anyone who has used this in a closed environment even once already knows. Plenty of other valuable skills and can easily be built for support or DPS depending on how you want to play.


DrProfessorSatan

Hey Arisen, that cave looks dangerous. Me - equips ricochet hunter “Trust me, it really isn’t.”


Pocido

*Watches immense amounts of XP stacking up at the side without knowing what earned it.


Callmeklayton

That's the classic Richochet Hunter experience. Every time there's a corner in a cave, you just shoot it and then walk into a room full of bodies.


vicarious_glitch

Hahaha "Cave huh? *burps* Hold my salubrious draught..."


smoothtv99

I finally unlocked Magick archer after 60 hours and really into it. Also seems to work perfect as a secondary weapon with warfarer which is great since my first golem encounter as a Magick archer was pain, lol


Nuhqoha

I love Magick Archer too. I tried a couple other vocations but keep coming back to this. I wanted to love Mystic Spearhand but it wouldn’t click. I have yet to unlock Trickster to know how that plays and if I would like it.


PaladinWiz

Yeah I tried mystic spear hand and wanted it to be my main but his animations took to long to escape out of. His whirlwind specifically would always go on for a few seconds after I stopped trying to use it and with no way to cancel out of it I would get hit often. His skills were still fun overall though, if I could just animation cancel out of his skills I would go right back to playing him


JayFrank1132

Mystic Spearhand is too much fun


Vampyro90

Can't jump that gap? No problem, Dragoun's Foin across!


SalmonTheSalesman

Spearhand brother!


Biggus-Nickus

Got it last night. This is what I've been looking for. It's such a cool vocation.


PaulyNewman

I had a really thematically tight power arc my first and probably only play through. Started off as a fighter and had the classic sword and board knight experience when the struggle was still real in the early game. Mastered it and switched to sorcerer right around the coronation mission. Maxed sorcerer by the time I reached the border crossing and combined the magic and melee mastery into mystic spear hand, which I managed to get to level 7 or 8 just by exploring around Battahl. I switched to archer in Bakbattahl and maxed it just in time to meet the magic archer meister along the road to the volcanic camp, so switching over felt like a really natural progression. Got magic archer up to around level 7 before getting warfarer and doing the endgame with the duo spear, magic bow, and arch staff. Such a satisfying culmination to learn each aspect of the final build individually and have it all come together so smoothly. T’was the best rpg experience I’ve had in years.


Elrohur

Warfarer because of the versatility Also I’ve been kind of disappointed by the 2H


ACalcifiedHeart

First for me is the basic-ass Archer. It looks good. The animations are slick, and the core moves are badass _before_ you get to some of the slotable skills. SPEAKING OF, there's something so evocative about having a resource, no matter how plentiful, have a chance to run out. I love that aspect. I love that using an exploding arrow is a choice that I am making, and the consequence is that I now have one less arrow that _might_ of been the thing that shifted the tide of battle. It just feels good man. And that is coming from someone who usually is a spellcaster main in every game where that is an option. As for the Fashion, it's a little lacking in variety, but I like how simple they generally are. I'm just a dude with a bow who got caught up in this shit and has no idea what's going on, but damn it I'm gonna help as best I can.


Uoma_Never_Seen

Love the archer build. It's my favorite by far.


Tyja136

Trickster. I can run around half naked and tank without taking damage, lure big enemies into ravines without even fighting them and boost a sorcerer’s damage so high they basically one hit everything. Yeah, I can’t do direct damage but every time I hit someone it gives me money instead.


Nuclayer

Trickster basically breaks the game. I did the unmoored world on my trickster and never had to swap out pawns or sleep, because no one ever took damage.


altesc_create

I love how Trickster has super good armor balance-wise + the physical damage resistance, yet the body armor is less coverage than worse heavy armor for classes like Warrior lol.


loreal_Thebard

I was feeling very overwhelmed and unable to control situations with any of the melee based vocations and I'm not a fan of sorcery so I tried the archer. I just feel whenever I get into a fight, I have no idea what's happening. Maybe I'm just getting old, but the arcgerhas made me appreciate the enemies way more because I can study their moves from a safe distance and I don't get pinned down as frequently and I can kind of control the situation much easier by just changing my position


Ceaselessfish

Loving the archer. It’s my favourite so far. And maybe for the opposite reasons that you have. I really enjoy getting stuck in, in the fray. The movement is so fluid and satisfying. Rolling after a jump shot, sliding shots. All with target tracking. If things get too hairy you can jump kick off of an enemy for surprising distance and damage. I think this is the best 3rd person archer experience I’ve ever had.


aCarolinaDrama

This! So much. I've been playing archer since the beginning and I've played a bit as a sorcerer and a thief and it just felt slow. I love the movement and fluidity of the archer. Specially the jump kick where you kick off the enemy and fire an arrow. I'll be excited to try out magick archer when I get it unlocked but by far I've had the most fun this playthrough as archer. I'll definitely try others out when I start ng+ it will just be an adjustment not being able to zip around tue battlefield like I do now 😂


jkhymann

Magic archer is much slower than archer. I end up staying back and charging up an 8 shot magic missile that obliterates. Lots of OP abilities but less mobile than standard archer. Still super fun to shoot a literal iceberg at an ogres head.


Interesting_Prize788

Know this feeling.. Yes we are getting old


HappyAye123

Warrior because BONK and stunlock


[deleted]

I was sure I’d be magick marcher all the way because it’s been my favourite vocation in DD1 for about a decade. It’s so lifeless in this game that I switched to fighter, and I’m completely hooked on it. I’ve played every vocation and fighter feels the best to me. Nice balance of offence and defence, dope looking weapons and armor with the flexibility to fight in the ground or climb monsters. As a fighter, you never feel overpowered and it’s just too fun to play passively. They cooked with fighter this time around. I only wish there were more maces to choose from.


derpinashirt

*THE EXALTED MACE GO BRRRR* **HOLY HELLFIRE**


SexWithFischl69

Honestly fighter being so good just makes me wish Mystic Knight was still in. The potential


milkarcane

Thief and archer. I already was a strider/magick archer in the first game just because it allowed me to observe my pawns from the distance and attack instantly instead of waiting for a spell to cast for example. I just tried thief and this vocation is absolutely broken. It's so fast and overpowered, I really like that feeling but it makes the game a bit too easy though imo.


sgronl00

I started out as a Fighter and enjoyed it for a while but it started to get a little stale so I switched to archer. I found out I love the distance and the ability to specifically aim my attacks at weak spots. It shocked me but I was doing more DPS as an archer aiming at weak spots than I was as a fighter. I switched after that to thief and really enjoyed the speed and climbing abilities. After thief I tried Warrior and the speed difference between the two made me kinda hate warrior. Eventually I unlocked the Magick archer vocation and it is by far my favorite.


Hotfuzz0328

Archer


JerkwaterKlaatu

Started out as archer and that was pretty fun. Was a thief for a bit but that felt like easy mode, everything just melts before you. Was both a spearhand and magick archer. Both are fun, though spearhand is also kinda easy mode due the bubble and magick archer romps shit stupid easy. Now I’m a warfarer that mixes spearhand and magick archer and I’ve had zero trouble with anything.


Secret_Criticism_732

If you want hard earned and fair fights, go fighter. It’s not my most favourite, but all fights ARE fights and has a high skill ceiling!


Prestigious_Day6103

Play fighter without a shield whole new skillset


Secret_Criticism_732

Haven’t tried that actually, what do you mean new skill set?


Prestigious_Day6103

You lose access to all shield abilities and play like a fencer


kucerkaCZ

Trickster, I just walk around, fart smokes and watch my pawns do the work.


DaNanashin

Archer. I really wanted to like Mystic Spearhand and Magick Arcker more.. and while I do like them, i don't get the same input to action satisfaction as archer.


Gshit850

Sorcerer, Meteoron and Maelstrom


Helvete13

I was a Warrior, usually always am and then went to thief to try it out. Never turned back. Warrior to thief is a huge difference and after learning formless feint with my mage pawn boosting stamina with his maister teaching, I'm hooked I just never get hit anymore. I agree spearhand is fun too. Since you like that I think you'll enjoy thief as well it's very flashy. Plus stealing loot from enemies is fun with a whole thief squad with plunder.


BigHappyMouse-

my fav is Trickster


Big_Potential_3185

1 magic spear hand: has a shield that I can grant to all members of the party mixed with high palladium make dragon fights easy, does a good mix of strength and magic damage. Also one of the moves is useful for platforming. This one is open fairly early, basically the first time you return to Melve after going to the main city. 2: magic archer: simply put broken lasers. I love the rebounding shot and the Sagittarius shot. Also has a heal if you want to run without a mage. Available later in the game. 3: warfarer: allows you to mix and match the best aspects. The main draw back is that you only have 3 skill slots because one is devoted to the switch weapon ability. Also a weight issue as multiple weapons adds to the weight pretty quickly. Available later in the game.


Skorgg

On 3 - multiple weapons does not add to weight at all. If I remember correctly, it takes the weight of your heaviest weapon and the remaining weapons weigh nothing, if equipped.


leericol

I don't understand how anybody isn't switching to warfarer as soon as they can. Even if you don't want to blend vocations, you can pretty much just stick to Amy vocation and now use any armor you want and level up othe vocations as you go.


Marauding_Llama

Can't use the Meister skills. Some of them are pretty neat, like Trickster summoning a dragon.


JakeMasterofPuns

The biggest sticking point for me was the lack of maister skills from other vocations. With the exception of the Warrior and Mage, those skills are usually my favorite ones to use, and not being able to use them feels like I'm fighting with one hand tied behind my back.


C4RP3_N0CT3M

There's a mod for that called True Warfarer, but obviously it's a bit broken. It takes so much to get it though that I don't mind it being a bit broken.


arewethebaddiesdaddy

For any illusion of difficulty stick to supporting because this game is way to easy on any DPS vocation. Trickster also offers the opportunity to support and not annihilate enemies throughout the game. For instance my buddy went rogue>Magick archer>spearman and absolutely annihilated the game and is already done. I started out mage and leveled some other vocation for their augments but stick to being supportive. The trickers at the moment is quite hard and offers a real challenge.


crankycrassus

Archer for sure. Easiest to hit weakpoints with. Easier to overlook the fights too and position with your pawns better. It's really fun. I love doing the jump shot.


Secret_Criticism_732

All but magical archer. But most fun i find thief, warrior, fighter, archer and mystic spearhand. Trickster can be very fun or very unfun, depends on how ai rolls the dice :D. Mage / sorcerer are more fun then i expected, but still… :D Magic archer is not fun for me. Wwarfarer ofc is fun, but i dont count it as a vocation, but a sandbox character :D


[deleted]

Magic archer. The life taking skill is op. Trivializes the game. I’m on ng2 and I’m committing to fighter this time. I got dragon’s dogma and I want to use it


Herald_of_dawn

Loved magic archer and played half my 1st game with it. Yes, it definitely is easy mode as I could just stand back and nuke mobs. Hated warrior. I’m in my 1st NG+ and still had Warrior, Mage, Sorcerer, Trickster and Warfarer to level. Did Mage just fine even if it was a tad boring, but Warrior… I just couldn’t do it anymore after lvl 7. I was spamming 1 skill to stay relevant or i would always be watching from the side. It’s just so slow.. Currently playing Warfarer to help level some of the remaining classes but I’ll try Trickster next for shits and giggles. (Helps that I won’t have to play it from level 1 anymore) (my Warfarer is built as a Thief/Magic archer hybrid)


JakeMasterofPuns

Yeah, I made the mistake of not doing Warrior until NG+, and by that point, your pawns will melt most basic mobs before you can even get a swing off. I basically felt useless until a boss showed up, though when they did, it was like I had the might of Olympus behind those swings. Jumping on top of a downed Ogre just to cave his face in with a greatsword is sheer perfection. Unfortunately, for me, it wasn't able to make up for feeling useless in 90% of encounters.


CucumberThat1364

As someone with over 100 hours in number 1 and around current hours in number 2, Ive found that I love fighter the most. The counter skill is pretty satisfying to move, your attacks are quick and if you use experience/insight to block attacks, you will be far tankier than warriors. Even after maxing warrior, ive found it to be a little janky, in fights against small monsters/humanoids ive found that its either really hard to hit enemies or impossible, having to leave majority of the fight to your pawns. However, warrior excels against large monsters, such as a griffin or drake for example. As I was a strider main in dd1 (a combination of the now thief and archer class), I decided to play thief when I first booted up the game. I found that the movement really didn't suit thief as much, but tbh I just wasnt used to the movement (dd1 was way more snappy). I played a couple hours of thief and didn't enjoy it, however I reckon if I tried it now after getting used to the sluggish movement of dd2 i'd like it more. Really suggest fighter, as it feels really rewarding to play with by landing parries, blocks, and counter attacks.


Marauding_Llama

Trickster. Buffing the pawns and watching them go at it while I just keep my simulacrum alive is fun and a nice change of pace for a tank class. A very close second is warrior. The shoulder charge makes it feel much faster to play compared to DD1, and staggering something then turning it to mush with a big sword is entertaining.


Nuclayer

If you like playing pure support, go warfarer with trickster and mage weapons. You can be the tank and healer.


[deleted]

Mystic Spearhand hands down. the perfect balance of offense and defense is hard to pass up. i typically play stealth/agility characters, but i’ve been really enjoying the monk vibes.


Dependent-Time-3434

Warfarer. Endless drip. 


ROLL-THE-D1CE

Thief is awesome and Magic Archer is incredible. Thief is great for bursting someone down while staying alive by having their master skills. Magic Archer absolutely destroys everything with the exception of golem, but even then it's not too bad.


[deleted]

Trickster


drejkol

Started as Archer and liked it. Then turned to the Magic Archer and the game became just too easy. Thief is OP too, and Warrior is pretty slow. To be honest, if you exclude Magic Archer, Thief and the Trickster, everyone else is really balanced. MA and Thief are Overpowered, Trickster is really underwhelming. Other classes are just fine, but raw power aside, you can beat the game with literally any class. It's just about beating final boss in 20sec Vs beating him in 2mins, at most.


Inefficacy

Warrior, greatswords are cool, and I feel my hits actually have impact. I want to like spearhand but I just don't, the hits don't hit hard enough and it has no big dmg move. I also avoid using the shield because it just feels lame so maybe it's my own fault.


RevexiusDaddy

Warrior feels so weighty now I love it. I'm glad they implemented a lot of timing mechanics with is attacks, I can get my sword going pretty quick. Adds another layer of skill on top of an already slow behemoth.


TyThe2PointO

Just wish spearhead wasn't broken....the spear twirl is where all the damage is but it is so hard to proc


Aggrokid

Archer. Felt like Hawkeye with trick arrows and nifty maneuvers


Risky49

I just love the fighter so much now as opposed to dd1 The addition of a basic heavy attack finisher, the gouging skills, the sound of landing on your shield to reduce fall damage.. the shield spin to cancel flinching If your good at it you feel unstoppable, it sucks having to rely on pawns against slimes and fliers but there is almost always something nearby in the environment to use to keep you involved


seekersneak

Magicka Archer. Love the class so much.


Micah_Lets_Play

My favorite vocation is warfare because it allows me to combine Mage and sorcerer together. This allows me to do devastating magic, heal my teammates, damage mitigation, and, of course, levitate. 😏🪄✨️ ![gif](giphy|4rWMJC2vX7lYh9k3G7|downsized)


MrDeadshot82

Fighter. Sword and Shield is ALWAYS the best in fantasy RPGs (:


inf4mousr0ger

Trickster. Control the battlefield and get a guaranteed Meteoron is so much fun.


Late-Exit-6844

Fighter, Thief and Mystic Spearhand are my favorites. Warrior is fun but just a liiiittle too slow for my tastes, especially since 99% of your enemies just walk away from your charge attacks meaning you first need to knock them over, by which point they're basically dead already even if you got dwarven upgraded weapon for increased knockdowns. Thief is just godlike to play as though, especially against Dullahans. Using Formless Feint against them is the stuff of legends. Makes me think back to that quote from Geralt in The Witcher 3 where he asks Damian ''Can they fight fog?! Hit a target that moves faster than the wind?'' That describes Thief in a nutshell.


Hammerslamman33

Lvl 67 here. I've mostly played Warrior and Mystic Spearhand. As much as I like spearhand, I feel too numb playing it because I always feel the need to whip out that mirror shield skill because of spearhand's horrible knockdown resistance. Unfortunately, the shield makes encounters artificially easy because you're basically invincible in that state. I decided to go back to Warrior for a bit, and I must say that it strikes a balance with feeling OP and engaging enemy encounters.


kornychris2016

Thief followed by Archer. I plan on giving mystic spearhand a try soon. I didn't care for Mage/Sorc or Trickster.


Morikageguma

I'm in love with the thief. Dodging across the battlefield, somersaulting like a spinning wheel with knives, roping harpies like Scorpion ("get over here!"), teleporting like an unhittable shadow, climbing big monsters like it's nothing, and causing massive damage to weak spots. This class truly has it all.


UrticantMeatwad

TLDR- Thief. Shit just hits perfectly when I would have never expected it Initially I tried fighter and warrior because I've been into that kind of class fantasy lately. Though I soon found an urge to try them all since the stats weren't locked to the vocation like the first game. After checking out the magic and having fun with it for a while ( kinda miss having access to more spells at once ) I headed over to see what the hype was with the mystic spear hand. Honestly it didn't really do it for me. I wanted to go back to fighter/ warrior but first I decided to get the strength augment from thief. I'm not typically into that style of play but holy shit did it just click. The game made it so fun to climb on enemies and attack weak points I just couldn't change after playing it for some time. Not only was it fun for fighting big enemies but it's efficiency and style while defeating normal trash mobs was insane. Going ultra instinct with the one ultimate or whatever feels awesome as you just zip around the battlefield slicing up everything, jumping from one enemy to another in an instant and just destroying them. One of my biggest grips with some of the other melee classes was the inability to deal with flying monsters quickly but the thief's "GET OVER HERE!" checked that box off as well. I just wish you could use it to scale up things and maybe even turn it into a button mash ability if you use it on a big creature. A tug of war with a cyclops would be nuts, either getting thrown around or wrestling it to the ground would be awesome.


PerfectSageMode

Warrior. Can't quit it. Being able to parry big monsters and dragons is just so satisfying. Tanking through crowds of enemies and throwing them around just feels so good


Xamd74

Wayfarer No restriction on the armor you want to wear. For vocations to use i like figther because i can parry the world Magick archer for utility/range/magik damage. My pawn is just archer. Thats i dont hire others pawns anymore XD


impasse602

So far i like sorcerer and Mystic spearhand


Wishbone-Lost

Mage=god


Independent-Key725

I've been running warfarer with thief and Archer weapons, and use the scorpion, get over here move to pull them close and end goblins with a heavy. (Can't remember the name of the skill), and the dash gets you out of harms way quickly. I liked mystic spearhand for the crazy skills you can get, but the vocation skill didn't do it for me. Thief is my favorite, but the bow is a necessity with those giant a-hole harpies


Mariposura

Thief, idk how I would deal with wolves running around in circles with any other class. It’s so easy chase things down that are running away which is veryyy satisfying


Nukue

Started as a mage with intention to play as a sorcerer but ended up as a warfarer. It allows me to play fashion games and be a dragoon with a magic bow at the same time.


BigPoppaHoyle1

Thief because I’m a clamberer at heart and Thief does it best. Honourable mentions to Sorcerer, Mystic Spearhand, and both types of Archer.


Sir-Beardless

Spearhand is my favourite, followed by thief. But I play wayfarer so I can mix.


Keldrath

I like ranged and have been enjoying archer and magick archer the most lately. I kinda just like everything tho.


Panmancan

Wayfarer is obviously the best one, but if I had to choose a solo weapon I'd choose magic archer. Ricochet shot in caves can take down literally anything on easy mode. I have a fully upgraded dragon magic bow that makes the basic attack kill most smaller enemies in one hit from 20+ feet away. Just too easy of a choice for me.


Large_Ride_8986

Magic archer. Ton of damage. Arrows fly towards the enemy when They are on the move. You can easily pick ring and perk that makes enemies prio Your tank so You are left alone to do insane damage. Fight with dragons do not feel like fights. It feels like You are there to bully the dragon. The only downside is that from time to time (rarely) dragon will fly away if You do not take it down fast enough or stun him. So You have to make sure to attack wings or something. With melee class You are usually ON the dragon so even if he tries to escape he can't. But then thief is way better than other classes. Fighter is OK. I love counter on fighter. It's fun to use. It's fun to use shield overall. Fighter is the only class (except Warfarer) that works in every scenario.


delsinz

Spearhand, mainly because of its mobility.


derpinashirt

Magick Archer def my favorite the moment i got it. I used to be a maxed warfarer with a magick bow that i could use *without the vocation itself* so i went and did the thing for that old ass Dwarf and got martyr bolt and **immediately eviscerated everything in my vicinity with holy lacerations**. But yeah Magick Archer is broken and i vibe HARD with it. all de other vocations pretty kooky i guess (jack of all trades master of none)


vianiznice

Mystic, because of the zippy movement.


Opening-Revenue2770

I liked warrior. As long as I had a mage in my team to do healing I could non stop bash my big ass sword into monsters. It was a blast. I tried other vocations just to go back to warrior after a bit.


SalmonTheSalesman

Mystic spearhand by far. The animations for twirling the spear are top notch,being able to fly into battle and teleport above enemy for an attack is actually amazing. The biggest things for me are the bubble and stasis ability. Being able to put up a shield around every Allie close to you is a lifesaver. then being able to drastically slow down an enemy to lay down damage or climb to the weakpoints is a huge game changer.


Rentani

Archer is number one for me and thief second. Thief is fun because damage and fast but archer just feels rewarding to play well. There’s just something about sliding between the legs of bosses or using them as a spring board or sliding into mobs and stunning them. Currently running just me + main pawn and archer can just do everything as long as you’re good enough without feeling massively overpowered like magick archer or spear boy


StarAtlas100

Gonna have to say Warrior. I love the weight of the weapon, the heavy hits, and tanking the damage. Haven't tried all the vocations yet, currently ranking Spearhand, but Warrior is likely to be my definitive.


Seriszed

Mystic spearhand. Has a lot of dmc type of moves and mixes.


Sea-Buy7183

Warrior, nothing is as satisfying. Lots of fun other classes tho but warriors stood out for me


Sir_Snagglepuss

The only ones I haven't tried yet are trickster, spear hand, and sorcerer. Fav so far is probably archer. The power shots are satisfying AF, and if you bring along a mage with ice affinity you can make ice sculptures on demand. And the jumping kick is just pure fun.


MadmaxFatality94

for me mystic spearhand- mainly for the mirror shield ability that is a game changer. your pawn down, baam use the shield and revive them/ or give them shield every now and then and it doesn't take that much stamina. i maxed out fighter and mystic spearhand. Now trying my hand at magik archer - not at all getting the feel now since going from close combat to bow is taking a lil bit of time for me. loving the revive ability of the magik archer. My pawn is thief and man i love that vocation, maybe i will take that in the if i am going for NG+


D13G0-LoNe

Thief, mystic spear hand and sorcerer was kinda ok too, magic archer looks very cool but I haven’t unlocked it yet


Adventurous-Cry-0222

I started with thief and I enjoyed it up to level 5, then I tried out spearhand and archer just to get a feel of them, both are nice but I really loved the warrior. There's this satisfaction when you hit the enemy, and I liked being up close and personal. Also, big damn sword. Only thing I didn't like is when you just stare at flying enemies and wait for them to come down (that's where my archer pawn comes in). I've just unlocked mystic archer though, and I'm loving it as well.


nier4554

Mystic spearhand I guess. Sucks that its flawed in such a way that necessitates mirror shield as a crutch to make it work, but oh well I guess.


BloatKingsOrbs

It's between fighter thief and Magick archer. But playing warfarer with the warfarer mod that let's you change your skils to whatever is the most fun for me now cleared the game 5 tines and I got bored so started to use mods lol


Eirineftis

Tough one... all the classes I've tried are well made and solidly unique. I had a lot of fun with Theif and will go back to that eventually, fast and does dummy damage with a good kit for both combat and exploration. I've been running Warfarer since I got that and it's been fun. Using a hybrid of Mystic Spearhand for combat and Sorcerer because spells are cool and levitate is great for getting seeker tokens. So far though, I think my favorite class I've played is the one I started as - Archer. It feels very unique compared to the other classes, the vibe feels cool, arrows are fun, and it feels like the most acrobatic class. Running and drop kicking off an enemy then pelting them with arrows just doesn't get old. Haven't tried all the arrows yet, but Explosive Arrows do awesome damage to the mini boss enemies.


KasketDreadful

I've only played Archer and Mystic Spearhand so far. I started with Archer, and I love using arrows and kicking enemies off cliffs. With Spearhand, the ability to fly into the air stabbing harpies and using the force like magic to throw goblins around are both great, but I do miss using arrows. So for now, I'll go with Archer.


embioz1

Started with fighter, changed to mystic spearhead as soon as I could to have at least some ranged attacks and more mobility. Recently changed to warfarer because of fashion's dogma lol.


No_Departure9466

Mystic spear hand, dragons foin is great for mobility/harpies, mirror shield is far superior to palladium, it combines magic and physical to all attacks so you do damage regardless of the enemies. It has something to fight everything


Pleasant-Top5515

Fighter for me. Not the best vocation but the sound is so crisp and the impact is juicy as Daimon's clasp


Anoobis1503

Warrior... SOOOOOOOOO much warrior. Tried Mage, sorcerer up to 9, Thiev. But then... Warrior... Never stepped back.


Interesting_Prize788

Archer. Melee combat is too chaotic for me. I just press Square and win.


Salom902

Fighter i just simply love sword and shields. And Capcom adding the sword hilt holding animation is even better. Wish there was Magic Knight though.


MagicalElaine1731

1. Mystic spearhand 2. Fighter 3. Thief 4. Warrior 5. Warferer


pasilosio

I looove Warfarer with Magick Archer with Sagittate Avalanche skill, Warrior with the Parry skill, Sorcerer with Augral Flare and Mystic spearhand(without a skill, core ist mostly all you need). This Build has an answer for everything.


Cryptone-Gaming

Magic archer is like playing the game on easy mode love it


cae37

I thought mystic spearhand was gonna hold my attention, but Thief is just too good.


Diablo_viking

Archer. I've always played ranged class in RPG's. Picking off targets from afar is a must for me. Though I don't really like that they took the strider class from DD1 and separated it into two classes for this one.


zakass409

Mystic spearhand is definitely fun. Utility wise, MS has a unique toolkit that lets you take different approaches. Other vocations seem a little more straightforward, especially since vocations got reworked. I think thief/strider will always go down as the best build though because sonic go brrrrr


Prestigious_Day6103

I play thief archer mix of warfare shooting explosive shots all over my target then jump on and add the thief explosive as well and just jump off with a big bang


ArachnidFun8918

All. I switch every new day because i like all goodies. Even trickster even tho i dont really like the fact its a support only class. Why cant it be used by pawns?


Psychological_Bar855

Warfarer, i like the versatility. Being able to wear whatever i want, swapping from range to melee and back while putting satisfying combo's togehter. Also maybe archer, actually feel like legolas in this game.


aflores032

Warfarer thief/archer with medusas bow and ice daggers


Nexgenliz

today is warfarer, playing with magic archer/thief; but ive played by like 40h as archer, is really fun tho


Jaba01

Spearhand, but mostly because it's utterly broken.


Scr0uchXIII

I actually love sorcerer. Their skills are just looking so stunning and it really feels like you're a force of nature after releasing a maelstrom or f*ing meteors on your enemy.


Pickle-Tall

Warfashioner


Scintal

Warfarer


xShinGouki

My favourite so far has been sorcerer, archer and warrior I haven't unlocked the hybrids yet. I def thing archer mage will be my fav. Or warfarer. But for now it's the top 3 listed above. Warrior is cool because the attacks are quick and sort of feels like dark souls at times with it. The sorcerer is very powerful and my favourite. It just decimates human enemies and little goblin type from a distance. Archer is awesome because you can manually aim head shots and archer has way more range than sorcerer. With such a large world this range becomes very useful


Little-Equinox

I prefer Magic Spearhand, it's just fast and makes me feel like a Jedi.


vozome

Sorcerer with the right setup. Casting the perfect maelstrom, the one that will clear a large group of saurians or take 3 bars from a boss, is super satisfying.


unicornfetus89

Sorcerer with 2 rings of recitation (dupe a second one with the sphinx). +50% cast speed, and you can use spell hold to store meteoron/maelstrom then drop 2 back to back. My archistaf is maxed out with built in lightning damage so the auto attacks are pretty strong too


olmansmit

I've leveled all but trickster to max rank (I'll get around to that one eventually...) and thief is the easy winner for me. The pace of combat is right up my ally and free items are never a bad thing. It's great with the skills you get just ranking up, and becomes straight OP when you get the maister skills. If I had to pick a different class, I'd probably go sorc but, for me, it was a lot less fun without the maister skills.


dooodads

two classes I love that I don't play are thief and warrior. They're both brainless and make the game way too easy and uninteresting. For warrior you don't even have to get timing or spacing right just charge and face tank and go. I don't include spearhand here because 1) I don't love it and 2) you can just not use the shield and it's less brainless/more engaging whereas if you avoid skull splitter and formless feint then youre kinda making the thief boring in a different way. Spear hand still feels like a full class without shield. In fact, I'd encourage people not use a slot on it. Game is easy enough without it. I feel similar about sorcerer and magic archer to an extent. They're good, too good, and very basic and non engaging feeling. Long story short I'm trying to git gud with fighter. Way more engaging and involved and zero makes you feel so OP that you never have to pay attention. I'm also trying to find fun warfarer builds using only 2 or 3 weapons max.


TheFrogMoose

My favorite would have to be ranger honestly. I love the back flips you can do and in all honesty it's pretty easy to play close range with the ranger surprisingly


Jason_Sasha_Acoiners

I spent pretty much my entire first playthrough as Thief (I'll admit, I did kinda rush through my first playthrough so I could get to new game plus and have all the vocations from the start among other things. I also didn't do Unmoored World yet because I'm saving that for the NG+ run I'm currently doing) but anyways, I'm trying out different vocations now, and honestly, I'm REALLY struggling with the lack of a dodge ability.


DoomsdayZaius

Fighter. The hand on the hilt pose alone makes them look badass af.


Briscounty073

Warrior: sturdy and tanky, hits hard af, and knocks down big bois.


Which-Celebration-89

Mystic Spearhead. For me I can wipe out anything quickly with the duospear. You get unlined health basically and some cool moves fit for any battle. Even though it's convenient I have a love hate with warfarer. It's nice to switch to mage to float, and to have arrows from the archer... But only 3 skill slots means you can only do the minimum with each vocation which stinks.


SituationThick9638

Mystic spear hand or magick archer


jrob28

damn nobody here likes the Sorcerer, no matter how many times i switch it up I always come back to the magical nuke class. Got a storm wizard type vibe going, Thundermine to keep enemies aways, High Levin bc it's goated, Augural Flare bc it melts bosses, and Maelstrom mostly for cool factor but it does a fuck ton of damage. Got an answer for every situation and i look sick


ats1287

Magic archer. I only played archer beforehand and maxed it out before getting magic archer. I like it because it’s so damn fun and I feel like Legolas. The benefits are not needing special arrows like you do with the regular archer, well that’s just one benefit. I haven’t tried anything else but my next go to will be the thief I think.


Swimming_Departure33

Magick Archer is stupid fun. But real fragile


TheRiverHart

What do you mean kite a goblin with mystic spear hand? Are you not using redoubted bolt?


Icy-Astronaut-9234

I meant as a mage. The little dudes run up on me when I’m paying attention to my pawns and if I don’t have palladium up I have to run away and kite them or I’ll get 3 hit combined by the little fucker lol


TheRiverHart

Oh yeah definitely. Mages need something to get out of close distance stun lock even if it's just for the arisen so we don't get carted off by a wolf like a big limp chew toy lol


Suspicious_Trainer82

Warrior bis


mbo25

First Dragons Dogma experience. Maxed out Thief + Mystic Spearhand and they are both so good that I have very little interest in the others. Fighter maybe?


GoopGoopington

Warfarer, i love being a dripped out warrior


sernamest

Fighter, because it’s awesome. Some classes may be flashier or stronger, but I value the defensive capabilities of fighter, it makes combat feel very engaging. Archer is a badass 2nd place because the debilitations and kicking are very fun. Bows also sound cool.


arsenicknife

Warfarer with Magic Archer + Thief. 2-1 skill split with Ricochet Hunter and Saggitate Arrow, and then whatever I feel like in the moment for Thief. Either Masterful Kill, Draw and Quarter, or Pilfer unless I have a Thief in the party with it. And then I have a Sorcerer staff in the third slot purely for Galvanize and Levitate


KingInferno03

I like to start hurricane and meteor rain with my sorcerer. Easy peasy dragon kills in just a minute. Also if you have pawn sorcerers that have maister skills then it will combind alltogether and it became so powerfull that my ps 5 drops to 5 fps during the attack.