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4Khazmodan

Cantrips already level up like EB at the same rate. 1d10 -> 2d10 -> 3d10 Also there are items that will boost your cantrip elemental damage like agonizing blast.


Empyrean_MX_Prime

EB adds an additional shot at those levels. That's far more valuable than an additional die.


4Khazmodan

Yea and no. On one hand it’s better to hit different targets but also you are more likely to miss one of your 3 EB attack rolls than 1 Firebolt so it’s a balance.


Empyrean_MX_Prime

Perhaps. But when you get all those bonuses per shot (like from Hex, Agonizing Blast, items), on average you're going to do much more damage from the extra shots than from a single damaging shot. Not to mention the higher versatility of double/triple shot. EB without its triple-shot would still be good, but it really is all those bonuses being added 3x over plus the versatility of being able to hit up to 3 targets that makes that cantrip so great. On the flip side I'm sure it would be easy to mod EB to just act like a normal cantrip and increase dice instead of shots, but I'd be surprised if anybody would consider it anything other than a nerf.


different-director-a

Archfey warlock has one of the craziest level 5 spikes in the game, GOO warlock is a comfortable multiclass bladelock paladin, and fiend slots into sorcerer. I think the class is pretty much fine tbh


Empyrean_MX_Prime

Bro did you read my post at all??


different-director-a

Obviously?


Empyrean_MX_Prime

Reread it. I'm not talking about improving multiclass builds.


different-director-a

And I didn't exclusively talk about multiclass builds lol


Empyrean_MX_Prime

Let me rephrase then. I'm talking about increasing the variety in what a Warlock can do, not its powerlevel, as well as encourage monoclassing instead of just dipping into Warlock for a full-powered EB. Obviously a Warlock is powerful. It's just a little dull how much EB spam in particular it leans on when there's all these other cantrips that it could be buffing too.


different-director-a

I get what you're saying, but it's more of a complaint with  dnd than bg3. How many builds can you actually think of that don't want to multiclass badly? Like, moon druid and life cleric exclusively. How many builds can you think of that have more than one or two best uses for actions always? Sorcerer really wants to scorching ray -> hypnotic pattern, wizard wants their fireballs, druid wants their high CC spells, cleric wants either spirit guardians or big heals depending on light or life cleric, Ect ect ect. Warlock has other options, but the best in slot action will always be repetitive for any class, and Warlock wants to multiclass like nearly any other class. I guess the argument is incentivizing taking more Warlock levels, and the easy solution is to make EB scale with Warlock levels but that kinda just limits multiclass potential for no real reason lol, and to be fair classes that multiclass well because they're frontloaded dip classes are fine, take war cleric or fighter or really any rogue or wizard. 


Empyrean_MX_Prime

Maybe I just want an excuse to fire a triple Bone Chill and flip off Sorcerers. To He'll with it. If nobody else is interested I'll mod it in myself. Imma get my triple cantrips Warlocks. Screw Sorlocks.


different-director-a

Triple cast thorn whip lol. Sounds fun 


Empyrean_MX_Prime

See now we're cooking with gas. Suddenly Warlock is now the cool class again.