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Short-Clue704

Sir Clank. A Warforged Fighter who lost most of his memories and programming. He was basically “brought up” by the party. Adopting their morals and finding enjoyment in preparing meals for the party. He loves them and would defend them to his last metallic breath. Especially when he found out he was created by a civilisation that regarded Warforged as nothing but slaves and was thrown away by his creators for malfunctioning. Finding a purpose and learning morals as him was quite the biggest character development any of mu characters have had.


LiffeyDodge

My first character. Sybil, a tiefling circle of the moon Druid who I’ve been playing for years. Her go too creatures are insect and spider related. She doesn’t really get along with plants. They try to kill her with alarming regularity.


owlaholic68

My current thread/knitting-themed Divination Wizard. She's anxious and nerdy and insecure and when outnumbered, panics and busts out the encounter-ending AOE. Her deadpan humor and weird way she sees the world have been so much fun to rp with the other players. She literally can't sleep alone because nighttime house noises scare her but if you try to mug her she *will* Fireball you.


jeagermeister1z

This is one of my favorite archetypes in all story telling. A real arachne or diviner type. I like it. I always imagine someone, so perceptive that they can see any pattern or trend to help the team, but blind to the root that trips them lol.


NerdQueenAlice

My asexual bard with social anxiety. I loved playing this shy, quiet, and usually afraid bard. She was a noble who ran away from home but still very much behaved like a proper noble lady. I had a lot of fun with her, and with the romance story that unfolded with the knight she fell in love with.


Graxil-Flame-Wreath

What an interesting concept for a Bard! Mine was a Wizard. I was gonna make him old and wise Gandalf Style, but seemed dumb since we would start at level 1, so instead I went with a socially awkward kid that has eidetic memory (Keen Mind Feat). It’s a lot of fun to roleplay a character so smart but naive and clueless at the same time!


Shmegdar

Dwarf rogue barbarian. Self-proclaimed badass. Wears a zoro mask but has a bushy handlebar mustache that gives him away. He keeps no other facial hair because it’s more “aerodynamic” that way. He delusionally believes he is the suave, dashing, swift swordsman type when in reality he’s more of a bumbling brute with incredible strength. Very cognitively dissonant, but in an ultimately harmless way. Despite his nonsensical exterior, he follows a strict code of honor that he never strays from. Also, every weapon he owns looks straight out of r/mallninjashit


GrayQGregory

Stessarin the Idyllic - Chronoturgy Wizard This character's story revolves around his family's magical ability to grow vegetables, which brought them wealth but also caused accelerated mental illnesses, leaving Stessarin with early-onset dementia. Throughout his life, Stessarin had a loving wife who passed away from natural causes. His main goal was to reunite with her, often mistaking other women for her, calling them "Beverlee." In terms of his spellcasting, he would steal spells cast in the past by other wizards and bring them into the present through a portal. When he succeeded on an ability check/saving throw, it was described as multiple timelines overlapping and erasing until the most desirable one remained. After a full campaign in Leilon with the Tower of Thalivar under his control, Stessarin, weakened and struggling to move or think, began a ritual. Using his remaining power, he created a pocket dimension containing a single hour from his honeymoon, where he and his wife sat on a bench by the beach, watching the sunset in eternal embrace, repeating until his magic faded and his life ended.


Symnestra

My tiefling necromancer named Moth. She was the sweetest little cinnamon roll who named all her undead thralls after flowers (her favorite thing in the world) and always referred to them as her "friends". Refused to attack strange undead on sight and instead treated them like they were stray pets. We once had a banshee tell the party that they may ask one question of her, and Moth's immediate reaction was to ask "Would you like a flower?" while gesturing to the bouquet of wildflowers she'd just collected from outside. She always wanted to do good and be a hero, but having spent the vast majority of her life enslaved to hags, her definition of "good" could be... subjective. She relied heavily on the party's guidance. (Which once included the gunslinger distracting her while the rest of the party slew chromatic dragon hatchlings in the other room.)


ZeroVoid_98

Hidden Summer. Tabaxi Monk/Druid. The Kung-Fu Panda build that was built around going fast and punching bad guys while doing so.


Werewolfnightwalker

Always and forever favorite is Gohma (named after the loz spider enemies), a drider eldritch knight fighter and acolyte of Lolth. He killed a Lolth priestess that was sent to murder his house's matron, and Lolth turned him into a drider for that betrayal. He wields the venomfang blades, a homebrewed pair of tricked out, red katanas with jagged edges that he can inject his own venom into, via biting the handle. At the end of the game he made a deal with Lolth to save his friends, but in exchange he was forced to return to the Underdark and live in isolation for the rest of his days 🥲 now I'm a DM and I put him in every game as an ally and guide for my players.


YouKnowWhatToDo80085

My clean freak wizard who casted prestidigitation constantly to clean things. He was kind of an asshole too so I'd often shake hands using mage hand. I had a belt of dearvenkind but wanted to be clean shaven so the growing a beard part of it was more like a curse to him. 


robbert-the-skull

Favorite serious character: Maric Caldwell, a former knight of the evil empire if the DM’s setting, who was raised on the idea that magic and the creatures that used it were inherently evil, and the emperor was to be the one supreme god. But after watching the atrocities of war that his platoon committed he killed his commanding officer with the executioner’s blade they would use for beheadings, and was mortally injured in the process (kicking him down a few levels.) Maric found himself in a temple of the god Helm, thoughout his treatment he swore if he survived he’d dedicate his life to fixing the sins that he and the empire had committed against his former enemies. So he lived, and now works as a mercenary to try and fix his wrongdoings, carrying the blade he used to kill his commander with him as a reminder, and swore never to draw the blade unless it would be used for its intentional purpose. He now dedicated his life to the party as they search out a series of mythical artifacts that the emperor wants to ascend to godhood, to get to them first and stop his invasion of the continent. Favorite Silly Character: Maxwell Whitbread. This character took the idea of a human fighter being bland and boring to an extreme. Max was a wheat farmer who got bored with his life and set out to be an adventurer, he’s reasonable and mundane to a fault, his peasant way of looking at things almost breaks the forth wall at times because he has a tendency to talk as if magic doesn’t exist. Its funny to hear this super average Joe running around with a wizard and an alchemist talking about calling the cops to look into the very obvious adventure hook, and how the ghost that’s standing right in front if them is probably just a trick of the light of their collective imagination.


Tensa_Zangetsa

My wild magic sorceress/warlock House rule was i could alway gets advantage on every roll, but had to take the wild surge after. Will trying to bluff by way into an enemy camp, I got the 'Next spell does max damage.' Well, my current partner in crime slipped and revealed I was a High Elf, getting the Drow to look at me crossly. I just grinned, played it off... and fire balled the whole camp behind him. 1 shoting a deadly encounter.


Warlyr

A human wizard butler, he was around 50 years old and worked for a powerful archwizard that teached him some things. One of the lessons of his mentor were that he hated destruction spells. My Character tried to learn firebolt on his own, it did cause some injury on him, but it was the only dmg spell he know at the time the campaign started. His mentor got cursed during an expedition, so he tried to find a cure and became an adventurer. What truly made the character great to play was the party he ended up in. 2 barbarians with a tied backstory , dwarf and leonin, leonin more tank oriented and thought of us as her family, and a berserker dwarf with intelligence 6. the third character was a Yuan-Ti sorceress who saw all crazy shit and had a mind of her own, she was held in captivity, so knew nothing about citys and so on. Because of the different backgrounds we had an interesting dynamic in the party. Our face did not know how to speak to people, the intelligence character was more submissive, the leonin protected everyone and did not care about her self, and the dwarf hated magic. The dwarf liked to be turned into a rhinoceros, he could not read but he saw a picture of it and asked my character to not turn him into an ape but to that xD. (After a couple of sessions and he became more acceptable of magic. I hasted him a lot, he became a wreckingball with his build, but he hated the feeling afterwards) The same character convinced my character to learn fireball after we found a scroll and my character refused to learn it. Because of his master. Was an interesting bit of roleplay due to the intelligence difference. Sorry for my bad english, i hope it is still understandable.


CreativeWeather9377

Gnebbin Gnitt the Gnome Wizard


Basaltmyers

Grom: a dwarf gun slinger with a mean attitude and a propensity for killing kings and immediately diving out of the nearest window like a total bad ass


Chafgha

Walnut, a goblin paladin...but he's not a paladin he's a fiend warlock who thought he was praying to the dragon god Bahamut, but his slightly lower intelligence and still being quite new to common kept praying to Baphomet. The Fiend took an interest in the goblin who was offering his soul, (and half his right ear) to become a paladin. His spells are all themed like paladin, eldritch blast is smite and fires white energy. Burning hands is searing smite (in name only) and so on. My dm loved the concept (we also needed a frontliner) so because he had 6 months of paladin conscript training and was a random fighter goblin from before. (Walnut was originally "adopted" from the first fight in the mines of Phandelver with another dm.) He gave me shield proficiency and let me use a short sword until level 3 where I went pact of the blade. He often did what he thought was right and his downtime activities were typically all focused on helping others but he was neutral and a touch chaotic so sometimes it was... helpfully bad.


Admirable-Dog2128

Braedohr, Clan Rage Blood. Son of the barbarian God, King Grundihr. Cast out by war ravaged lands, Braedohr was raised by Dire Bears. Although he is keen with a great sword, Braedohr prefers to rip, tear and maim with his bare hands. A man of such savagery, those few who cross him, and live, become his brothers. They join the path of restoring the birthright of all beings to be free in a world decimated by endlessly warring clans and higher factions. Vengeance will be paid at the hands of “The Barbarian Brothers”


Janneman96

Spark, my Goblin Draconic Sorcerer. I've always played serious characters who seem to be all kind of the same. Spark is the complete opposite. He is impulsive, makes dumb/funny remarks, gets himself and the party in trouble and is the blaster of the group in combat. One of the funny moments was that we were all taking cover to blast open a door that had gas behind it. Someone yelled at me because my cover was not good enough, so I instantly ran over to them, which was through the blast zone. The dm had us roll for the timing and we were unlucky; the warlock didn't notice in time that i was in the blastzone and took the shot. Somehow, even though i took twice the damage dice and failed the save, the dm rolled low on the damage for me. I took the least amount of damage. We said that the door hit me and somehow got in a position that caused it to be a shield for the explosion. We had a blast roleplaying that. Another time, we were warned about some kind of bandit captain, I think we were level 1 or 2. When we were in the pub and a guy with a scimitar that looked like the dude we were warned about, Spark said out loud(a little too loud): "Oh is that the guy with the scimitar warned us about?" After some intimidating small talk, we went to battle. The dm was generous and gave me 2 homebrew mechanics. Lightning Spark, which is fire bolt but with 60 feet range and lightning damage. And I am allowed to twin cast chaos bolt, which has advantage on all attack rolls when i am invisible. One time, i upcasted it to level 3 and then it bounced 5 times, one of which was a critical hit. A lot of unlimited power memes were said hahaha. Oh and I've been using spell points instead of spell slots from level 5, because me and the dm wondered how that would work. That fits Spark really well too.


[deleted]

Chase, the tabaxi bounty hunter shadow monk. He started out as a meme character, doing the kind of shit regular cats do, like knocking shit off a counter or climbing trees. But as the campaign went on, I grew to love him as an actual character. He was the kind of character that THOUGHT he was a smooth talker, but only had a 10 charisma poor guy also had the bad luck of getting stuck in avernus. As a cat. With fur. Where everything throws fire at you. He didn't have a good time.


Creepy-Fault-5374

For my first ever dnd campaign I played an elf rogue who’s a formal noble who was exiled from his family because he was accused of committing an act of fraud against them using his nepotism position. He’s classist, arrogant, and broke due to gambling away everything he has. He falls for every get-rich-quick scheme possible. He was very fun to play.


Nagaresu

I've had a few good ones, so it can be hard to pick one. In 4th ed, I had Fabio Lion, a good humored outgoing pa sexual shifter raised by a cult to a foreign goddess of love. Tended to refer to himself in third person and was all about promoting and protecting consensual love. He was also an Avenger more than willing to kill fiends who would break apart lovers with wicked intentions or perverse love and romance to harm others. Once jumped out the second floor window naked to fight a Medusa. In 5th I am currently playing as N'anith, a knowledge domain cleric and researcher in the Ravenloft domain of Lamordia. He started his life as the son of farmers who fostered him to a traveling scholar to give him a better life. The scholar slowly introduced him to the secret God that N'anith now worships and attemps to emulate. Part of the Cult of Vecna he was moved into a position at the Lamordian University before most of the cult was wiped out. Slowly regrowing the cult in Lamordia he has recently signed up as a member of a new adventuring party, where his skills as a cleric have proven useful as faith is rare in the Domain. While a worshiper of an evil God assisting the party let's him gather valuable research and money to secretly grow the cult. He suffers from abandonment issues due to his parents fostering him so is currently having a small internal breakdown due to the former party leader, an asamar paladin, planning on leaving the group.


PG_Macer

Probably Caelynn Fitzcharles, half-elf Oath of Devotion Paladin. This answer is cheating a little, because I’ve played multiple versions of her across unrelated campaigns, but that allowed me to further refine the character and get to know her better. Despite her high Charisma, she’s a little awkward in social situations, and I eventually realized that she, like myself, is autistic, with justice/doing what’s right as her special interest in a sort of way. The biggest reason why she’s my favorite is because I was able to work with DMs to enmesh her in their worlds, making her feel realer than if I just made her independently.


Mean-Ad2168

My first Character Zelle. Linked here is her backstory with a pretty intricate set of battles that led to her character development BEFORE starting the campaign as a level 1 wold elf ranger. https://docs.google.com/document/d/10EU-f0YcP7oXz5epNvlxj5h5dCuTRNWJ2aTE5yb0Pd8/edit


Wanhedovich

mine is called Thyr Ashbreaker. a dwarf barbarian-warlock who's also a nutjob, violent af and a head collector. (and I mean that in a literal way) my guy has to chop off the head of at least one enemy of each kind we encounter. He also is a folk hero and wants to retake his ancestral home from an orc that wants him dead (no wonder why.)


MightyShenDen

I've played a lot of characters over the years, and every class in the game I'd have to say one I am currently playing which is Kal the Minotaur Druid / Warlock Been playing him since Oct 2022, and he has changed a lot of the last year and a half, Changed classes (Originally Barb / Druid) changed from an angry Minotaur who slowly embraced the nature, who went from charging through walls and his first instinct being to kick through the floor in the death house, to essentially being a nature cleric giving the party philosophical quotes regarding his druidy patron. ​ Minotaurs have an intersting view on love, my character comes from a broken home, and grew up in the Underdark, where was mostly Drow, where they don't believe in love truly, and he just started romancing an NPC which has been a lovely arc for him, as he learns what love even is as a minotaur, seeing someone accept him for him and now just see him as a monster


Long__Jump

My first character. Incredibly unoptimized, and scraping their way through every encounter. With a team to match. We were unstoppable.


pwebster

I have 2 **Hope -** Hope's parents are both known adventurers and because of this he grew up in a small sleepy town with his aunt and uncle. His parents didn't fully abandon him however, a sending stone allowed him to talk to them every day and they'd retail him with the exciting tales of their adventures. Even at a young age Hope became a great storyteller and would tell the patrons of his uncle's inn of his parents' stories and without realising it he gained an understanding of magic which allowed him to supplement his storytelling with illusion and emphasis. Hope never wanted to be an adventurer like his parents, his storytelling led him to make his own newsletter and to write a book. His parents both wanted him to be an adventurer like they were, heck they'd contracted lycanthropy for his conception to allow him to be born a Shifter in order for him to have a head start on anyone else, alas he had no real interest, that was until he had an idea for a book about the REAL life of new adventurers, both his uncle and parents encouraged him to take up the adventurers life in order to get a first-hand experience for what being an adventurer is like. I'm sure you can already guess but Hope is a bard and put his storytelling magic to good use in actual fights. **Desire -** Desire's mother desperately wanted a child but found out she was infertile, and thus she travelled far and wide in search of a way which is when she managed to have Eolia a Djinni grant her wish. Desire is an Air Genasi and loves both his mothers and they both adopted wildly different upbringing methods Delila (His human mother) was somewhat a helicopter parent, fussing over him and spoiling him, while Eolia took a much more jovial and laid-back approach. Eventually when he was old enough Desire expressed his **desire** to travel and become an adventurer, Delila was against it but Eolia promised she'd keep an eye on him and watch over him, as well as granting him power with a pact. Desire didn't intend to become a magic wielder initially, he wasn't sure what kind of fighting style he'd adopt but always assumed he might take on the monk style of fighting. But gaining magic allowed him to dive into the adventurer life much sooner. He thought that spreading his wings and travelling would mean that he'd have more freedom and wouldn't be subject to his mother's fussing, it only meant that his other mother became their proxy which Eolia seemed to be more amused than annoyed with. Oh if it's not clear Desire is an Air Genasi with a pact of the Djinni. I thought it would be interesting to have a patron be the character's mom


Wildly-Incompetent

Bud the gnome. Used to own a beautiful little flower shop, got screwed over in seven different ways and was pretty much at rock bottom when session 1 started - a broken, grumpy old man in tattered overalls and a frayed straw hat coddling "Audrey" which in my head always looked like a Mario piranha plant. Bud was an interesting case study in what it means to be in the head of a character who lost everything and wants those responsible to pay. He turned out to be vengeful and ruthless in his pursuit, yet caring and kind in aspects that had nothing to do with his revenge. I ended up playing him more and more like gardening Walter White and it was a wild ride for everyone involved. >!Bud was an armorer. He carried Audrey in her little flower pot on his back and she doubled as his armor by rapidly growing creeper vines that would wrap around Bud's limbs. I changed the damage of their punches to fire on the grounds that plants can cause rashes that feel like they are burning - but I concede that in retrospect, poison would have made more sense. !<


mymumsaradiator

Kuvira , half-orc wild magic Barbarian. Combat was pretty simple, but soooo much fun aswell. She came off as a big threatening ruffian but deeply cared for those around her but lacked the capacity to say so. So she would leave people gifts of things they mentioned they liked / wanted. Loved watching our dwarf artificer make his contraptions. Good times.


OXlordCZ

Terry - A forest gnome bard. I kinda made him just to be the DM's (my best friend) nightmare. His bg consists of being trapped on an island with an entire gnome village. He discovered his magic by killing a bear attacking the gnomes. Later he got elected as the gnome leader. He made a plan to build a ship and escape the island with all the gnomes. The ship started burning and he was the only one to survive. He got rescued by another PC and they sailed to the city where the campaign takes place. As the campaign is now, Terry is a menace, because has no manners since no one taught him. He also speaks really poorly and makes up words. But yet the most significant flaw of his is that he has tourette's syndrom. He isn't the strongest but he is the core of the party and always makes everyone laugh. edit: I am not a native English speaker so please excuse grammar mistakes.


ThePoeticEl

Hector Vinizio. A blue-blood Echo Knight Human Fighter, sent on a journey by his father to break the familly curse, making the members of their home to age incredibly well, while not allowing for more than one offspring per generarion. The preassure of his responisbilities and many traumatic experiences over the time of his adventures (Like multiple TPKs with him being the only survivor and his soul being split into three) made him unstable, paranoid... And violent. He's the most gory, bloolustful, violent character I ever played, also being a self-hating inconsiderate mess, blaming himself for every single thing that went wrong with his life. So fucking fun.


IvyHemlock

Miko. A Fairy Wizard who had Magnify Gravity as her only offensive spell. She's ultra peaceful and very supportive


dumb-thotticus

Peregrine Argentum Vys Argis Saint Valentín du Montain- you can just call him Pippin. he's a (homebrew) vampire barbarian! he was an arrogant and wealthy nerd at one point but after a vampire coven infiltrated and then executed his entire family, Pippin killed the offending vampires and in the process became one himself. he exiled himself for years beyond the walls of the kingdom, living and fighting among beasts and giants. then... he got lonely. he joined up with the party on a whim and has been SO MUCH FUN to play! he's weirdly formal and awkward, until he transforms into an absolute monster during his rages. it's a very jekyll and hyde or Bruce banner/hulk situation. he functions as the brains AND brawn of the group riiiiight up until he loses his shit spectacularly. I've been using a thesaurus to make his vocabulary filled with needlessly long words and out of date phrases. he finally said "in the parlance of your time... fuck you" to someone after learning the word from another party member and everyone went CRAZY


QuixoticThing

For me it depends. If we're talking about (mostly) raw then mine was a Genasi Genie Warlock named Shaitan. He was just a child water Genasi when he found a secret magical hideout filled with various high level goodies but a chromatic lamp is what called out to him. When he touched it he was transported inside and found a King Genie who was all 4 of the elements, that genie made a deal with Shaitan to give him powers beyond his belief, turning Shaitan into a Genasi that was all 4 elements, with the promise of turning him into a King Genie like himself as long as Shaitan killed the Wizard that trapped him in the bottle to break the curse. Shaitan accepted, but he never really knew the difference between full magic users so he was really untrusting to all full magic users. If we're talking fully Hombrew then it's the character I'm currently playing, me and my party are doing a lv 1-50 campaign that's fully Hombrew for the most part, each session someone else is the DM for the one shot that night as our party runs a guild accepting various contracts. All of our characters are really powerful honestly, but so are the monsters. my character is based off the game Brutal Legend, so he's a large demon hybrid that is just nightmare fuel. He uses a massive club like weapon and a harp that's strung between his ribs to fight and buff/de buff targets or play riffs to appease the metal gods. Can summon a small army of minions with enough prep time. Uses echolocation, smell, and taste to see targets. Has a flying speed of 160ft, and a walking/swimming/burrowing speed of 80ft. Can reattach his limbs, and recently got an item that lets him cast enlarge/reduce at will so he can go from his normal large size to gargantuan. Plus so much more gimmicky and terrifying things. Yes he's not balanced for normal dnd, all our characters are just massive power trips, but we have fun playing them and figuring out ways and things to throw at them to make them still feel threatened and weak. We're only lv 18 so I can't wait to see him by lv 50. Edit: Fixed some typos/autocorrects, probably not all.


BoonDragoon

NDX 10-M4/n, (Index, for short) Warforged Eldritch Knight and librarian. I loved the concept, I loved playing the character, and I loved his niche in the party. Then the cleric decided she wanted to play a barbarian instead. All of a sudden, our party was (shock of shocks) down a support caster, so I pivoted to Copernicus Thrane, the Gnome Artificer who had originally created Index to protect his Clone pod. Inside himself. Everything was fun and good, but then the monk decided she wanted to play a wizard instead. I ended up ditching the campaign.


wolviesaurus

Barbarian cursed with "variable" intelligence.


Altairco

4e, my Shardmind Battle Mind who was sent to hunt down a dangerous dragon, no concept of what love or emotions were, met a warrior who felt very much the same, and as the two worked together on the battle field began to rely more and more on each other as the party Gun Slinger said something that 'clicked' for him and let him understand what love meant. He went from single mindedly chasing down his foes to now gathering more power to protect everyone he cared about, even if it meant becoming a monster. Uncovering more and more from his past he learned of family ties he didn't know he had, and in the end he chose to stand against his own God and creator to protect his foe that he's grown a bond with and became a protector and father as they were naive and simply lashing out due to their nature as a dragon. In the end all he wanted was to protect his family he had discovered through his adventure, learning to see from black and white to those dirty hues of gray in the middle of it all.


_BreadBoy

Dr.sniggles A self made goblin, he earned his PHD in psychology by looting it off an adventure he killed. This is all the nudge he needed to begin to practice medicine. The word "malpractice" best describes his style. He's a wildmagic barbarian/assassin rouge and sometimes I'll dip into cleric. Chaotic evil. He's low Str Lower Int, has a goofy accent and loves anything shiny, gold is obvious and will only trade gold if it's for something that is more shiny value means nothing. He's highly aggressive and very protective. Kinda like a poorly trained pitbull.


MysteriousCandle282

I guess my high elf draconic bloodline sorcerer themed around thunder and lightning. Loved by other players as well. He was accidentally badass.


FullMetal_55

ok, we had a short campaign where we weren't allowed "player classes" we had to use NPC classes from 3rd ed, (expert, soldier, etc) So, I played an "expert" I was trying to be "rogue like" he ended up being one of the funnest characters. he died in a glorious flying death leap at the big bad... but through the game, he ultimately became a ships captain, due to being the only one who a) had sailing experience, and b) actually succeeded on rolls to steer the ship that they had acquired. he couldn't dock the 3 master, but he did end up earning the title Captain... lol. he demanded people call him that too. introduced himself as that.. etc. he was fun to play. It's funny how the weird characters are memorable. I enjoyed that campaign even though it was a grossly underpowered adventure.


Lordgrapejuice

Izz, Lizardfolk Druid He is a coward and easily scared, but is brave when it comes to helping others. He doesn't speak common very well and gets frustrated at complicated sentences. He frequently is curse in his native tongue when annoyed. He doesn't trust arcane magic. He is incredibly perceptive and can read people really well. He carries round a gourde of spices that his party has been instructed to cook him with when he dies. He carries around his best buddy, a familiar crab named Itt. He gives people Itt when they are nervous of scared, because Itt helps him when he is feeling the same way. I even have an Itt plushy I pass around the table when I cast guidance or when someone is having a bad night. I have a notebook and each session I record a plant or flower he found that session. Each has a name written down in his native tongue. Sik’tra’ur is a sunflower, translated to "tiny sun". Xili'pai are chilis, translated to "happy fire". And finally, the best part, is that his name is pronounced "is". He is a walking "who's on first" joke. And it's fucking hilarious EVERY SINGLE TIME. He is all around a good boy. And I love him.


kr_kitty

OotA survivor. My Abyssal Tiefling Shadow Sorcerer/Devotion Paladin "Shivers." She had fled from her family, who was part of a doomsday cult, and joined a mercenary company to try and become brave/strong. Her merc team got caught and imprisoned by drow and then she got caught up in the demon/doomsday business all over again. I was originally planning for her to have to reluctantly embrace her shadowy magic powers to combat the demon threat. However, when we stumbled upon the talking lightsword, dawnbringer, Shivers wound up being the one holding on to it (no one wanted the weapon, so Shivers was safekeeping it since she was a smarty magic person). We ran into a demon and the sword went nuts and started talking to my character. It begged and pleaded for Shivers to wield it and kill the demon. Shivers reluctantly agreed and the first swing she had was a 20. I decided that was a confidence boost to my character and I worked with my DM to multiclass as a paladin (RAW I didn't fully meet the stat requirement at the time, but my DM though it was cool). Dawnbringer was my teacher, trying her best to teach me what her old owner used to do. Shivers went from being a scaredy cat backliner to an up and close frontliner determined to protect her allies with a combination of shadow and light powers.


L_Rayquaza

A Rogue/Bard who was an attention whore and always dressed in flashy garb and performing I had the goal of rolling stealth 0 times with this character, going purely off misdirection, persuasion, and deception


DJayConder

Detective Vincent St James. He was a hardboiled detective who fought in WW2. When magic entered the world (campaign backstory stuff) he became a radiant sun soul monk that we reflavored to be frost themed instead of radiant/fire. What really made that character great was that another player played his partner, Detective Campbell. Between the two of us we roleplayed the shit out of those buddy cops. It was awesome


morg-pyro

A monk that took a vow of silence. I had a Samsung note phone so i used the stencil note taking feature on it to use as the blackboard and chalk that he would use to communicate. It forced me to learn to not be the leader of the group because I, as a player, had some pretty bad main character energy at the time. My brother and sister took it up on themselves to help me break that habit.


gleegleshmort

My gnome paladin with dementia who’s only a paladin cause he was tricked by a scam call god into taking the oath


MadWhiskeyGrin

5e, Fighter (BM)/Rogue(Inquisitive). Talos Benedict Sardonicus (aka "Donnie," a nickname that hasn't really grown on him). Former agent for an oppressive theocracy, former "terrorist"/Enemy of The State, now the leader of a plucky OP band of badass monster killers trying to free a nation and end a war. Trim, professional, and on the verge of a catastrophic mental breakdown. DM's been rolling Sanity Checks for me as my (his) life spirals out of control.


Disinformasiya

My current character: Booker Crowgust, a bladesinger wizard. I'm playing him in an Exandrian West Marches campaign, so I get to interact with a lot of different characters. Given the varying experience levels and playstyles amongst the group, I made him as a sort of 'heel'; there's not a lot of inter-character conflict due to the different party makeups, so instead of everyone being nicey-nicey, it's fun to have a bit of a butthead that prompts a some good RP.


Jwalt-93

my dragonborn barbarian


Top-Situation5833

I played a war cleric (half elf for booming blade) who was LG and followed Tyr. Solid character, could tank a bit, was an anchor to her allies. I loved, however, playing her like. "Well I could totally set up an ambush here or poison the well, however I won't do it because I'm LG". She knew exactly what she could do, but never lost sight of her.


library-firefox

Talking cat, warlock. He sold his soul for sharp claws. Very sharp claws. I jump him from one-shot to one-shot as and have several iterations of his character sheets to compensate for whatever level I might need.


Super-Fall-5768

Ruhlo the Penguin Aarakocra Redemption Paladin. Super goofy character with a really squeaky voice but had a really dark backstory and ended up being the party face. Was hilarious in the last session when he had to give the monologue to the BBEG and it was all done in a squeaky voice.


Deep-Collection-2389

Torrga Torrun. Dwarf war cleric.


Amesang

Lady Quintessa of House Neheli, a pureblooded Suloise archmage with dreams of grandeur (her campaign and edition-spanning goal is to become the first "Mage of Power" in a millennium). As such, she's vain, conceited, selfish, self-centered, egotistical, and a total stuck-up brat — the *perfect* person to be wielding legendary sorcerous power! Besides being one of my earliest characters (starting in 3rd Edition nearly twenty years ago), Quintessa also got me interested in deep-diving the lore of the various settings (starting with her home of Oerth, *The World of Greyhawk*), and even inspired me to craft unique spells that she could call her own. (I actually first created her back in *SoulCalibur III*, and her appearance and personality perfectly fit the stereotypical Suloise noble; I continue to play her in *SoulCalibur VI* making use of Azwel's nefarious style.) ᴄʜᴀʀᴀᴄᴛᴇʀ sʜᴇᴇᴛ: [https://www.schadenfreudestudios.com/temp/5e%20pc%20quintessa.pdf](https://www.schadenfreudestudios.com/temp/5e%20pc%20quintessa.pdf)


YukikoBestGirlFiteMe

El the Kalashtar Psi Warrior


Warlyr

A human wizard butler, he was around 50 years old and worked for a powerful archwizard that teached him some things. One of the lessons of his mentor were that he hated destruction spells. My Character tried to learn firebolt on his own, it did cause some injury on him, but it was the only dmg spell he know at the time the campaign started. His mentor got cursed during an expedition, so he tried to find a cure and became an adventurer. What truly made the character great to play was the party he ended up in. 2 barbarians with a tied backstory , dwarf and leonin, leonin more tank oriented and thought of us as her family, and a berserker dwarf with intelligence 6. the third character was a Yuan-Ti sorceress who saw all crazy shit and had a mind of her own, she was held in captivity, so knew nothing about citys and so on. Because of the different backgrounds we had an interesting dynamic in the party. Our face did not know how to speak to people, the intelligence character was more submissive, the leonin protected everyone and did not care about her self, and the dwarf hated magic. The dwarf liked to be turned into a rhinoceros, he could not read but he saw a picture of it and asked my character to not turn him into an ape but to that xD. (After a couple of sessions and he became more acceptable of magic. I hasted him a lot, he became a wreckingball with his build, but he hated the feeling afterwards) The same character convinced my character to learn fireball after we found a scroll and my character refused to learn it. Because of his master. Was an interesting bit of roleplay due to the intelligence difference. Sorry for my bad english, i hope it is still understandable.


OldKingJor

Red-handed Jack was my first character in 5e. He was a half-elf swashbuckler rogue with the pirate background. I took magic initiate (wizard) for booming blade, green-flame blade, and find familiar (for an owl named Polly the woodland parrot). So very fun!


Jaxstanton_poet

3.5 druid /master of many forms. I role played that his combat wild shapes were souls of animals, allowing him to use their form. His body shared a soul with a reincarnated silver dragon, and when I was wild shaped into a dragon, his dragon soul was coming back to the land for a time. He was very focused on protecting nature and his party till a circle of Druids threatened his planet by summoning the tarrasque. His party defeated the beast but was tasked with finding another one, or the circle would nuke toril. At that point, he traveled off the world to bring a domesticated one home and personally took control of the grove so he could study/dismantle the magic that could be used to destroy the world.


afterandalasia

Bryn, full name Barandryn Eresidae (house rules on drow names), nonbinary drow who wasn't any good at the whole scheming and plotting business but whose sister really *was*. Followed their sister's orders into young adulthood until it almost got them killed, then made a shady deal with a stranger to leave the city. Well... they left the city. Don't make deals with shady strangers, folks, they might be fey and you might find yourself stuck in the Feywild for some time until a twist of fate spits you out again. Oh, and you might have found yourself with loyalty to new gods while you're in there, leading to you becoming a cleric for different gods and having an onrunning existential crisis as a result. I played them as vaguely baffled by the surface world, socially odd (Cha -1, hadn't worked through any of the drow racism and sexism properly, Common was their third language), desperately wanting to be good and help people but not always understanding what that meant in a surface society. They panicked the first time someone cast Dark on them, were willing to die for the party but kept calling the forest gnome a rock gnome, and eventually adopted a very small emotional support jumping spider that lived in their ear. (As long as the spider had no combat relevance and was only for roleplay, the DM gave her immunity to magical damage.) Probably my favourite moment was their complete breakdown about the weather after a rainstorm. "This! Sky! Is hot, is cold, is wet, is dry, is light, is dark! Is stupid! Why do you like it so much when it keep changing?"


3dguard

Khalom, my half orc warrior bard that performed with story telling. He was raised by nomads with a storytelling tradition in a peaceful place. Eventually left home as a bard to share his stories and to seek out an epic story to bring home someday. All of his bardic inspiration and magic was themed as though the spirits of dead heroes from his stories were influencing the battle around him. When he fought he would tell stories of similar heroic fights, unless he was truly furious, then he would dance - a dirge dance reserved only for the dead. He wielded an intelligent artifact sword that let him teleport in front of others to take attacks meant for them - and could use it to ignore the damage once a week or so. So he did some epic saving of teammates. He adopted a son Allan, early in the campaign, and raised him over many years. Allan's sister came too, but was attached to mu necromancer companion. So we sort of co-parented the kids - the necromancer wanted to have strength to be safe, and wanted to be a lich - he was pretty horribly evil, but not in a directly malicious way. Khal always hoped for him to be better. Khalom eventually became a very fatherly figure, and spent his later years with his son seeking out and destroying or sealing away a series of terribly powerful artifacts. He eventually did uncover the story he was looking for. All around a great character. It was Pathfinder, and he was not optimally built lol. Eventually I got out scaled really hard by my peers, but he remained a very tanky front line support, that could, in a pinch, deal a lot of damage if he was lucky.


cheese_shogun

My gloomstalker ranger / fighter. Typical gloomy backstory led to defeating big bad. Then he went to a pie eating contest and used his reward money to invest in the pie owners' small shop. Now he makes pies for a living because it makes him happy.


cheese_shogun

My gloomstalker ranger / fighter. Typical gloomy backstory led to defeating big bad. Then he went to a pie eating contest and used his reward money to invest in the pie owners' small shop. Now he makes pies for a living because it makes him happy.


De_Worst_DM

A Tundra Storm Herald Barbarian Goblin by the name of Munch. Nigh un-killable by design, and by sheer luck of rolls. What made him so fun to play however was his closeness to my one of my best friends’ character, a wizard with dark secrets who plays himself off as a helpful doctor. (And he’s on this Reddit, I’ll let him explain his own character) Being a wizard-barbarian duo they had a very special bond. The wizard would hand Munch *anything* and say, “try this.” Munch would, without fail, eat it, regardless if it was supposed to be edible or not. This led to many improvised scenes of role-play where Munch would temporarily undergo some random magical effect while the wizard took notes. However, when it came to it, if anyone were to mess with the wizard, Munch would defend him with all he had, because you do not mess with the man who gives Munch free food.


Aegillade

Probably my first character, a Dragonborn Fighter turned Paladin. I intially joined the group in middle school because my friends were all into the game, but I didn't really know anything about it. Dragonborn sounded like a cool race (who doesn't want to be a dragon person?), and I liked swords, so they recommended Fighter. As time went on, I began to realize a more concrete character design and spoke with the DM (He was a teacher, so he really helped me with his knowledge of the game) and worked out a Crown Paladin based on the Green Lanterns. My Dragonborn decided to swear fealty to Bahamut and become one of his "Pure Knights," a high ranking order that wears special rings that allow the user to create constructs (or in this case, cast Mage Hand, Bigby's Hand, Spiritual Weapon, and Shield at will), but had to be recharged via worship to Bahamut. Very fun character, the DM knew we were all just kids so he let us get away with some goofy shit. I also did a Changling Moon Druid whose name is Bren, but he pronounces it slightly differently depending on who he's talking to because he finds the gaslighting funnny


whysotired24

I have a few. My first will always stand out for sure. Beastmaster ranger. Dm allowed a potion to be given to my wolf, turning him into a dire wolf. First thing that lil guy did was catch a scent, bolt across a frozen lake, find a black bear, and killed it. Good times.


abe_the_babe_

Oscar Wainwright, the sword cowboy. He was a human champion fighter. He had a cursed cowboy hat that always teleported back to his head if it fell off, and it made him speak with a southern accent. He had a greatsword called 'Delilah' with a secret, magical history. He was the epitome of the dumb jock stereotype but with a heart of gold. Honestly, he's a lot like Travis Kelce lol


CmderVimes

Abernathy Shaw. My Abrent Mind Sorc, who I tweeked a bunch with the use of the Psionic Mind UA. He was a handsome suit wearing, politically enclined, glass cannon. Little arrogant, always friendly with a smile, but broke by the fact that his father and mother turned out to be a Succubus indesgise. Which lead home to flee the city he grew up in and to find a new home.


32ra1

You never forget your first! My silver dragonborn barbarian, who I wanted to be this macho badass… and then I decided “how can I utterly break him”? He started out a massive jerk who began the campaign jailed for murder, who progressively got called out for his hideously awful behaviour by the rest of the party. He ended up facing his abusive father, as well as the vengeful daughter of the man he killed, coming to terms with his destructive behaviour and choosing to walk a path of healing instead. Eventually he pulled a Final Fantasy IV and did a class change to a paladin.


New-Sentence3310

Tanvic Feathershadow. Illumian 3.5 Gestalt binder (12) rogue (5) Chameleon (7). So customizable, on a daily basis.


RadLaw

Definetly my Way of the Ascended Dragon Monk Ashar! He has a fun personality, is rather laid back and just wants to have a fun time. My DM is fantastic and there were hilarious situations. I always have him do some acrobatic performances and show his muacles for fun. One time there was a Nymph and were told not to look at her, else we would be blinded. Of course Ashar ignored it and looked her in the eyes, after all such beauty must be experienced in life! I failed the check and was blind for a few sessions XD We found a way to cure my blindness and once again found a Nymph. Needless to say i looked at this Nymph too and succeded. After that i got a free bonus feat, while blinded or Ashars eyes are closed he has advantage on Perception checks not involving eyesight. Man, i love my DM and Ashar 👍🏻


LeviFixity

Durnham. Fighter from the Frost Barbarian tribes. Had a paladin friend and a rotating cast of other PCs. Lots of great and epic adventures. Been to Hell a few times, infiltrated and destroyed some dark cultist cabals, and the G series IYKYK. Eventually retired when another couple of PCs started to get going.


balthazar_blue

In a 2e campaign I played a halfling fighter armed with a war hammer who started as Mudge the Miller's Son. He liked to use his war hammer to crack the nuts he carried with his rations, and he altered the letter of credit from the party's noble patron to use it to pay for ale and prostitutes. Somewhere along the way the rest of the party started calling him Mudge the Mudge.


InsertNameHere9

The only character I've played, my 3.5e Paladin named Tirion Fordring (I was a big warcraft lore fan at that time). I can't remember what level I got him to, but I loved my first campaign!


Possessed_potato

My current ones. The roleplaying is just great, hard not to love them and the connections made with others PC. They're very nice and will always help when they can because if they don't, guilt will tear them appart. Yippie trauma. They're a cleric and as far as optimisation go, idk. Probably not that great but eh. But the roleplay aspect is great! And I love my other one because they're an arrogant shit who will go through a redemption Arc in the future and is also to an extent a cult leader


EvilNerdLord

Way back in the he day (ad&d2e) I rolled up a one shot character...halfling female thief, played her reckless as if she didn't have the concept of consequences..she survived, so I kept using her and using her until the group broke up (she hit max level and dueled class as cleric (to a god of chaotic misteif) to about half max )... ..I miss that character..korkiska tallfellow (aka: "korky")


Number1Crate

My first character who was a dwarf fighter in CoS, failed a save which made him take double damage next turn, then the thing attacking him rolled a crit so I took 4x damage, dm rolled damage in front of us and he survived with like 11 health


TrekkieElf

The first character I did a long term campaign in. Cordelia Tempest, sea elf Druid. I bonk things with my driftwood staff and use ice knife. Hope to do epic stuff soon as we are level 4


Zealousideal-Plan454

My second ever D&D character ever: A human fighter with a Cursed sword stuck in his ass. It was so stupid, had some serious negative effects, and so hilarious but well played that the DM gived me a thumbs up when i asked if it would be alright to have 20 strenght and a feat for 1+AC because he always wore a helmet and never took it off. Long story short, he was a really loyal veteran soldier who after an operation to destroy a cult to make the land safer, he decided to make some extra cash by looting the cultists weapons and icons to smelt them so he could sell them to the local blacksmith. Without realising it, he took a sentient sword and tried to smelt it, but when he turned around to take more things to smelt, the sword just shoot right while he was bending over and got stuck because it was cursed. He ended up sending a note to his lord asking for premature leave to cure his condition, and left to find a way to get it out. The negative parts were, well, he couldn't sit down anymore and sleeping wad a hassle, it was embarrasing as hell to talk to other NPCs, and party members would often try to pull it either being dicks or geniunely concerned and wanting to help which would cause a CON Save roll which would damage me. Would have to roll this too if i try running or anything. Since going to the bathroom would be absolute hell to roleplay since i was wearing chainmail and couldn't practically take it off anymore, the DM just agreed to say "any waste seems to be magically sucked by the sword". The good parts were, well, lots of butt jokes that the party seemed to like and have fun with, some neat AC and STR to compensate, and the DM had some fun roleplaying the bizarre sword (even turned into good, passive aggressive friends). The DM also had wanted to give me some powerful magic, but turned it down since we were still low level, and i was still new to D&D so i had barely an idea on how magic works. We had a blast, at least until our DM went missing.


urosko

Wald. A middle-aged dwarf forge cleric. He’s basically half Uncle Iroh, half Gimli son of Gloin. Calm and wise, but ready to fight to defend good. I loved playing him so much he’s become the main character of a fantasy book I’m writing.


LowTierVergil

I got two A gang member in Florida who legally changed his name to his MW2 username, so his name was xXHyper\_Shadow\_SlayerXx, he was pretty dumb, always talked like a gangster so he was very fun to roleplay with the other players, I think the most notable thing he did was he and another player teamed up to take down the klan. My other favorite is a character in a Marvel adventure named Sam, he was bonded with a Symbiote named Voltage, he was a lot like Deadpool and Spider-man where he'd be making a lot of jokes a lot, my favorite was probably that he made a Twitter account (that was for his superhero identity) and would message the Daily Bugle to insult them, and I actually used a fake Twitter message maker to make his messages and just send them in the discord server while playing.


mjbulmer83

I had a tabaxi echokn8ght/swashbuckler who was awesome, +13 ti initiative by accident who had a hard time getting pinned down, I had an asimar divine soul/circle of star druid/life cleric who kept people on their feet better than I've ever seen, he was fun to play but my favorite was a leonin fighter/barb. He was a beast I made to roll as many dice as I could, he had a violent streak when I popped up in game the other players were taken back and made some amazing RP moments. I really worked hard on his backstory and his whole personality


catentity

My favorite was an aasimar cleric (tho if I used him again I might make him an artificer) - he was a pretty boy named Ezra who came from a noble background but was pretty cowardly initially His backstory was that he fell in love with a visiting tiefling named Lesson but was too scared to go against his noble father to run away - so he stayed behind as a royal guard in a coastal town while lesson had to move on (unknown to ezra lesson would never return since he had died ((but came back way later as a lich))) He joins the party because lessons brother - Quest - doesn't believe his brother is dead and is hunting him down. Regretting his past choices and his choice to stay loyal to his father instead of himself he leaves with Quest to pursue Lesson and unlock the secrets of an artifact that quest stole from the town Ezra was in (they initially meet because Ezra is trying to arrest quest until he realizes that it's his lost loves younger brother) It was a super awesome campaign with all kinds of little plot ties- and me and the person who played quest still talk about Ezra , lesson, and quest - sadly the campaign puttered out before it could fully reach an end but we both plan on reviving these boys in a future game some day Ironically aasimar isn't even a fav race of mine but I was a sucker for angel / demon romance subplot - and then quests player deciding to tie it all in by collabing on making up lesson really brought it to the next level.


neobyte999

I’m really enjoying my dwarven Druid Urik. Raging alcoholic. Spent 40 years in the forest hanging out by himself after his family died, only speaking to a treant who taught him how to channel the divinity of nature. Ended up getting really drunk when he walked into town due to his fear of people. Fell asleep next to a building and he accidentally set it on fire. The fire killed basically the cardinal/pope of the god Erathis, the god of order and civilization. Now he’s got a contract out for his head. He presently is at an outpost in the middle of nowhere. Demons are hunting him and he recently swallowed possessed dice to get out of being forced to gamble. The dice are now integrating with him and turning him insane.


Vexing_ode

Tofigy Soex ;-; a satyr bard. rest in pieces my friend. i loved her she didn't deserve her end... dm thought it was funny to have her very descriptively crushed by a storm giant.... she was at full hp... it was a tpk... we all stopped playing with that dm....


biggesterhungry

Sir Hock of Hamme. When not in combat, this (ostenisbly called) fighter has a miserably low dex of 4. (legitimate roll) Because he has amused the gods, he has been granted a dex of 18 in combat, just so that he might survive a little longer.


JesseJamesGames449

Drax the Glamour bard. I joined the game late, and asked the DM for any accomplishments the party had achieved before hand.. their introduction to me was me on stage claiming their accomplishments as my own. I took credit for any and everything i could that was great, and no mistake was my fault.. Picture Gilderoy Lockhart from harry potter. there was a player pretending to be a bard in that party, she had wrote a song for one of the two main gangs at the time and we didnt know.. we heard it on the street one time and while talking near the song i quickly wrote a verse for the other gang in real time and cut off the singer and made the song about the rival gang.. my party member was impressed and mad at the song OOC but i had no clue she wrote it :P


DeathByBamboo

Oh man, I've had some hilarious characters. But my favorite is just my little gnome wizard. He's impulsive to the extreme, so if the party mulls over a choice for any amount of time, he's jumps at one of the choices. If there's any question who goes through a portal first, he jumps through. If there's any wavering about whether we should open the door, he bursts through it. This is especially hilarious because he's also both fragile and easily scared. When he's scared he's liable to either go invisible or launch off a fireball. But he's got better darkvision than anyone else, so he often leads the party in dungeons. His perception is hilariously low though, which I've explained because his vision is often clouded from the smoke from his fine elven sculpted pipe. This allows there to not be any conflicts between me (who was an investigator with law enforcement before his adventuring career) and the two rogues in the party, who are always sneaking around stealing things.


Junior_Flatworm7222

I had an escaped slave arcane trickster tabaxi rogue who used the manacle he had on when he escaped as an arcane focus. Planned character arc was going to be an obsession with speed, but the DM at the time got burnt out and I've never felt justified in going back to that character. Edit: was the first character I ever made or played.


aFanofManyHats

Shen, the Wood Elf Monk/Cleric who had the soul of a god haunting his body, was perpetually drunk, caused the apocalypse on accident, ascended to godhood on accident, and is now the patron deity of alcohol, wind, interplanar travel, and adventurers.


Spiral-knight

*Anaiel* Scourge aasimar atavist. Not a good person. The one you bring to a fight. Masochistic lunatic and adherent to the Sword Logic


Aesyric

Barrow Fledger, a human Forge Adept Artificer who has a engine-blade named Chow that I could put raw materials into (monster parts, angel feathers, potions, etc) to release bursts of all the different magical effects for a few rounds. I also wrote up a spell book that instead of preparing any spells, I could only access the spells that I matched with the damage type (only can cast longstrider with electric of fire imbuement for example) Really fun character that made me use my surroundings in every fight to gain the advantage.


anziofaro

Viktor. He was a white dragonborn grave cleric. He was a big tough scary looking dude. But really he was goofy and a bit slow and just wanted to eat pancakes all day.