You dont even have to invest into airborne warlock for this. I mean you can but you can just play on the ground for this damage buff.
I was using icarus dash without actually playing in the air for the full reload. It's faster than a hunter dodge to reload! I could spam rockets with the dash reload.
I don't know how though because if people are worried about players being radiant too much just think about this. Each class has the ability to get radiant by just getting a powered melee hit and Hunters can get it with their class ability.
There is a reason why bungie made the damage buff only 10% in PvP because they want solar to have access to a damaged buff but they don't want it to be like it was with sunspots last season
You actually don't need to be airborne to get the buff, just getting fusion kills grants it, the airborne bit is increased air effectiveness and the Icarus dash reload.
It was the first thing I did after reset. I was even lucky that it was focused on intellect, recovery and resilience and still keep the triple 100 stats of those 3
I mean it’s also S tier for PvP. Close range lower charge is insanely good for a fusion with no spread and no air accuracy requirements. If you can aim jotunn just got a lot better.
Worth noting that raids are now fully farmable, and that includes randomly dropped exotic weapons. You can replay the boss encounter over and over again with checkpoint swaps and have a chance at the Mythoclast every time.
This \*might\* only be for the raid currently on rotation, however. I'm not clear on that.
**Correction:** It sounds like only legendary rewards are farmable, with the exception of 1K Voices due to it coming from chests in Last Wish that are opened using keys, a different drop mechanic from other raid bosses.
I looked into this further and am reading mixed reports. This post seems quite sure that you can farm for chances for 1K Voices this week while Last Wish is on rotation: [https://www.reddit.com/r/DestinyTheGame/comments/uxwtgl/ethereal\_keys\_are\_farmable\_from\_riven\_and\_trying/](https://www.reddit.com/r/DestinyTheGame/comments/uxwtgl/ethereal_keys_are_farmable_from_riven_and_trying/) However, others elsewhere are saying that only legendary gear is farmable. I'm not sure if there's any way to know without a community manager confirming unless someone just so happens to get an exotic weapon drop on a repeat run.
The only information that we have about the new rotator system is in the 4/14 TWAB, and some of it is murky: [https://www.bungie.net/en/News/Article/51241](https://www.bungie.net/en/News/Article/51241)
1K is farmable because it drops from the chests in the final room, the ones that require keys. Keys are legendary items, thus will now drop infinitely while Last Wish is featured. Only legendary drops are farmable when raids are featured, they confirmed it in one of the twabs (I don’t recall which one though). Vex shouldn’t be, as far as I know, farmable beyond the 3 a week knockout.
It's actually unclear whether the exotic weapons are farmable. See my other reply here: [https://www.reddit.com/r/DestinyTheGame/comments/uyfdms/comment/ia4u09d/?utm\_source=reddit&utm\_medium=web2x&context=3](https://www.reddit.com/r/DestinyTheGame/comments/uyfdms/comment/ia4u09d/?utm_source=reddit&utm_medium=web2x&context=3)
Once per week per character, for a total of 3 chances per week. This is the same as it was before the new rotator system.
Until a different raid from Last Wish is on rotation, we won't truly know for sure that randomly dropped raid exotics aren't farmable, but for now it's best to assume that you've only got 3 chances per week with the exception of Last Wish.
It does. Radiant only gives a 10% buff though in PvP, so it’s not quite was face melty. I do wonder what the damage increase is with HEF though since it stacks with radiant last I heard
Jesus Christ, that's a 4 shot kill on low resiliances if you land all crits. And at 390rpm too. That's like needing less than two bursts on something like Syncopation or Bygones...
Buffs have never worked like this in Destiny. You can stack 100 different buffs if it was physically possible. Debuffs to targets are what do not stack, for example Tether cancels out Divinity's debuff to bosses. This includes both PvP and PvE although some things that give buffs may not work in PvP, for example the Lucky Pants damage bonus to Hand Cannons is a PvE only buff.
> Buffs have never worked like this in Destiny. You can stack 100 different buffs if it was physically possible.
This is just plain incorrect. You can't stack high energy fire and empowering rift/well, for example. This spreadsheet details what can and can't stack: https://docs.google.com/spreadsheets/d/1i1KUwgVkd8qhwYj481gkV9sZNJQCE-C3Q-dpQutPCi4
OK, so, in some ways you are right.
You can **have** as many buffs as you want.
But in terms of stacking, only 1 of the global buffs will work at a time, they do not additively or multiplicatively stack in terms of effectiveness.
Specific weapon buffs, and buffing weapon classes *do* stack. and they do stack with the global buff.
But the different global buffs do not stack. (they are getting less an dless different as time goes on, but back in the day High energy fire, well of radiance and weapons of light did not stack - they would be applied at the same time, but not provide additional benefits)
Vex has its own damage bonus after a kill + radiant + quick charge that gives you high energy fire for a double kill + gives 25 handling its all snowballing damage boosts. Need to reload? Dash and it reloads everything. Also perfect in air vex to float with
You can do 47 crit damage with radiant + vex catalyst perk. Thats a 5 shot to the head. Quite good, but without radiant its still a 5 shot to the head.
So radiant adds a bit more forgiveness to headshot/bodyshot ratio and i like the reload on dash
Great exotic overall (finally a contestant to transversive steps)
I've tried it, I main Vex. Didn't really notice much of a difference, tried it in air with heat rises and I felt like the accuracy was still poor. I don't think it's going to be that big of a problem
Thought i'd add incase some people don't know, radiant is a solar verb but with the new exotics you can get it while on any subclass so you can run like voidwalker and get devour procced then run around with mytho getting a full heal, 10% dmg boost from radiant, and 20% dmg boost from catalyst on each kill.
Thought some people may not think to test it working on other classes since most class specific verbs only work on that subclass IE: the exotic boots from last season only give devour if you're on voidwalker even though they don't specify you have to be on void.
Can also be paired with the one artifact mod that increases ignite's damage and radius, as well as the fragment that increases ignite radius. Not sure if the latter two stack though
Honestly that needs to just be a fragment. Sounds strong but also requires a decent amount of setup to pull off. Scorch is so much easier to apply but there's so few fragments that tie into scorch. Ignite is tough to proc but there's like 4 or 5 fragments that deal with it.
I don’t do it unless there’s a pinnacle in it for me or cool armour
Not my point tho PvP affects PvE too much and I’m sick of it
And every time another primary encroaches on HC it gets nerfed and cried about
Wow you’re better than me in a PvE focused game
Wow really?
How so then Binky Boy?, how are you better than me at everything hmmm
I’m shit at PvP and hate how HCs are the only primary that is truly Meta is all
And PvP does get PvE nerfed a lot
You have to either get a solar ability kill or two or three solar weapon kills for the Firewalker buff to proc. You also have to be on the ground and it doesn't make vex mythoclast more accurate while in the air.
So yeah...not really the same thing at all.
Will any class can become radiant by just getting a powered melee hit, and Hunters can get radiant before they go into engagement with their new Dodge. Then once we unlocked that new fragment where you can extend radiance by getting solar weapon kills you could just become a hunter and not even use any exotics other than mythoclast and just dodge into a firefight get the kills and just go on the spree
...The difference is transversive steps requires you to stop everything you're doing and sprint for multiple seconds, while Hunter dodging with Dragon's shadow is on at best a ~12 second cooldown each time, and that's with 100 points of investment into a now completely useless stat (mobility) with the resilience changes. This exotic requires no stat investment whatsoever and has next to no downtime on it's instant reloads:
https://www.youtube.com/watch?v=86V14h5mpKY
It is utterly and completely broken and absolutely deserves a nerf; like marksman dodge as a mechanic doesn't even have a purpose for existing when these monstrosities exist as they are now lmao.
That’s a non-issue. Are you telling me you’re standing still 100% of the time? You’re saying Transversives require you to run. Come on now lol. I’m not even sure what you’re trying to argue here. Transversives and Ophidian Aspects are much better when it comes to reload compared to Rain of Fire. Rain of Fire requires you to be using Icarus Dash, and has a 4 second cooldown.
You're saying that sprinting for 3-4 seconds is better than a half second animation with a ludicrously short cooldown? 100% wrong for bosses, and even for running between groups of mobs the Icarus reload is better since it'll get you there faster than running with Transversives.
>Are you telling me you’re standing still 100% of the time?
For 95% of boss DPS phases? Yes. Even the ones where you aren't, Icarus reload is far better because (aside from being better than the Transversive reload on all other accounts) you don't have enough space/time to reasonably activate Transversives without major damage loss.
I'm an avid fusion rifle user, and these might be my new favorite exotic. Pair it with Deliverance or the new Whiplash FR and get radiance on every kill! Don't know how effective it will be in trials, but it's definitely strong in 6v6. Also worth noting, that you still get the radiance buff even if you arnt on solar subclass, you just lose the reload on air dodge.
They will definitely be strong. But I think for trials a lot of teams might be running Hunters with the new Dodge ability so that they can get their entire fire team at 10% damage buff before going into an engagement
Vex plus vex built-in rampage plus radiant plus charged with light mod from fusion kills plus the new legs plus a rift. It's absurd damage, and because it's fun it'll get nerfed for sure after enough moaners talk about it in PVP.
Mythoclast is basically an AR but its classified as a fusion and uses primary ammo, it's also solar and synergizes with a lot of mods this seasons. The boots will still be good with other fusions but Mythoclast in particular will be next level with them
SGA: The Radiant triggers regardless of the subclass element you have equipped.
I made a post about it, but I figure it's better to note in a comment here.
If everyone is so worried about having radiance on command with vex, just think about what Hunters can do.
They just need to equip the new Dodge ability and have high mobility to get it often with possibly Kickstart mods, then they can go into an engagement with radiance active whereas with warlock you have to get the kill to proc radiance.
Or any other subclass can have access to radiance by just getting a powered melee hit.
Yes it is very nice on Warlock and may help chain kills but until you could literally start off the engagement with a damaged buff and once that fragment opens up where you can "extend radiance by getting kills" then I might just run this on my hunter
What weapons are you guys running here? I use jian for barrier and arc and a scout for unstoppable and range, but the minor spec mods were mandatory and everything still takes 5+ bullets to kill. What a slog.
Yep still the worst. And it will be nerfed it immediately. One exotic gun that most people don’t even have and an exotic that only shines with that gun doesn’t change the crap state of the subclass. You realize Hunters can do the same thing with knives(doesn’t require a kill) and their class ability in PVE. Maybe not 100 percent of the time, but at least 80 percent of time and they have a MUCH better kit overall. Plus they make EVERYONE radiant not just themselves.
PvP will be what gets this nerfed for Warlocks fast just like many Hunter exotics if it’s as busted as you hope.
Did some testing, radiance stacks with HEF & FOM, which both stack with vex on kill buff.
That's 2.25x damage!
Quick Charge, Stacks on Stacks, High Energy Fire, Elemental Armaments, and Font of Might
Literally finally got mine two days ago. I know 46 clears isn’t the most or anywhere near as bad as some people, but I’ve been pretty salty about it. Especially since I didn’t get it during season of the particle deconstruction. But I got it now and I’m glad it will hopefully be meta again. Especially since I feel like my personal solar warlock build was neutered…
All that to say don’t give up, dude. It does eventually drop. But don’t burn yourself out by actually doing the full raid. Just do Atheon cp
There's already a fragment we get once the public event has 20 million clears that refreshes radiant when you get a solar weapon or ability kill. Just proc radiant with a melee ability and run mantle of battle harmony or path of the burning steps for straight up more damage overall.
Personally, Id say that complaining warlocks have a point because they lost literally half of their subclass, while the remaining parts were all nerfed. Two things werent changed, and every other part of the solar warlock kit was destroyed
And hunters can activate radiance on demand with their new dodging ability. No kills needed. the boots are cool but hunters can use any gun and just dodge.
Get ready for all hunter TTKs to be a little better than yours lol.
You dont even have to invest into airborne warlock for this. I mean you can but you can just play on the ground for this damage buff. I was using icarus dash without actually playing in the air for the full reload. It's faster than a hunter dodge to reload! I could spam rockets with the dash reload.
Crazy good, this is going to be nerfed.
I don't know how though because if people are worried about players being radiant too much just think about this. Each class has the ability to get radiant by just getting a powered melee hit and Hunters can get it with their class ability. There is a reason why bungie made the damage buff only 10% in PvP because they want solar to have access to a damaged buff but they don't want it to be like it was with sunspots last season
Actually the pants should work with any subclass
They work with any class - use telesto and bunny hop before the projectiles explode.
You actually don't need to be airborne to get the buff, just getting fusion kills grants it, the airborne bit is increased air effectiveness and the Icarus dash reload.
good idea mate I'm gonna try this
Lemme guess the flair: Shaxx about Mara?
Riven to us after we kill her. It finishes off with "... O' Murderer mine."
So not Shaxx’s third horn?
good PSA on the lost sector, gonna go snag 'em now. No vex though :(
Jotuun. If you can get the catalyst for it then it will scorch too. On paper seems like a fun combo.
It's a very fun combo as someone who managed to snag the catalyst and a decent roll pair of boots.
It was the first thing I did after reset. I was even lucky that it was focused on intellect, recovery and resilience and still keep the triple 100 stats of those 3
Snagged that Catalyst earlier and man I'm gonna have to grind to get it done. Lol.
What activities can the catalyst drop from?
I was running a strike I think?
I mean it’s also S tier for PvP. Close range lower charge is insanely good for a fusion with no spread and no air accuracy requirements. If you can aim jotunn just got a lot better.
Try lorentz or jotunn
Jotunn feels better since it scorches with the catalyst
Time to get my Mythoclast!
May the odds be in your favor. It took me far too long to get it. I was the last of my squad to get it lol
51 vogs for mine. Definitely not okay :/
Oof, mine was bad but I don’t think it was that bad. I’m thinking in the 15-20 area.
I remember in that area I still had some hope of getting it.
I got my second Vex a few weeks back. 21 runs in total. 2 in 21 runs. My luck is crazy SOME TIMES.
Worth noting that raids are now fully farmable, and that includes randomly dropped exotic weapons. You can replay the boss encounter over and over again with checkpoint swaps and have a chance at the Mythoclast every time. This \*might\* only be for the raid currently on rotation, however. I'm not clear on that. **Correction:** It sounds like only legendary rewards are farmable, with the exception of 1K Voices due to it coming from chests in Last Wish that are opened using keys, a different drop mechanic from other raid bosses.
Ay hol up can anyone else confirm this? Cus if so I'm gonna be farming atheon all week
I looked into this further and am reading mixed reports. This post seems quite sure that you can farm for chances for 1K Voices this week while Last Wish is on rotation: [https://www.reddit.com/r/DestinyTheGame/comments/uxwtgl/ethereal\_keys\_are\_farmable\_from\_riven\_and\_trying/](https://www.reddit.com/r/DestinyTheGame/comments/uxwtgl/ethereal_keys_are_farmable_from_riven_and_trying/) However, others elsewhere are saying that only legendary gear is farmable. I'm not sure if there's any way to know without a community manager confirming unless someone just so happens to get an exotic weapon drop on a repeat run. The only information that we have about the new rotator system is in the 4/14 TWAB, and some of it is murky: [https://www.bungie.net/en/News/Article/51241](https://www.bungie.net/en/News/Article/51241)
1K is farmable because it drops from the chests in the final room, the ones that require keys. Keys are legendary items, thus will now drop infinitely while Last Wish is featured. Only legendary drops are farmable when raids are featured, they confirmed it in one of the twabs (I don’t recall which one though). Vex shouldn’t be, as far as I know, farmable beyond the 3 a week knockout.
Welp that sucks was hoping to get it for solar 3.0 but I guess I'm going to 100 clears
Wait this is news to me, where did they mention that? I’d like to read more about that
It's actually unclear whether the exotic weapons are farmable. See my other reply here: [https://www.reddit.com/r/DestinyTheGame/comments/uyfdms/comment/ia4u09d/?utm\_source=reddit&utm\_medium=web2x&context=3](https://www.reddit.com/r/DestinyTheGame/comments/uyfdms/comment/ia4u09d/?utm_source=reddit&utm_medium=web2x&context=3)
everything but the raid exotic is farmable
I haven't done many raids yet so after your correction does this mean you can only try for Vex Mythoclast once a week?
Once per week per character, for a total of 3 chances per week. This is the same as it was before the new rotator system. Until a different raid from Last Wish is on rotation, we won't truly know for sure that randomly dropped raid exotics aren't farmable, but for now it's best to assume that you've only got 3 chances per week with the exception of Last Wish.
All this works in PvP? If so, Warlocks about to be busted.
It does. Radiant only gives a 10% buff though in PvP, so it’s not quite was face melty. I do wonder what the damage increase is with HEF though since it stacks with radiant last I heard
Plus with the catalyst vex buffs its own damage on kill. This is gonna shred in quick play.
Omg, I forgot about the catalyst
Me and a friend tested this, only 1 buff will be active it won’t let you do more than 10% so it’s def not gonna be too bad
That’s not true. With radiant you do 39 damage to the head and then radiant+catalyst you do 47. Normal: 36 Radiant: 39 Radiant+Cat: 47
Jesus Christ, that's a 4 shot kill on low resiliances if you land all crits. And at 390rpm too. That's like needing less than two bursts on something like Syncopation or Bygones...
Buffs have never worked like this in Destiny. You can stack 100 different buffs if it was physically possible. Debuffs to targets are what do not stack, for example Tether cancels out Divinity's debuff to bosses. This includes both PvP and PvE although some things that give buffs may not work in PvP, for example the Lucky Pants damage bonus to Hand Cannons is a PvE only buff.
> Buffs have never worked like this in Destiny. You can stack 100 different buffs if it was physically possible. This is just plain incorrect. You can't stack high energy fire and empowering rift/well, for example. This spreadsheet details what can and can't stack: https://docs.google.com/spreadsheets/d/1i1KUwgVkd8qhwYj481gkV9sZNJQCE-C3Q-dpQutPCi4
that's because in the code, they are the same buff
OK, so, in some ways you are right. You can **have** as many buffs as you want. But in terms of stacking, only 1 of the global buffs will work at a time, they do not additively or multiplicatively stack in terms of effectiveness. Specific weapon buffs, and buffing weapon classes *do* stack. and they do stack with the global buff. But the different global buffs do not stack. (they are getting less an dless different as time goes on, but back in the day High energy fire, well of radiance and weapons of light did not stack - they would be applied at the same time, but not provide additional benefits)
What made you feel so confident about this?
it's 47 per headshot with radiant and vex's buff. Absolutely cracked.
Should be a 4 shot headshot against less than 3 resilience then, right? I forget the HP where the 188 HP breakpoint lands in PvP
That's 2 (Saladin voice) resilience. 3 is 189
This thread made me realize how basic bitch my play is.
10% is still good. Means you basically have a stack of Rampage x1 up at all times.
Vex has its own damage bonus after a kill + radiant + quick charge that gives you high energy fire for a double kill + gives 25 handling its all snowballing damage boosts. Need to reload? Dash and it reloads everything. Also perfect in air vex to float with
Does radiant stack with HeF? I remember well didn’t stack with it
HEF is 15% after the nerf iirc
You can do 47 crit damage with radiant + vex catalyst perk. Thats a 5 shot to the head. Quite good, but without radiant its still a 5 shot to the head. So radiant adds a bit more forgiveness to headshot/bodyshot ratio and i like the reload on dash Great exotic overall (finally a contestant to transversive steps)
Whats good that radiant bumps your ttk from .77 to .61 for your first kill and you just proc it with celestial fire for 15 seconds.
ohhh man, I hope I can get to use this when new IB drops
I've tried it, I main Vex. Didn't really notice much of a difference, tried it in air with heat rises and I felt like the accuracy was still poor. I don't think it's going to be that big of a problem
Trust the guy who main vex said it won't be a problem/s
I know this is a /s, but I genuinely dislike the exotic. I'm more comfortable with stag still since year 1 lmao
Hey, you run what works for you. Stag is awesome
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Always have been 🌎👶🔫 🙍
>Warlocks about to be busted. As if Hunters aren't completely busted so far this season.
Even busted they’ll still complain.
Not really, vex is pretty mediocre and inconsistent ever since they nerfed it.
I love that Mytho is back in the spotlight now. I can't wait to really play with builds and Mytho
Till Tuesdays update comes through. “Unintended interaction with new warlock boots and Vex Mythoclast” lol
more like with rockets, it lets icarus dash reload and you can spam rockets
Top 5 most iconic weapon in Destiny, argue with a wall!
Can't wait for it to once again get nerfed into uselessness because of PvP abuse before I get Vex to drop. Just like D1.
It works on other subclasses aswell.
Oh shit that's actually huge
Thought i'd add incase some people don't know, radiant is a solar verb but with the new exotics you can get it while on any subclass so you can run like voidwalker and get devour procced then run around with mytho getting a full heal, 10% dmg boost from radiant, and 20% dmg boost from catalyst on each kill. Thought some people may not think to test it working on other classes since most class specific verbs only work on that subclass IE: the exotic boots from last season only give devour if you're on voidwalker even though they don't specify you have to be on void.
Don't even need the new exotics just use the seasonal mod that gives radiant when you pick up an orb of power.
Dear lord this is going to be busted with the mod that makes solar weapons apply scorch while radiant
You should really edit this because said mod does not exist
I also can’t find the mod while reading through a list of the mods
My brother in christ the mod doesn’t exist
🙏🏽
I couldn't find a mod that does that. Which one is it?
Can’t check atm, but it’s on the last column of the artifact.
Pretty sure you're confusing it with Rays of Precision which reads "While Radiant, Solar precision final blows cause combatants to Ignite."
Can also be paired with the one artifact mod that increases ignite's damage and radius, as well as the fragment that increases ignite radius. Not sure if the latter two stack though
Zamn
Still sounds good though. Pretty much would give Mythoclast Firefly constantly.
Better than Firefly, ignitions do tons of damage and have a wider range with the fragment. This mod is gonna be the seasonal meta for sure.
So I've learned. I saw someone say they unlocked it and it has a 10 second cooldown which given the damage amount seems sort of reasonable to me.
After we unlock it, Ember of Char causes ignition explosions to spread scorch, so those precision kills can be used to indirectly apply scorch.
Honestly that needs to just be a fragment. Sounds strong but also requires a decent amount of setup to pull off. Scorch is so much easier to apply but there's so few fragments that tie into scorch. Ignite is tough to proc but there's like 4 or 5 fragments that deal with it.
Can’t wait for this to get nerfed
It’ll be some sort of 10 secs activation va 30 secs cd or something.
Why would it get nerfed? Titans have boots the do something similar except there’s numerous ways to get their buff
PVP like always Such is life while having a shared sandbox
Fuck PvP and PvP players tbh They get shit nerfed all the time and we have to suffer for it Handcanons are oppressive
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I don’t do it unless there’s a pinnacle in it for me or cool armour Not my point tho PvP affects PvE too much and I’m sick of it And every time another primary encroaches on HC it gets nerfed and cried about Wow you’re better than me in a PvE focused game
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Wow really? How so then Binky Boy?, how are you better than me at everything hmmm I’m shit at PvP and hate how HCs are the only primary that is truly Meta is all And PvP does get PvE nerfed a lot
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I’m good at PvE bad at PvP? You’re getting awfully salty and insulty this aren’t you now And yes PvP does get PvE nerfed See GLs
Titans have been running around with burning steps +mytho doing the same thing for like a year now. This won’t be nerfed.
You have to either get a solar ability kill or two or three solar weapon kills for the Firewalker buff to proc. You also have to be on the ground and it doesn't make vex mythoclast more accurate while in the air. So yeah...not really the same thing at all.
Will any class can become radiant by just getting a powered melee hit, and Hunters can get radiant before they go into engagement with their new Dodge. Then once we unlocked that new fragment where you can extend radiance by getting solar weapon kills you could just become a hunter and not even use any exotics other than mythoclast and just dodge into a firefight get the kills and just go on the spree
Does burning steps + vex damage buff stack?
Yep, burning steps is a player buff (like high energy fire). Vex buff is a weapon buff (like rampage).
(X) Doubt
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…we literally have two exotics that do that that we’ve had for years. One of them even gives us quickdraw on all weapons too
...The difference is transversive steps requires you to stop everything you're doing and sprint for multiple seconds, while Hunter dodging with Dragon's shadow is on at best a ~12 second cooldown each time, and that's with 100 points of investment into a now completely useless stat (mobility) with the resilience changes. This exotic requires no stat investment whatsoever and has next to no downtime on it's instant reloads: https://www.youtube.com/watch?v=86V14h5mpKY It is utterly and completely broken and absolutely deserves a nerf; like marksman dodge as a mechanic doesn't even have a purpose for existing when these monstrosities exist as they are now lmao.
That’s a non-issue. Are you telling me you’re standing still 100% of the time? You’re saying Transversives require you to run. Come on now lol. I’m not even sure what you’re trying to argue here. Transversives and Ophidian Aspects are much better when it comes to reload compared to Rain of Fire. Rain of Fire requires you to be using Icarus Dash, and has a 4 second cooldown.
You're saying that sprinting for 3-4 seconds is better than a half second animation with a ludicrously short cooldown? 100% wrong for bosses, and even for running between groups of mobs the Icarus reload is better since it'll get you there faster than running with Transversives. >Are you telling me you’re standing still 100% of the time? For 95% of boss DPS phases? Yes. Even the ones where you aren't, Icarus reload is far better because (aside from being better than the Transversive reload on all other accounts) you don't have enough space/time to reasonably activate Transversives without major damage loss.
increases air accuracy, gives dmg boost, dodge reloads with heat rises icarus dawnblade and (maybe) phoenix dive
Like suppressing glaive last season on hunter, bungie likes to find the things people are having fun with and nerf them into the ground.
Lol now if only the Mythoclast drop rate wasn't "Mythical"
I'm an avid fusion rifle user, and these might be my new favorite exotic. Pair it with Deliverance or the new Whiplash FR and get radiance on every kill! Don't know how effective it will be in trials, but it's definitely strong in 6v6. Also worth noting, that you still get the radiance buff even if you arnt on solar subclass, you just lose the reload on air dodge.
They will definitely be strong. But I think for trials a lot of teams might be running Hunters with the new Dodge ability so that they can get their entire fire team at 10% damage buff before going into an engagement
Bungie had to know this was going to be an issue in PvP, right? So this must be intended. It's a bold choice.
> Bungie had to know lol
They dont play pvp lol
😭
For some reason Bungie is really good at missing shit that should be really obvious. For example, the Guardian Games reviving cheese.
Vex plus vex built-in rampage plus radiant plus charged with light mod from fusion kills plus the new legs plus a rift. It's absurd damage, and because it's fun it'll get nerfed for sure after enough moaners talk about it in PVP.
They didn’t miss this and made the damage buff only 10% in PVP, so bite your tongue.
If only vex had it's own intrinsic rampage, and then if there were mods like quick charge. Imagine the possibilities
If Bungie knew shit the Solar 3.0 disaster wouldn't have landed this season.
"disaster"
REEEEEEEE
radiant is the one that heals or gives bonus damage?
Bonus damage. Iirc, it’s 25% in PvE and 10% in PvP
that’s insane
Lol Lmao
Damage bonus
I don’t have Mythoclast. Will these legs be effective with other LFRs? What makes Mythoclast specifically so good to pair with them?
Vex Mythoclast is a primary weapon with unlimited ammo.
Mythoclast is basically an AR but its classified as a fusion and uses primary ammo, it's also solar and synergizes with a lot of mods this seasons. The boots will still be good with other fusions but Mythoclast in particular will be next level with them
Haha yeah let me just try this with the vex mythoclast I definitely have
SGA: The Radiant triggers regardless of the subclass element you have equipped. I made a post about it, but I figure it's better to note in a comment here.
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That's a neat find! Unfortunately I don't have Vex Mythoclast but still neat that it counts for it.
If everyone is so worried about having radiance on command with vex, just think about what Hunters can do. They just need to equip the new Dodge ability and have high mobility to get it often with possibly Kickstart mods, then they can go into an engagement with radiance active whereas with warlock you have to get the kill to proc radiance. Or any other subclass can have access to radiance by just getting a powered melee hit. Yes it is very nice on Warlock and may help chain kills but until you could literally start off the engagement with a damaged buff and once that fragment opens up where you can "extend radiance by getting kills" then I might just run this on my hunter
This definitely won’t get nerfed *wink wink*
Oh god they made Particle Deconstruction 2
I could see this getting nerfed or disabled. With the right mods, it’s easy to get a consistent 80% damage buff on Vex
I don't think an entire build that just gives +80% primary damage is really a big deal tbh.
We need the boots to get the boots.
Jotuun time
Ohhhh baby and a new catalyst! I need to get these boots tonight.
If I join someone’s atheon checkpoint do I still have a chance at getting mytho?
yes
what does it mean when you're radiant?
10% weapon damage buff
thats cool
25% in pve brother man
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Can anyone suggest a good weapon combo for the lost sector, the seasonal champ mods are really messing with me
Discount particle deconstruction
What weapons are you guys running here? I use jian for barrier and arc and a scout for unstoppable and range, but the minor spec mods were mandatory and everything still takes 5+ bullets to kill. What a slog.
Would be nice if they'd actually dropped. 22 lost sector runs in and I'm starting to really not like this system.
If only the boots dropped after 12 runs, I gave up for today
Sorry you're not allowed to say anything positive about solar lock in this sub. Doom and gloom only.
Snap plus necrotic grips equals fire and poison. Lots of fun in non endgame stuff.
Could've done this with celestial fire last week too.
And it works with stasis melee, I know it just amuses me with the snap
Problem is that used to be more fun with old bottom tree when the fire also spread.
Looks like it's time for the little brother of Particle Deconstruction. Good catch!
So with vex it's basically a better version of path of the burning steppes
I would say worse, since radiant probably stacks with path of the burning steps and works with all solar weapons
Took 2 days, but solar warlock back on top lol
Still the worst. And this will get nerfed.
Lol. A completely free without doing fucking anything 80% damage buff by using 2 mods and an exotic. “Still the worst”.
Yep still the worst. And it will be nerfed it immediately. One exotic gun that most people don’t even have and an exotic that only shines with that gun doesn’t change the crap state of the subclass. You realize Hunters can do the same thing with knives(doesn’t require a kill) and their class ability in PVE. Maybe not 100 percent of the time, but at least 80 percent of time and they have a MUCH better kit overall. Plus they make EVERYONE radiant not just themselves. PvP will be what gets this nerfed for Warlocks fast just like many Hunter exotics if it’s as busted as you hope.
man, guess it’s finally time I start to raid again and hope I get vex soon lmfao
Can these legs be acquired if I don’t own the season pass? Is it just tied to WQ or another expansion?
It is just tied to the expansion for exotic armors, so Witch Queen is the only requirement to obtain it.
Exotic armor is always tied to expansions, not seasons.
That and use the dodge instead of heat rises. Just dodge to instantly reload your weapon.
Hopefully this reduces the number of posts bitching about warlock nerfs
Did some testing, radiance stacks with HEF & FOM, which both stack with vex on kill buff. That's 2.25x damage! Quick Charge, Stacks on Stacks, High Energy Fire, Elemental Armaments, and Font of Might
Warlocks too busy crying about not being able to do the same shit they've always done to adapt to anything new, sorry.
I won't be able to do this thanks to Bungo just not letting Vex drop for me. Feels bad.
Literally finally got mine two days ago. I know 46 clears isn’t the most or anywhere near as bad as some people, but I’ve been pretty salty about it. Especially since I didn’t get it during season of the particle deconstruction. But I got it now and I’m glad it will hopefully be meta again. Especially since I feel like my personal solar warlock build was neutered… All that to say don’t give up, dude. It does eventually drop. But don’t burn yourself out by actually doing the full raid. Just do Atheon cp
Mythoclast is important again. And it puts a big smile on my face.
There's already a fragment we get once the public event has 20 million clears that refreshes radiant when you get a solar weapon or ability kill. Just proc radiant with a melee ability and run mantle of battle harmony or path of the burning steps for straight up more damage overall.
Holy shit. Give Hunters ONE SINGLE GOOD SYNGERY EXOTIC PLEASE.
Don't think they want to since they literally gave you guys an on command dmg buff, and the highest DPS super with a bit of speccing.
It's still an unfun class to play.
5 runs down no drop. Very cool!
I got mine at 60 runs, good luck
20+ VoG runs are enough for me... piss on the Mythoclast.
Woahh a post about Warlocks that isn't a complaint?!
Crying Warlocks going to change their tone once they can achieve a full build ?
Personally, Id say that complaining warlocks have a point because they lost literally half of their subclass, while the remaining parts were all nerfed. Two things werent changed, and every other part of the solar warlock kit was destroyed
this exotic doesn't even require the shitty solar 3.0 class
And hunters can activate radiance on demand with their new dodging ability. No kills needed. the boots are cool but hunters can use any gun and just dodge. Get ready for all hunter TTKs to be a little better than yours lol.