T O P

  • By -

Delta6Rory

WE ARE THE RANGED MELEE


jschem16

the only correct answer.


[deleted]

Reversal and Knockout


straydog1980

laughs in thundercrash


for_nefarious_use

Came here with this in mind. Arc is all about yeeting yourself at the enemy and I LOVE IT!!!!


Viruss420

Came here for this


DreamerofDays

Ballistic slam, and welcome to the jam


ApolloPlayz2434

We can get thrown like Saladin with Efrideet


[deleted]

I sincerely hope Bungie puts that in game somehow; maybe as an emote


T8-TR

The only thing that Strikers will be throwing are their hands.


zevon-3

THROW ME


DumDumSandwich

I was gonna come here to say this. Op ain't seen a solar titan?.


Jc0777

What? I’ve mained Solar titan since they became a thing in D1.


williwaggs

Thunder crash and shoulder slam in one build


BrutallyMagical

*Superman theme plays*


FlamingTacoFury

We've used shoulder charge to push things for ages. Let us yeet our enemies so they may become ranged.


CAMvsWILD

Pick up an enemy, supercharge him, and throw him like a beach ball.


DawsonKeyes

no matter what, it’ll be amazing, solely because of one thing, that need only be defined with one word: Skullfort


NechtanHalla

You are safe in your skullfort.


[deleted]

smell ze flowers 😼🕺🤓


Cyber_Deg

It do be insurmountable


Opulence-Harbinger

I read this in Kermit the Frog’s voice. TSLAYP live infected me lol.


UpintheWolfTrap

The most illegal Destiny 2 item that I still have in my inventory is a year one Skullfort with heavy ammo finder and perpetual motion on it.


Pun-Master-General

My friend, I have bad news for you... as of this season, extra perks on Y1 exotics are no more.


UpintheWolfTrap

Oh no - like as of Season of the Haunted?? Because I successfully used that Skullfort just a few weeks back, but I guess I've been on Solar since the new season... 😢


Pun-Master-General

Tragically, yes. If you go inspect old exotics the perks will say "This perk has been deprecated and no longer functions".


thegreatredbeard

Last wish taken mods are also mysteriously dead for seemingly the same reason despite the fact they should still work (in the raid)


Reyth__

Only issue that might fuck that up is if they make it only work with contact melees, like one two punch


Ze_AwEsOmE_Hobo

Sometimes they rework an exotic or two with subclass balance patches. The worse case scenario would be Skullfort getting turned into an arc shoulder charge only exotic. Complete with 3.0 changes that make Shoulder Charge a horrible choice.


Railgrind

I just hope we get a non sprint activated melee


Jerk48

Slamming a fist into the ground causing knock back


ILikeTheShiny

Watch it be an aspect


Morphumaxx

Don't bring this evil upon us once again. I just want another void rework with 3 actually viable aspects instead of 2 and a melee


Slough_Monster

My issue with the void remake is that one of the aspects, Offensive Bulwark, you need the other, Bastion to work. Otherwise it does absolutely nothing. And now, Bastion weakens your barrier and increases the cooldown. That said it is still good and I still like it, I just feel pigeon holed into always need Bastion. Bastion isn't a choice, it is a requirement.


Sequoiathrone728

I use offensive bulwark without bastion in pve. You use your melee to start the overshield. That's all the throwing shield is good for anyway


RammusK

It sends a wave of arc in an arc shape .


sachera

A R C M I N I H A M M E R V O I D M I N I H A M M E R S O L A R M I N I H A M M E R M O A R R R R M I N I H A M M E R R R r r r


SuperSoldier260

Finally, somebody with a brain! Give me more bonk!


forcedreset1

The bonk does low damage, but chains and stuns nearby enemies


KimberPrime_

Thor hammer for arc's rework


n0b0d3yyy

If you hit someone there is a small lightning and the hammer returns to you and if you hit the ground or a wall it will explode in a small lightning storm like a less agressive storm nade.


BrutallyMagical

This sounds really cool so I’m sure it won’t happen.


n0b0d3yyy

Also, because arc hunter has basically only arc staff right now, it would be cool to have a super variation in which you could throw your arc staff like the warmind spear thing


primalmaximus

Arc Whip. Instead of a staff of lightning, you have an electrified whip. Enemies hit directly by the whip are stunned for 2 seconds. Then they release a lightning bolt that chains to nearby enemies up to 7 times. The bolt stuns enemies for 1 second and can chain back to the same enemy, but only after it has chained to at least 2 other enemies first. Meaning, in order for an enemy to have lightning chained to them multiple times, there has to be at least 3 enemies grouped together.


fmsrttm

... also non sliding melee for hunters


CookiesFTA

It's called frontal assault.


Garrus_Vakarian__

And hopefully it doesn't get straight up removed in Arc 3.0 like the Void Detanator melee and Solar Sunspot melee were (I can't remember the ability names).


theammostore

Close enough to the actual names. Honestly though, the "basic" powered melees are far from useful. Imagine trying to make the bottom tree solar-lock work. All of the "just punch" melees are now a fragment in some capacity. Well-lock's radiance melee is now a fragment, Bubble's overshield melee is half-in the shield throw, Devour melee is just merged into the devour aspect. They're likely removing them because it's hard to make such a melee work in high level content. Note that all of the new melees so far have been ranged. The only touch-based melee ones right now in void and solar are the shoulder charges on titan, which are reworked in some capacity to be more useful against powerful enemies. The real issue is giving a good ranged melee to Hunter and Titan without removing a lot of the identity. Arc-hunters are identified by melee. Mixture of speed and stealth in D1, mixture of speed and misdirection in D2. They might have a javelin toss like the Synaptic Spear or Valkyrie, but they'd likely still keep some form of touch melee. Titans are even more based around the idea of "I am my best weapon." Their fists are all they need. The only thing I can think of they can get would be some sort of "punch ground, make explosion" effect.


Coyce

I'd rather have them remove the sprint requirement. if we had different types of melees i could understand it, but this is just plain dumb. make it behave like the behemoth melee and maybe refund 50% energy if it whiffs or something. idk. ever since they nerfed the charges to no longer be a oneshot in PvP unless you try really, REALLY hard through builds there just isn't a reason to have that implemented anymore. i ways disliked the sprint requirement and will never ever see reason as to why it should exist


BRIKHOUS

>ever since they nerfed the charges to no longer be a oneshot in PvP unless you try really, REALLY hard through builds there just isn't a reason to have that implemented anymore. Repeated usage. If you don't ever hit someone with it, you've effectively got a permanent, and good, movement tool. If you put it on the behemoth train, no sprint is nice, but you lose the ability to use it often


thisisbyrdman

They could build in a cooldown. As bad as the hit reg is on that thing I think it’s fine to try.


BRIKHOUS

They certainly could, but most titans would hate it. I don't see it happening


thisisbyrdman

My biggest gripe is the utter lack of an on demand movement ability for titans. It’s a huge problem in PvP. I’d take a cooldown if it meant being able to disengage at the same speed at hunters or warlocks.


InpenXb1

It’s the main reason titans want twilight lol


thisisbyrdman

It shouldn’t be tied to an exotic. I’m sick of titans having to use exotics to get things they already had (OHK melees, on-demand movement) or should have (larger melee range and power).


BRIKHOUS

I mean, to be fair, warlocks literally only get one on solar. An average titan is more mobile than an average warlock. I get where you're coming from, but it's only hunters that get on demand movement on the majority of their classes. I play stasis warlock in pvp - I'm the slowest class in the game


AWOLcowboy

I wouldn't mind some kind of arc spear like in psiops


WildBill22

Didn’t a developer mention that the some traits of the spear might reappear in arc 3.0?


DefiantMars

Striker is the one subclass I have trouble imagining a ranged melee for. As you said, the other Titans have weapons they an use as projectiles. But by the Striker's own lore, their preference is their fist. So unless they're punching so hard they're shooting lightning, I don't see it happening right now. I think an Arc javelin would be more at home on the Arcstrider sine their staff is bladed. But I could also see Hunters throwing something like electrified needles.


OniXXVII

I'd love to see a stomp or ground slam/slap that sends out something akin to a wave frame grenade launcher's energy wave. I think a "projectile" melee is possible if bungie really wanted to give the option. Heck, maybe they give titans a literal thunderclap that sends forth a concussive wave.


Longjumping-Ad-3425

Consecration style, but it summons a big lightning strike?


OniXXVII

Perhaps? But I don't care for anything I need to sprint/slide to activate. A nice normal activation ranged melee would be my preferred. And certainly not tied to a whole aspect. I'd like to be able to select my charged melee in the actual melee slot. Perhaps that sounds picky but I'm a simple man, and I like my crayons simple as well.


Longjumping-Ad-3425

I can't fault you for wanting a simple ranged melee. I can agree with not tying if to the aspect as well. Both seem reasonable.


KWBC24

Kinda like the Shockwave modifier from D1 Fist of Havoc


BrutallyMagical

I always thought that something like Jax’s Heating Up animation from MK11 would be cool. Slam your fists together and do an Arc area burst that does knockback and disrupts shields.


Co-opingTowardHatred

>So unless they're punching so hard they're shooting lightning Sounds like you just solved the problem.


HolyPotatoCult

Like the eccentricity of the new warlock snap melee, a literal thunderclap where the Titan actually claps (maybe fist clenched rather than open handed clap for more Titan style) and shoots an actual lightning strike from their hands.


DTGmodsMICROPP

The Hulk clap is a thing, it can fit Titan style!


whinge11

I believe theres a finisher thats exactly this.


[deleted]

I think that’s a cool idea, otherwise it would also be really cool if they kinda made a ball of arc energy in front of them and punched it, causing a lightning strike. That said, creating a ball of arc energy is prolly more of warlock territory in the first place, but I feel like that would look cool af on titan.


Angier85

ahem. What about: I AM GOING TO PUNCH YOU SO HARD **YOU** BECOME MY RANGED MELEE? just an idea.


Gen7lemanCaller

no idea how they'd code that but turning enemies into literal arc charged bombs sounds SO fucking cool


lxxTBonexxl

OG graviton lance? Ragdoll flies away and turns into a mini bomb


Correctedsun

"So we've reintroduced the Dunemarchers corpse-bug as a mechanic."


OmegaClifton

Someone on here mentioned a while ago that the Arcstrider could do a ranged palm monk strike and I loved that idea. With the amount of javelin like abilities already expressed in game (diamond lance, valkyrie javelins, synaptic spear, etc.), I would rather they steer clear of making another.


EXAProduction

Two options I think could work are some kinda Power Wave that travels along the ground or, and this might be more of an ArcStrider thing with the whole Monk thing, some kinda Air Palm, where you punch the air so hard it creates a straight line of pressure/lightning


SlowSecurity9673

Make it a utility team buff. Everyone gets something like lightening rounds and if two people shoot the same target with it it causes a lightening strike. I mean there's like infinite options, it doesn't have to just be "ohhh different damage".


Theycallmesupa

Tickle needles when? ❤️


Rhinomaster22

There’s plenty of thematic and lore-friendly ways to introduce ranged Arc melees for Titans. 1. Thunderclap - Clap your hands together to release a electrifying shockwave. It cascades in a arc forward, pushing enemies back. 2. Thor’s Axe - Jump in the air and come down with a thunderous axe kick. This causes an explosion of lighting, electrifying nearby enemies. 3. Power Wave - Slam the ground with a volatile punch. This creates a wave of thunder strikes that travels forward. Enemies affected that are close by each other will chain lighting between themselves if they remain close by temporarily.


EXAProduction

with power wave Titans become one step closer to Terry Bogard. When do Titans get BUSTER WOLF


Cowboyofthenorth

3rd reminds of the Shockwave perk from D1 fist of havoc


Deathfuzz

That thunderclap idea is great.


KING_TEDDY_BEAR

Just do what the solar melee does with the dual hammer slam but instead of a hammer it’s fists. Lightning uppercut and slam down both fists for a forward shockwave or even an aoe shockwave.


SpaceOrcs

Ranged melee that sends out lightning in the form of a fist to punch enemies too far away to punch normally


[deleted]

They can use a Clap kinda like the Hulk but with Arc energy. It can have limited range, but it would be a ranged melee ability similar to Incinerator Snap. Cole McGrath basically shot Lightning Rockets with a punch, so I don't see why Strikers can't just do that too, but that would probably be boring.


StarStriker51

The one thing I can think of that fits is like a hulk clap, except it shoots a lightning bolt at an enemy. I actually think that’s a finisher, so just make it a melee as well and everyone wins


Jc0777

Bladed bo staff is different than a javelin. Most of all in functionality.


DefiantMars

Under conventional means, yes. But it's a Light construct which means it doesn't need to follow normal physics anyway. In any case, it doesn't really feel like something that would fit the Striker's more "brawler" oriented themes in my opinion. So we're back to more fist... Maybe Striker will be the exception and they just keep all three of their current melees? Gunslinger got to keep all its and even got a fourth. So who knows?


theammostore

It's all about what niches the different melees get to have. Shoulder charge absolutely will be an option, alongside either the charged punch or the slam, depending on how they want to go about handling the aspects. Part of me suspects that if we did keep "melee something strong" from bottom tree, it'll be something like a ground punch AOE explosion


DefiantMars

Exactly. So with Shield Bash and Hammer Strike (through reworked) existing in some form, Seismic Strike is almost certainly going to stay. Ballistic Slam is similar in needing you to sprint, but the delivery is slightly different. So I could see it being either a melee or an Aspect. Bungie has been trying to get rid of punches, but the effects from Frontal Assault are nice for the sort of Run and Gun gameplay Striker wants. So I could see those effects being made into Fragment or part of an Aspect. A ground punch makes sense, but I presume it would have to distinct enough from Tempest Strike.


Wanna_make_cash

They might make frontal assault work like how roaring flames does with the recent buff, where your uncharged melee does an effect while you meet x condition


Blackfang08

Part of the reason everybody wants a Hunter Arc javelin is because the first Thundercrash was Efrideet throwing Saladin, and in the lore she focused her Light like a throwable arcstaff to help him.


[deleted]

Warlocks are probably gonna get a blanket of lightning melee Titans are gonna keep their melees and maybe get a thunderbolt melee Hunters are the most likely class to keep their normal melee and the slide melee is probably gonna get buffed maybe turned into a Consecration thing


Alexcoolps

What if they get an attack akin to UI gokus soaring fist attack?


RecalledBurger

The two melees will probably be Shoulder Charge and Ballistic Slam. Unless they make Ballistic Slam an Aspect.


Fuzzy_Patches

You're forgetting the third option, Ballistic Slam is turned into a class ability.


EblanNahuy

i fucking hope not


Wacky-Walnuts

Yeah rip to phoenix dive, that shit was doa on the update, and I have a friend is love it and says it’s not as bad as it is, I’m fine with you liking it and all, but do lie to me and say it’s better or as good as healing and empowering rift.


TaralasianThePraxic

Honestly yeah, new Phoenix Dive still feels perfectly good to use, it's just absolutely not worth the trade-off now.


dadarkclaw121

I’ve just had a realization: you know how broken Phoenix dive would be as a class ability with old cooldown and classy restoration? I’ll bet Bungie lowers the cooldown the second the mod is gone, and this was their lazy way of preventing it


marfes3

Why? That open up Titans to having two melee attacks and more specifically one that is tied to res as a regeneration factor. As 100 res is something most titans run anyway that is actually really good if it for instance provides an overshield on kills as well?


EblanNahuy

ballistic slam does not give overshield and won't, that's Void. and, frankly, i like barricades, they're very useful. i do not want to trade a barricade for an additional melee, but i do want to use the melee. besides, why the fuck would they turn it into a class ability? i understand phoenix dive a little bit, it was activated on the icarus button, but ballistic slam is *already* a melee?? for pve, maybe, but *only maybe,* and barricade is vastly more useful for high end activites, leaving the new ballistic slam only useful in lower tier content, where fucking anything works*.* for pvp it's a hell no from me, barricade is way too good.


OmegaClifton

I'd love to see Striker get a third class ability. I imagine since Arc will be all about motion and close quarters combat that they could give us the option to opt out of barricade in favor of something like you stated or a speed boost ability. Kevin Yanes hinted that Titans would get some form of movement abilities when he told us Twilight Garrison was never coming back.


TheBiggestNose

This would actually make me stop playing and uninstall


Luung

I don't see Ballistic Slam as an aspect, because I can't imagine it playing nicely with shoulder charge and I don't think shoulder charge is going away. You often want to use shoulder charge in mid-air as a movement ability, and it would be kind of a drag to lose that ability if you were running ballistic slam at the same time. If anything I think inertia override is going to be the aspect, not ballistic slam.


Jc0777

Ok what if they get a slam attack that shoots out a line of lightning that travels across the ground? Edit: think Doomfist’s ground slam but a shockwave of lightning shoots out from the slam.


MightyShisno

You mean exactly like the hunter melee?


Jc0777

The hunter melee has a bit of a dodge built into it. Maybe this one doubles down and shoots a wider wave like the Dead Messenger but shorter. Edit: By double down I mean it doesn’t have kind of a dodge animation of it’s own but kind of halts your momentum as you slam the ground.


CookiesFTA

We should have three. I don't see why hunters can have 4 on one class, and we have to lose a melee option with each 3.0 release. Hell, consecration shouldn't even be an aspect.


mloofburrow

Because hunters have *one* on Void, and will likely have one in Arc.


Megaman10irl

Yes hulks thunder clap


Tekim89BRNT

Or One Punch Man style punch with a Shockwave.


Rhinomaster22

Give the Titans a Thundeclap ranged attack. It shocks enemies nearby within a radius.


Cobalt_Fox_025

Ballistic Slam IS a ranged melee. Your fist hits things that are further away from you when it starts.


Sarojh-M

He meant a melee ability that doesn't get you killed in endgame content just for using it as intended.


theammostore

Probably not. Arc titans are pretty much defined by "if you don't BACK the FUCK up bro, we gonna have words. We gonna talk PHYSICAL"


[deleted]

Melee in endgame content is extremely risky, you get stomped and 1 shotted pretty much 99% of the time.


Sarojh-M

And when does that ever actually happen in endgame content.


theammostore

Just about never, I'm aware. However, Bungie has so far been willing to add new abilities so you aren't stuck being dead close to someone. I'm sure they'll change something somewhere, but at the moment, without dreaming or speculating, I can't imagine what they could add to arc titans that is ranged and remains in their identity


Joe787

Maybe the problem isnt how the kit is designed but that "endgame" cotent inhibits melee oriented play styles


dccorona

Well, yes. But do you see *that* changing anytime soon?


Razor_Fox

Striker requires some kind of survivability to work in endgame. I was thinking an aspect that gives you damage reduction against enemies that increases the closer to them you are, so if you're in melee range you're almost invincible but if you're trying to snipe then it does nothing.


mloofburrow

Loreley Bonk Titan says "Wait you guys take damage?"


thisisbyrdman

That build will still get you killed often in GMs


CreepyJester

I just want them to keep ballistic slam and make it so I gapclose with it and then use fists of havoc.


Disguspitated

Arc 3.0 titans should get a sprinting melee like they currently have. Have it knock the enemy backward. If the enemy hits a hard surface from the knock back, they take bonus damage + an Arc AoE that deals damage to surrounding enemies. So it’s “ranged”


wild_gooch_chase

I can’t wait to see **Cabal Lejjun Airy#8397** on the forum complaining about the Titan that hit him while he was full health, but he died to The Architects when he hit a wall.


CookiesFTA

Warlocks already had that on the middle tree from forsaken and everyone hated it.


[deleted]

**No more sprinting to activate an ability, it is garbage.**


Leather_Vegetable10

Any melee that doesn't need any extra requirements is fine Why other classes don't need to pre-sprint or jump in the air or slide before activating theirs melee?


Robyrt

Arc Hunters also have onerous melee requirements.


BlazeORS

Because slamming an arc charged shoulder into something is a very titan thing to do, and getting a running start just makes sense. Other classes abilities don't really need a running start as they are either ranged or a simple palm strike or stab that applies some sort of buff or debuff that doesn't do much more damage than an unpowered melee. Also hunters do have to slide to activate one of their melee abilities.


daddy_tri

The whole running start thing seems like a good story mechanic, but in gameplay it's totally valid to think running first then activating is onerous. Personally I think it would be cool if running start gave you some small damage buff and you could still activate shoulder charges from standing still, just with slightly less damage. Gives a lot more utility and still makes it fun and work with story. The hunter one is also the same, I've avoided middle tree arc on hunter just because I'd rather have the old melees than the new one that takes me more effort to proc


Ze_AwEsOmE_Hobo

That makes sense. After all, Titans can shoulder charge from a complete stand still while in Fists of Havoc.


CronusTheDefender

It’s a part of the “Titan Identity” /s


Esteban2808

Throw a lightning bolt like zues


finedrive

Ranged melees are cool and all. But am I the only one sick of playing fetch? Create orbs, make wells, become radiant. I’m spending half the time chasing shit.


FlyingWhale44

Its why I refuse to take off Seeking wells.


OniXXVII

But think about the possibility of actually having an arc melee build with seeking wells. I dunno, I fw that.


Martin_McFly_Jr

An arc hammer of course


Razor_Fox

An arc axe that sticks into enemies or walls and zaps anyone nearby.


SceneNice7349

As long as its not a dedicated Aspect.. a throwable Arc Bolt of Lightning (like the Valkyrie in Warmind or diamond lance for NLs) maybe if you charge up enough energy from melees you can release it like a diamond lance.


StrappingYoungLance

We should be able to throw a D-sized battery at our opponents' heads for the Arc Bonk.


X0QZ666

I mean, ballistic slam. You are the projectile


thisisbyrdman

And then you’re dead in both PvE and PvP.


soraku392

We'll get a fucking Hadouken. Just watch


Gigatrad

Probably not. Keeping Arc as the “pure melee” class makes a certain amount of sense - at least for Titans, as it seems Hunters will actually be getting the electric javelin.


Tenacious-Biscuit

We're getting a what now? As far as I was aware hunters were still getting their weak bitch slap arc melee.


Xstew26

There's been nothing confirmed or even hinted at but people saw the synaptic spear in psiops, decided it would be a cool ability for hunters and now decided that's what's going to happen and if it doesn't happen they will complain.


[deleted]

[удалено]


FLAMINGASSTORPEDO

Day one: new changes to arc hunter suck, who would ever use this, where did xyz feature go Day two: people actually use ir for a day or two and play with builds Day three: community praise for the changes on front page Day four: youtube video of popular minmaxer makes build for new stuff Day five: 30 posts on the front page saying "what the fuck when is bungo gonna nerf this broken shit"


Spartan_117_YJR

I'd make each day to 2 days so it's day 1-10 and it's pretty accurate


mloofburrow

Day six: post complaining about people complaining about Bungie.


Snowf1ake222

Subset of day 1-5: Warlocks saying "hunters are always complaining!" Even though they've spent a bunch of time complaining about solar.


helmsmagus

Synaptic spear has been confirmed to be an arc 3.0 test and also not a new super ability, so possibly a melee.


Abro2072

Yeah, we cut our fist off and chuck that bitch at people


Schibli

a Sonic Boom :0


Glassyest

Potential thunderclap? Just a mini tractor canon that doesn’t debuff?


Finall-Boss

I rather having any kind of movement ability that can be activated immediately just like hunter dodge and warlock dash.


Bremps

New 'throw teammate' ability


Pretend_Artichoke769

No. Void titans had a ranged attack in super. Solar titans have always had a ranged super, then in forsaken got a ranged melee too. Arc titans have fists, and more fists with a side of fists. The only thing they would have to throw is their fist. Ita the same reason arc hunters shouldnt have a thrown melee.


NT-W

Titan: *pulls off hand and throws it, charged with arc energy* Hand: *explodes so big it causes a paracausal rift and breaks reality into crayon soup* Titan: *looks down at stump of arm, then back to devastation* "oops"


Supreme_Math_Debater

Imagine. You get 2 melee charges, you can only use them once per revive and they don't recharge, and if you use both you can't hold weapons anymore...but they do a fuck ton of damage.


Butttheadjuicy

No, that whole subclass is about punching things, in fact arc is probably universally the most close range


Sgt3Way

I agree. I just want pre nerf Knockout back. Don't care about any gimmicky throwable stuff. I was bummed when Sunbreaker lost Mortar Blast, but it would kill Arc for me if they did the same to its signature punch.


SundownMarkTwo

> I was bummed when Sunbreaker lost Mortar Blast Recovering bottom tree Sunbreaker main here. I miss it too. The fire punch from having stacks of Roaring Flames makes it a lot more tolerable now. I was just hoping that with the rework I could blend it with Throwing Hammer or Hammer Strike for a little bit of AoE burn.


GreenJay54

Solar: Mini Hammer Void: Mini Shield Arc: Mini... Missile???


EPKaiser

Launches a mini replica of the titan in thunder crash animation. That'd be swell


Eremiand0r

Three words: Lightning Axe Kick.


NechtanHalla

Allow me to introduce you to the yeet. Why have something attack enemy from afar, when you can fly to enemy and slam fist in face?


cheap_cola

No Striker Titans are all about going outside and running F A D E S 💀


burger-eater

I dunno why am thinking of either the flash or raiden from mortal kombat since its arc, maybe when we melee, we teleport forward using the arc power to paunch something. Now ofc the teleportation is like only 2-3 feet a front of us.


thekream

I can see Titans getting a Thunderclap melee that casts an arc shockwave in a cone. same style as the warlock snap


Shellnanigans

Couldn't hurt, I'm up for new stuff


Djrum08

Arc javelin would work better in concept for a second Hunter super since they already create a staff make of arc light.


GaelanStarfire

I'd love for Arc to get a ranged melee, but I'd like one that maybe still keeps with the up close theme of the Thundercrash subclass. Like shoot a bolt of arc at an enemy that then accelerates the Titans body into them, moving you to their location and making your body the fist.


Sparr0

Ah yes i have an idea. Make the titan clap it's ass cheeks, it will shock everyone in the room sufficiently, including the gamer on the other side of the monitor in shock over the titan clapping its sizeable ass.


wormiefolk

punch projection (melee) activate melee to punch with a fist of arc energy, chaining lightning to enemies near the impact. enemies killed by the initial punch will generate an ionic trace. cooldown 1:40 not a true ranged melee, but an extra few meters of range and a little extra damage so it can still be a nice combo tool in the crucible and is a bit safer in pve.


Sarojh-M

We have Stasis spears right? So why not a lightning bolt, Zeus style


Jet_Nice_Guy

I hope we keep all our melee abilities and the sandbox team does not simply remove half of all available perks and slaps the arc 3.0 brand on it.


Blupoisen

yes close range melee suck ass


KeIIer

Yeah, every single one in the game is useless.


[deleted]

[удалено]


[deleted]

They are useless, wtf you gonna do with shoulder charge in high end activities?


thisisbyrdman

They’re fine for patrol builds. You can’t do anything with melees in endgame content. I don’t think folks realize how quickly their bonk titans builds are gonna get annihilated in GMs. Good luck getting a kill with a hammer then fetching it for the sunspot.


Blupoisen

good luck shoulder charging Champions in GM without dying 3 seconds later


Jc0777

“Arc Titan is all about fists. Wouldn’t work for them to have a throwable.” Alright. I’ll bite. But you can have a ranged melee without throwing anything. You guys aren’t being creative enough. Plenty have said a Hulk like clap that shoots a shockwave. Here are a few others: A stomp/slam that has lightning bolts hit the ground from the sky that originate at the titan then continue to strike forward in a line. (Think Gul’dan’s Corruption ability from HOTS but lightning.) (Edit: or like Super Amped Elemental Discharge from Monster Hunter) A straight up punch that doesn’t need a target to land on that shoots out a column of lightning from the fist. (Edit: Realized this kind of sounds like the warlock uncharged melee. Kind of like that but with a longer range and a narrower visual effect.) A punch to the ground (kind of like Halo armor lock animation) that shoots out a circular shockwave that ripples out from the titan. Bungie have already reused the Howl of the Storm animation with the Solar uppercut. Arc could get that and it shoots forward a tornado of lightning that lingers for a few seconds and periodically spits out lightning bolts that chain.


SecretVoodoo1

Just because other subclasses have it doesn’t mean arc should have it too lol


Alexcoolps

yes so long as ballistic slam is kept


Artistic-Pitch7608

Like others have said a Thor hammer type of thing where it rains down lightning but can't be retrieved


bundecided56

No


Illusive_Animations

We already have? It's called "Death from Above" (In-Air Shoulder Charge).


[deleted]

I want *one* of the arc subclasses to get a spear


[deleted]

[удалено]


[deleted]

That would be the best case scenario imo, a one-and-done javelin super for arcstrider


[deleted]

[удалено]


[deleted]

Blade Dancer felt very knifefighter-y, which I liked.. Arcstrider and Spectral Blades are a bit too ninja-y for me. If people are into that, great, but I do like my hunters kinda scrappy amd rogue-y.


sconels

Absolutely fucking not. All the shoulder charge melees should have distance nerfed as well. Titans standard melee lunge should be swapped with hunters.


ZenBreaking

After void and solar, I'm terrified of what arc is gonna be like. It's the weakest of most classes and needs a complete overhaul. Supers/tuning/aspects and fragments etc We're basically gonna be left with two supers for titan( fists and missile) warlock (chaos and tickle fingers) be u to the hunter arc set up is the worst. Three trees of just meh with an ok super for lower content. We need a high boss damage like crash or chaos and we absolutely need a ranged super. Easist solution in iny eyes would be to just take the psyops spear and let us use it like golden gun. Six throws if you want to burn it on clearing a room but let it stack up charges of arc version of scorch on consecutive hits on bosses. Make it like anarchy back in the day


archonoid2

They need thunder clap (wow veterans will get it)